| --- |
| pretty_name: LightGenBench |
| license: other |
| license_name: mixed-cc |
| viewer: false |
| tags: |
| - 3d |
| - pbr |
| - emission |
| - texture |
| - uv-atlas |
| - voxels |
| - multiview |
| size_categories: |
| - 10K<n<100K |
| --- |
| <div align="center"> |
| <h1 align="center">LightGenBench: A Benchmark for 3D Emission Generation</h1> |
|
|
| <a href='#'><img src='https://img.shields.io/badge/Project%20Page-Coming%20Soon-lightgrey'></a> |
| <a href='#'><img src='https://img.shields.io/badge/arXiv-Coming%20Soon-lightgrey'></a> |
| <a href='#'><img src='https://img.shields.io/badge/GitHub-Coming%20Soon-lightgrey'></a> |
| <a href='https://huggingface.co/datasets/3dlg-hcvc/LightgenBench'><img src='https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-LightGenBench-blue'></a> |
| <br> |
| <!-- TODO: authors and affiliations, as in the TexVerse card. The paper is an anonymous 3DV submission; fill this in only once naming the authors is fine. --> |
| </div> |
|
|
|  |
|
|
| **LightGenBench is a dataset of emissive 3D objects for training and evaluating emission texture generation.** Its key characteristics: |
|
|
| 1. **Scale and source**: 36,826 emissive shapes from [TexVerse](https://huggingface.co/datasets/YiboZhang2001/TexVerse) (Sketchfab models), each with albedo, metallic, roughness, opacity and an emission map. It is curated from the 859k TexVerse models. |
| 2. **Three representations**: every shape comes as a 512×512 UV atlas, 256³ sparse voxels and six orthographic 512×512 views, the inputs of UV-, voxel- and multiview-based texture generators. |
| 3. **Splits**: train 36,426, val 200, test 200 shapes; val and test are category-stratified. |
|
|
| Questions or problems: open a discussion on this repository.<!-- TODO: contact email, if wanted --> |
|
|
| ## Download |
|
|
| The repository holds about 117 GB: |
|
|
| ``` |
| README.md this card |
| splits.json the split of each shape: {"train": [uuid, ...], "val": [...], "test": [...]} |
| metadata.parquet one row per shape: uuid, split, shard, category, license, author, author_username, source_url |
| checksums.sha256 sha256 of every other file, to verify a download |
| assets/ the images this card shows |
| data/ <split>/<kind>/<kind>-<shard>.tar, kind: atlas, voxels, multiview, thumbnail |
| ``` |
|
|
| The shapes are sorted based on uuids and cut into shards of 1,000 shapes: train has 37 shards (the |
| last holds 426), val and test have one for each (200 per shard), 39 shards in all. A shard is stored as four tars: the three representations (UV atlas, O-Voxels, multiview images) and the Sketchfab thumbnail; the four tars of a shard hold the files of the same uuids. For example: |
|
|
| ``` |
| data/train/atlas/atlas-00007.tar <uuid>/atlas.npz |
| data/train/voxels/voxels-00007.tar <uuid>/emission_voxels.vxz, <uuid>/pbr_voxels.vxz |
| data/train/multiview/multiview-00007.tar <uuid>/multiview/000_albedo.png ... 005_alpha.png, transforms.json |
| data/train/thumbnail/thumbnail-00007.tar <uuid>/thumbnail.png |
| ``` |
|
|
| `metadata.parquet` gives each shape's `shard`; there are 156 tars in all. Each `atlas.npz` is a |
| deflate-compressed `.npz`, which `np.load` reads as usual. |
|
|
| ```bash |
| # the root files, then one kind of file for every split |
| hf download 3dlg-hcvc/LightgenBench README.md splits.json metadata.parquet checksums.sha256 assets/teaser.jpg --repo-type dataset --local-dir lightgenbench |
| hf download 3dlg-hcvc/LightgenBench --repo-type dataset --include "data/*/voxels/*" --local-dir lightgenbench |
| # or everything |
| hf download 3dlg-hcvc/LightgenBench --repo-type dataset --local-dir lightgenbench |
| # check, then unpack every tar in place: lightgenbench/<uuid>/<file>, next to splits.json |
| cd lightgenbench && sha256sum -c --ignore-missing checksums.sha256 |
| for t in data/*/*/*.tar; do tar -xf "$t"; done # rm -r data/ afterwards to free the tar space |
| ``` |
|
|
| ## Dataset structure |
|
|
| After unpacking, every shape is one directory named by its TexVerse uuid, and `splits.json` |
| lists the uuids of each split in train/val/test: |
|
|
| ``` |
| <uuid>/ |
| atlas.npz |
| emission_voxels.vxz |
| pbr_voxels.vxz |
| multiview/ 00N_{albedo,mr,normal,pos,emission,alpha}.png (N = 0..5), transforms.json |
| thumbnail.png |
| ``` |
|
|
| ### Splits |
|
|
| | split | shapes | |
| |---|---| |
| | train | 36,426 | |
| | val | 200 | |
| | test | 200 | |
|
|
| Val and test hold 200 shapes each, drawn category-stratified at random; train is every other |
| released shape. |
|
|
| The validation split picks checkpoints; the test set produces published numbers. Read a split |
| as `json.load(open("splits.json"))["train"]` and a shape's files as `lightgenbench/<uuid>/<file>`. |
|
|
| ### Preprocessing |
|
|
| Every representation is built from the .glb file, normalized to [−1, 1]. Emission is the |
| material's emissive texture, or its emissive factor as a color when it has no texture. |
|
|
| ### Representations |
|
|
| #### `atlas.npz` |
|
|
| The UV atlas of one shape: a single `.npz` holding eight 512×512 maps over the same UV layout, each stored as an array whose dtype and channel count are listed below. `color` and `emission_color` hold linear RGB values. |
|
|
| | key | dtype | shape | content | |
| |---|---|---|---| |
| | `occupancy` | bool | 512×512×1 | texel covered by the UV layout | |
| | `position` | uint16 | 512×512×3 | position in [−1, 1] frame | |
| | `objnormal` | uint16 | 512×512×3 | object-space normal | |
| | `color` | uint8 | 512×512×3 | base color | |
| | `metal` | uint8 | 512×512×1 | metallic | |
| | `rough` | uint8 | 512×512×1 | roughness | |
| | `emission_color` | uint8 | 512×512×3 | emission | |
| | `alpha` | uint8 | 512×512×1 | opacity | |
|
|
| #### `emission_voxels.vxz`, `pbr_voxels.vxz` |
|
|
| Sparse voxels on a 256³ grid over [−0.5, 0.5]³, in the O-Voxel format of |
| [TRELLIS.2](https://github.com/microsoft/TRELLIS.2), whose `o_voxel` package reads them. |
| `o_voxel.io.read_vxz(path)` returns: an int32 tensor of shape N×3 |
| holding each stored voxel's grid index (0–255 on each axis), where N is the number of voxels stored |
| for that shape, and a dict of per-voxel attributes, each a uint8 tensor with one row per voxel. `emissive` and |
| `base_color` are linear RGB. The two files carry different attributes over the same list of voxels |
| in the same order. Attributes: |
|
|
| | file | attribute | dtype | shape | |
| |---|---|---|---| |
| | `emission_voxels.vxz` | `emissive` | uint8 | N×3 | |
| | `pbr_voxels.vxz` | `base_color` | uint8 | N×3 | |
| | | `metallic`, `roughness`, `alpha` | uint8 | N×1 | |
|
|
| #### `multiview/` |
|
|
| Six orthographic 512×512 views (front, left, back, right, top, bottom), rendered with the six fixed |
| cameras of Hunyuan3D-2.1's |
| [training example](https://github.com/Tencent-Hunyuan/Hunyuan3D-2.1/blob/main/hy3dpaint/train_examples/001/render_tex/transforms.json), |
| each with six maps: `albedo`, `mr` (metallic-roughness), `normal`, `pos`, |
| `emission`, `alpha`. The material maps (`albedo`, `mr`, `emission`, `alpha`) hold linear bytes; |
| `normal` and `pos` are geometry maps. |
| The object mask is `mr` red channel == 255. |
| `transforms.json` holds the six camera frames. |
|
|
| ### `thumbnail.png` |
|
|
| The TexVerse preview images: 36,824 hold JPEG data and 2 hold |
| PNG data. 35,304 are 1920×1080 RGB; the other 1,522 are smaller, down to |
| 256×144, and 277 of those are grayscale. |
|
|
| ## License |
|
|
| Every shape keeps the license of its source model on Sketchfab (via TexVerse); `metadata.parquet` |
| gives each shape's `license`, `author` and `source_url`. Credit the authors and filter on the |
| `license` column for your use: NonCommercial licenses allow non-commercial use only, ShareAlike |
| licenses require the same license on derived work, and NoDerivs licenses do not allow sharing |
| adapted material. |
|
|
| - [CC BY](https://creativecommons.org/licenses/by/4.0/): 34,319 |
| - [CC BY-NC](https://creativecommons.org/licenses/by-nc/4.0/): 1,341 |
| - [CC BY-NC-SA](https://creativecommons.org/licenses/by-nc-sa/4.0/): 459 |
| - [CC BY-NC-ND](https://creativecommons.org/licenses/by-nc-nd/4.0/): 381 |
| - [CC BY-SA](https://creativecommons.org/licenses/by-sa/4.0/): 264 |
| - [CC BY-ND](https://creativecommons.org/licenses/by-nd/4.0/): 49 |
| - [CC0](https://creativecommons.org/publicdomain/zero/1.0/): 13 |
|
|
| ## BibTeX |
|
|
| <!-- TODO: fill in once the paper is public. --> |
| ``` |
| @inproceedings{lightgenbench2026, |
| title = {LightGenBench: A Benchmark for 3D Emission Generation}, |
| author = {}, |
| year = {2026} |
| } |
| ``` |
|
|