content: _typeof = IF typeofSymbol === "function" AND typeofSymbol.iterator === "symbol" THEN typeofSymbol === "function" = Function (obj)
    Return typeofobj
  End Function ELSE typeofSymbol === "function" = Function (obj)
    Return IF obj AND typeofSymbol === "function" AND obj.constructor === Symbol AND obj !== Symbol.prototype THEN obj AND typeofSymbol === "function" AND obj.constructor === Symbol = "symbol" ELSE obj AND typeofSymbol === "function" AND obj.constructor === Symbol = typeofobj)
  End Function)
  x ** IF typeofy === "undefined" THEN typeofy = "undefined" ELSE typeofy = _typeof(y))