CyberMax game asset samplers LICENCE (CyberMax Game Asset Licence 1.0) © 2026 CyberMax. All rights reserved, except for the rights granted below. Plain-English summary: buy once, use the assets in as many games and projects as you like, commercial or not, forever. Don't resell or share the asset files themselves. 1. WHO: the person or company that bought "CyberMax game asset samplers" from CyberMax (the "Licensee"). A free sampler may be downloaded by anyone; its files are covered by the same terms, so they may be used in commercial projects too, but not redistributed as files. 2. YOU MAY, worldwide, royalty-free and for ever: a. use, modify, recolour, cut up and combine the assets in any number of games, apps, prototypes, game-jam entries, videos, streams, trailers, store pages and marketing for those projects, commercial or not; b. ship the assets inside compiled or packaged projects (game builds, web builds, mobile/console builds), including projects that make money (sales, ads, in-app purchases, crowdfunding); c. let your team members and contractors use them while working on your projects. 3. YOU MAY NOT: a. resell, sublicense, give away or share the asset files themselves, alone or in another asset pack, template, tileset, sprite/sound library, font or "starter kit" (modified or not); b. use the assets to train or fine-tune an AI/ML model or include them in a dataset; c. use them as a logo or trademark, or claim you made them. 4. ATTRIBUTION is not required. A credit such as "Art: CyberMax game asset samplers by CyberMax" is appreciated. 5. NO WARRANTY: the assets are provided "as is". Our only liability is a refund of the price you paid: 14-day fix-or-refund if the pack doesn't work as described (email cybermax.tools@gmail.com). 6. This licence ends automatically if you break it; your shipped projects stay licensed. Questions: cybermax.tools@gmail.com · More packs: https://cybermax.cybermax-tools.workers.dev/store/