uid stringclasses 10
values | dataset_id stringclasses 1
value | season int64 2.02k 2.02k | time_remaining stringclasses 10
values | score_margin stringclasses 8
values | possession_state stringclasses 1
value | action_choice stringclasses 10
values | shot_quality stringclasses 3
values | turnover_risk stringclasses 3
values | timeout_state stringclasses 3
values | decision_summary stringclasses 10
values | question stringclasses 1
value | ground_truth_label stringclasses 2
values | ground_truth_rationale stringclasses 10
values | outcome_signal stringclasses 8
values | source_citation stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NBACL-001 | nba-clutch-decision-coherence-risk-v0.1 | 2,024 | 01:20 | tied | have_ball | high_quality_set | high | low | one_left | Ran set for best shooter. | Is clutch decision coherence intact. Answer coherent or incoherent. | coherent | Time and score support best-look set. | good_clutch_possession | Synthetic |
NBACL-002 | nba-clutch-decision-coherence-risk-v0.1 | 2,024 | 00:55 | down_2 | have_ball | rushed_iso | low | medium | one_left | Quick contested iso early. | Is clutch decision coherence intact. Answer coherent or incoherent. | incoherent | Plenty of time, low quality attempt. | bad_clutch_possession | Synthetic |
NBACL-003 | nba-clutch-decision-coherence-risk-v0.1 | 2,024 | 00:38 | up_3 | have_ball | drain_clock_two_for_one | medium | low | none_left | Controlled shot late in clock. | Is clutch decision coherence intact. Answer coherent or incoherent. | coherent | Protected lead and clock. | lead_protected | Synthetic |
NBACL-004 | nba-clutch-decision-coherence-risk-v0.1 | 2,024 | 00:22 | up_1 | have_ball | early_three | low | medium | one_left | Took quick three up 1. | Is clutch decision coherence intact. Answer coherent or incoherent. | incoherent | Shot selection risks giving extra possession. | lead_risk | Synthetic |
NBACL-005 | nba-clutch-decision-coherence-risk-v0.1 | 2,023 | 01:05 | down_1 | have_ball | attack_rim_draw_foul | high | low | two_left | Drove to rim for foul pressure. | Is clutch decision coherence intact. Answer coherent or incoherent. | coherent | High leverage action creates free throws. | foul_pressure_created | Synthetic |
NBACL-006 | nba-clutch-decision-coherence-risk-v0.1 | 2,023 | 00:48 | tied | have_ball | late_clock_heave | low | high | two_left | Heave with timeouts available. | Is clutch decision coherence intact. Answer coherent or incoherent. | incoherent | Timeouts and time allow better look. | bad_clutch_possession | Synthetic |
NBACL-007 | nba-clutch-decision-coherence-risk-v0.1 | 2,023 | 00:32 | down_3 | have_ball | quick_three_good_shooter | high | low | none_left | Good shooter catch-and-shoot. | Is clutch decision coherence intact. Answer coherent or incoherent. | coherent | Need three and got high-quality look. | tie_attempt_quality | Synthetic |
NBACL-008 | nba-clutch-decision-coherence-risk-v0.1 | 2,023 | 00:18 | down_1 | have_ball | slow_developing_play | medium | high | one_left | Complex play with high turnover risk. | Is clutch decision coherence intact. Answer coherent or incoherent. | incoherent | Action choice mismatched to turnover risk. | turnover_risk | Synthetic |
NBACL-009 | nba-clutch-decision-coherence-risk-v0.1 | 2,022 | 01:15 | up_2 | have_ball | secure_possession_set | medium | low | two_left | Safe set, protect ball. | Is clutch decision coherence intact. Answer coherent or incoherent. | coherent | Turnover avoidance matches lead state. | lead_protected | Synthetic |
NBACL-010 | nba-clutch-decision-coherence-risk-v0.1 | 2,022 | 00:41 | down_4 | have_ball | delayed_two | medium | low | two_left | Took quick 2 to stop clock later. | Is clutch decision coherence intact. Answer coherent or incoherent. | coherent | Down 4 makes fast 2 acceptable. | clock_managed | Synthetic |
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