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How Cost Leadership Builds powerful Businesses, and Why it.
Competitive advantage is created by using resources and capabilities to achieve either a lower cost structure or a differentiated product. A firm positions itself in its industry through its choice of low cost or differentiation. This decision is a central component of the firm's competitive strategy.
Cost advantage is one of three ways a company can create a competitive advantage, with the other two being an offer advantage (adding value to a product or service through unique features) and a niche advantage (serving a specific segment of the market better than anyone else). Excelling in at least one of these while remaining competitive in the other two puts a company in a strong position.
Comparative advantage is when a country produces a good or service for a lower opportunity cost than other countries. Opportunity cost measures a trade-off. A nation with a comparative advantage makes the trade-off worth it. The benefits of buying its good or service outweigh the disadvantages. The country may not be the best at producing something. But the good or service has a low.
Pricing strategies Remember there is a big difference between costs and price.Costs are the expenses of a firm. Price is the amount customers are charged for items.
CPE Definition. CPE means Cost Per Engagement and is a strange combination of a CPC and CPA campaign (and not, in fact, a mega-romantic subsection of advertising). An engagement is a catch-all term which means any interaction with an ad, and therefore is a strange thing to be paying out on.
Marketing implications also apply to the overall health of a business since greater customer satisfaction and increased sales lead to higher production and more profit. Potential marketing implications among employees include higher morale and greater commitment to a company when sales are favorable and the company has a good reputation.
An obvious advantage of marketing is the promotion of your business;. The first disadvantage of marketing in general is the cost. Adverting and marketing costs money. If you don’t do the proper research then you might end up throwing money away. Wasting marketing efforts by targeting the wrong audience using an inappropriate medium would be a serious and costly mistake. So it is important.

domain: economics


Simi Valley was a sleepy Southern California suburb in 1979, one frequently ranked near the top of surveys of America's safest cities — in large part because hundreds of police … Click to Continue »
Police will be patrolling the parking lots of Illinois shopping malls this holiday weekend to ticket people illegally parking in spaces reserved for people with disabilities. Secretary of State Jesse … Click to Continue »
Italy's new national anti-mafia and anti-terrorism prosecutor says that Italian organized crime gangs are cooperating to control international drug trafficking. Prosecutor Federico Cafiero De Raho told an anti-mafia conference in … Click to Continue »
Student wears MAGA hat. Another student steals it. That student now facing up to a year in jail. After a video emerged showing what took place between the two students
The Latest on the Macy's Thanksgiving Day Parade in New York (all times local): 4:30 p.m. Protesters say four activists at the Macy's Thanksgiving Day Parade jumped over barriers and … Click to Continue »
Attorneys for retired Lieutenant General Michael Flynn have cut ties with President Trump’s legal team, raising questions if the former national security adviser is ‘cooperating with prosecutors or negotiating a deal’ with Robert Mueller in the Special Counsel’s Russia collusion investigation. Show More Summary
“Lawyers for Michael Flynn, President Trump’s former national security adviser, notified the president’s legal team in recent days that they could no longer discuss the special counsel’s investigation, according to four people involved in the case, an indication that Mr. [...]
This is a story of loggers, an energy company and turkey droppings -- and a dispute that's putting a dent in Minnesota's Thanksgiving. The company, Xcel Energy, wants to stop buying energy from three biofuel plants in Minnesota, one that runs on wood and turkey droppings and two others that run on wood only. Show More Summary
(Steven Hayward) There are starting to be calls coming from House Democrats for Rep. John Conyers to resign over the allegations of sexual harassment, with the principal reason being that he paid a dodgy settlement (who pays severance...Show More Summary
It's good to see him back on the job. The post Senator Rand Paul and His Wife Have a Thanksgiving Video for Us appeared first on RedState.
AT AMAZON, Legendary Whitetails Men’s Buck Camp Flannel Shirt.
CONSEQUENCES: Student Who Stole MAGA Hat Off Another Student’s Head Faces Year in Jail.
The Texas Republican’s sexts don’t appear to be non-consensual, though posting them online certainly was.
A Colorado court has overturned Weld County's approval of a $20 million concrete and asphalt plant currently under construction, saying the county had evidence the plant would violate noise standards. … Click to Continue »
Texas has fired its special education director after learning that she had been accused in a lawsuit of trying to keep others from talking about the alleged sexual abuse of … Click to Continue »
Samoa captain Chris Vui agreed with the England players' decision not to share their match fees and said it's not their battle to fight. The Samoa Rugby Union announced this … Click to Continue »
A federal judge wants more information about the Seattle Police Department's finding that the fatal shooting of a woman was reasonable before he decides on the city's request to be … Click to Continue »
Malia Obama is just like her daddy. She loves to smoke…we aren’t sure what she’s exactly smoking, but she likes to show off her rebellion. Many argue Malia Obama is in college and this is just what college kids do. Really? Is that what...Show More Summary
As always, Hilbert and Hopper wish you a happy and stress-free Thanksgiving.
NFL 2017 Week 12 Prequel Thankful for America and Thanksgiving Football: NFL 2017 Week 12 Preview and Bettor’s Guide


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Police: Teens pointed gun at children at Sioux Falls park
Police are investigating after a group of teenage boys threatened two children with a gun at a Sioux Falls park on Wednesday.
A 12-year-old boy and a 9-year-old girl were playing at Lacey Park in the 3200 block of N. 7th Ave. at about 3:45 p.m. when a group of teenage boys pulled up in a golf cart, police spokesman Sam Clemens said.
One of the boys pointed a handgun at the children before the group drove away, Clemens said. No one was hurt.
No one else was at the park at the time and there are no surveillance cameras in the park, making it difficult for police to develop a list of suspects, Clemens said.

domain: news


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Brendan Benner, a spokesman for the Medical Device Manufacturers Association, said companies are making marketing and sales decisions based on what they expect to happen, but that presents problems. "When you don't know what the answer to the question is, it's hard to make a decision," he said.
Between 2014 and 2019, the government will cut $36 billion from the money that goes to hospitals that treat large numbers of poor patients. The cuts were included under the rationale that many currently uninsured patients would be covered either through the Medicaid expansion or through subsidized insurance.
The administration has to figure out how it will allocate those cuts among hospitals — a task made more complicated by the Supreme Court ruling that allows states to opt out of expanding Medicaid. On the one hand, hospitals in states that don't expand Medicaid will continue to serve a crush of uninsured patients, so they will want more federal support. On the other hand, experts note, the government doesn't want its policy to reward those states by ponying up more money to soften the blow.
"It's a paradoxical situation," said Chip Kahn, president and chief executive of the Federation of American Hospitals. "In states that choose not to do the Medicaid expansion, they're going to still have the uncompensated care, and those people are still going to go to hospitals."
For the administration, some of the trickiest decisions concern how insurance policies must be designed, priced and sold starting next October, when open enrollment begins for the new online exchanges that will offer plans to individuals and small businesses. For instance, the law allowed insurers to alter their prices for people based on age, family size, where they live and tobacco use. The Department of Health and Human Services has to determine how insurers can go about setting those prices.

domain: law


Starting at 10 p.m. this evening, Friday, June 11, access at the Highway 8 and 101 Street S.W. intersection will be restricted to right-in, right-out. No left turns will be permitted at the intersection. Specifically, there will be no access from eastbound Highway 8 to northbound 101 Street S.W., and no access from southbound 101 Street S.W. to eastbound Highway 8.
This intersection is currently within the Southwest Calgary Ring Road project limits. For more information about this traffic pattern change, please visit swcrrproject.com.
In the future, this intersection will be fully closed as part of the West Calgary Ring Road project to accommodate the Highway 8 / Stoney Trail interchange.


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© The Financial Times Ltd 2016 FT and 'Financial Times' are trademarks of The Financial Times Ltd.
Daily Archives: December 7, 2012
Much to Moscow’s anger, the Senate passed the Magnitsky bill on Thursday, which places visa bans and assets freezes on a group of Russian officials accused of contributing to the death of whistleblowing lawyer Sergei Magnitsky.
The law is part of a broader piece of legislation that normalises trade relations with Russia following its entry to the World Trade Organisation this summer. The Magnitsky bill has attracted huge attention because of the gruesome back-story that propelled it and because of the friction it has caused between Moscow and Washington. But there are two further important things to note about the bill. Read more

domain: finance


Looks like 2009 is shaping up to be the battle of massive megapixel camera phones. First it was Casio, then Motorola, LG and now Samsung. Ok, so Samsung has long had a phone with an 8 megapixel camera, the Pixon to be more specific, but apparently they’ve got another 8 megapixel camera phone under wraps, and this one, the S8300, is sporting a 2.8-inch AMOLED touchscreen display. Other known features include a microSD card slot, auto focus, dual LED flash and GPS.
Grew up back East, got sick of the cold and headed West. Since I was small I have been pushing buttons - both electronic and human. With an insatiable need for tech I thought "why not start a blog focusing on technology, and use my dislikes and likes to post on gadgets."


June 26, 2013
Melville House at the Charing Cross Road Festival
by Zeljka Marosevic
Last weekend, Melville House UK was one of three independent publishers invited to showcase its books at the Foyles indie publishers bazaar, as part of the Charing Cross Road Festival. This was the second year the festival has taken place, the idea being to promote the road which has been overtaken by the Crossrail building works at Tottenham Court Road tube station. Foyles has seen a considerable decrease in footfall since Crossrail works began so for two days in summer, the flagship bookstore pulls out all the stops and teams up with local businesses and Blackwells bookshop across the road to remind customers that behind the cranes and promotional signage, one of Britain’s best bookshops is still open for business.
Melville House UK pitched up in Foyles’ entrance, and displayed a vast range of our books, from colourful novellas to a stack of Mukoma Wa Ngugi’s African crime fiction to a tower of Curtis White’s The Science Delusion. Booksellers take note, there’s something about the yellow cover of Machado de Assis’s The Alienist which attracts readers like moths to a flame. Customers had a chance to be properly introduced to Melville House UK, to receive personal book recommendations and gift ideas (no birthday is complete without a copy of A Short History of Nuclear Folly) and were invited to take part in our fiendishly difficult Art of the Novella quiz to win a tote bag filled with books. Everyone went away with an I WOULD PREFER NOT TO bookmark, with many readers commenting that the statement reminded them of something their mother-in-law would say. Customers swooned over the I WOULD PREFER NOT TO coffee mug, which should be on sale soon. My highlight was pressing copies of the Lars Iyer trilogy into readers’ hands. ‘You say you like contemporary British fiction? You ain’t seen nothing yet.’
And Other Stories and Peirene Press also featured in the indie bazaar, creating an indie love-in that readers found was contagious. At one point during a chat with a customer, And Other Stories, began reciting the short story (wrongly) attributed to Hemingway: ‘For Sale: babies shoes, never worn.’ Halfway through, Melville House joined in with the recital. Indie publishing was never so melodic.
If you missed this year’s festival, fear not. All of our books are available on the shelves at Foyles, and our Neversink titles even have their own display. And we left a whole pile of bookmarks with the booksellers, so if you’re quick, you can pick up one of those too. Below are a few snaps taken on the day.
The weekend never looked so good
The whale tale marks the spot
We lured them in with colour
Indie publishers winning hearts and minds
Zeljka Marosevic is the managing director of Melville House UK.


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At the heart of each neighborhood is a park, which forms a network of public green spaces that connect to each other and to the Orange County Great Park via walking and biking paths, shaded by grand heritage trees, and served by top-ranking schools, shops, restaurants and offices. Many of the home designs allow for solar panels in addition to other smart systems like tankless water heaters, and inside the neighborhoods, you will find greenhouses, gardens, and smart landscaping.
DAHLIN designed three Great Park Neighborhoods: Harmony at Pavilion Park by K. Hovnanian Homes, Juniper at Beacon Park by Pulte Homes, and Welton at Beacon Park by Taylor Morrison. Harmony features architectural influences and details from Spanish, Farmhouse and California Monterey styles. Every home features a California Room bridging the indoor/outdoor divide via large sliding glass doors. Juniper features American Heritage architecture from Abstract Traditional to Farmhouse. Homes include covered patios and built-in barbecues. Welton brings fresh architectural styles to Irvine from Spanish to Mid-Century Modern, from Abstract Traditional to American Farmhouse. Harmony, Juniper, and Welton provide floor plans that integrate flexibility to accommodate multigenerational living arrangements and aging in place.

domain: geography


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Drawing upon their native home of Italy, this innovative design team have captured the sensuality of the Mediterranean. A refreshing blend of citrus notes combines perfectly with masculine woods and subtle spice to create a distinctive fragrance that epitomizes relaxed sophistication. Notes: Sicilian Mandarin, Frozen Grapefruit Peel, Bergamot, Juniper, Rosemary, Szechuan Pepper, Rosewood, Musk Wood, Incense, Oak Moss. Style: Mysterious. Confident. Sensual.
Light Blue Pour Homme Deodorant Deodorant 2.4 oz/ 71 ml
We'll keep our eyes out for you. Subscribe to receive automatic email and app updates to be the first to know when this item becomes available in new stores, sizes or prices.

domain: design


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I cried today during morning yoga practice. I’ve been told this is something that happens but in a year and a half I’ve never experienced the rush of emotions people have told me about. I wondered if I was defective, to be quite honest. I wondered if I was really that shut off to my emotions. But today it happened.
We completed about 60 minutes of the practice already and we were lying back in supta baddha konasana (reclined bound angle pose), with one hand on our hearts and the other on our bellies. The teacher called us to think about all that we are thankful for and immediately my mind went to the people who won’t let me retreat.
Recently I had an experience that through me back into some really difficult, problematic ways of thinking and out of shame I tried to retreat. I refused to talk about the feelings. I refused to talk about the trigger. I refused to let anyone in; I insisted on just figuring it all out on my own. Even though I knew this method was going to hurt me more. Because, again, we are wired for connection. Even as I was retreating inward, something inside me was screaming, “reach out, let someone in.” But I didn’t. I ended up falling back into old routines. Despite that people were there; they were just a quiet presence.
Thinking about the kindness and generosity of people being there even as I push them away really hit me hard during this yoga class. My heart opened in those moments, just lying there. I realized, I am ready to let people in. I am tired of retreating inward. I am tired of being scared that I’ll be turned away with my emotions.

domain: psychology


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Feb 12, 2013let's start off by saying that I've actually played through the entire campaign and spend several hours in multilayer. having said that, here's my honest opinion.
The game looks like an Alien movie, the amount of details spend in the environments is great, and you'll recognize a lot from the alien movies, but the graphics themselves are actually not up to par with recent games. if this game would have come out 2-3 years ago, it's graphics would have been good, now, not so great.
The music, voice acting, sfx sounds are all good though annoying at times, beep beep beep ).
The story feels like a decent alien story, nothing to over the top, and actually believable if you know the franchise. it tries to fill some gaps between movies and does a decent but not great job of doing so. in comparison to recent fps games coming out this was one of the better stories.
but this is where most of the praise ends.
The guns feel to strong most of the time I would heavily advice you to play on harder or impossible difficulty the aliens while decently strong please note that this is written after a harder play-through
now the game play, this is where the game doesn't hold up to expectations. there's some scare moment, but far to little for an alien game. it's not uncommon to slaughter a lot of them for as long as you have ammo. while ammo isn't infinite there's definitely enough around to play out the game with 3-4 different guns only. and there's about 12 of them depending on how you count aliens leap but rarely hits, when they attack they stand still for a moment, allowing an easy melee to stun/stop them or just blast them into heaven(?). the game feels easy and you feel like a super soldier half of the time. and while there's plenty of variety in your weapons, the aliens lack strategy and diversity.
the human characters seem to lack all facial expressions except for eyes and mouth movement, aliens move sporadically between you and your ally(s) and often only target 1 at a time. and it's not uncommon to see an alien forget you after it walks past you.
missions and area's are diverse enough that they won't bore you through the campaign. but instead of feeling like the ultimate deadly enemy humans not included they feel rather simple and dumb.
you carry all your unlocked weapons with you, and you can select 2 main, a side-gun(pistol) and a grenade at a time, and you can swap between them in real time by opening up the real time weapon menu.
you gain levels as you kill aliens which grant you unlocks to upgrade your weapons and load-out. you have an armor which you have to replenish by finding armor pieces, and a health bar which is put into 3 parts. and you generate a bar as long as it isn't fully replenished.
I actually like these systems, the game feels more like an older fps where you have to be careful with your health and armor then the modern day shooters where you regenerate your arm every 30 seconds.
for the multilayer you keep the weapons/unlocks that you build up in single player, unfortunately there's no alien single-player, so your heavily behind in as alien as you start in MP. aliens feel underpowered, and lag is a huge issue all auto matching, expect half your matches to be to bad to play still it has it's fun moment, and if you do get a good kill it feels rewarding enough to keep going.
the game has a lot of potential, and it's unfortunately that gearbox did as much perfectly right, as that there lacking in parts. it also definitely needs some balance issues for pc. i can only hope they can fix this with some patches/dlc.
so, IN CONCLUSION.
good atmosphere, but mediocre shooter with some decent alien mechanics. stands out above most modern mediocre fps due to a decent story and some more old-school mechanics.
if your an alien fan, try to buy it at a discount. if your just an average fps player, i don't advice you to buy this.… Expand
Feb 12, 2013After 1,5 hours of playing i can say that this game is sadly not a horror game I was really hopped for a great horror/shooter. They made the shooter part well, but not the horror part. The story is so typical, a ship send out a distress signal, marines roll in much of the squad gets killed in the first few minutes and only you remain to save everyone ass. The graphics are fine, not to shiny not to rusty. The gameplay is just a go from A to B and meanwhile kill Xenos.… Expand
Feb 16, 2013Aliens: Colonial Marines is a bit of a mixed bag, First off the campaign is just horrible and i found myself when playing on Hardened difficulty, i could just run through some of the levels. But some of the fan service throughout the campaign is pretty cool especially for Aliens fans such as myself. Finally the Multiplayer i found was surprisingly good. Being able to run around as xenomorphs is absolute fun. Overall, Aliens: Colonial Marines is an average game and didn't really live up to the hype 6/10… Expand
Feb 16, 2013I looked forward to this game for quite a long time. As cliche as it is, I was a huge fan of Aliens since I was a kid, and I've always thought it would be great to have a quality game set in the universe in which you get to assume the role of a Colonial Marine. Anyways, this game really does nothing for the Aliens universe. The story has a lot of flaws. If this weren't hyped a canonical sequel to a movie I held so dear, I probably wouldn't care. I didn't care at all about any of the AvP stories, I just enjoyed the games for their multiplayer game play. But again, this game was advertized and hyped as being some awesome canonical sequel but falls completely flat...
The fact that the USCM and Weyland-Yutani Corporation "go to war" is ridiculous, as the company essentially owns the Marine Corp (as well as everything else in the galaxy) in the first place. I guess they just needed an excuse to have you shooting at other people alongside the aliens. The campaign took me only roughly 6-8 hours to complete on "Hardened" difficulty, and had one of the worst endings I have ever had the displeasure of experiencing in a video game. So much for the epic canonical sequel...
The multiplayer on the other hand, is pretty fun. If you really like the idea of running around shooting Giger aliens and/or hunting marines (without predators of course), then you'll probably enjoy that aspect of the game. Despite its entertainment value, it does need some work as sometimes the aliens feel very clunky despite their speed, strength, and maneuverability. Furthermore, it also seems like an alien can charge directly at you, and manage to kill you somehow despite the fact that you've been spraying it with an automatic weapon for its entire charge. Then again, maybe I just suck at the game ;)
All in all, I'd give the single player a 5/10. It's story, AI, and boss fights are absolute garbage (IN MY OPINION), BUT they do recreate with an intense attention to detail many of the areas from the Aliens films. The operations center is pretty much in the exact same shape the marines from the movie left it in. The floor panel that Hudson was pulled through can be seen exactly where it happened in the movie. The smart gun ammo counters are still reading "00" and "04," the exact amount of ammo remaining in them from the director's cut of the film. The ventilation shaft the survivors escaped through can be found with the vent lying next to the wall. Although I did notice after watching the E3 demo that although in the demo the door that had been sealed and subsequently breached by the aliens was busted open, in the released product the door was still sealed shut, even though aliens had bashed through it in the film. This is an absolutely trivial detail, however, and certainly does not detract from the game in any way. They also recreated the derelict space craft from the first movie nicely, allowing the player to encounter the space jockey (engineer) in its seat with its chest burst open. Finally, I definitely think they did a great job of recreating the sound effects of the weapons from the film. The pulse rifle also had a truly authentic feel as it actually...pulsed...unlike the weapon's portrayal in AvP and previous Aliens titles.
Multiplayer, since AI does not control the aliens, is significantly better. I'd give it a 7/10. It's entertaining, and if you like the Aliens universe it will only add to the fun. Hopefully they add new game types, new maps, and various tweaks without charging for all of it...but that probably won't happen.
I am disappointed overall because I expected more from the title, but I think most reviews are extremely harsh and tend to ignore any and all of the good aspects of the game. That, or they acknowledge them but still give the game a 1/10.… Expand
Feb 22, 2013I was really excited for this game, it was in development for quite a while but the end product wasn't the best outcome. The AI is TERRIBLE espically your teamate AI's they always seem to get in your way. The fact that a lot of the missions involve you fighting other humans was also a HUGE let down. I mean a little bit of human skirmishes would have been alright but the amount of missions that you fight them is ridiculus, The game is pretty fun Co-op wise. P.S The boss battle takes like 2 minutes to beat.… Expand
Jun 3, 2013Overall Aliens Colonial Marines is very bland and even boring at times. The graphics are very bad and the gameplay is pretty average. The story is uninteresting but the campaign has some pretty good moments. But multiplayer is where it's at. There are a few game modes to choose from and you can play as either the marine or the alien. Playing as the alien is very smooth and rewarding and the balance is very good too. And the maps are very well designed too.… Expand
Nov 7, 2013So you can imagine my surprise when news finally came out that a video game billing itself as a genuine sequel to Cameron's "Aliens" was in development. Unlike most people who have relentlessly trashed "Aliens: Colonial Marines" since its February 2013 release, I feel that I'm somewhere in the middle. I at least thought it looked nice, and it was good to see some sort of continuation however sloppy to "Aliens." The story to "Aliens: Colonial Marines" basically details a war between the United States Colonial Marines and the Weyland-Yutani Corporation's private army of heavily armed hired mercenaries, who are illegally breeding the hideous Xenomorph creatures using captured Marines and innocent space colonists as hosts.
It all sounds exciting, doesn't it? But it does have many issues...… Expand
Nov 27, 2013This is a last generation game that tries to use basic tools to create an experience worthy of the alien franchise. Game technology has moved on, so it falls short of expectations. However, it makes what I feel to be a very strong attempt at putting the gamer in the position of a marine living the Alien storyline.
In detail, the story is strong, placing the gamer in all the environments of the alien story, although no new ones. Close knit corridors, spacecraft and rocky planet surfaces. The enemies you face are varied both in type and species, meaning that combat is mixed up nicely. You also progress with a set of likeable comrades, which prevents the game becoming 'lonely'.
However, as a game coming out close to 'crysis'. It really doesn't match up. The graphics are average and the AI is pretty weak, especially for allies that occasionally get lost.
I enjoyed this game, but it suffers from a poor technological footing and the resulting failure to meet expectations.… Expand
Feb 25, 2014This review contains spoilers, click expand to view. Fair to middlin' time for a bug hunt. Voice acting was abysmal, and the story had potential that it never reached. Only the Prometheus easter egg really lent any interest. Patches released post-release fixed the game and took it from a complete failure to a crippled mess. Whilst shooting and running from Aliens is a blast, its sad that the toy that came with the game as garnish is better than the game itself (if you pre-ordered the collector's edition).… Expand
Feb 13, 2013I was a bit skeptical when i saw all harsh reviews, but then i played a the game, its true that the graphics are dated, but that's not the straw that broke the camel's back (straws in this case), it doesn't feel like an aliens game, or a horror movie for that matter, the Xenos come at you in plain sight, and you have more than enough ammo to gun them down, the game suffers from broken AI, quirky animations, forgettable characters, You'll find yourself stepping right through some debris, and chunks of alien organic materials found on the ground while walking around like its not there, i haven't tried the multiplayer yet, so i have no opinion on that. if you're a fan of movies, you might tolerate some of the inconveniences that i've mentioned, or you'll just rate it harshly out of bitter disappointment like all the 1's and 2's found on here, as a for me i feel like i flushed my money down the toilet.… Expand
Feb 14, 2013Generally a disappointment, the Aliens atmosphere is there with the sound and lighting effects but the AI is really poor and this really effects the gun play. The weapons are good, each has a role to play and the customization is pretty good allowing you to change the guns to fit your play style.
Overall its worth a rental or if you can pick it up cheaply but I doubt many people would be happy paying the full retail price for this game.… Expand
Feb 14, 2013This review contains spoilers, click expand to view. After playing for a few hours I've already kind of lost interest in the game entirely. I was really excited for this game because I loved the original movies, but this game is pretty disappointing. The visuals are rather outdated, which isn't a deal breaker for me at all, but some of the textures in this game are laughably low resolution. One think I really noticed was how the characters look slightly cartoonish. It almost reminds me of the Jurassic Park video game by Telltale; in regards to the visual style the characters are given. It isn't as pronounced as Telltale's style, but it's still noticeable. The game doesn't have much of a budget for poly count. A lot of models rely almost entirely on textures for intricate details (and do it poorly). Levels tend to have block syndrome as well. As far as the environment art goes, they nailed the old Aliens look pretty well.
The pacing of the story is awkward at times. Missions and cut scenes tend to start and end abruptly. There was one point in the game where I was on the bridge of a space ship and my crew and I watch helplessly as our ship explodes. We stand perfectly still, unaffected by the blast. Then the mission ends suddenly and at the start of the next mission, we're all lying on the floor of the bridge as if the blast had violently shaken the ship we were on, knocking us all off our feet. Very awkward moment. It's not a HUGE deal, but it's amazing how they overlooked this. There's more of it throughout the campaign. There's even a few glaring issues with the core gameplay. Some sites on weapons don't seem centered. Hit detection also seems off at times, especially around cover. If an enemy is behind cover but you can still see a little bit of their body sticking out, it's nearly impossible to hit them. But whenever you take cover, you frequently get hit by random bullets every few seconds. To top it all off, AI is pretty wonky in this game. Your companions CONSTANTLY walk in front of you as you're firing. I blew myself up at least 6 times because one of my allies walked in front of me RIGHT when I decided to fire a shell from my under-barrel grenade launcher. Very frustrating to say the least. This game had a lot of potential and you can even see it when playing, but it just falls completely flat on its face.… Expand
Feb 12, 2013It's sad when a beloved franchises gets the "EA" treatment. I might be embellishing a bit, but it's understandable since i used to be a fan. The game is, for lack of a better word, "MEH". I didn't get to play much since i did so at a friend's house, but what i did get to play kind of left me wanting. What the hell was i playing? It certainly didn't feel like an "Aliens" game. Somewhat Clunky and Heavily scripted, the purpose of which, i'm guessing, is inspiring suspense, but it doesn't really matter because it fails to do so in any other way except for those moments of eerie silence when you're walking alone And those are nothing new. Outside of excluding the Predators as a playable race, and adding some menial reward mechanisms you see in EVERY OTHER FPS out there, i don't see how this can be viewed as anything other than a dumbed-down AVP3 clone. The optimization itself seems to be horrendous, as the already non-stellar gameplay suffered almost omnipresent lag spikes. IN SINGLE PLAYER. How the hell does that happen? This might be a huge issue with paying customers, since some of them coughed up quite a sum by pre-ordering. One other thing that seems to follow every game of late like the plague, is the over-dramatization of already "dramatic" events. I don't understand what the issue is there, and why does it happen so often, but it sucks to see marines acting as if this is some Aliens soap opera. How, in their right mind, would anyone take this game seriously after that fact is beyond me. I should have known, after seeing Randy Pitchford's smug little face on the trailers, that this game is going to bomb. The AI is pathetic. I've seen better enemy reactions in Wolfenstein. I give it a 5 out of sheer devotion to the franchise, nothing else. If this was any other generic fps, it wouldn't even sell at the bargain bin. My advice is, play something else. Until it gets a couple of well-deserved patches, you should forget that this "thing" even exists.… Expand
Feb 26, 2013This is the first time I have beaten a $50 dollar game in less than 20 hours. Even though the game is relatively easy (even for old guys like me), I still found it to be entertaining. My biggest critiques are: (1) too much down time between fights, even though cut scenes didn't interfere too much. (2) rather dim graphics (3) number of radio calls from the normally absentee players who always seem to be waiting for the protagonist to show up (4) highly forgettable plot; I can't even remember the hero's name.… Expand
Feb 12, 2013Played it for 3 hours in 4 people coop mode on Ultimate Badass. 6 11 missions accomplished. What can I say? What I like:
- 4 people coop makes game a lot better. While not perfect, you have sort of cooperation and tactic while killing stuff.
- Sounds and music are not bad at all. Weapons, well-timed music and big booms are all there.
- Weapons. While there are basically 3 categories (rifles, shotguns and pistols), all of them have their own style and feel.
What I didn't like:
- Story. Story is meaningless. It doesn't make you care about key figures. Who was that guy over the radio? Who cares, let's move, aliens won't kill themselves.
- Aliens and enemy soldiers AI. Well, nothing much to say here they are just plain stupid. The only way they can attack you is by jumping straight at you. Oh, they can also just stand and watch you killing them (or just running around waving their claws). And yes, they die A LOT. Packs and packs run at you and you just shoot them in the face. No challenge. Easy as that.
- Level design is lackluster. Corridors over corridors, watered with boring cut-scenes, where developers try to make you care about characters around you. Nothing spectacular here, at least so far.
- Almost no challenge. Yes, we died several times during these 6 missions only because we were running straight ahead almost all the time, shooting stuff without any problems (I did check our difficulty level twice I still can't believe it is so easy to play on the Ultimate Badass), but nothing really challenging. Aliens die in a matter of seconds, almost without any effort from our part.
As it was said before, game feels like another generic FPS. There is nothing special about this title whatsoever. Is it fun? If you play it not alone maybe, but I can't imagine playing it myself all alone (I did finish 2 missions alone, by the way). And yes, graphic is not that terrible. Of course it is quite outdated, but not that bad as many people state. While not at Far Cry or Crysis level, it doesn't make you puke either.
Overall, 5.5 (maybe 6.0) out of 10 for me.… Expand
Feb 12, 2013Enjoying myself fully after 3-4 missions in the cinematic single player part of this game. Not as scary as the earlier AvP games but a solid SP experience. So far my only real complaint is the scripted pauses where the tracker is not accessible. The unlocks and leveling feels well integrated and solid and adds more game within the game.
Good: gfx, sound, control
Not as good: Scripted, interrupting pauses, tracker feels a bit scripted… Expand
Mar 24, 2013Aliens: Colonial Marines is a sign of what the gaming industry has degraded to: pure utter Not only does this so-called 'sequel' to Aliens takes a big piece of dump on the Alien film canon, it also demonstrates how deceitful the industry can be and how easily it is for gamers to fall for its web of lies. Not only does A:CM not have any of the graphical power seen in the 2011 E3 demo nor the interesting level designs, the entire game is essentially half broken. Enemy AI is ludicrously dumb and glitchy, the friendly AI is almost broken with some of the worst pathfinding Ive seen in literally years. The plot itself starts off well and actually has some interesting aspects to it throughout the middle but after a few levels, it just falls to pieces, as if they ran out of time and had to add in a horrible, poor-executed climax and conclusion. For fans of the franchise, you will be hooked by its generic xeno-killing gameplay but this excitement only lasts as long as your love for using the Pulse Rifle. There's a wide range of weapons but in all honesty, you'll probably only use 2-3 of them. Thankfully, the Smart-Gun and Pulse Rifles have been well designed and executed with their familiar sounds and impact (though the recoil for the Pulse Rifle is a big ridiculous). Another positive is the inclusion of legendary guns from the second film including Vasquez's Smartgun, Hudon's Pulse Rifle, Norman's Pistol etc. The NPC's you meet are generic as hell and have the worst lines (though the voice-acting is solid). The game cutscenes are poorly rendered and overall, the engine has a 2005 look with excessive lighting and poor textures. Multiplayer-wise, it holds up well but ultimately, compared Natural Selection 2, its inferior. Co-op just feels tacted on and is fun for a few levels for at the end of the day, its probably one of the worst implemented with player warping and a lack of Co-op features. Aliens: Colonial Marines is a total letdown and my biggest disappointment of a game since Mass Effect 3 last year. They have recently released a new patch that does enhance the AI and graphics as well as a solid Bug Hunt DLC but all in all its like adding extra icing and fresh seasoning to a chocolate cake gone bad: too little, too late. Unless you're a big Aliens nut like myself, than avoid A:CM at all costs. Its Game Over all right. Game Over.… Expand
Feb 17, 2013Thus far i've put around 7 hours into this game and like many others i'm very disappointed. I don't think it deserves all of the 1s and zeros it has here but it is definitely not worth the 50 dollars I spent. Imo this is at best a 30 dollar title IF you're a diehard fan of the franchise. The AI is obviously its biggest flaw, some human enemies will literally stand there indefinitely while I stare at them and the xenos don't do a whole lot other than charge directly at you or in the case of the spitters come to a dead stop while spitting long enough for you to kill them without any challenge. The graphics aren't as bad as some people are saying, they are just dated. They would stand out in 2009 probably. On the plus side I think it has some of the best sound effects in recent memory, at least with a 7.1 headset on. I also actually like the story as well as the pacing although I wish they'd have added more areas where you can't fire or rely on your weapons. This game isn't worth $50 and it may be Gearbox's lowest point thus far, but it doesn't deserve a 1 or 0, I think that is just spite and some people default to those scores automatically without thinking about it or in some cases without even playing the game they are reviewing.… Expand
Feb 12, 2013Well this is a game i have been waiting for a long time. And, truth be told, it's not great. First of all, the grafics are "ok" on the pc version. Not great, but ok. But they are not the problem with this game. First, the campaign is just bad. From the first 10 minutes into the game, it felt really wrong. If this is suppose, to be a direct and legit sequel to aliens, well... It sucks. The characters are all forgetable. I cared for none of them. NONE. They are a generic copy and paste from old school action game characters with no personality. If you liked Hudson, Hicks Vasq, drake, ect... None of the marines in this game come even close to them. You just DON'T CARE!!! The story was meh, the missions on the Sulaco were forgetable, but it gets better once you get to Hadley's hope. And the ending is just terrible. The campain is just 5 hours long give or take. Now... some of you might not care about the story. You just want the atmosphere and tensions from the movie right? Did gearbox pull it off? Well... To be fair, sound is good, music is accurate and yes Hadley's hope is very detailed and looks very accurate to the movie. But here is the thing where GBX messed up... And it's no small issue. The ALIENS... My god... the Aliens! They walk and move around like retards, they don't scare you, they just pop at you in (badly)scripted events. Think it stops there? I am just getting started... The AI is... It's..... I can't describe it. But Half-life 1 had a better AI then this piece of crap. Yes. HL 1, a game that came out YEARS ago, did better. ALIENS ARE RETARDS in this game. And don't think that they get smarter at higher difficulty setting... They don't, they just hit you harder. Like the motion tracker? don't bother using it! Aliens just pop in front you and try to give you a hug. What happened to the most feared monster in the galaxy? They just run at you like retarded zombies. I never felt ANY tension during the campain. (Well, except the stealth level, the only good moment in the campain). The AI is by far the kiss of death of this game. This migh just be a zombie game, it wouldn't make any difference. Co-op is a welcome addition and will definitly spice-up the experience. Provided that you set the difficulty level up, as the game dosen't scale according to the number of players in co-op. Multiplayer is probably the only enjoyable part of this game. Escape mode is fun to play as a marine as FINALLY you are facing Xenos with BRAINS. The motion tracker is usefull again. So yes it's fun and i can see myself playing it for some time... BUT........ playing as a xeno is... HORRIBLE! Wall climbing is by far the worst in ANY alien game i have seen so far. IT'S USELESS! You can't aim properly and perform attacks while you are on the wall. This is THE important part of being an alien, BEING ABLE TO ATTACK FROM ANY ANGLE!!!!! Why choose to make a 3rd person view to avoid people getting sick while wall climbing if wall climbing is broken in the first place? Screw the multiple alien races, an alien that can't climb on the wall properly is a dead alien. In short, they got the alien COMPLETLY wrong. Both in the Campain (Bad AI) and the multiplayer (Wall climbing+ attack is not much of an option). I used to have a lot of trust in gearbox games. But Duke Nukem forever, and now THIS! You have the greatest franchise of all TIME to toy with and this is what you DO with it? I swear, GBX needs to pull itself together.… Expand
Feb 12, 2013I would rate the first part of the game below average, That part is set on a space ship, and this is where you encounter human enemies besides aliens. The main problem of the game is the DUMB AI. This ruins the fight with human enemies, but ultimately ruins every part of the game where you are teamed up with human npcs. Team mates get stuck frequently, they are left behind, stay in front of you at the wrong times (basically they are useless and annoying...I would rather go alone, than with a marine that is not good for anything...). The second part is set on LV-426 (Aliens took place here). I would rate this part of A:CM average, with some better than average parts. It was fun to encounter the sets of Aliens (especially if you love the universe of the movies). Here the game focuses on the aliens. There is also a mission where you need to rely on stealth (it was a highlight of the game, with creepy lighting and sounds). There are some tense moment in the game, but I never felt scared (There were some intense moments, but I felt the game is lacking tension). The movement of the enemies felt clunchy. This is probably due to the small and closed spaces where most encounters with aliens took place. Many time they are spawned behind the player or just running around. Weapon customisation was a nice addition. The story is average, while characters are very "two dimensional" (with many cheesy dialogues....). Overall the game felt like a generic shooter, set in the Aliens universe, which would deserve a better game than Aliens: Colonial Marines.… Expand
Feb 18, 2013An average FPS, all the fun is due to the fact that you can enjoy the nice working radar and the good old pulse rifle.
If you close your eyes you will feel like you're really into one of the Alien movies, but when reopening them you will be really disappointed by the stupid A.I., the poor storytelling and the bad presentation.
Gameplay would be fun if not affected by all those bugs, the enemies act like they're animals, the strategy that you expect from the creatures just does not exist in this game, the human enemies will randomly leave covering position and your fellow soldiers are more a pain in the ass than an aid (the worst thing is that most of the issues could be corrected by a proper debug phase).
Graphics are 6.5/10, but the use of lights and shadows is light years far from the 1977 masterpiece and some of textures are so much low res for a 2013 game.
Sound is good in complex, but some audio effects are missing and the music is simply trivial.
The weapons upgrade system is nice and the unlockable add-ons are well distributed.
In conclusion, if you are an Alien fan that can close one eye (or two), you will enjoy shooting some xenomorphs.
Otherwise just run away without looking back.… Expand
Feb 12, 2013I have played for about 3 hours and I would score it about 55/100. Graphics are at least 5 years out dated, You don't get any advantage using a 120hz monitor as the game runs at 60fps doesn't matter if vsync is on or off. So I don't see any reason spending $120 USD on this game.
Jun 27, 2013Well, since there are lots of negative reviews already I have to add some positive things that I noticed.
During presentations I wasn't stunned by the level of graphics, so I didn't expect much. The visual part will not make a gamer happy who has spent time playing Battlefield 3 or Crysis 2. But yet it gave enough detalisation so you could imagine yourself being away on a deserted planet. Face animations have no 'life', still I don't think it's a big problem.
Sound effects is important part for a game in a universe of Aliens. It seems that music and sound is not what is usually discussed in reviews, but when these elements are done badly you can't miss such flaws. Using rifles made me want to skip all shooting sections. It is sound that ruined 'feeling' of a weapon. Too bad, because the design of weapons was not that bad.
The design of levels is poor, 4 gamers on a level would feel lack of space. Despite the fact that it usually took me around 20-30 minutes to complete a level, everything that you keep in mind after completing one was running, shooting, running, loading.
There was only one time when I was in a team of 4 players. Thing is that I started playing two weeks after the game's release date. By that time everyone stopped playing the game. Absence of server browser made me watch searching for other players for tenth of minutes before I had to go into singleplayer journey.
The worst thing that made me angry was the storyline. Idea of connecting characters from original 'Aliens' movie with the ones in the game was horrible and had no logic.
But I have to say that the competitive multiplayer was good. Maps and different classes is the strongest part of the game. It is far away from the gameplay that we have in 'Left 4 Dead', but it is worth playing.
I'm sorry for those who bought season's pass in advance for the game that disapoints starting from the menu. Finally I have to say, that expectations for the game were too high and I'm 100% sure that the year's biggest fail has already arrived.… Expand
Feb 12, 2013Short review; If you want a generic run n' gun game that just happens to be set in the aliens universe, then this is the game for you. If you however want a suspensful scary gloomy game that will bring you back to Aliens (the first movie) fear levels Then this is not the game for you. PC graphics, while not stellar, is survivable. Gearbox has paid attention to detail when it comes to recreating Hadleys Hope as it was in the movie, but everything else is lackluster, 5/10 from me.… Expand
Feb 12, 2013My collectors edition arrived today when i opened box i was happy. Collectors edition looks very nice but when i installed the game... I started playng with friend and from the begining i had problem is black screen (bug) i sorted out using forum. When we was playng for few hours i decided this game looks boring for me all the time waves of aliens incoming you just shoots them, balistic looks like in COD very close to it and i didnt like it. I used max setting on video but graphic looks like 4 years old comepletly horrible comparing to new games. I didnt try multiplayer atm but what i can say i expected much more from gearbox. Borderlands series is awsome but making aliens and stoping project then continue again.... in my opinion this project isnt finished yet. They also should add more staff or items better costumization. This game will become borring very soon!!!… Expand
Feb 14, 2013What's worse? A bad game or a disappointment? How about both? How about both and using the Aliens franchise? Gearbox does it again-this game elicits the same feelings I had when I played Duke Nukem Forever. Do yourself a favor and stay away from Gearbox software. Far away.
Feb 12, 2013A fun game I enjoyed my time with it and the coop is solid however the inescapable fact is that the campaign was only 3-4 hours long which is just unacceptable from a full price game. I do not pay £40 for a well dressed up teaser trailer for DLC it's a despicable trend and is utterly pathetic.
Feb 15, 2013I would give the game a 4.75 but im rounding up, The game is disappointing, has some decent moments but is muddled down by terrible AI, stiff animations, and odd texture pop ins and lack of detail. not to mention the shooting is not really the best, and there is a lack of tension. This is just a shooting gallery with xenos.
Mar 1, 2013This review contains spoilers, click expand to view. It is unbelievable that people are rating this game a 9 or 10 it blows my mind don't listen to them im sure the majority of them pre-ordered, unfortunate they are making it worse for us all letting the industry get away with this crap, so shame on them. This is just not a very good game.
The story is just bad and i refuse to acknowledge it as cannon. For one it fails to explain major plot holes, and don't even get me started on the ending. A marine from the first movie survives??? what were these guys smoking when they came up with that. Any true alien fan would be disappointing with this game and I believe we expect a certain amount of quality to be involved when it comes to this beloved franchise. Yes expectations where high and rightfully so. The sound is great, love the sound effects like the pulse rifle and others such as aliens dying. The AI is bad and ruined the immersion for me on more than one occasion. For instance aliens standing in front of my AI squad mate for seconds attempting to kill him or navigating around him to get to me or like on most occasions my squad mate just firing his smart gun for long periods of time doing absolutely nothing. The graphics are bad which is something that caught me off guard. textures are terrible and character animation is amateur. the lighting ,one of the most important features in anything alien is mediocre which is extremely disappointing. i could go on but you get the idea just not much of a game here multilayer is better but doesn't make up for the terrible campaign.… Expand
Jun 10, 2013Judging by the result, Gearbox could not handle the tremendous success of Borderlands 2. On the other hand, there’s this erroneous notion that franchises can exploit their name and are justified to produce mediocre titles for ever. Those two facts were enough to condemn Aliens: Colonial Marines. While it’s true that the console version is even worse, the competition in the PC shooter genre, is relentless. [April 2013]

domain: hobby


text:
I have a superhero request!
A client of mine wants to do 18 single illustrations of all of it's staff, but as super heroes.
They want a head to toe illustration and for it to be presented like a top trump card. Deadline is May 15th ready for their annual meeting, where they will be given a framed printout of the artwork.
There will be 18 people...
Skills: graphic design, illustration, adobe illustrator


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A retired Marine discussed his new book in Brookfield last night. Michael Zacchea recently published the book "The Ragged Edge: A US Marine’s Account of Leading the Iraqi Army Fifth Battalion".
Zacchea is the Director and founder of UConn’s Entrepreneur Bootcamp for Veterans with Disabilities. He is also the founder of the Connecticut Veterans Chamber of Commerce. Last night at the Brookfield Museum, he provided insight into the current challenges that face the US Military in the war against ISIS.
He was seriously wounded in the second battle to overtake the rebel stronghold of Fallujah and received a Purple Heart and two Bronze Star for Valor. Zacchea is the only American soldier to receive the Order of the Lion of Babylon valor award from the President of Iraq.


US Army pilot Lt. Col. Carl Ott controls an S-76B helicopter via tablet, as it hovers above a field in Fort Eustis, Virginia (DARPA file image)
An S-76B commercial helicopter flew over a small crowd gathered at Fort Eustis, Virginia, landed in an adjacent field after adjusting to miss a vehicle, and rose up to hover perfectly motionless for several minutes. The mid-October demonstration was remarkable because the pilot carried out the maneuvers using supervised autonomy in an aircraft equipped with DARPA's Aircrew Labor In-Cockpit Automation System (ALIAS). He operated the system via novel control interceptors and a tablet he had used for the first time just three days beforehand.
"Hovering in adverse winds is a task that consumes a human pilot's attention, but automated flight control achieves 'rock steady' precision," said Graham Drozeski, the DARPA program manager for ALIAS, explaining how offloading pilots' cognitive burden frees them to focus on mission execution.
"Really, we want the pilot's eyes and mind on the fight rather than holding an altitude. That's the core focus of ALIAS: bringing the latest advances from unmanned aircraft into a piloted aircraft through an interface that provides fluid interaction with the autonomous capabilities."
The U.S. Army pilot conducting the demonstration agreed, noting that as autonomous systems become more prevalent, aircraft systems can take on the role of a traditional co-pilot.
"The Army refers to this as Mission Adaptive Autonomy. It's there when the pilot needs the aircraft to fly itself and keep it free of obstacles, so the pilot can focus on more of the mission commander type role. But the pilot is able to interact with the system to re-suggest, re-route or re-plan on the fly," said Lt. Col. Carl Ott, chief of Flight Test for the U.S. Army Aviation and Missile Research, Development and Engineering Center's Aviation Development Directorate.
During the hour-long flight demonstration, Ott interfaced with the autonomous capabilities of the system to conduct a series of realistic missions, including aircrew tasks such as low-level terrain flight, confined area takeoffs and landings, landing zone selection, trajectory planning, and wire-obstacle avoidance.
Before climbing in the cockpit, Ott practiced the mission plan with the ALIAS simulator, a tool that could help reduce mission planning and preparation time for future operators, allowing them to rehearse maneuvers in advance.
Now in Phase 3, the Sikorsky engineers developing ALIAS have begun to integrate the system into a UH-60 Black Hawk for testing and flight demonstration in 2019. As the biggest fleet of aircraft in the Army and widely relied on by the Department of Defense, Drozeski said the Black Hawk is the ideal platform for ALIAS to quickly benefit service partners.
"We've chosen the Black Hawk as the platform we want to demonstrate full integration of ALIAS-type capabilities - all the circuit breakers and switches and instruments in the aircraft, so that the capability ALIAS provides to a crew member is really like a co-pilot," said Drozeski. "It can fly routes, plan routes, execute emergency procedures, and do all that perfectly."
Highlights of ALIAS' flexible architecture include:
+ The potential for integration onto multiple fixed and rotary-wing platforms, both military and commercial;
+ Cockpit displays and human interfaces that support reduced workload and/or reduced crew, as well as improved safety, such as terrain avoidance;
+ Full coverage of typical aircrew tasks and emergency procedures;
+ The ability to integrate directly with existing air vehicle systems, subsystems, and mission payloads;
+ Redundancy and software assurance to support certification for human occupancy; and + The ability to rapidly integrate new applications including third-party algorithms and applications onto existing aircraft.


text:
Despite recent reports claiming Sandra Bullock is in the process of adopting a second child, a rep for the Academy Award-winning actress tells Access Hollywood the rumors are false.
“She has no plans to adopt at this time,” Sandra’s rep told Access regarding the adoption rumors on Thursday, calling the new reports a “regurgitation” of a previous report.
“The Blind Side” star welcomed New Orleans-born son Louis Bardo through adoption in April 2010. He was 3 months old at the time.
After a brief respite from acting to enjoy motherhood, Sandra returned to the big screen alongside Tom Hanks in “Extremely Loud and Incredibly Close.”
The 47-year-old beauty will next be seen opposite George Clooney in the sci-fi thriller “Gravity,” set to hit theaters on November 21.


text:
Dr. Mark Moyad, a urologist at the University of Michigan, wants to get people off pills.
"You should only take a pill if you really really need it. I'm trying to get people off pills," Dr. Moyad said.
First up, calcium. Don't take the pills. Instead swap in two cups of almond milk a day to get your 455 milligrams of calcium per serving. Do that every day and your supplements will be no more.
Also eat a 1/3 of a cup of all bran buds. This will help your digestional tract and allows you to skip the pills and powders. It's not the only thing that helps that part of your body. Drink sauerkraut juice. The 'magic elixir' has lactic acid which means it's a natural probiotic.
Got a testosterone issue? No magic pill, just skip the sugar. Drinking pop or fruit juice means more sugar, which means weight gain, which means testosterone loss. Drop 5 lbs and you'll notice a difference.
Lastly, take care of your straws. The ones that feed your heart and brain are fairly large. The one that feeds your sexual organ is the size of a coffee stirrer.
"A little bit of high cholesterol, high blood pressure, high blood sugar, it's going to damage the small straw first," Dr. Moyad said. And he had some final parting words: "Take care of your tiny straw first!"

domain: medical


Frank Kendall, Defense Department’s chief acquisition executive, will unveil later this year an updated version of the Pentagon’s procurement playbook, known as better buying power.
- Advanced Anti-Drone Protection and Neutralization System Unveiled Digest Article
- IBM Opens New Cambridge, MA Security Headquarters with Massive Cyber Range Digest Article
- DHS Statement on the Issuance of Binding Operational Directive 17-01 Digest Article
- Merck Says Cyber Attack Halted Production, Will Hurt Profits Digest Article
- Special Report: HP Enterprise let Russia scrutinize cyberdefense system used by Pentagon Digest Article


text:
I signed on for just over a year, to come in and fix a problem they were having. The experience was demanding, but satisfying.
A typical day started about 8 AM, and ended about 8 PM.
I was editing their literary magazine and teaching a course in Media Studies.
The workplace culture was pretty easy-going. They gave me a lot of freedom.
The hardest part of the job was that I was under-staffed.
The most enjoyable part of the job was getting the job done. Or, I the case of being a lecturer, the students.

domain: sociology


text:
USCIS has announced that on February 1, 2013, it will begin collecting a new USCIS Immigrant Fee of $165 from foreign nationals seeking permanent residence in the United States, to recover the costs of processing immigrant visas in the United States after immigrant visa holders receive their visa packages from DOS. USCIS has also announced that to simplify and centralize the payment process, applicants will pay online through the USCIS website after they receive their visa package from DOS and before they depart for the United States. DOS will provide applicants with specific information on how to submit payment when they attend their consular interview. The new fee is in addition to fees charged by DOS associated with an individual’s immigrant visa application. However, prospective adoptive parents whose child will enter the United States under the Orphan or Hague processes are exempt from the new fee.
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text:
- Eric Brunner (), senior research fellow in epidemiologya
- a International Centre for Health and Society, Department of Epidemiology and Public Health, University College London, London WC1E 6BT
It is well established that health depends on socioeconomic circumstances, but the biology of this relation is not well described. Psychosocial factors operating throughout the life course, beginning in early life, influence a variety of biological variables. Research with non-human primates shows the effects of dominance hierarchy on biology, and similar metabolic differentials are evident in a hierarchy of white collar civil servants. The neuroendocrine “fight or flight” response produces physiological and metabolic alterations which parallel those observed with lower socioeconomic status. The biological effects of the psychosocial environment could explain health inequalities between relatively affluent groups.


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Experience casual elegance at this Sherman Oaks, California hotel featuring easy freeway access and close proximity to area attractions including the sandy beaches of southern California.
Show More / Less
The Best Western Plus® Carriage Inn is located in the heart of the entertainment capital of the world and is conveniently located near Universal Studios®, Hollywood, The Getty Center, Six Flags® Magic Mountain and many more of southern California's most popular attractions.
This Best Western® hotel features a cocktail lounge, exercise facility, outdoor heated swimming pool and meeting space to accommodate up to 30 people. Guests of this pet-friendly hotel in Sherman Oaks also enjoy a complimentary morning newspaper and high-speed Internet access. There's also a Denny's® restaurant on premises, serving American dishes 24-hours a day. This Los Angeles area hotel offers discount tickets to nearby Universal Studios®.
Hotel guests are eight miles from the Bob Hope Burbank Airport (BUR) and 27 miles from the Los Angeles International Airport (LAX). The Best Western Plus® Carriage Inn can assist with 24-hour airport shuttle service at a reasonable rate.
Make a reservation today and save at the Best Western Plus® Carriage Inn! Enjoy your stay.
News from the Front Desk
Pets allowed based on the availability of pet friendly rooms. Up to 2 dogs per room with an 80 pound weight limit. Additional pet types (cats, birds, etc) may be accepted at the hotel's discretion. Pet rate is $20 per day with a $100 per week maximum. A refundable cleaning & damage deposit of $50 is required upon check-in. If damage occurs or excessive cleaning is needed, the deposit can become non-refundable and the hotel may charge additionally to cover the costs of repair/cleaning.
When we arrived back at the Hotel your parking lot was full with people parked in the middle of the lot, fire lanes and red zones. I contacted the front desk and they had us park in front of the...
Brentwood, California on 12-Nov-2018
Great place to put people up, great location, always friendly and very helpful, from Robert, Apu and Jeff at the front desk to the wonderful people who amazingly made our rooms look fantastic each...
Louisville, Kentucky on 06-Nov-2018
I am actually still currently here oj my honeymoon but wanted to remember to review this hotel. Great value for money and a great location to pretty much everything. Rooms are a good size and very...
By Laura C
Stayed here with family during a weekend visit. Rooms were clean, comfortable and quiet. Bathroom were clean and standards for any hotel . Adjacent to 24 hrs Denny’s is perfect for anytime...
We stayed here for two nights so we could see the parts of LA we came for (Beverly Hills, Hollywood, Santa Monica / Venice beach). The location is absolutely incredible - we could drive to any of the...

domain: travel


text:
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Lietaer has argued that the earth's nationwide currencies are inadequate for the entire world's enterprise wants, citing how 87 countries have link alternatif kingdom4d seasoned main forex crashes about a twenty-yr period, and arguing for complementary currencies as a way to protect in opposition to these problems.[thirteen] Lietaer has also spoken at a world Reciprocal Trade Affiliation (IRTA) conference about barter. listing of complementary currencies
When speaking about complementary currencies, a number of overlapping and often interchangeable conditions are in use: neighborhood or Neighborhood currencies are complementary currencies employed inside of a locality or other type of Local community (such as enterprise-centered or on the net communities); regional currencies are comparable to neighborhood currencies, but are made use of in just a larger geographical area; and sectoral currencies are complementary currencies used inside a one economic sector, like education or well being care. several private currencies are complementary currencies issued by non-public businesses or corporations.


The world has finally had its first look at what awaits in Destiny 2 after a live event in Los Angeles was used to show off the first gameplay trailer.
The Bungie franchise returns on September 8, complete with a host of new modes, worlds, weapons and enemies.
Here’s everything you need to know so far.
At the heart of Destiny 2 is loss, Bungie told us on-stage at the gameplay unveiling.
The game opens with The Tower – the last safe human city on Earth – coming under surprise attack from a cabal force known as the Red Legion.
Led by Lord Ghaul, the Legion have their eyes on the Traveler and The Light, believing it should be theirs to wield.
Their attack strips all Guardians of their powers, with players then forced to fight back in order to steadily regain their abilities in order to take on the Legion.
New game modes
Exploration is now a huge part of the Destiny experience – players will find and encounter much more when on patrol, with several new modes being introduced to fuel this.
The first is Adventures – short side missions with their own self-contained stories and a glimpse into the universe of Destiny and the characters that live within it.
New dungeon levels are also being introduced called Lost Sectors. Scattered across the various worlds, each houses a wealth of treasure, but each is also guarded by a unique boss you must defeat first.
These modes are also supported by an overhaul to the Destiny interface that means players no longer have to go into orbit in order to launch different activities in the game.
Called Director, it enables players to pick a landing zone and seamlessly jump anywhere across different worlds and to different activities.
And, of course, there are a new Strikes and a new Raid on the way too – though details on the latter remain a secret.
As well as new game modes, many of the landscapes within Destiny are new as well. There’s four major new areas that we’ve seen so far, each of which offers unique terrain and experiences as a result.
Three are new planets, but the biggest new destination is in fact an area of Earth. Known as the European Dead Zone, it features lush forest, an abandoned town and a Red Legion military base among its landscape.
Titan – one of Saturn’s moons – is another of the new features. Entirely covered in ocean, the landscape is peppered with man-made structures and is where Guardian Commander Zavala is regrouping after the fall of The Tower.
Another moon added to the destination list is Jupiter’s Io.
Bungie tells us it is a mystical place and the last known site visited by the Traveler during the Golden Age. It’s also where Guardian Warlock Ikora Rey has fled to, but is now also overrun with enemies.
Then there’s the machine-laden world of Nessus. It’s unstable and strange according to Bungie, and it is also where fan favourite Cayde-6 is found.
All four locations are also set to be loaded with Lost Sectors, Adventures and other content too, so we’re told.
Clans and Guided Games
A big new feature on the multiplayer front, Destiny 2 is to introduce the full support of player-created clans for the first time.
Groups of friends will be able to custom create clans – complete with banners and shared rewards between members.
A bold new matchmaking feature is also coming to Destiny 2, known as Guided Games. Designed to help solo players quickly jump into multiplayer games, the feature enables single players to partner with a clan for a short period in order to tackle a mission.
On the clan side of things, if they’re a player or two short they can turn to Guided Gamers to help them out.


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The most popular fresh fruit in the world, mangoes are a whole lot more than just a delicious, refreshing treat produced by nature. As evidenced by copious scientific research, mangoes are also a powerful medicinal food, as they contain nutrients that can help clear up skin, promote eye health, stave off diabetes, and even prevent the formation and spread of cancer.
Research recently presented at a meeting of the Federation of American Societies for Experimental Biology (FASEB), for instance, revealed that eating mangoes every day can help moderate and even lower blood sugar levels, despite their natural sugar content. This is good news for people with type 2 diabetes who may benefit from consuming mangoes regularly as part of a low-sugar diet.
For their study, researchers tested the effects of mangoes on a group of obese animals, some of whom were given 10 grams of freeze-dried mango every day for 12 weeks. At the end of three months, the blood sugar levels of those animals that consumed mango were compared to those that did not consume mango. Based on the data, mango consumption was found to result in a significant decline in blood sugar levels.
“Although the mechanism by which mango exerts its effects warrants further investigation, we do know that mangoes contain a complex mixture of polyphenolic compounds,” says Dr. Edralin Lucas, Ph.D., author of the study.
Similar research out of Australia found back in 2006 that eating mango can also help decrease inflammation and resulting high cholesterol, as well as block the formation of various health conditions included under the banner of metabolic syndrome. In essence, mangoes actually work better than cholesterol drugs at naturally balancing and optimizing cellular function throughout the body.
“We don’t know yet how the whole thing’s going to play out but we know some of the individual components (of mango) activate these receptors and even inhibit them,” said a doctor from University of Queensland about the effects of mango consumption on cellular processes. “That could end up with positive nutritional health benefits for diabetes and high cholesterol.”
And again in 2011, researchers from Oklahoma State University found that mango consumption helps lower insulin resistance and improve glucose tolerance in test mice. The same study also found that mangoes help normalize lipid levels throughout the blood, which in turn can help prevent the development of cardiovascular disease.
Eating mangoes can also help you avoid cancer
But the health benefits of mango do not stop here. Science has identified more than 4,000 different antioxidant polyphenols in the plant kingdom, and many of these polyphenols are present in mangoes. The primary benefit of these polyphenols is that they scavenge damaging free radicals and protect cells against damage, which is believed to facilitate and even promote cancer.
Mangos (Mangifera indica) are naturally rich in fiber, the antioxidants vitamins A and C, and vitamin B6. The fruit also contains substances called triterpene and lupeol, which have been shown to inhibit skin and colon cancer in the laboratory.
For example, a new study in Photodermatology, Photoimmunology, and Photomedicine reports that mango extract given to mice protected against photoaging (translation: skin damage such as wrinkles and skin cancer) associated with ultraviolet B rays. A Texas study reported that mango extract was effective in inhibiting colon cancer cell growth.
One of the more interesting studies concerning mango comes from Poland, where researchers reported on mangiferin, an active ingredient in mangos. The authors reported that mangiferin has shown pain-fighting, antidiabetic, antimicrobial, heart-protection, anti-inflammatory, and antiallergic benefits, as well as an ability to improve memory and protect the nervous system.
An analysis by experts in India suggested that the antioxidant, antidiabetes, and anti-inflammatory powers of mangiferin are due to its unique structure. Mangiferin also has been shown to effectively inhibit a specific signaling pathway, which the authors explained “partially explains its anti-inflammatory ability and, additionally, points towards its anticancer potential.”
“If you look at [mango] from the physiological and nutritional standpoint, taking everything together, it would be a high-ranking superfood,” says Dr. Susanne Talcott, who together with her husband discovered back in 2010 that mango compounds target both colon and breast cancer cells.
“What we found is that not all cell lines are sensitive to the same extent to an anticancer agent. But the breast and colon cancer lines underwent apoptosis, or programmed cell death. Additionally, we found that when we tested normal colon cells side by side with the colon cancer cells, that the mango polyphenolics did not harm the normal cells.”
In other words, mango compounds effectively target and eliminate harmful cancer cells while leaving healthy cells alone, a phenomenon that is unique to nature and nowhere to be found in pharmaceutical-based medicine. Chemotherapy and radiation, for instance, which are the two most popular conventional treatments for cancer, damage healthy cells along with malignant cells, which is why the treatments are a failure as far as long-term survival is concerned.
- Broccoli & Cruciferous Vegetables: Anti-Cancer Friends
- Colon Cancer, No More Fear-Overdose on Nutrition-Living Proof
- Apple Extract Kills Cancer Cells Better Than Chemo Drugs
- Milk Thistle Protects Against Chemotherapy Toxicity, Prevents Cancer
- New Studies Show Bitter Melon Cytotoxic To Pancreatic Cancer
- Grape Seed Extract Kills Cancer Cells


Summit County GOP sues Frank LaRose for ‘political retaliation’
The Summit County GOP accuses Secretary of State Frank LaRose of spinning “inaccurate and incomplete” information to “demand political retaliation” in opposition to his native chief.
In a single Letter of March 3, The Rose rejected the reappointment of Bryan Williams, who’s vice chairman of the state central committee and chairman of the GOP County Summit, for an additional 4 years on the Summit County Election Board. LaRose gave the celebration county govt committee till Friday of final week to present it one other identify for the vacant seat.
Native celebration leaders met on Wednesday and vote 66-1 to pursue LaRose as a substitute.
The lawsuit, filed Friday, asks the Ohio Supreme Court docket to coerce LaRose into accepting Williams’ nomination by the native celebration. The Ohio Supreme Court docket dominated on Monday to course of the case on an expedited foundation.
The preliminary submitting features a 28-page argument by Roetzel & Andress legal professional Steve Funk, who represents the native celebration, and 46 pages of supporting paperwork, plus an 18-page affidavit from Williams.


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RAWASHID, Iraq — Sunni residents of this tiny village north of Baghdad are all gone. Their homes now have Shiite graffiti scrawled on the walls. Shiite banners, many emblazoned with images of revered saints, are hoisted on the roofs.
The only people here now are Shiite fighters, who nearly two weeks ago helped Iraqi forces wrest the town from the Islamic State. Outside one of the homes the fighters have occupied, their leader sat with his men on a recent day, warming themselves by a fire, where tea brewed.
He made it clear: They have no intention of allowing the Sunnis back, accusing them of supporting the extremists.
“If we allow the residents of this village to return to their homes, they will do it all over again to us,” said Adnan Hassan, 59.
The militants used the village to fire mortars at the nearby, mainly Shiite city of Balad — and they still hold villages only a few miles away.
“These are our lands. They were taken away from us centuries ago,” he said.
Hassan’s claim of Shiite ownership of the lands is tenuous at best. But his comments expose a grim side of Iraq’s fight against the Sunni militants of the Islamic State group: The war is being used by Shiite militiamen to change the demographics of Sunni areas, to solidify Shiite control. The practice appears mostly focused on Sunni areas astride roads leading to important Shiite shrines to the north and south of the capital, Baghdad.
“What we are dealing with here is a real attempt at demographic change, coupled with blatant abuses,” Sunni politician Hamed al-Mutlaq said. “It is now extremely difficult for the Sunnis to return to their homes” — not because their homes have been destroyed, he added. “It is genuine fear that is stopping them.”
All along the highway from Baghdad to Balad, the depopulation is clear — along with the sectarian nature of the fight.
Shiite banners and images of saints fly over every military checkpoint and vehicle. Graffiti on concrete barriers and walls speak of Shiite victory. Farmland and homes along the road showed no sign of life.
Salah al-Karkhy, a farm owner, said that in late July Shiite militiamen came to his home village of Roufayaat near Balad and told its Sunni residents to leave as the Shiites fought the Islamic State nearby.
Al-Karkhy, his wife, daughter, son-in-law and two grandchildren moved to Baghdad’s Sunni stronghold of Azamiyah, where they remain.
“Death awaits us if we return,” he said, speaking of a “deliberate plan to force Sunnis from their homes.
“We never supported (the Islamic State), but, as always in Iraq, the innocent are made to pay.”


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Ooh Pleasure Bundles - Large
Mix n’ match to create your perfect pleasure bundle! All bundles include a motor and two shapes that click onto the motor. It's like Lego, but way more fun!
Please note that when you buy an Ooh Pleasure Bundle, we send you the combination of products that you've selected in whatever colours we currently have in stock. If colour is very important to you, you can buy each piece individually to ensure that you receive your desired colour.
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It was difficult for Fantasy Premier League managers to ignore Mo Salah or Bruno Fernandes for the armband last weekend given their exploits on the opening day, but this weekend’s captaincy decision looks far harder to call.
Liverpool have a tricky fixture at home to Chelsea in Gameweek 3, while Manchester United face a Wolves side that has only conceded twice in its opening two matches. And, as per usual, trying to work out who will feature for Manchester City against Arsenal on Saturday is an exercise in futility.
Fernandes could gazump Salah as the most-captained player in the game this weekend after playing second fiddle to the Egyptian over the past two gameweeks, but there are plenty of alternatives besides the Portuguese to consider.
In Michail Antonio and Said Benrahma, West Ham have the two highest-scoring players in FPL and the top transferred in players ahead of Gameweek 3’s meeting with Crystal Palace at the London Stadium. Either of them could prove to be an inspired pick on a weekend lacking a standout candidate.
If you’re interested in joining the i readers league on Fantasy Premier League for the 2021-22 campaign, enter this code when prompted on the website: t96gm9. You can also sign up to i‘s dedicated fantasy football newsletter to receive tips, injury updates and more each week throughout the season.
This season, we will analyse the five best captaincy options each week, including a “differential” player who is owned by fewer than five per cent of managers (at the time of writing).
If you would like to cast your vote on the best captain each gameweek, head over to our dedicated Fantasy Football Facebook page to have your say!
Michail Antonio (West Ham)
As we alluded to in our Gameweek 3 tips, there is nothing in Michail Antonio’s underlying numbers to suggest that a dip in form is forthcoming.
Not only does Antonio lead the goalscoring charts with three goals, but he also ranks top for expected goals (2.52), shots on goal (11), shots on target (six, level with Dominic Calvert-Lewin) and big chances (five) in the division. The man is on fire.
Crystal Palace look very much like a team in transition at the moment and Antonio and co will be confident of prolonging Patrick Vieira’s winless start at the London Stadium this weekend.
Gameweek 3 fixture: Crystal Palace (h)
Son Heung-min (Tottenham)
Concerns over Son Heung-min’s fitness appear to have been allayed after he was pictured in first-team training on Wednesday. Son was substituted 20 minutes from time in Tottenham’s 1-0 win over Wolves after appearing to be in some discomfort.
Although Son was subdued at Molineux, he looked lively in Tottenham’s opener against Manchester City, firing off five shots including the winner. He has a great record against Watford too, scoring five times in nine league matches with the Hornets.
FPL managers who like to live dangerously when making their captaincy picks might be tempted to go for Son’s teammate Harry Kane instead, though. Kane has confirmed he is staying at Spurs this season and almost scored as a substitute last weekend.
Gameweek 3 fixture: Watford (h)
Bruno Fernandes (Man United)
From the feast of Gameweek 1 to the famine of Gameweek 2. Bruno Fernandes delighted his managers by scoring a hat-trick and racking up 20 points in Manchester United’s win over Leeds on the opening day, before collecting just a solitary point in the draw with Southampton last Sunday.
It was a frustrating afternoon on the south coast for Fernandes but there was enough in his performance to suggest it was little more than a temporary blip as he had two attempts on goal and created two chances.
Given he is the top-owned asset in the game, Fernandes is likely to be the most captained player this weekend, as Mo Salah is up against a stingy Chelsea defence.
Gameweek 3 fixture: Wolves (a)
Jamie Vardy (Leicester)
Taking into account their form from last season and the fact that their opponents have conceded eight goals in their opening two games, Leicester assets could produce plenty of points in Saturday’s meeting with Norwich City.
Despite Kelechi Iheanacho’s exceptional goalscoring form in the second half of last season and Patson Daka’s arrival from Red Bull Salzburg in the summer, Jamie Vardy remains Brendan Rodgers’ go-to man in attack, starting both league games so far.
Vardy has had double the number of shots on goal (six) than any of his teammates and scored in Leicester’s 1-0 win against Wolves. The veteran would love nothing more than to snap out of his 11-game goalless streak away from home at Carrow Road.
Gameweek 3 fixture: Norwich (a)
Differential captain: Adam Armstrong (Southampton)
Southampton will be looking to build upon their 8-0 thrashing of Newport County in the Carabao Cup when they face Newcastle on Saturday and summer signing Adam Armstrong will have greater motivation than most to perform well.
A boyhood Newcastle fan, Armstrong made 21 appearances for the first-team without scoring before carving out a career for himself in the football league en route to earning a £15m move to Saints from Blackburn this month.
Armstrong scored on his debut against Everton and has had the most shots (five) and recorded the highest xG (0.88) in Southampton’s squad – stats that augur well against a side that conceded four times in their previous home game.
Gameweek 3 fixture: Newcastle (a)


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As all fans of Metal know, Dimebag Darrel got shot by a rather disturbed person last year. PANTERA may never have been my favourite band but that doesn't hinder me from hearing that its talent at display on their records. The aforementioned Dimebag was one hell of a guitarist, creating many memorable riffs. It's enough to mention the main riff in "Walk" to make people nod. I have seen him on the cover of countless guitar magazines, not just Metal related ones. He was considered to be among the best guitarist in the world and if I had something to say in that case, both Dimebag Darrel and Trey Azagthoth (MORBID ANGEL) would have been much nearer the top. Not only was Dimebag a great guitarist, the rest of the band could their stuff too. His brother, Vinnie Paul, played the drums and a guy named Rex abused the bass guitar. It was Philip Anselmo's entrance, however, which saw PANTERA reach the peak of their career, some might even be unaware that PANTERA released four albums before he joined the band.
"The Great Southern Trendkill" starts the album with a bang, it's quite obvious that PANTERA have turned up their speed since "Far Beyond Driven". In my opinion "The Great Southern Trendkill" saw the start of the vocal decline that I mean P. Anselmo has gone through. Here he uses a more aggressive variant than before, more screaming, less singing. Those who've heard SUPERJOINT RITUAL and didn't like the vocals, should know what I mean. It's important to mention that his vocals still were good on "The Great Southern Trendkill", but not as good as they used to be (IMO). The title track is best when Dimebag let’s loose on the guitar, some really nice playing there at the end of the song.
"War Nerve" is a much better song, with some really heavy drumming and some nice riffing going on. I imagine this song being requested when PANTERA played for a crowd, as it is an invitation to headbanging. "Drag The Waters" also a good song, starting with a good riff and the sounds of a cowbell (Texas Forever). P.Anselmo also does a very good performance in this song, as he sings rather than scream. One of the best songs on the album if you ask me. He continues his good performance in the next song, “10's”. Unfortunately I find the song itself to be a bit boring and it's Anselmo's performance which saves it from mediocrity. "13 Steps" starts with a little drum solo from Vinnie Paul, really pounding drum sound. Although "13 Steps" is a good song, it can't compete with either "Walk" or "Five Minutes Alone", from their previous records. It's obvious that the most of the PANTERA magic was lost between "Far Beyond Driven" and "The Great Southern Trendkill", magic that especially saturated "Vulgar Display Of Power".
"Suicide Note Pt. I" is like PANTERA going Country, there is a certain Country feel to that song in my opinion. Country or not, this is one of my favourite songs on the album. It's a sincere ballad, not about love but life. "Suicide Note Pt. II" explodes in your face straight after the first note and I can't help it, but it sounds forced. I really don't think that the pace used in this song suits PANTERA at all, they are far better when they take the speed down some notches. "Living Through Me (Hells Wrath) goes at a pace that suits PANTERA and therefore it's also a lot better than the previous song. At the end "The Great Southern Trendkill" is a good album, but far from PANTERA's greatest moment. "The Great Southern Trendkill” is only essential for the fans, those who want to check PANTERA at the top of their game should rather consider "Vulgar Display Of Power" or "Far Beyond Driven". (Online May 16, 2005)