title: Contemporary Serial Killer: Web-Based Games in Social Media
abstract: The act of playing a game for the majority of people regardless of their age or culture customarily yields significant pleasure. Ranging from the fulfillment of fun for children to a reduction of stress and tension in adults it appears that playing games afford many people contentment. Sequentially the demand for PC and online games has been perpetually growing over time and continues to do so in response to the insatiable appetites of players. However, regrettably, the growth of gaming populari
journal: Preprints.org