content: function __BGE_UI_Offset_builder()
      instance = {}
      instance.new = function(tOffset = 0 as float, rOffset = invalid as dynamic, bOffset = invalid as dynamic, lOffset = invalid as dynamic) as void
          m.top = 0
          m.right = 0
          m.bottom = 0
          m.left = 0
          m.set(tOffset, rOffset, bOffset, lOffset)
      end function
      instance.set = function(offset = 0 as float, rOffset = invalid as dynamic, bOffset = invalid as dynamic, lOffset = invalid as dynamic) as void
          m.top = offset
          m.right = bslib_coalesce(rOffset, offset)
          m.bottom = bslib_coalesce(bOffset, offset)
          m.left = bslib_coalesce(lOffset, offset)
      end function
      return instance
  end function
  function BGE_UI_Offset(tOffset = 0 as float, rOffset = invalid as dynamic, bOffset = invalid as dynamic, lOffset = invalid as dynamic)
      instance = __BGE_UI_Offset_builder()
      instance.new(tOffset, rOffset, bOffset, lOffset)
      return instance
  end function'//# sourceMappingURL=./Style.bs.map