--- pretty_name: LightGenBench license: other license_name: mixed-cc viewer: false tags: - 3d - pbr - emission - texture - uv-atlas - voxels - multiview size_categories: - 10K

LightGenBench: A Benchmark for 3D Emission Generation

     
![LightGenBench shapes with their emission on](assets/teaser.jpg) **LightGenBench is a dataset of emissive 3D objects for training and evaluating emission texture generation.** Its key characteristics: 1. **Scale and source**: 36,826 emissive shapes from [TexVerse](https://huggingface.co/datasets/YiboZhang2001/TexVerse) (Sketchfab models), each with albedo, metallic, roughness, opacity and an emission map. It is curated from the 859k TexVerse models. 2. **Three representations**: every shape comes as a 512×512 UV atlas, 256³ sparse voxels and six orthographic 512×512 views, the inputs of UV-, voxel- and multiview-based texture generators. 3. **Splits**: train 36,426, val 200, test 200 shapes; val and test are category-stratified. Questions or problems: open a discussion on this repository. ## Download The repository holds about 117 GB: ``` README.md this card splits.json the split of each shape: {"train": [uuid, ...], "val": [...], "test": [...]} metadata.parquet one row per shape: uuid, split, shard, category, license, author, author_username, source_url checksums.sha256 sha256 of every other file, to verify a download assets/ the images this card shows data/ //-.tar, kind: atlas, voxels, multiview, thumbnail ``` The shapes are sorted based on uuids and cut into shards of 1,000 shapes: train has 37 shards (the last holds 426), val and test have one for each (200 per shard), 39 shards in all. A shard is stored as four tars: the three representations (UV atlas, O-Voxels, multiview images) and the Sketchfab thumbnail; the four tars of a shard hold the files of the same uuids. For example: ``` data/train/atlas/atlas-00007.tar /atlas.npz data/train/voxels/voxels-00007.tar /emission_voxels.vxz, /pbr_voxels.vxz data/train/multiview/multiview-00007.tar /multiview/000_albedo.png ... 005_alpha.png, transforms.json data/train/thumbnail/thumbnail-00007.tar /thumbnail.png ``` `metadata.parquet` gives each shape's `shard`; there are 156 tars in all. Each `atlas.npz` is a deflate-compressed `.npz`, which `np.load` reads as usual. ```bash # the root files, then one kind of file for every split hf download 3dlg-hcvc/LightgenBench README.md splits.json metadata.parquet checksums.sha256 assets/teaser.jpg --repo-type dataset --local-dir lightgenbench hf download 3dlg-hcvc/LightgenBench --repo-type dataset --include "data/*/voxels/*" --local-dir lightgenbench # or everything hf download 3dlg-hcvc/LightgenBench --repo-type dataset --local-dir lightgenbench # check, then unpack every tar in place: lightgenbench//, next to splits.json cd lightgenbench && sha256sum -c --ignore-missing checksums.sha256 for t in data/*/*/*.tar; do tar -xf "$t"; done # rm -r data/ afterwards to free the tar space ``` ## Dataset structure After unpacking, every shape is one directory named by its TexVerse uuid, and `splits.json` lists the uuids of each split in train/val/test: ``` / atlas.npz emission_voxels.vxz pbr_voxels.vxz multiview/ 00N_{albedo,mr,normal,pos,emission,alpha}.png (N = 0..5), transforms.json thumbnail.png ``` ### Splits | split | shapes | |---|---| | train | 36,426 | | val | 200 | | test | 200 | Val and test hold 200 shapes each, drawn category-stratified at random; train is every other released shape. The validation split picks checkpoints; the test set produces published numbers. Read a split as `json.load(open("splits.json"))["train"]` and a shape's files as `lightgenbench//`. ### Preprocessing Every representation is built from the .glb file, normalized to [−1, 1]. Emission is the material's emissive texture, or its emissive factor as a color when it has no texture. ### Representations #### `atlas.npz` The UV atlas of one shape: a single `.npz` holding eight 512×512 maps over the same UV layout, each stored as an array whose dtype and channel count are listed below. `color` and `emission_color` hold linear RGB values. | key | dtype | shape | content | |---|---|---|---| | `occupancy` | bool | 512×512×1 | texel covered by the UV layout | | `position` | uint16 | 512×512×3 | position in [−1, 1] frame | | `objnormal` | uint16 | 512×512×3 | object-space normal | | `color` | uint8 | 512×512×3 | base color | | `metal` | uint8 | 512×512×1 | metallic | | `rough` | uint8 | 512×512×1 | roughness | | `emission_color` | uint8 | 512×512×3 | emission | | `alpha` | uint8 | 512×512×1 | opacity | #### `emission_voxels.vxz`, `pbr_voxels.vxz` Sparse voxels on a 256³ grid over [−0.5, 0.5]³, in the O-Voxel format of [TRELLIS.2](https://github.com/microsoft/TRELLIS.2), whose `o_voxel` package reads them. `o_voxel.io.read_vxz(path)` returns: an int32 tensor of shape N×3 holding each stored voxel's grid index (0–255 on each axis), where N is the number of voxels stored for that shape, and a dict of per-voxel attributes, each a uint8 tensor with one row per voxel. `emissive` and `base_color` are linear RGB. The two files carry different attributes over the same list of voxels in the same order. Attributes: | file | attribute | dtype | shape | |---|---|---|---| | `emission_voxels.vxz` | `emissive` | uint8 | N×3 | | `pbr_voxels.vxz` | `base_color` | uint8 | N×3 | | | `metallic`, `roughness`, `alpha` | uint8 | N×1 | #### `multiview/` Six orthographic 512×512 views (front, left, back, right, top, bottom), rendered with the six fixed cameras of Hunyuan3D-2.1's [training example](https://github.com/Tencent-Hunyuan/Hunyuan3D-2.1/blob/main/hy3dpaint/train_examples/001/render_tex/transforms.json), each with six maps: `albedo`, `mr` (metallic-roughness), `normal`, `pos`, `emission`, `alpha`. The material maps (`albedo`, `mr`, `emission`, `alpha`) hold linear bytes; `normal` and `pos` are geometry maps. The object mask is `mr` red channel == 255. `transforms.json` holds the six camera frames. ### `thumbnail.png` The TexVerse preview images: 36,824 hold JPEG data and 2 hold PNG data. 35,304 are 1920×1080 RGB; the other 1,522 are smaller, down to 256×144, and 277 of those are grayscale. ## License Every shape keeps the license of its source model on Sketchfab (via TexVerse); `metadata.parquet` gives each shape's `license`, `author` and `source_url`. Credit the authors and filter on the `license` column for your use: NonCommercial licenses allow non-commercial use only, ShareAlike licenses require the same license on derived work, and NoDerivs licenses do not allow sharing adapted material. - [CC BY](https://creativecommons.org/licenses/by/4.0/): 34,319 - [CC BY-NC](https://creativecommons.org/licenses/by-nc/4.0/): 1,341 - [CC BY-NC-SA](https://creativecommons.org/licenses/by-nc-sa/4.0/): 459 - [CC BY-NC-ND](https://creativecommons.org/licenses/by-nc-nd/4.0/): 381 - [CC BY-SA](https://creativecommons.org/licenses/by-sa/4.0/): 264 - [CC BY-ND](https://creativecommons.org/licenses/by-nd/4.0/): 49 - [CC0](https://creativecommons.org/publicdomain/zero/1.0/): 13 ## BibTeX ``` @inproceedings{lightgenbench2026, title = {LightGenBench: A Benchmark for 3D Emission Generation}, author = {}, year = {2026} } ```