worldmem-baseline-evals / THIRD_PARTY.md
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Add isolated Minecraft and RE10K baseline evaluation suite
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Source provenance and licenses

This repository preserves separate upstream source trees with evaluation adapters. It does not replace the upstream licenses or claim ownership of their model implementations. Native pretrained checkpoints are downloaded from their authors' model repositories instead of being redistributed here.

Source Official repository License/notice retained here
DecMem https://github.com/KlingAIResearch/DecMem DecMem/LICENSE, embedded component notices including ThunderKittens
Matrix-Game 2.0 https://github.com/SkyworkAI/Matrix-Game Matrix-Game/LICENSE and component notices
LIVE https://github.com/Junchao-cs/LIVE LIVE/LICENSE, LIVE/NOTICE, LIVE/licenses/
Geometry Forcing https://github.com/CIntellifusion/GeometryForcing GeometryForcing/LICENSE
Frozen WorldMem evaluator/VAE https://github.com/xizaoqu/WorldMem and the recorded local evaluation revision references/worldmem/LICENSE.md (S-Lab License 1.0), source headers
Rotary embedding implementation https://github.com/lucidrains/rotary-embedding-torch Original source attribution and references/worldmem/ROTARY_MIT_LICENSE

Exact source revisions and the reference-file inventory are in upstream_sources.json. Changes provide dataset/trajectory adapters, numerical-failure reporting, portable setup, and shared scoring. The DecMem implementation is the authors' public Wan-based reference version, not their unreleased internal backbone.