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@@ -46,7 +46,7 @@ _The **G**eneral **R**easoning **A**gent (for) **P**roject **E**xploration_
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  # GRaPE 2.5 Helios
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- **GRaPE 2.5 Helios** is the mid-sized model of the second-generation GRaPE family, it supports multimodal inputs (image + text) and features controllable thinking modes, and work efforts for agentic tasks.
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  GRaPE 2.5 Helios is the direct successor to GRaPE 2.1 Flash, carrying forward research and reasoning improvements from the second generation while incorporating substantially improved training data, focusing on data quality over quantity.
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@@ -153,9 +153,9 @@ If the work effort is left blank, GRaPE 2.5 Helios will automatically decide on
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  Work effort only works when the agent has access to tools. Otherwise, it will use `minimal`, regardless of the user-defined thinking modes.
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- > **Tip:** GRaPE 2.5 Helios had a large amount of agent training done in our agent harness, **Scribe,** recommend it for best performance.
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- To learn more about Scribe, visit the product page [Here.](https://grape.skinnertopia.com/products/scribe)
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  ***
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@@ -181,7 +181,7 @@ When you ask a model, "Make a website for yourself," you likely don't want to se
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  We focused a large sum of the training corpus on the models' ability to construct **creative conversations,** and **write stories.** As found from previous Openprose models, GRaPE 2.5 models have the greatest creative capability out of any prior model.
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- During early experimental testing of GRaPE 2.5 Andromeda, we found the model would often be *too creative* for it's own good. When asked for a Browser OS app, it decided to not go for an web-based app which has a classic desktop environment. It wanted to build a ring, which every app would have an orbit around the center, and the window manager would move the apps around the orbit. The web-based browser OS had a proof-of-concept, but was very unrefined.
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  Testing community-made prompts, such as Bijan Bowen's "Steve the PC-Repair Man" game, the same experimental version of GRaPE 2.5 Quasar built the game, but kept finding new, and creative features, and most importantly, **did not give up.**
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  - Training data is closed-source and proprietary.
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  - Updates and announcements are posted on [Skinnertopia](https://www.skinnertopia.com/)
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  GRaPE 2.5 is likely one of the last models SLAI will produce for simply being a finetune on-top of another model. We will conduct further research and release experimental GRaPE 3 models.
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  We appreciate you all for the continued support and appreciation for GRaPE models.
 
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  # GRaPE 2.5 Helios
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+ **GRaPE 2.5 Helios** is the mid-sized model of the third-generation GRaPE family, it supports multimodal inputs (image + text) and features controllable thinking modes, and work efforts for agentic tasks.
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  GRaPE 2.5 Helios is the direct successor to GRaPE 2.1 Flash, carrying forward research and reasoning improvements from the second generation while incorporating substantially improved training data, focusing on data quality over quantity.
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  Work effort only works when the agent has access to tools. Otherwise, it will use `minimal`, regardless of the user-defined thinking modes.
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+ > **Tip:** GRaPE 2.5 Helios had a large amount of agent training done in our agent harness, **Scribe,** we recommend it for best performance.
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+ To learn more about Scribe, and download it, visit the product page [Here.](https://skinnertopia.com/products/scribe)
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  ***
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  We focused a large sum of the training corpus on the models' ability to construct **creative conversations,** and **write stories.** As found from previous Openprose models, GRaPE 2.5 models have the greatest creative capability out of any prior model.
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+ During early experimental testing of GRaPE 2.5 Quasar, we found the model would often be *too creative* for it's own good. When asked for a Browser OS app, it decided to not go for an web-based app which has a classic desktop environment. It wanted to build a ring, which every app would have an orbit around the center, and the window manager would move the apps around the orbit. The web-based browser OS had a proof-of-concept, but was very unrefined.
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  Testing community-made prompts, such as Bijan Bowen's "Steve the PC-Repair Man" game, the same experimental version of GRaPE 2.5 Quasar built the game, but kept finding new, and creative features, and most importantly, **did not give up.**
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  - Training data is closed-source and proprietary.
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  - Updates and announcements are posted on [Skinnertopia](https://www.skinnertopia.com/)
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+ Unless there is strong demand, we will *not* be releasing any other model sizes for the GRaPE 2.5 family, and instead focus on GRaPE 3 models.
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  GRaPE 2.5 is likely one of the last models SLAI will produce for simply being a finetune on-top of another model. We will conduct further research and release experimental GRaPE 3 models.
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  We appreciate you all for the continued support and appreciation for GRaPE models.