content: function init()
      m.context = m.top
      m.BULLET_WIDTH_SIZE = 19
      m.BULLET_HEIGHT_SIZE = 12
      createBullet()
  end function
  
  function createBullet()
      tile = createObject("roSGNode", "Poster")
      tile.uri = "pkg:/images/playerCharacter/bullet.png"
      tile.width = m.BULLET_WIDTH_SIZE
      tile.height = m.BULLET_HEIGHT_SIZE
      m.context.appendChild(tile)
  end function