content: function GetGameTwoMediator()
      if (m._gameTwoMediator = invalid)
          prototype = GetBaseMediator()
  
          prototype.createView = function(parrentNode)
              m._gameView = parrentNode.CreateChild("GameTwoMainView")
              m._gameView.observeField("backToMainMenu", "onBackToMainMenuHandled")
          end function
  
          prototype.startGame = function(gameData)
              m._gameView.content = gameData
          end function    
       
  
          m._gameTwoMediator = prototype
      end if
      
      return m._gameTwoMediator
  end function
  