Re: network log
Next message: Miroslaw Kwasniak: "Re: ipchains - block by domain?"
Date: Sun, 24 Mar 2002 17:27:45 GMT
Jasp <firstname.lastname@example.org> wrote:
> and is there a command (running as root) to disconnect a user/host hooking
> on our server instantly?
I'm sure something could be hacked together using ps, killall and grep...
but I've a feeling there's a specific command to disconnect a specific user.
Can't remember it off the top of my head though, anyone?
Are you confident that you appear to be professional in your electronic
communication? Consider this:
Q: Can I top post?
- Re: How can I force a re-login to another win2k systems share
... will do so again (either at the command line or in Explorer ... If you map the D: ... want to use the IP address then first disconnect YOURSELF: ... EVERY connection to that server, ...
- Re: Disconnect Net User from Server
... the minutes the server pc will disconnect the connection when the guest pc is ... MS know that people will may continue to use this command to avoid using MS ... > Re. the 2nd part of your question - Closing the shared folder will not ...
- Re: Digitrax tripping
... when I disconnect the loconet cable between the command ... station and booster, the problem appears to go away. ...
- Re: Disconnected Network Drives
... From a command prompt on the server side ... net config server /autodisconnect:-1 ... for no disconnect. ... Setting this from the command line may turn off auto tuning for the server ...
- Re: WIA and hibernation again
... Disconnect from both while you troubleshoot the problem! ... This one involves running a Sysinternals utility at the command prompt. ... Okay, John, I did it pretty well, but with limitations. ... Okay, John, I have the files saved ready to put on a different clone, ...


text:
United States District Court, D. Nevada
William G. Cobb United States Magistrate Judge
has filed an application to proceed in forma pauperis (IFP)
(ECF No. 1) and has now filed his third amended complaint
(ECF No. 7).
APPLICATION TO PROCEED IFP
person may be granted permission to proceed IFP if the person
“submits an affidavit that includes a statement of all
assets such [person] possesses [and] that the person is
unable to pay such fees or give security therefor. Such
affidavit shall state the nature of the action, defense or
appeal and affiant's belief that the person is entitled
to redress.” 28 U.S.C. § 1915(a)(1); Lopez v.
Smith, 203 F.3d 1122, 1129 (9th Cir. 2000) (en banc)
(stating that 28 U.S.C. § 1915 applies to all actions
filed IFP, not just prisoner actions).
Local Rules of Practice for the District of Nevada provide:
“Any person who is unable to prepay the fees in a civil
case may apply to the court for authority to proceed [IFP].
The application must be made on the form provided by the
court and must include a financial affidavit disclosing the
applicant's income, assets, expenses, and
liabilities.” LSR 1-1.
supporting affidavits [must] state the facts as to [the]
affiant's poverty with some particularity, definiteness
and certainty.” U.S. v. McQuade, 647 F.2d 938,
940 (9th Cir. 1981) (quotation marks and citation omitted). A
litigant need not “be absolutely destitute to enjoy the
benefits of the statute.” Adkins v. E.I. Du Pont de
Nemours & Co., 335 U.S. 331, 339 (1948).
Plaintiff originally submitted this action for filing, he
included an application to proceed in forma pauperis for an
inmate. (ECF No. 1.) An inmate is required to submit a
financial certificate from the institution where he is
confined that sets forth his average monthly account balance
and deposits for the past six months. Plaintiff did so, but
it was not signed by any authorized officer on behalf of the
institution. Plaintiff then filed an amended complaint, which
the court directed Plaintiff to file a new amended complaint
because the amended complaint was too light to be legible.
Plaintiff filed a second amended complaint on March 20, 2019,
and then a third amended complaint (TAC) on April 1, 2019.
Since that time, he has changed addresses twice, and it now
appears he is out of custody. (See ECF No. 9.)
the Clerk shall send Plaintiff the instructions and form for
an application to proceed IFP for a non-inmate, and Plaintiff
shall complete and file that form within 30 days.
plaintiffs proceeding IFP, the court is required to screen
the complaint under 28 U.S.C. § 1915(e)(2), which
requires dismissal of a case that is frivolous or malicious;
fails to state a claim upon which relief may be granted; or
seeks monetary relief against a defendant who is immune. 28
U.S.C. § 1915(e)(2)(A), (B)(i)-(iii).
of a complaint for failure to state a claim upon which relief
may be granted is provided for in Federal Rule of Civil
Procedure 12(b)(6), and 28 U.S.C. § 1915(e)(2)(B)(ii)
tracks that language. As such, when reviewing the adequacy of
a complaint under this statute, the court applies the same
standard as is applied under Rule 12(b)(6). See e.g.
Watison v. Carter, 668 F.3d 1108, 1112 (9th Cir. 2012)
(“The standard for determining whether a plaintiff has
failed to state a claim upon which relief can be granted
under § 1915(e)(2)(B)(ii) is the same as the Federal
Rule of Civil Procedure 12(b)(6) standard for failure to
state a claim.”). Review under Rule 12(b)(6) is
essentially a ruling on a question of law. See Chappel v.
Lab. Corp. of America, 232 F.3d 719, 723 (9th Cir. 2000)
court must accept as true the allegations, construe the
pleadings in the light most favorable to the plaintiff, and
resolve all doubts in the plaintiff's favor. Jenkins
v. McKeithen, 395 U.S. 411, 421 (1969) (citations
omitted). Allegations in pro se complaints are “held to
less stringent standards than formal pleadings drafted by
lawyers[.]” Hughes v. Rowe, 449 U.S. 5, 9
(1980) (internal quotation marks and citation omitted).
complaint must contain more than a “formulaic
recitation of the elements of a cause of action, ” it
must contain factual allegations sufficient to “raise a
right to relief above the speculative level.” Bell
Atlantic Corp. v. Twombly, 550 U.S. 544, 555 (2007).
“The pleading must contain something more … than
… a statement of facts that merely creates a suspicion
[of] a legally cognizable right of action.”
Id. (citation and quotation marks omitted). At a
minimum, a plaintiff should include “enough facts to
state a claim to relief that is plausible on its face.”
Id. at 570; see also Ashcroft v. Iqbal, 556
U.S. 662, 678 (2009).
dismissal should not be without leave to amend unless it is
clear from the face of the complaint that the action is
frivolous and could not be amended to state a federal claim,
or the district court lacks subject matter jurisdiction over
the action. See Cato v. United States, 70 F.3d 1103,

domain: law


Behavior of Ludwigia decurrens (winged primrose willow) and preliminary greenhouse efficacy testing of rice herbicides James Eckert and Albert Fischer, University of California, Department of Plant Science, Davis, CA Ludwigia decurrens After the initial discovery of Ludwigia decurrens in Butte county (2011) it was determined by county extension agents and the agricultural commissioners that the infestation is over several square Plants completely submerged – roots began to form within 24 hours miles. Most infestations are along borders of fields and irrigation canals. One field had an infestation throughout. It is likely that this weed has gone undetected for up to five years or more. Seed capsules from this plant have thousands of seeds which are capable of floating on the water surface as a means of dispersal especially along irrigation canals. Indeed, the Butte County agricultural commissioner believes this has been the main means of dispersal across the majority of the infestation area. Other potential means of spread are by tillage equipment and combines. Additionally, it has been determined that plant fragments have the ability to grow roots within a day or two when in water. This suggests that mowing of levees as a means of control may potentially increase dispersal of this weed. Testing in the greenhouse at the Rice Experiment Station indicates that the plant germinates best when the soil is moist but not flooded. However, the seed can germinate under water and eventually grow above the water surface with the potential to survive in a rice field and set seed. This plant also has the ability to form roots that grow upwards through the water column in order to scavenge oxygen near the water surface. Glyphosate will control this plant on levees, but any formed seed capsules will have viable seeds that will likely germinate the next season if not removed from the field and buried in a landfill as requested by the agricultural commissioner. It is suggested that any levee spraying of known infestations happen early in the season prior to the yellow flowers being visible.
Testing of currently available rice herbicides indicates several potential options for control of this invasive weed Water active herbicide effects on Ludwigia decurrens within rice fields. We tested early season water active herbicides (Cerano, Bolero Ultramax, Granite GR, Shark Early flood and treatment Water active herbicides H2O and Sandea). This was done at both early water flood and on larger, more established weeds. The early Herbicide Active ingredient Rate flood treatment entailed moistened soil for 3 days prior to flood being established. This was intended to simulate Ludwigia decurrens Portion of plant dropped into water Cerano Clomazone 12lb/a the flooding of large fields where the soil is moist as water is built up for flood. Ludwigia decurrens will germinate Bolero Ultramax Thiobencarb 23.3lb/a under these conditions prior to flood. Herbicide treatments were applied after flood was established and Granite GR Penoxsulam 15lb/a equivalent to day of seeding timing in a rice field. The later timing entailed plants that were allowed to establish and grow to approximately 2.5 inches in moist soil, then flood was established and herbicide treatments applied. Shark H2O carfentrazone 8oz/a This treatment method was intended to be similar to a drill seeded situation where into water herbicides could be Control Cerano Bolero Ultramax Granite GR Shark H2O Sandea Sandea halosulfuron 1oz/a applied after establishment of permanent flood. Late flood after weed establishment, then treatment In continuous flood, Cerano caused bleaching and eventual death of the small plants. The later application of Cerano slowly bleached the plants and it is believed that they will not be able to produce viable seed. Bolero Ultramax activity was fairly slow, but eventually killed both young and older plants when flood was maintained. Granite GR slowly bleached the young plants and it is expected to fully control the weed at that stage, however, more established plants survived the treament and would likely set seed. Shark H2O initially appeared to be very efficacious on both plant sizes, however plants were able to survive the treatment by putting on new leaves. These plants eventually flowered and would be expected to produce viable seed. Sandea applied to the flood water did not control the weed although it caused some malformations of the typical plant. It is likely the plants surviving Sandea would set seed. Control Cerano Bolero Ultramax Granite GR Shark H2O Sandea
Non-crop herbicide testing Foliar active herbicide effects on Ludwigia decurrens Additional testing was done to determine the efficacy of a residual soil active herbicide for Early growth stage treatment Foliar active herbicides Herbicide Active ingredient Rate use on non rice planted areas (canal banks and levees). Goal herbicide (oxyfluorfen) was We also tested later season foliar applied at the recommended rate to dry soil, water was subbed up to moisten and seed of Regiment bispyribac-sodium 0.53oz/a herbicides (Regiment, imazosulfuron, Ludwigia decurrens was spread on the surface. A control had soil moistened then seeded Imazosulfuron imazosulfuron 6.4oz/a Granite SC, Sandea, Londax, Shark H2O, with the same quantity of seed. Germination was evident in the control flat twelve days Granite SC penoxsulam 2oz/a SuperWham, Grandstand, and after application while there was no visible germination in the Goal treated flat. Thirty four Grandstand plus SuperWham) on both Sandea halosulfuron 1oz/a days after application there was no germination in the treated flat while the untreated was early establishment and larger more Londax bensulfuronmethyl 1.7oz/a strip applied with glyphosate and Goal to determine the foliar efficacy of Goal. established plants. Early establishment in Shark H2O carfentrazone 8oz/a Approximately seventy days after application, one Ludwigia decurrens seed germinated in this case entailed plants allowed to SuperWham propanil 6qt/a the Goal treated flat and some of the Goal foliar treated plants survived with the potential establish to approximately 1.5 inches tall to eventually produce seed. Grandstand triclopyr 1pt/a at time of application. The larger, more SuperWham Propanil 6qt/a established plants were approximately plus Grandstand Plus triclopyr Plus 1oz/a 2.5 inches tall. Goal applied to dry soil Goal Untreated glyphosate
In the foliar herbicide trial Regiment did not control either young plants or older ones. Granite SC also did not fully control either age of plants. Sandea and Londax however appear to control the weed sufficiently when it is young but less effectively when it is more established. Shark H2O initially appeared to be the Foliar active herbicide effects on Ludwigia decurrens best treatment with rapid severe burn of leaves, but the plants recovered by producing new leaves. These
More established weed prior to treatment plants eventually produced flowers and would be expected to have viable seed. SuperWham provided some control when the plants were small, however the more established plants were not significantly hindered. Grandstand caused severe damage to both young and established plants. The tank mix of SuperWham and Grandstand was the most efficacious of all the foliar treatments. 34 days after treatment 3 days after treatment Conclusion: Best control strategy for Ludwigia decurrens in rice culture would be to use early water active herbicides like Bolero Ultramax, Cerano or Granite GR when the weed is very small and more vulnerable to treatment. If follow-up foliar herbicides are needed, early applications of Sandea or Londax may be sufficient when the weed is still very small. Later foliar applications for control of Ludwigia decurrens would require Grandstand or a tank mix of Grandstand plus SuperWham. In all cases, the weed was growing without competition by other weeds or a rice crop. Some of the treatments that did not kill Ludwigia decurrens may have been sufficient to prevent establishment in an actively growing rice field and setting viable seed.
70 days after treatment 35 days after treatment


text:
Developing the Maritime Silk Road: Complementing the official initiative
Tuesday, 25 February 2014 00:25
The Pathfinder Foundation (PF) received a Chinese delegation led by Qin Yucai, Director General, Department of Western Region Development, National Development and Reform Commission (NDRC) of the People’s Republic of China, which is currently visiting Sri Lanka.
Pathfinder Foundation Founder Milinda Moragoda and Executive Director Luxman Siriwardena headed the PF team at a productive working session last morning (24) at the Colombo Club, Taj Samudra.
Sri Lanka has become the first country to support China’s plan to build a Maritime Silk Road (MSR), which is designed to improve connectivity and promote mutual development among the countries of the region.
The MSR will be an open-ended platform for integrating various aspects of ongoing cooperation, particularly those linked to connectivity (in the spirit of the ancient Silk Road which was land-based). The MSR can be the basis for accelerating development in the participating countries of the region.
The concept was first launched by President Xi Jinping during his visits to Indonesia and Malaysia. The MSR is expected to benefit Sri Lanka by building on the role China has played in the development of the Colombo and Hambantota Ports and the vastly improved road network.
The PF, which has already promoted business and people-to-people contacts between Sri Lanka and China, through its collaboration with the Chinese People’s Association for Peace and Disarmament (CPAPD), is well placed to play a similar role in support of the efforts being made at the official level in relation to the MSR.
The PF is of the view that the following areas could be promoted through the implementation of the MSR:
Relocation of Chinese light industry and services, particularly maritime services, to Sri Lanka
Developing Sri Lanka as the bridge between China and the Indian sub-continent
Vocational training and skills development to meet the human resource requirements, particularly of the Chinese enterprises locating in Sri Lanka
Teaching of Chinese language and business ethics to meet the soft infrastructure requirements associated with the rapidly rising Chinese tourist arrivals and the increased presence of Chinese businesses in the Sri Lankan economy.
Developing a Buddhist tourism trail linking places of religious worship in Sri Lanka, China, India and Afghanistan.
Developing the fisheries sector
Exploring the strengthening of rapid response and disaster management capacity of the participating member states.
The Chinese Delegation comprised the following from the National Development and Reform Commission, Dept of Western Region: Qin Yucai, Director General, Fei Zhirong, Counselor, Sun Xuezhen, Advisor and Liang Linchong, Director, Department of International Cooperation; as well as Lv Jin, Director of International Economic Affairs and Zhang Xuehai, Second Secretary of Asian Affairs from the Ministry of Foreign Affairs. Other members of the delegation included Luo Rong, Division Director, Bureau of Research Administration, Academy of Macroeconomic Research, NDRC; and the Chinese Embassy officials: Commercial Counsellor and Wang Yingqi, Third Secretary, Yu Jiamu,
The Pathfinder Foundation Delegation comprised Milinda Moragoda, Founder, Pathfinder Foundation, Luxman Siriwardena, Executive Director PF, Dr. Indrajit Coomarasway, Deputy Chairman – PF, Prof. Sirimal Abeyratne, Senior Research Fellow, Dr. Valsan Vethody, Advisor PF, Yasalanie Amarasinghe, Asst. Project Manager PF and Deepan Augastin, Secretary PF.

domain: news


|Publication number||US5288236 A|
|Application number||US 07/861,663|
|Publication date||22 Feb 1994|
|Filing date||1 Apr 1992|
|Priority date||1 Apr 1992|
|Also published as||DE69314984D1, DE69314984T2, EP0564117A2, EP0564117A3, EP0564117B1|
|Publication number||07861663, 861663, US 5288236 A, US 5288236A, US-A-5288236, US5288236 A, US5288236A|
|Inventors||James B. McIntyre|
|Original Assignee||Sun Microsystems, Inc.|
|Export Citation||BiBTeX, EndNote, RefMan|
|Patent Citations (8), Referenced by (13), Classifications (17), Legal Events (5)|
|External Links: USPTO, USPTO Assignment, Espacenet|
1. Field of the Invention
This invention relates to electronic connector apparatus and more particularly to integrated circuit component sockets. The devices of this invention are particularly useful for electrically connecting crystal oscillators of various speeds to computer circuit boards.
In a typical computer system today, many circuits are controlled by surface mounted crystal clock oscillators such as those supplied commercially by SaRonix, Pletronics, Inc. and others. The Pletronics SM1100 series of surface mount clock oscillators is a more specific exemplary type. Most computer systems installed today use clock oscillators at speeds below 40 MegaHertz (MHz). At these speeds oscillators have relatively low failure rates so that heretofore there has been little need for frequent replacement of the oscillator modules.
New computer systems are being designed to run at faster and faster speeds, requiring clock oscillators which run at 60 MHz, 80 MHz, and higher. Such higher speeds require design modifications of many of the standard circuits in these computer systems in order to avoid problems such as pulse echo, non-synchronization of multiple clocks, or general synchronization and reaction to more frequent clock pulses, etc. These circuit redesigns typically are tested at the prototype stage at low clock rates (for example, 20 MHz), and the clock rates then increased in a step-wise manner to isolate any rate-related problems. This step-wise increase in the clock rate is accomplished by demounting the 20 MHz clock oscillator, and mounting in its place a higher rate oscillator, say 40 MHz for example, and then retesting the circuits, boards, etc. with the higher clock rate. This procedure of de-mounting the clock oscillator module and mounting a higher rate module might be repeated with a 60 MHz module for additional retesting, and so on up to the highest clock rate for the particular circuit design.
A similar procedure occurs with these higher rate circuits during maintenance operations. In many cases, an apparent logic or circuit anomaly may not be correctly diagnosed or isolated without lowering the clock rate of the circuit. This requires removal (de-mounting) of the installed clock oscillator (for example an 80 MHz unit) and remounting a slower unit (for example a 40 MHz) in order to operate the circuit at the lower rate.
The problem which occurs in both the case of prototype testing and routine maintenance, is that there is no easy way to mount and de-mount the clock oscillator modules. All available clock oscillator modules are designed with either "J" leads compatible with the Electronic Industries Association (EIA) standard surface mount land pattern, or with "Gull-Wing" leads compatible with the semiconductor industry standard, SO-L-20 surface mount land pattern. These designs result in a mounting and de-mounting operation that typically requires removal of the circuit board involved, desoldering and often destructive removal of the installed unit, board cleanup, inserting of the new unit and resoldering. This procedure typically results in one-half to one and one-half days of reconfiguration effort on complex prototype boards, and unnecessarily increases development time and cost. This complex procedure for de-mounting and remounting a different clock makes trouble isolation and repair a difficult and time consuming task for service technicians. Thus there is a need for an apparatus which simplifies the insertion and replacement of clock oscillator modules. This need is further due to the dramatic increases in clock frequencies used by newer computer components, and the increasing density and complexity of related circuits and circuit boards.
Test sockets for integrated circuit devices have long been designed to allow easy and rapid replacement for mass testing and observation. Most such devices are designed for specific circuit modules. In the past, connector or socket type devices have been used or proposed for modules such as memory modules which can be added incrementally to a circuit board, or special configuration identification modules for parameters which change from time to time such as an ethernet address module. Such socket type devices generally contain female type jack assemblies into which the pins of the removable modules are inserted. However, many devices which are mounted on printed circuit boards have formed leads instead of pins such as the "J" leads of clock oscillators mentioned above. Socket assemblies to accommodate formed leads are not available for such devices as clock oscillator modules. The present invention fills this need.
An additional problem which has been experienced by users of pin type socket devices for component testing has been difficulty in obtaining acceptable electrical contact between the pins of the device being tested and the socket contacts. This problem is magnified when surface mount components are considered for use with sockets. However, the construction of the present invention provides greater surface contact and hence better electrical contact between the formed leads of the device and the socket contacts than the device normally has with the printed circuit board.
The socket apparatus of the present invention fills this need, and overcomes the shortcomings of the prior art devices as they relate to use with such surface mounted components.
An object of the present invention is to provide a device mountable on a printed circuit board which will permit the easy insertion and removal of a standard surface mount component.
The present invention provides an adapter system for use in connecting a component to a printed circuit board where the component has a body portion and electrical contact leads, and where the adapter system consists of two contact clip devices: one contact clip device which has a conductive portion which may be electrically connected to the printed circuit board and which has a second portion extending away from the plane of the printed circuit board; and the second contact clip device also having a conductive portion which may be electrically connected to the printed circuit board and which has a second portion extending away from the plane of the printed circuit board; and where the second contact clip device is positioned generally opposite to the first contact clip device in such a manner that the component may be insertable between the extending portions of the contact clip devices, whereby the component body portion is held securely by these extending portions to retain abutting electrical contact between the electrical contact leads of the component and the conducting portions of the contact clip devices.
In a preferred embodiment of the invention the contact clip devices may be enclosed within a non-conducting enclosure device and each of the contact clip devices may consist of a pair of contact clips having a predetermined angled configuration.
The contact clips may be generally L shaped with a clip-on foot of conducting material for attaching to the base of the non-conducting enclosure such that one part of the clip-on foot extends through an aperture in the base of the enclosure so as to make electrical contact with the printed circuit board. A horizontal stub at the top of the clip can be inserted into an aperture in the vertical side of the enclosure to hold the contact clip in place, thereby providing structure for a curved middle portion of the clip which forms a spring retention contact or bias holding area which can firmly hold the inserted component in place. In a preferred embodiment, the bias holding area is located in a position on the contact clip that is approximately at a distance from the foot of the clip which is equal to the height of the electrical contact leads on the component in order to securely hold the component in place and yet provide for easy insertion and removal. The spring tension of the clips forces abutting electrical contact between the component electrical leads and the conducting portion of the clips at the foot of the component lead and at the top on the component lead where the clip is forced against the lead by the spring tension of the bias holding portion of the clip.
The objects, features and advantages of the system of the present invention will be apparent from the following description in which:
FIGS. 1(a)-1(d) depict a surface mount clock oscillator module of the type manufactured by Pletronics, Inc. as an exemplary surface mount component;
FIGS. 2(a)-2(b) depict a side view of the socket apparatus of the present invention showing a component inserted therein;
FIG. 3 illustrates another view of the socket apparatus with the component contained therein; and
FIG. 4 illustrates the relationship of the contact clips to the non-conducting enclosure and to an exemplary surface mount component.
The present invention is an apparatus and method for facilitating the installation and removal of standard surface components on a printed circuit board. In the following description, particular specifications are disclosed when describing the various embodiments of the invention. These specifications are intended to provide an illustration of a specific application of the invention but are not intended to limit the application of the invention to any specific type of computer system, subsystem, equipment, or circuit board type. It will be apparent to one skilled in the art that the present invention may be practiced in a wide range of systems of various specifications and configurations. The following description also contains references to circuits and components which are well known in the art, and these should be interpreted in the illustrative and not the limited sense.
The socket device of the present invention is used to facilitate the installation and removal of standard surface mount clock oscillator components, similar to surface mount clock oscillators supplied by SaRonix, Pletronics, Inc. and others. The Pletronics SM1100 series is a more specific exemplary type. Referring to FIGS. 1(a)-1(d) typical prior art clock oscillator modules are depicted. This type module has a body 10 containing the crystal oscillator and electrical contact leads 12 for mounting the module onto a printed circuit board, according to the recommended land pattern 100 used for these devices.
Referring now to FIGS. 2(a)-2(b) cross sections of the present invention are depicted. A non-conducting enclosure consisting of base 34 and sides 30 and 40 encloses contact clips 32 and 42. Contact clips 32 and 42 hold the body of the clock oscillator module 10 firmly in place retaining abutting electrical contact between the module's electrical contact leads 12 and the conducting portion of the contact clips 14 and 24 which extend through the base 34 of the enclosure to mate with a printed circuit board. The module body 10 is held securely in place by the inward curve of the contact clips 16 and 46 which forms a bias area to retain the module's electrical leads 12 in abutting contact with the feet of the contact clips 14 and 24. The upright portion of the clips also provide electrical contact surfaces, most especially at the point where the inward curve of the contact clips 16 and 46 press against the top of the electrical leads of the module. This feature provides more extensive contact with the component leads (in this example with the clock oscillator) than would be the case if the component was only connected by a solder joint through the foot of the leads.
Referring now the FIG. 3, a top perspective of the module socket is illustrated showing the non-conducting enclosure with sides 30 and 40 and base 34, and containing four contact clips 32, 42, 52 and 62, in which is positioned a sample clock oscillator module body 10. The enclosure contains the standard circle designation 70 to indicate the location of "Pin 1".
Referring now to FIG. 4 a detailed view of the preferred embodiment is shown. The L shaped contact clips 32, 42, 52 and 62 are shown. In a preferred embodiment each clip is constructed of spring copper approximately 0.009 inches thick with a tin plate finish approximately 0.001 inch thick. The essential characteristics of the L shaped contact clips 32, 42, 52 and 62 are that the clips be made of Beryllium Copper or Phosphor Bronze or similar material having conducting characteristics and therefore one skilled in these arts will recognize that variations in materials and dimensions in the fabrication of such contact clips do not limit the invention in any way. In the preferred embodiment the contact clips 32, 42, 52 and 62 are preconfigured into the L shape with a clip-on foot 14, 44, 54, 64, inward curving bias area 16, 46, 56, 66, and outwardly bent top portion 31, 41, 51, 61. Each contact clip 32, 42, 52, 62 is connected to the enclosure base 34 and sides 30 and 40 in a similar manner. For example, contact clip 32 is connected to the base 34 by inserting clip-on foot 14 into aperture 38 in base 34 and locking the clip onto the base 34 so that the outwardly bent top 31 is inserted into the aperture 36 in side 30 of the enclosure. Aperture 36 is slightly larger than the outwardly bent top portion 31 so that the clip 32 may move in the aperture 36 whenever a component is inserted into the socket device. The other clips are similarly connected through apertures in the base 34 and sides 30 and 40 of the enclosure. In the preferred embodiment the enclosure is made of moulded non-conducting polypropylene. It will be appreciated by one skilled in the art that other materials may be used for the enclosure without impact on the intent of the invention and that the dimensions of the socket device may conform to the size of the particular component to be installed or tested.
In normal use in the preferred embodiment the component socket is mounted on the printed circuit board by soldering the feet of the installed contact clips 14,44,54,64, which extend through the base of 34 of the non-conducting enclosure, to the board in accordance with the recommended land pattern 100 (in FIG. 1) for the surface mounted clock oscillator. Standard surface mount clock oscillators may then be easily inserted into the socket or easily removed therefrom as usage dictates.
Although the component socket apparatus has been described in connection with a clock oscillator module it should be apparent to those skilled in the art that the socket device architecture may be applied to other surface mount components.
|Cited Patent||Filing date||Publication date||Applicant||Title|
|US3701077 *||29 Dec 1969||24 Oct 1972||Tech Inc K||Electronic components|
|US4679871 *||19 Mar 1986||14 Jul 1987||Yamaichi Electric Mfg. Co., Ltd.||IC package connector|
|US4696525 *||13 Dec 1985||29 Sep 1987||Amp Incorporated||Socket for stacking integrated circuit packages|
|US4925393 *||6 Sep 1988||15 May 1990||Independent Technologies, Inc.||66 Block adapter|
|US5007844 *||17 Jan 1990||16 Apr 1991||Hewlett-Packard Company||Surface mount method and device|
|US5013262 *||20 Jun 1990||7 May 1991||Hosiden Electronics Co., Ltd.||Multi-contact socket|
|US5020998 *||13 Oct 1989||4 Jun 1991||Texas Instruments Incorporated||Test socket|
|US5021000 *||20 Nov 1989||4 Jun 1991||National Semiconductor Corporation||Zero insertion force socket with low inductance and capacitance|
|Citing Patent||Filing date||Publication date||Applicant||Title|
|US5458498 *||10 Nov 1993||17 Oct 1995||Molex Incorporated||Electrical connector for connecting flexible printed circuit board|
|US5619108 *||10 Jul 1995||8 Apr 1997||Mitsubishi Denki Kabushiki Kaisha||Vehicle alternating-current generator control device and vehicle alternating-current generator|
|US6375476 *||21 Apr 2000||23 Apr 2002||Thomas & Betts International, Inc.||LGA package socket|
|US6944027 *||4 Apr 2003||13 Sep 2005||Canon Kabushiki Kaisha||Switching power supply unit|
|US8292634 *||8 Dec 2010||23 Oct 2012||Japan Aviation Electronics Industry, Limited||Socket connector having a recess provided with a spring member on a side thereof|
|US8545236 *||21 Dec 2012||1 Oct 2013||Digi International Inc.||Socket for surface mount module|
|US9472904 *||18 Aug 2014||18 Oct 2016||Amphenol Corporation||Discrete packaging adapter for connector|
|US9520255 *||21 Jan 2016||13 Dec 2016||Yazaki Corporation||Connection structure of electronic component and terminal metal fittings|
|US20040184293 *||4 Apr 2003||23 Sep 2004||Hitoshi Suzuki||Switching power supply unit|
|US20110195589 *||8 Dec 2010||11 Aug 2011||Japan Aviation Electronics Industry, Limited||Socket connector having a recess provided with a spring member on a side thereof|
|US20150382497 *||9 Sep 2015||31 Dec 2015||Yazaki Corporation||Electronic component assembly structure and electronic component|
|US20160141131 *||21 Jan 2016||19 May 2016||Yazaki Corporation||Connection structure of electronic component and terminal metal fittings|
|WO2001082415A1 *||18 Apr 2001||1 Nov 2001||Thomas & Betts International, Inc.||Lga package socket|
|U.S. Classification||439/70, 439/525, 439/330, 439/72, 439/746|
|International Classification||H01R12/32, H01R12/04, H01R43/20, H05K3/30, H01R33/74, H05K13/04, H05K7/10|
|Cooperative Classification||H05K13/0486, H05K7/1046, H05K3/301|
|European Classification||H05K13/04K, H05K7/10E3C|
|1 Apr 1992||AS||Assignment|
Owner name: SUN MICROSYSTEMS, INC., CALIFORNIA
Free format text: ASSIGNMENT OF ASSIGNORS INTEREST.;ASSIGNOR:MCINTYRE, JAMES B.;REEL/FRAME:006105/0906
Effective date: 19920401
|21 Aug 1997||FPAY||Fee payment|
Year of fee payment: 4
|23 Dec 1997||CC||Certificate of correction|
|21 Aug 2001||FPAY||Fee payment|
Year of fee payment: 8
|27 Jul 2005||FPAY||Fee payment|
Year of fee payment: 12


text:
Prof Wong Tien Yin is among the most prolific researchers in major eye diseases
Q: You and your team were recently ranked among the world’s most prolific researchers in two major eye diseases, age-related macular degeneration (AMD) and diabetic retinopathy (DR). Why are these conditions so important?
These two conditions are considered “retinal diseases of ageing” and affect nearly 500 million people globally.
AMD – where the eye’s macula (light-sensitive tissue) breaks down – is the leading cause of blindness in elderly people.
By 2040, global projected AMD cases could balloon to 288 million, with close to half the cases in Asia.
DR causes abnormal blood vessels to grow over the retina and optic nerve, which then leak and damage them.
It affects younger people, is a major cause of vision loss in working adults and is estimated to affect nearly 100 million people worldwide.
Over the past decade, our team at the Singapore National Eye Centre (SNEC), Singapore Eye Research Institute (Seri) and the National University of Singapore has led major global studies on the epidemiology, risk, factors, population and patient impact and clinical treatment of these conditions, and our work has been translated into international guidelines on how to manage them.
Q: So what needs to be done?
For AMD, we need greater awareness of this condition, so our elderly population do not assume vision loss is simply due to age.
There are now some effective therapies for AMD, but they work best when detected early.
Our studies on DR have shown that controlling blood glucose, blood pressure and cholesterol in diabetics can reduce the risk of developing retinopathy and slow its progression.
Timely treatment can prevent almost all vision loss. Also, since vision loss may not be present in the earlier stages, regular screening of people with diabetes is essential for early intervention and to prevent blindness.
Q: What are some key findings of your research?
We have shown that smoking increases the risk of AMD but more importantly, if someone is a heavy smoker (more than five packs a week), the risk increases threefold.
We have also found an increased risk of AMD in people with hypertension and kidney disease.
We now suggest a major paradigm shift in our thinking of AMD – that it is not just an eye disease, but a manifestation of systemic disease.
Our studies also suggest that in some forms of Asian AMD, a combination of laser treatment and eye injections results in good outcomes.
This is now the standard of care for Asian AMD.
This contrasts with the Western type of AMD where eye injections alone are effective.
With DR, for example, we’ve now rolled out a national programme with the National Healthcare Group Eye Institute to implement a faster and better way to screen for DR in the polyclinics via telemedicine platforms.
When this is fully rolled out, patients will have results much faster, and can be referred earlier to eye clinics for appropriate treatment.
Q: What’s the situation like in the region?
We were one of the first to highlight the significance of AMD in Asia.
All along, we thought it was not common, but this was a false premise because Asia simply had a large young population.
In fact, total numbers in Asia will probably be worse than in the West. SERI is leading a group studying 2,000 cases of AMD in Asia, to look at the genetics of the disease in the region.
The work is ongoing, but it looks as though there may be some specific Asian genes for the condition.
Another large global study we are leading on DR involves 25,000 people. In Singapore, our studies show that AMD is seen in 5 to 8 per cent of those aged 40 to 80 years, and is more common in Chinese.
And among those with diabetes, about one in three suffers from DR, with the highest rates in Malays and Indians.
Q: You and your team developed a non-invasive scan of the blood vessels at the back of the eyeball, which can predict the risk of disease years before symptoms appear, and before other diagnostic tests can detect diseases ranging from stroke to diabetes and high blood pressure. Now you are using the same technique on dementia. What have you found out?
We are now in the process of improving the automation of non-invasive scans of blood vessels so it can be used by general practitioners and optometrists outside of specialised settings.
In dementia, the initial results have been very promising.
What we’ve found so far is that if we find vascular damage in the eyes, a patient is more likely to have vascular dementia, where the blood flow to the brain is inadequate. If there is less damage, it’s more likely to be Alzheimer’s disease. This is important since the treatment options are different for these two forms of dementia.
Q: How can you tell that your research is on the right track?
Early on, we were very good at diseases that Singapore has an edge on, like myopia.
But now, we’re getting good at diseases where research is led by big names like Harvard, Johns Hopkins and so on. We’re taking on the major diseases that, a decade ago, no one would have thought Singapore would have any hope of making an impact in.
Q: As one of Singapore’s pioneering doctor-scientists, how have you seen the research landscape change here?
The first generation of clinician-scientists, which include people like Professors Donald Tan (SNEC medical director) and Aung Tin (Seri’s executive director), had to do everything much on their own.
We’ve trained a second generation who are now leading teams made up of junior researchers.
We have 10 to 15 of these third-generation clinician-scientists at SERI, which is quite an achievement.
We’ve walked the walk, now we can guide them.
Q: What’s your advice to aspiring researchers?
First, you have to be patient. Success in the biomedical sciences doesn’t come so quickly, and it cannot be rushed.
Second, you have to be focused. You can only make an impact if you work hard and long on a single specific condition.
Third, you have to work as a team. No one is an island in the global world of research.
Q: You start your day writing grants and answering e-mails at 5am before seeing patients at 9am, and your day generally ends at 7pm. How much free time do you get, and what do you do?
I am trying to spend time interacting with my kids before they become adults. I have rediscovered squash which I now enjoy playing with my two boys.
MAN OF MANY DISTINCTIONS
Professor Wong Tien Yin, 46, is group director of research at Singapore Health Services, vice-dean of clinical sciences at Duke-NUS Graduate Medical School, senior consultant and deputy medical director of research at the Singapore National Eye Centre as well as provost chair professor at the National University of Singapore.
A retinal specialist, he balances clinical practice in ophthalmology – focusing on macular and retinal diseases such as diabetic retinopathy and age-related macular degeneration – with a broad-based research programme comprising epidemiological, clinical and translational studies of Asian eye diseases. He has also pioneered the use of retinal imaging to predict disease risk.
He is the world’s most prolific author on diabetic macular edema, a major cause of vision loss in diabetics.
He has published more than 800 peer-reviewed papers, been invited to give more than 200 lectures globally, and received more than US$50 million (S$63 million) in grant funding from agencies such as the Biomedical Research Council and the National Medical Research Council in Singapore, the National Institutes of Health in the US, and Australia’s National Health and Medical Research Council.
He has received numerous awards, not just for eye research but also for how his work has had an impact on other diseases ranging from diabetes to heart disease. Honours include being named one of “Ten Outstanding Young Persons of the World” for “academic leadership in people younger than 40 years of age” in 1999, the Sandra Daugherty Award from the American Heart Association in 2004, and Singapore’s premier scientific honour, the President’s Science Award, in 2010.
The same year, he was given another top honour – the National Outstanding Clinician Scientist Award. In the US, he was recently honoured by the Macula Society with the prestigious Arnall Patz Medal for his research.
He is married to Dr Ng Hsueh Mei, a family physician; they have two sons, aged 13 and 17.

domain: medical


text:
It’s been a year or so and I’m still continuing on with my healthy eating regiment. I’m trying to eat mostly all vegetarian meals these days too. As most will remember I had to go back to eating some meat, due to not getting enough protein in my diet. Beans, Soy products, and supplements were not working for me.
I try to eat any meals with meat as little as possible, though I wish I could find an alternative to get enough protein so I could be completely on a vegetarian diet. I also eat mostly all organic or home grown fruits, and veggies these days too. I have to say I feel much better and have a lot of energy too. I also do a lot of cooking at home these days too, rather than going out to eat, since it’s healthier for me to fix my favorite take out dishes. However, I still go out sometimes too hehehe. I also try to get to Places like Trader Joes, Earth Fare, or Whole foods to buy groceries and try my best to buy very little from our local chain stores.
I’ve also have switched from drinking 2 or three sodas a day to only 1 soda a day with no caffeine. Plus I’m now Interested in drinking different teas other than regular “sweet tea”. Plus once in a while I will have my fav coffee from Starbucks or the Local place. Which is a White mocha or Vanilla Latte or White Mocha Frapp,( depends on my mood or season) that is a treat just once in a while or if I need the caffeine if I’m pulling an all nighter for work.
Plus I’m trying to be more active these days from riding my mountain bike to walking ever chance I get. All in all this healthy living for me is making me feel a lot better than before. Now I wish I started this way of living a long time ago.

domain: food


I can’t remember where I found this super Old Time Breakdown, but it sure is a blast to play! If you notice on the notation, it is played straight through, no repeats.
Here is a video that seems to play it pretty much like it’s notated here. Like most folk music, it’s often passed down aurally, and the notes sometimes get changed.:)
As always, your guitar beckons – get it out and try this simple tune!


text:
Defend Your Base and Grow: Unleash the Power in Grow Turret Clicker Defense!
In the world of mobile gaming, there is no shortage of exciting and addictive titles. One such game that has captured the attention of gamers worldwide is “Grow Turret: Clicker Defense.” Developed by PixelStar Games, this Android game offers a unique and engaging experience for players of all ages. Grow Turret is an absolute must-play for everyone looking for exciting and action-packed entertainment on their mobile devices, thanks to its fascinating gameplay, strategic features, and immersive aesthetics.
Gameplay and Features
Grow Turret is a hybrid of strategy and action in the form of a clicker defense game. To survive the game, players must carefully place turrets and level them up to unleash lethal weaponry as they defend their stronghold from waves of opponents. The gameplay is straightforward and simple to pick up, making it suitable for both newcomers and seasoned veterans.
Grow Turret: Clicker Defense is one of the most exciting and engrossing mobile games available. This Android game from PixelStar Games provides an exciting and satisfying experience that will keep you playing for hours. Let's take a closer look at what makes Grow Turret a unique game in its category.
Grow Turret is essentially a hybrid strategy-action clicker defense game. The goal of the game is to keep your stronghold alive as you carefully place and upgrade turrets to fend off waves of adversaries. Players with varying levels of experience and genre familiarity may enjoy it because of its simple rules and simple-to-understand controls.
Grow Turret's strategic depth is one of its distinguishing aspects. You'll be up against more difficult waves of adversaries as you make your way through the game. You must strategically position your turrets to face these challenges. Different turrets have different strengths and weaknesses, such as different firing rates, ranges, and damage outputs. A successful defensive plan requires an in-depth analysis of these advantages and disadvantages.
Grow Turret's leveling system improves the experience by making it more challenging and rewarding to play. You may improve your turrets as you gain experience and money from fighting off opponents. These enhancements not only boost speed but also enable previously unavailable features and capabilities. Seeing your turrets improve over time is a great source of motivation since it demonstrates that your hard work is paying off.
Grow Turret is a sight for sore eyes. Stunning visuals and lively animations bring the battleground to life in this game. Extensive attention to detail was put into the design of the game's turrets and opposing troops, as well as the landscapes. Grow Turret is a game that effectively stimulates your senses and improves the entire gameplay experience because of its well-crafted sound design, which features dramatic weapon effects and dynamic battle noises.
Grow Turret's competitive mode is exciting for anyone looking for a challenging multiplayer experience. Online leaderboards allow players to pit their wits against those of their peers and compete for the top spots. This level of competition increases the game's replay value because you can always try to outdo your rivals. As participants compete with one another and brag about their successes, they build a stronger sense of community and friendship.
PixelStar Games has done a fantastic job of building a passionate fanbase for Grow Turret. Players may meet each other, talk shop, and debate developments through official forums, social media, and in-game communities. The creators care about the opinions of their players and move swiftly to fix any problems or add any requested improvements. This kind of participation guarantees that the game will always be current, adaptable, and user-friendly.
Grow Turret's future prospects are really bright. The game's polished gameplay, intriguing content, and diligent creators guarantee its popularity. New content, including stages, adversaries, and gameplay features, will be added on a regular basis to keep things fresh for players. Grow Turret's future is wide open, and its players may look forward to any number of exciting experiences.
Grow Turret: Clicker Defense is a fantastic Android game that combines strategy, action, and immersion in a very unique way. It's a must-have for mobile gamers thanks to its smooth controls, strategic complexity, rewarding advancement system, gorgeous graphics, and intense multiplayer mode. Grow Turret will keep you engrossed and entertained for hours, whether you're a veteran of clicker defense games or just looking for something new and exciting to try.
Grow Turret necessitates a strategic mindset when it comes to defending. Strategic placement of turrets is essential for protecting exposed regions and making the most of their firepower. The game's attackers get tougher as it goes on, so players will need to think on their feet and prepare if they want to survive.
Grow Turret: Clicker Defense by PixelStar Games is a fantastic example of the strategic defense genre that has found a home on mobile devices. From the minute they step foot on the battlefield, gamers in this Android game will be immersed in a complex and compelling strategic experience. Let's take a deeper dive into the fascinating gameplay of Grow Turret by analyzing its strategic defense features.
Grow Turret is essentially a defense game in which players must fend off waves upon waves of adversaries. Strategic thinking is essential for success in this regard. Multiple turret choices, each with their own set of advantages and disadvantages, are made available to players. Having the correct turret for the job and knowing where to put it on the battlefield is essential.
More difficult waves of attackers appear later in the game, forcing players to change tactics on the fly. Understanding the many sorts of enemies, their assault strategies, and where they may be vulnerable is crucial for developing an effective defense. The game is relentless in its demands that you evaluate the situation on the field and make split-second decisions that might swing the outcome of the conflict.
The ability to improve your turrets as you gain resources stands out as a unique aspect of Grow Turret. Increased damage, extended range, and quicker fire speed are just some of the benefits of turret upgrades. It's important to think carefully about the changing nature of the enemy threat while deciding which turrets to improve and when. This leveling system enriches the game by letting players adapt their defenses to their personal preferences.
In Grow Turret, there is more to defensive strategy than just putting up turrets and improving them. Resources must be managed strategically as well. Successful defense yields resources, which may be used on everything from repairing the base to triggering special powers to upgrading turrets. Maintaining a solid defense requires judiciously dividing resources among these numerous components. The difference between success and failure often comes down to resource management.
Grow Turret teaches players to make tactical choices by putting their powers to use. When employed intelligently, skills like airstrikes and temporary powerups may swing the outcome of a fight. When used strategically, these powers can help you prevail in the face of insurmountable obstacles. The game pushes players to analyze the field of combat, spot pivotal moments, and make strategic decisions that can swing the tide of war in their favor.
Grow Turret has a wide variety of enemies, all of them have their own playstyles and quirks thanks to the hard work of PixelStar Games. It's possible that some foes may be slow and sturdy, while others will be quick and vulnerable. The key to successful defense is knowing the relative strengths and weaknesses of the various opponent kinds. Defending against the many enemies in the game requires quick thinking and strategic planning.
Grow Turret's strategic depth is bolstered by the level design. Each stage has a varied terrain pattern, complete with a variety of pathways and chokepoints that can only be exploited with careful planning. To make the most of your turrets, you'll need to learn to spot and take advantage of strategic openings. The variety of environments guarantees that no two battles will ever seem repetitive.
Grow Turret – Clicker Defense is a masterwork of strategic design that stresses the need of forethought, swift action, and resource management. The game provides a rich and engaging strategic defensive experience with its many turret customization possibilities, upgrade system, resource allotment, special powers, and variety of opponent kinds. Grow Turret's strategic complexity and addicting gameplay will enthrall fans of the genre as well as those searching for a difficult mobile game.
Upgrades and Progression
Players may improve their turrets as they gain more resources during the game. These upgrades enhance the turrets' capabilities, specifically their damage output, range, and rate of fire. The progression mechanism enriches the game by rewarding players for their efforts as they see their turrets become more powerful over time.
Grow Turret – Clicker Defense's advancement and upgrading system is one of its most appealing features. This Android game keeps players interested and satisfied by giving them a sense of accomplishment as they make their way through the levels. Let's take a closer look at Grow Turret's in-game progression and upgrades to see how they improve the experience.
In Grow Turret, players may choose from a vast variety of turrets, each with its own special skills and characteristics. Players may improve these turrets as the game continues, expanding their powers and making them more formidable in combat. Damage, firing rate, range, and extra powers are all possible outcomes of upgrades.
Grow Turret's upgrade system allows for greater strategic depth and personalization of play. Players must think strategically about which turrets to improve based on their preferred play style and the ever-changing nature of the game's enemies. Each turret improvement costs a lot of money, so players need to decide which ones are worth it to them. Players might feel like they have some say in their defensive plan by modifying and bolstering turrets to their liking and strategic requirements.
Upgrades to your turret aren't the only way to advance in Grow Turret. Players may upgrade their defenses, unleash powerful powers, and get access to additional features by collecting resources while they battle off waves of foes. This leveling system allows users to feel like they're making progress and getting rewarded for it. This positive feedback loop encourages players to keep going because they know that their hard work will pay off in the end.
The progression system also introduces a sense of equilibrium and agency. Players must make strategic decisions about how to spend their resources, balancing the short-term necessities of things like base repairs and activating special powers with the long-term rewards of things like turret improvements. This makes for a more strategic experience, as the player must make decisions that contribute to their defense as a whole. A crucial part of the gameplay experience is striking a balance between immediate safety and long-term development.
Grow Turret's latter stages and challenges feature different waves of enemies and increasing levels of complexity. This method of gaining material gradually keeps the game interesting by always presenting the player with new and more difficult challenges. A sense of success grows with the completion of each level because to the progression experience's emphasis on discovery and exploration.
To keep players' interest and enthusiasm, PixelStar Games has carefully paced the development of Grow Turret. The difficulty curve has been thoughtfully crafted so that players may hone their abilities as they face progressively harder waves of adversaries. This method of advancement guarantees that gamers will never become bored or bored of the game.
Grow Turret's creators have also encouraged healthy rivalry among players via global rankings. Players are encouraged to improve their performance by viewing their standing in relation to that of other players. Having to compete with other players to get to the top of the defense ranks increases the game's replay value and interest.
Grow Turret – Clicker Defense's robust and satisfying upgrade and advancement system significantly improves the fun and challenge of playing. A sense of progression, customisation, and community is fostered by the opportunity to improve turrets, manage resources tactically, unlock new levels, and compete with others. Grow Turret is an excellent choice if you like strategic defense games or are just looking for a game with a good amount of depth and a rewarding sense of growth.
Visuals and Sound Design
Grow Turret's aesthetic and aural presentation have been given a lot of care by developer PixelStar Games. The game's visuals are vivid and captivating, making the battlefield feel real. The level of detail put into the game's turrets, monsters, and surroundings is impressive. The game's superb sound design, which features realistic weapon effects and dramatic battle noises, further immerses the player in the action.
Stunning graphics and excellent audio design are two of the most important factors in making mobile games enjoyable. PixelStar Games' Grow Turret: Clicker Defense is an aesthetically appealing and acoustically engaging game that succeeds on both fronts. Let's look closer at the graphics and music of Grow Turret to see how they add to the game's attractiveness.
Grow Turret is aesthetically pleasing. The game's visuals are vivid and realistic, making the battlefield feel real. Every detail, from the elaborate turret designs to the varying enemy troops, is both aesthetically pleasing and well executed. The realistic animations are a direct result of the developers' meticulous attention to detail.
The aesthetic appeal of Grow Turret is boosted by the game's many settings. Each stage has its own unique setting, from verdant woods to barren deserts to futuristic metropolises. The landscapes aren't just pretty to look at; they enhance the gameplay in substantive ways. It's interesting to explore new areas and fight opponents in a variety of environments.
Grow Turret's use of special effects is another striking feature of its visual design. Eye-catching visual effects accompany explosions, projectiles, and special abilities, heightening their impact and excitement in-game. These effects enhance the visual attractiveness of the on-screen action while also functioning as visual signals that inform players of the results of their actions and the current condition of the battlefield.
Grow Turret also boasts amazing sound design. The game's music is as well produced as the rest of it, making for an immersive experience that's hard to tear yourself away from. You can hear the gratifying thud of cannons or the quick discharge of machine guns from any of the turrets. These noises serve as both aural feedback and an additional indicator of the turrets' destructive potential.
The audio design encompasses the entire battlefield, not just the turrets. A dynamic and interesting soundscape is created by the unrelenting advance of enemy forces, the explosions and destruction, and the tense background music. The music and sound effects were composed to perfectly complement the on-screen action, increasing the thrill of the most stressful conflicts and adding an immersive, enjoyable layer to the overall experience.
The developers have also put in extra effort to ensure the audio cues are both useful and easy to understand. The unique noises associated with each opponent variety help gamers quickly recognize and respond to danger. Players are able to use the aural cues provided by the game's sound design to inform their strategic planning and execution.
PixelStar Games paid close attention to every detail of the game's aesthetic and auditory design. The streamlined and fun gameplay may be attributed to the streamlined and straightforward user interface. The combination of the game's visual style and soundtrack works perfectly to immerse the player in the game's environment.
Grow Turret: Clicker Defense provides players with an amazing visual experience and an intense auditory one. Players may lose themselves in a visually attractive world thanks to the game's excellent visuals, varied settings, and striking visual effects. The sound design, which includes both music and sound effects, improves immersion by adding suspense and depth to the action. Grow Turret provides a gripping and interesting experience whether you're a visual enthusiast or a music fan, because it excels at both.
Grow Turret's competitive mode is exciting for anyone looking for a challenging multiplayer experience. Online leaderboards allow players to pit their wits against those of their peers and compete for dominance. As players compete against one another for the title of best defender, the competitive mode increases the game's tension and replay value.
Gamers have long been motivated by the need to prove their mettle against others and experience the thrill of head-to-head combat. PixelStar Games' Grow Turret: Clicker Defense has a competitive mode that elevates the game to a new level. This in-depth analysis of Grow Turret will focus on the game's competitive mode and the ways in which it improves the game as a whole.
Grow Turret's competitive mode pits you against other players from all around the world, putting your defensive strategies to the test as you compete for the top spots on the leaderboards. This new mode breathes life and excitement into the game by opening up many possibilities for gripping clashes and heated rivalries.
The online leaderboards are a highlight of the competitive mode. These rankings show how players stack up against one another in head-to-head contests. Players may see where they stand in comparison to other players, sparking healthy competition and driving them to improve. The introduction of leaderboards promotes healthy competition among players and leads to a higher level of ability overall.
Players can face off against one another in real-time combat in competitive mode, with the goal being to outlast and outperform the opposition. In this mode, players square off against other competent players who are just as motivated to protect their bases, increasing the intensity and suspense of the game. Real-time combat calls for fast thinking, flexibility, and analysis of the enemy's defenses to find and exploit holes.
In competitive mode, the matching algorithm pairs players with opponents of comparable quality. This assures a level playing field for everybody. This ensures that players always face opponents on an even playing field, making talent and strategy the deciding factors in battle.
Rewards and prestige on the leaderboard are just the beginning of what competitive mode has to offer. A player's success in competitive matches might get them a variety of in-game awards. These benefits might take the form of exclusive aesthetic updates, useful tools, or even entirely new powers. As a result of being rewarded for their efforts and successes in the competitive arena, players are further motivated and satisfied by the experience.
One interesting feature of competitive mode is that competitors can pick up useful tips from one another. You may learn a lot about how to defend yourself by studying the methods and tactics used by your opponents. By encouraging players to network with one another and discuss strategy, competitive modes enrich the game experience for everyone.
PixelStar Games has also proven its dedication to preserving a level playing field. All players will be on equal footing thanks to timely fixes for any imbalances or vulnerabilities discovered in the regularly released upgrades and patches. This commitment to honesty and fairness in competitive mode increases the legitimacy and fun of competitive play.
Grow Turret: Clicker Defense's competitive mode brings an exciting and engaging multiplayer experience to the table. The competitive mode offers many chances for players to put their abilities to the test, fight against others, and rise to the top with its online leaderboards, real-time battles, matching, and lucrative incentives. Grow Turret's competitive mode provides an engaging and exciting experience for those who are looking for challenging fights, who want to climb the leaderboards, or who simply like the thrill of multiplayer combat.
Community and Support
Grow Turret has a thriving fanbase thanks to PixelStar Games. Through official forums and social media platforms, players may talk to other players about tactics and game updates. The creators care about their players' opinions, so they provide patches and new features on a regular basis to implement player requests.
Expansion and Updates
PixelStar Games is dedicated to always surprising and delighting its gamers with new and innovative features. New content, including stages, monsters, and game features, is released periodically by the creators to keep players interested and challenged. Grow Turret continually updates its game world to provide players with fresh content and a consistently engaging experience.
Positive Reviews and Player Feedback
Grow Turret has been lauded by both gamers and reviewers. The game has become popular among mobile gamers thanks to its addicting gameplay, beautiful graphics, and consistent updates. The game's lucrative growth system and the satisfying mix of strategy and action keep players engaged for hours on end.
The Future of Grow Turret
Grow Turret has a bright future ahead of it thanks to its widespread use and hardworking development team. Exciting new content, features, and mechanisms are on the way for players. Grow Turret is certain to be a favorite among mobile gamers who want thrilling clicker defense experiences, as PixelStar Games continues to take user input into account and extend the game's environment.
Pros and Cons of Grow Turret-CClicker Defense:
PixelStar Games' Grow Turret: Clicker Defense is a must-try for every player who likes tactical defense games. It's vital to weigh the benefits and drawbacks of every game to fully appreciate its merits and flaws. You'll be able to make a well-informed choice about whether or not to play Grow Turret based on our detailed analysis of its advantages and disadvantages.
- Addictive Gameplay: Grow Turret's gameplay loop is incredibly engaging and can keep gamers occupied for hours. It's a fun and engaging game to make tactical decisions, improve your turrets, and repel waves of enemies.
- Robust Upgrade System: The game has a deep upgrading system that lets you improve your turrets and develop your own unique defensive tactics. The opportunity to level up and acquire new skills increases the game's depth and replay value.
- Visually Captivating: The battleground comes to life in Grow Turret thanks to the game's stunning visuals. The game's visual appeal and immersion are boosted by its varied settings, complex turrets, and striking special effects.
- Immersive Sound Design: The game's sound design improves immersion by adding powerful sound effects and mood-setting music to the mix. The auditory input is quite helpful and adds to the overall thrill and stress of combat.
- Competitive Mode: Having a competitive option means you can fight other people from all around the world in real time. Having access to online leaderboards, matches, and awards encourages healthy competition and pushes gamers to reach new heights.
- Progression and Unlockable Content: Unlocking new levels, tasks, and features in Grow Turret provides a sense of development and accomplishment. Unlocking new features and expanding your capabilities gradually keeps the gameplay interesting.
- Repetitive Gameplay: Some gamers may get bored with the same old routine of defending against waves of foes and improving their turrets. The game's primary mechanics stay the same even when new levels and difficulties are introduced.
- Resource Management Challenges: Upgrading turrets, fixing the base, and activating special powers all take resources, and it's not always easy to find a happy medium. Players must use strategy, yet making do with less than ideal conditions can be a frustrating experience.
- Limited Depth in Strategic Options: Some players may feel like their strategic choices are restricted despite the game's customizable turrets. Players may long for more nuanced decision-making due to the lack of complicated defense systems or other tactical features.
- Lack of Story or Narrative: Grow Turret has a shallow story and a concentration on gameplay mechanics. Those looking for a deeper immersion in the plot may be disappointed.
- In-App Purchases: There are optional in-game purchases available for extra lives, health packs, or character customizations. Some players may find the game less enjoyable due to the existence of microtransactions, despite the fact that they are completely voluntary.
A negative for one player might be a positive for another, so it's crucial to have an open mind. The goal of this list of advantages and disadvantages is to provide you with a balanced perspective of the game so you can decide for yourself whether or not to play it depending on your personal interests.
PixelStar Games' Grow Turret: Clicker Defense is a fantastic defense game for Android. Players will be captivated from the get-go by the game's stunning aesthetics and unique blend of strategic defense and clicker action. Grow Turret is a must-play for mobile gamers looking for action-packed amusement thanks to its consistent updates, dedicated community, and dedication to providing a great gaming experience.
Frequently Asked Questions (FAQs) – Grow Turret – Clicker Defense
- Q: Is Grow Turret – Clicker Defense available on both Android and iOS devices?
- A: Yes, Grow Turret is available for download on both Android and iOS platforms, allowing users to enjoy the game on their preferred mobile devices.
- Q: Can I play Grow Turret offline or is an internet connection required?
- A: You can play Grow Turret offline without an internet connection. The game offers an enjoyable single-player experience even when offline.
- Q: Are there different turret types in Grow Turret?
- A: Yes, Grow Turret offers a variety of turret types, each with unique strengths and abilities. Experiment with different turrets to find the best strategy for defending your base.
- Q: How can I earn in-game resources in Grow Turret?
- A: In Grow Turret, you can earn in-game resources by successfully defending against enemy waves, completing challenges, and participating in competitive battles. These resources can be used for turret upgrades and other enhancements.
- Q: Does Grow Turret have a multiplayer mode?
- A: Yes, Grow Turret features a competitive multiplayer mode where you can engage in real-time battles against other players from around the world. Test your skills and climb the leaderboards!
- Q: Are there any in-app purchases in Grow Turret?
- A: Yes, Grow Turret offers optional in-app purchases that allow you to acquire additional resources or cosmetic upgrades. However, the game can be played and enjoyed without making any purchases.
- Q: Can I customize my defense strategy in Grow Turret?
- A: Absolutely! Grow Turret provides customization options through turret upgrades and special abilities. Tailor your defense strategy according to your playstyle and the challenges you face.
- Q: Are there different game modes in Grow Turret, apart from the competitive mode?
- A: Grow Turret primarily focuses on its strategic defense gameplay and the competitive mode. However, the game may introduce limited-time events or special challenges periodically to offer variety to the players.
- Q: Is there a limit to the number of levels or stages in Grow Turret?
- A: Grow Turret offers a wide range of levels and stages to conquer. The game provides a progressive difficulty curve, ensuring that the challenge keeps growing as you advance.
- Q: Does Grow Turret support cloud saving or cross-platform synchronization?
- A: Currently, Grow Turret does not support cloud saving or cross-platform synchronization. Your game progress will be saved locally on your device.

domain: hobby


text:
On Monday I drove up through the Howardian Hills to visit a lovely couple in the village of Hovingham, who had very generously offered me some ties for my craft work.
Hovingham is a beautiful and charming village surrounded by glorious countryside, which is a myriad of colours at the moment.
As I drove I was delighted by swathes of purple rosebay willowherb, contrasted by the rich golden colour of the ripe corn, which in turn was scattered by the ruby red of poppies and with a backdrop of lush green hedges and trees.
Then there is the brilliant yellow of ragwort beside the roads.
This maybe a dangerous pest, so far as livestock is concerned, but it is striking.
There are the wonderful hues of nature wherever you look.
Having met the couple and their two delightful dogs I came back through Malton, where I stopped and did a bit of shopping and then the next day I went over to Ripley Castle, where the Harrogate Talking Newspaper for the Blind is recorded. I occasionally contribute to this.
Having done my stint there, I drove back through Knaresborough, and passed the signs to Mother Shipton’s Cave, which I have never actually visited despite being a potholer for years and being fascinated by caves.
I drove up to the gates, paid my fee and set off on the magnificent wooded walk beside the River Nidd. The trees are astoundingly beautiful and there is every facility for families, with a fine playground.
The cave itself is interesting and I even made a wish at the wishing well.
The calcifying pool is fascinating as is the waterfall under it.
The whole experience was, for, me a real treat. I invested in the book of Mother Shipton’s Prophecies and it makes for very interesting reading.
Having indulged myself with such a treat, the next day I tackled clearing the garden and made a new bed.
Between dog walks this was the task for a couple of days.
On Friday I went over to Flockton, not far from Huddersfield, to collect some Zwartbles fleeces kindly offered to me by a lady and gentleman who have a smallholding there.
As I approached the area I was impressed by the magnificence of the Emley Moor Mast nearby.
I had a coffee and delicious cake with my hosts, made friends with their five dogs, including Rhodesian ridgebacks and a French Bulldog.
They showed me their sheep and I was able to admire their chickens – Rhode Island reds and some bantams – before being entranced by their Indian Runner ducks.
Having had a wonderful hour there, I left and decided to follow the sign for the National Mining Museum nearby.
It was, I decided, my week for treats and I pulled in and had a ride on the little train, went to an interesting show about the history of the Davy lamp, one of which I have an early example of.
I booked myself in for a trip underground and having handed over anything that was dangerous, like electronic items, I was provided with a helmet and light and a group of about 20 of us descended down into the coal mine.
Our guide, Dave, was really good and made it a very interesting tour filled with history and science.
The only thing that spoiled it for me was the way some of the children in the group behaved, flashing their lights into the eyes of everyone else and shouting and screeching while our guide was talking.
Once up on the surface I had a good stroll around the centre and I think it is a superb adventure for well-behaved children and a very reasonable price for a great day.
As I drove away and got on to the M1, the clutch on my car went and I was in trouble.
I managed to get off the motorway and found somewhere off the road to park and was rescued by the RAC, who sent a breakdown truck.
The driver, Josh, was such a nice young man and soon he was bringing me and my car home, and even dropped the car off at my garage.

domain: artistic


The quest for oil and natural gas reserves is taking the industry to areas where production was previously considered uneconomical. Floating liquefied natural gas (FLNG) is a technology that allows for the production, liquefaction, storage, and transfer of liquefied natural gas (LNG) at sea, removing the requirement for pipelines, reducing development costs, and unlocking new remote fields for production.
The Prelude natural gas field was discovered in the Browse Basin in Western Australia, by a major operator in 2007, with the additional Concerto field discovered nearby in 2009. The combined gas fields have around 3 trillion cubic feet of liquids-rich gas. The development strategy was the Prelude FLNG facility.
The Prelude FLNG facility is supplied with gas from 7 near horizontal wells, completed with 7-in. production tubing.
One of the well completion challenges faced was related to the sand face completion strategy. Formation evaluation studies determined that the optimum sand face completion for Prelude was cased and perforated. The challenge was perforating 600 m of near horizontal interval in underbalanced conditions in one trip, followed by an immediate well cleanup to the Mobile Offshore Drilling Unit (MODU) via a well test facility, thereby maximizing perforating tunnel cleanup efficiency and optimizing recovery of perforating debris during the well cleanup.
Various options were considered, from multiple coiled tubing runs to tubing-conveyed perforating (TCP) shoot and pull operations, but all had drawbacks and were not able to achieve the previously mentioned underbalanced perforating and well cleanup requirements.
This led to a perforating strategy whereby a 600 m TCP gun string was deployed across the reservoir and dropped off. The completion fluid at this stage was already a base oil, which would generate the desired underbalance during the perforating event later. Gun deployment was followed by installation of the 7-in. production tubing and completion assembly. Only after completion installation and testing were the guns pressure activated from surface and the well cleaned up immediately through the well test facility.
The 600 m spent gun string will remain in place across the reservoir section for the well lifecycle through to final abandonment. While leaving perforating gun strings downhole is not an uncommon occurrence in the industry, the mildly sour downhole environment on Prelude introduces a corrosion risk for traditional mild steel gun systems, which has the potential to lead to gun degradation with corrosion particles being produced up the well leading in turn to potential well and facility operability issues. To avoid this specific risk, the operator worked with the service company to develop the world's first corrosive hostile environment (CHE) TCP perforating gun system.


An Acoustic Vehicle Alert System (AVAS for short) is an acoustic warning system for low-noise vehicles, especially electric cars. Since the 14th generation of Ford F-150 now has hybrid drive, it is equipped with such a system, called Pedestrian Alert System.
This is an artificially generated sound that resembles an internal combustion engine. It is emitted at low speeds to inform road users about the vehicle. From a speed between 20 mph and 30 mph, the rolling and wind noises of the vehicle are loud enough to take on this role.
In the Pedestrian Safety Enhancement Act of 2010, which went into effect January 4, 2011, the United States Department of Transportation was tasked with regulating alarm sounds in motor vehicles to protect blind and other pedestrians. The draft submitted by the National Highway Traffic Safety Administration (NHTSA) in January 2013 set the threshold to a speed of 18.6 mph. The NHTSA estimated that this measure could prevent 2,800 injuries per year.
On the part of the automobile manufacturers, there were objections such as the one that the noise is only necessary up to a speed of 20 mph. After several delays, the final regulation was adopted by the NHTSA in February 2018. The implementation by the vehicle manufacturers and importers completed by September 2020.
Pedestrian Alert System on Ford F-150
According to Ford F-150’s owners manual: “Due to the quiet operation of hybrid and electric vehicles at low speeds, the system creates a subtle sound to alert pedestrians. The system is on when your vehicle is running and not in park (P). Some sound may be audible in the passenger compartment.”


text:
Where you can find us
Three Golden Crowns Apartments
Malostranské nám. 260/11
Prague 1 - Malá Strana, CZ 118 00
tel.: +420 272 653 268 (9:00 am - 7:00 pm)
Praha 8, 182 00
VAT number: CZ7003180041
Komerční banka, a.s.
Na Příkopě 969/33
Prague 1, 114 07
Airport (45 - 60 min)
From the airport please take the bus #119 to NADRAZI VELESLAVIN station where change to metro (green line A) to go to MALOSTRANSKA, where you take tram #12,15,20 or 22 to go one more stop to MALOSTRANSKE NAMESTI.
Hlavní Nádraží - Prague Central Station and Bus Station (30-45 min)
Go through park to the tram stop HLAVNI NADRAZI and take tram #15 to MALOSTRANSKE NAMESTI.
ÚAN Florenc Bus Station (35-50 min)
Take bus #194 and go to MALOSTRANSKE NAMESTI.
MALOSTRANSKE NAMESTI is approx. 100 meters away from our apartments.
If arriving by car, please mind that we are situated in the heart of historical city – UNESCO listed area, therefore we do not have advantage of our own parking space.
We can offer you virtual parking cards, that allows you to park your car just beside the house on street in "blue zone" – residential parking.
Price for this parking is 600,- CZK (approx. 24€) per night per car. Motorbikes/bikes can park free of charge in a "blue zone"
Please let us know your interest for parking prior to your arrival day as we have only limited amount of these parking cards at our disposal.
Highway D1, D3, D4, D5, D6, D7, D8, D10, D11 direction Praha,
Exit: Centrum (Prague City Center), than follow signs to Mala Strana to go to final destination: Malostranske Namesti 260/11, Prague 1, CZ 118 00
GPS: 50.0876631N, 14.4025369E
Our drivers will take you to our property safely and stress-free. They are aware of eventual flight/train/bus delays and will await you at the airport/train station/bus station with board with your name on time. In the case of late arrival (after 19:00) drivers can even hand you keys from your apartment.
Prague Airport (in both directions)
750 CZK or 30€ (regular car, max 4 passangers)
1300 CZK or 50€ (minivan, max 7 passangers)
Central Station/ Florenc bus station (in both directions)
390 CZK or 16€ (osobní vůz, max 4 osoby)
600 CZK or 25€ (minivan, max 7 osob)
All above prices are per set per one way/1 car and are payable in CZK or EUR cash to your driver. If you decide for this service, let us know the time of your arrival, the city of departure, and the number of your flight/train/bus enough in advance, it will be our pleasure to arrange this service for you.

domain: geography


text:
For Christmas, Ben and I decided to invest in a GoPro camera. I say decided, because it wasn't until February that we actually purchased it. Since then we've documented a few of our adventures from Sharks Cove, to Electric Beach, to the nearby Temple Beach. We wanted to capture some of the precious memories we have made on this beautiful island.
As far as video editing goes, I am a total novice, but I wanted to try to put something out there to show our friends and family.
Suggestions or tips for next time are always welcome.
Tell us what you think!
Music- The Drums
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?


text:
[ Deutsche Grammophon / 2 CD ]
Release Date: Tuesday 15 April 2003
Rudolf Serkin (1902-1991), one of the great masterpianists of the 20th century, would have celebrated his 100th birthday on 27 March 2003. To celebrate this occasion DG have put together a beautiful twofer containing some of his most memorable recordings for Deutsche Grammophon.
The album is called "The incomparable Rudolf Serkin" because Serkin did offer something unique in his art: a seriousness and profundity of approach. As one writer put it, he is a "paragon among pianists of the mid-20th century".
CD 1 presents Serkin's mature thoughts on the last three Beethoven Sonatas, opp. 109, 110 and 111 - a CD that is currently unavailable. Grand performances of deeply moving works.
CD 2 displays his gifts as a concert pianist and accompanist, in marvellous collaboration with two premier DGG artists. First, the best-recommended version of the Brahms E minor Cello Sonata with Rostropovich. This is followed by one of the highlights of the well-known Mozart Piano Concertos series with Claudio Abbado, K. 451 in D major, a magically beguiling performance.
There are plenty of photos of the artist and his artistic collaborators in the booklet and packaging, and there is a newly commissioned article by expert Jeremy Siepmann (see Insights) on this incomparable artist, plus Rudolf Serkin's current DGG discography.
Piano Sonata No. 30 in E, Op. 109
Piano Sonata No. 31 in A flat, Op. 110
Piano Sonata No. 32 in C minor, Op. 111
Sonata for Cello and Piano No. 1 in E minor, Op. 38
Piano Concerto No. 16 in D, K.451


text:
by GoPro 3 weeks ago - edited Wednesday
GoPro FX Reframe
A plugin for Adobe® Premiere® Pro and Adobe® After Effects®.
Download FX Reframe for Mac
Download FX Reframe for Windows
Get full creative control of your GoPro footage. Use the GoPro FX Reframe plugin to edit your HERO, MAX and Fusion footage in Adobe Premiere Pro and Adobe After Effects. Experiment with infinite perspectives when you reframe, and animate movement with the ease of keyframes. Lock in the look you want by adjusting lens curvature, horizon level and motion blur between transitions. And with preset output resolutions and aspect ratios dialed for Facebook, Instagram, YouTubeTM and more, it’s so easy to share the magic.
- Experiment with infinite perspectives when you reframe—pan, tilt, rotate and zoom—and animate movement with the ease of keyframes
- Control the level of motion blur in the transitions between your keyframes
- Quickly adjust lens curvature to give your photos and videos the look you want
- Manually adjust the horizon in your HERO and 360 photos and videos
- Choose from preset output resolutions and aspect ratios dialed for sharing on social
- Adobe Premiere Pro 2018 and later
- Adobe After Effects 2018 and later
- Mac and Windows: See Adobe Premiere Pro and After Effects system requirements for more info.
- OpenGL-compatible graphics processor
GoPro FX Reframe is currently in beta. It’s been thoroughly tested by our internal studio team, but it hasn’t been tested on a wider range of computer configurations. Help us improve this plugin by sharing feedback at gopro.com/support.
Check out a complete FX Reframe tutorial by Abe Kislevitz from GoPro’s Studio Team, where he shares the team's workflows and secrets.


text:
Help Us Spread the Word About Our Walking Tours
Help Us Spread The Word About Our Walking Tours!
We’re getting the word out about our walking tours to make sure locals and tourists alike know about these fabulous events!
If you’ve been on our tour, please take a moment to write a quick review on our new Trip Advisor page so more people learn about these programs!
This is a great way make sure everyone knows about our walking tours, one of the primary ways many learn about Preservation Durham and our work in the community… Not to mention all the great information our guides share about Durham’s tobacco heritage, civil rights legacy, and architecture & urban landscape!
Haven’t been on a walking tour yet? Check us out at the Farmer’s Market every 2nd, 3rd, and 4th Saturday at 10:00 a.m. from April through November.
They’re free! Click here for more information.
And thanks to the News and Observer for featuring a review — with a brief video clip — of our Civil Rights Tour. Click here for the story.

domain: travel


text:
I enjoy Sunday afternoons. Spending time together as a family doing things we enjoy... priceless!
Last Sunday was a beautiful day so we decided to go to a nearby hiking/biking trail. It used to be an old railroad but several years ago they got it fixed up nicely including the tunnel through the mountain.
We drove down the road and parked next to the bridge where we got on the trail and started out. Our goal for the day hike through the tunnel. The tunnel itself is not quite a mile long and the trail from the point we started is at least a mile to the tunnel.
After walking for a mile or so and admiring the scenery on the way, we neared the tunnel entrance.
As we entered the tunnel we wished we would have thought to bring our coats along. It was cold with a steady wind blowing through it. We walked faster and came out on the otherside to breathtaking views.
There were lots of other hikers sitting on the benches so we didn't stay very long before we turned around and headed back.
One of the views from the other end of the tunnel.
Leaving the tunnel on the way home. It feels so good to get back out into the warm sunshine!


November 24th, 2018
Keep your hands busy.. make this beanie!
- F hook (4.0mm) crochet hook
- 2 skeins of DK yarn: CLASSIC WOOL DK SUPERWASH YARN
22 stitches, 30 rows to 4″
With color A (I used dark grey): Ch 8.
Row 1: Hdc in 2nd ch from hook. Hdc 6. Turn.
Row 2: Ch 1, Hdc in same st. Hdc 5 in back loops only. Hdc in last st, through both loops.
Repeat row 2 until approx. 15″ long unstretched or 17″ long stretched with some give. Band should be very stretchy.
Sl st both ends together forming a band. Turn inside out, so the seam is on the inside, and the loop is on the top.
Hat: 1. Sc 92 around the top o the band. Achieve this count by approx. working 3 sc for every 2 rows of hdc and working an increase every 6 sts. Join with sl st.
Switch to Color B (I used light grey).
2. Ch 2. Dc in same st. Dc in each st. Join with sl st. (92 sts)
3. Ch 1. Sc in same st. Sc in next st. Grab dark gray onto hook. Finish st with light gray (the stitch will look like a knit stitch). *Sc 3 with light grey, work a sc knit st* repeat all around the hat. Work one dark gray sc in last st. Join with sl st. (92 sts)
4. Ch 2. Dc in same st. Dc in each st around. Join with sl st. (92 sts).
5. Ch 1. Work a sc knit st with dark gray in same st. Sc 3 with light gray . *Work a sc knit st. Sc 3 with light grey* repeat all around the hat. Join with sl st st (92 sts)
6. – 17. Repeat rows 2-5 respectively.
18. Ch 2. (work with light grey only) Dc in same st. *Dc2tog. Dc* work all around the hat. Join with sl st.
19. Ch 2. Dc2tog 24 times. Join with sl st.
Tie off ends. Thread a length of yarn onto your darning needle. Turn your hat inside out and sew a running stitch, going in and out around the top. Pull the ends and cinch shut. Tie the ends in a firm knot.
Finish with a pom pom on top!


text:
Following on from his acclaimed book, The Battle for Wau, Phillip Bradley turns his attention to the Salamaua campaign - the first of the New Guinea offensives by the Australian Army in the Second World War. Opening with the pivotal air-sea battle of the Bismarck Sea, this important title recounts the fierce land campaign that was fought for the ridges that guarded the Japanese base at Salamaua. From Mount Tambu to Old Vickers and across the Francisco River, the Australians and their American allies fought a desperate struggle to keep the Imperial Japanese Army diverted from the strategic prize of Lae. To Salamaua covers the entire campaign in one volume for the first time. From the strategic background of the campaign and the heated conflicts, to the mud and blood of the front lines, this is the extraordinary story.
Back to top
Rent To Salamaua 1st edition today, or search our site for other textbooks by Phillip Bradley. Every textbook comes with a 21-day "Any Reason" guarantee. Published by Cambridge University Press.
Need help ASAP? We have you covered with 24/7 instant online tutoring. Connect with one of our tutors now.

domain: library


text:
AQUACULTURE NUTRITION AND FEED DEVELOPMENT, SRI LANKA
Improving seabass (Lates calcarifer) aquaculture in Sri Lanka through better feed and health management.
Tom shipton provided technical backstopping to the project. The project was designed to focus on improving seabass (Lates calcarifrer) aquaculture in Sri Lanka through better feed and health management. Improving feed production, availability and quality was achieved through the deployment of a dedicated small-scale feed production unit. The feed mill improved the feed supply chain, and in addition, provided a model for the promotion of the small- to medium-scale feed manufacturing sector in the country. The project also addressed the compelling issue of disease control and health management in the seabass aquaculture sector, and in particular, during the hatchery and nursery production phases. The combination of improved access to quality feeds, improvements to on-farm feed management and health management practices enhanced production outcomes and the economic efficiencies of the farmers. A concomitant improvement in feed and health policy, regulatory and institutional oversight capacity, and the introduction of international best practice in feed manufacturing and feed and health management further promoted the establishment of the feed manufacturing industry and health management capacity in the country.
Project Leader : Shipton, Dr Tom A.
Project Members :
Category : Technical due diligence