sample_id stringclasses 9
values | scene stringclasses 9
values | view_a stringclasses 5
values | view_b stringclasses 8
values | option_a stringclasses 9
values | option_b stringclasses 9
values | task stringclasses 1
value | correct_option stringclasses 1
value | consistency_axis stringclasses 9
values | difficulty stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|
CVSC-0001 | Two balls collide on table | Left camera view | Right camera view | Both views imply same post-collision motion | Views imply different outcomes | Choose the consistent interpretation | A | collision_state | 1 |
CVSC-0002 | Box slides and stops | Front view | Rear view | Both views show deceleration to stop | Rear view suggests later acceleration | Choose the consistent interpretation | A | motion_state | 1 |
CVSC-0003 | Cup placed on table | Eye-level view | Top-down view | Cup remains on table in both views | Top-down view implies disappearance | Choose the consistent interpretation | A | object_persistence | 1 |
CVSC-0004 | Person opens door inward | Side view | Opposite side view | Door opens inward in both views | Opposite view implies outward opening | Choose the consistent interpretation | A | constraint_direction | 2 |
CVSC-0005 | Ball rolls down ramp | Side view | Rear view | Both views show downhill acceleration | Rear view implies uphill motion | Choose the consistent interpretation | A | gravity_alignment | 2 |
CVSC-0006 | Block stack is stable | Front view | Oblique view | Both views show stable stack | Oblique view implies floating block | Choose the consistent interpretation | A | support_state | 1 |
CVSC-0007 | Car stops at red light | Street-side view | Overhead view | Both views show full stop | Overhead view implies rolling through | Choose the consistent interpretation | A | traffic_state | 2 |
CVSC-0008 | Water poured into cup | Side view | Top view | Both views imply same fill level | Top view implies higher level | Choose the consistent interpretation | A | volume_state | 2 |
CVSC-0009 | Ball bounces once | Side view | Angled view | Both views imply same bounce height | Angled view implies higher rebound | Choose the consistent interpretation | A | energy_state | 3 |
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