content: function init()
      m.context = m.top
      m.context.observeField("direction", "changeDirection")
      m.DOT_WIDTH = 300
      m.DOT_HEIGHT = 180
      m.MINIGUN_WIDTH = 240
      m.MINIGUN_HEIGHT = 80
      createPlayerCharacter()
  end function
  
  function createPlayerCharacter()
      dot =  m.context.createChild("Poster")
      dot.uri = "pkg:/images/playerCharacter/bunker.png"
      dot.width = m.DOT_WIDTH
      dot.height = m.DOT_HEIGHT
      minigun =  m.context.createChild("Poster")
      minigun.uri = "pkg:/images/playerCharacter/minigun.png"
      minigun.width = m.MINIGUN_WIDTH
      minigun.height = m.MINIGUN_HEIGHT
      minigun.translation = [m.DOT_WIDTH / 2 - 10, m.DOT_HEIGHT / 2 - (m.MINIGUN_HEIGHT / 2)]
      minigun.scaleRotateCenter = [0, m.MINIGUN_HEIGHT/2]
      m.context.appendChild(minigun)
      m.context.appendChild(dot)
  end function