title: Gaming and Aggressive Tendencies: The Effects of Conflict Simulations on Behavior and Political Decision-Making
abstract: Simulations and war games have seen increasing use not only in the military, but various other agencies throughout the United States Federal Government as well. There seems to be a gap in the relevant literature examining if there are any effects on foreign policy decision-making after participating in these games, however. I deployed a survey at a local paintball place, to test for any noticeable effect on people's foreign policy preferences after they take part in a conflict simulation. The re
journal: BearWorks (Missouri State University)