Method of making a reticle-lens
Method for manufacturing Fresnel phase reversal plate lenses
Pedestal-type microlens fabrication process
Partially or fully recessed microlens fabrication
Methods for making microlens arrays
Method for making microstructures
Pattern transfer techniques for fabrication of lenslet arrays for solid state imagers
Methods of manufacturing micro-lens array substrates for implementation in flat panel display
Method of forming multiple-layer microlenses and use thereof
Dual mask pattern transfer techniques for fabrication of lenslet arrays
ApplicationNo. 10850524 filed on 05/20/2004
US Classes:359/642, LENS359/355, Lens, lens system or component359/668, Anamorphic359/619, By surface composed of lenticular elements372/101, Lens or lens system427/277, Solid treating member contacts coating313/491, Electrode structure or material250/214.1, Special photocell216/26, Lens257/79INCOHERENT LIGHT EMITTER STRUCTURE
ExaminersPrimary: Schwartz, Jordan M.
Attorney, Agent or Firm
Foreign Patent References
International ClassesG02B 3/00
This invention relates to microlenses, and more particularly to microlenses that are made from nitride materials.
Microlenses have found use in a variety of applications, including imaging processes, medical devices, laser beam turning, waveguides, optical communication, optical computing for data or computer links, and in opto-electronic devices. Currentmicrolenses allow transmissions in the longer wavelength regions (e.g. visible and infrared wavelength). Microlenses have been made from silicon oxide and sometimes sapphire (Al2O.sub.3).
Nitride-based materials have found utility in semiconductors used in opto-electronic devices. In particular, nitride semiconductors are often used in applications in the green/blue/UV wavelength region. Active devices that are made fromnitride-based materials include, for example, light emitting diodes (LEDs), laser diodes (LDs), photodetectors, and transistors.
It would be desirable to provide a microlens that can be used for transmitting a broader range of wavelengths of electromagnetic energy. Microlenses that are durable in challenging environments would also be useful. These microlenses could beintegrated with opto-electronic devices such as light emitting diodes (LEDs) and laser diodes (LDs) that have nitride-based semiconductors.
Microlenses and microlens arrays according to the invention are based on Group III-nitride materials. As used herein, "Group III" represent the elements in the Periodic Classification of Elements Chart that includes Boron (B), Aluminum (Al),Gallium (Ga), Indium (In), and Thallium (Tl), and alloys. In certain embodiments, the microlenses are durable in challenging environments such as higher temperatures and exposure to chemicals and/or radiation.
In one aspect, the invention provides microlenses made from Group III-nitride materials. The microlenses and arrays thereof are transmissive to electromagnetic radiation, particularly in the green through ultra-violet light spectrum.
In another aspect, an embodiment of the invention includes a system having an opto-electric device and a microlens made from Group III-nitride material.
Another aspect of the invention is a method of making microlenses from Group III-nitride materials.
The details of one or more embodiments of the invention are set forth in the accompanying drawings and the description below. Other features, objects, and advantages of the invention will be apparent from the description, drawings, and from theclaims.
BRIEF DESCRIPTION OF DRAWINGS
FIG. 1 is a general illustration of a microlens.
FIG. 2a is a copy of an Scanning Electron Microscopy (SEM) image of the top view of a GaN microlens according to an embodiment of the invention.
FIG. 2b is a copy of an SEM image of a 60° tilt view of a GaN microlens array (area of about 80μ×80 μm) according to an embodiment of the invention.
FIG. 3a is an Atomic Force Microscopy (AFM) line profile of a baked photoresist as described in Example 1.
FIG. 3b is an AFM profile of a GaN microlens as described in Example 1.
FIG. 3c is an AFM surface profile of a GaN microlens made as described in Example 1.
FIG. 4a is an AFM line profile of AlN microlens
FIG. 4b is a three-dimensional illustration of an AlN microlens
FIG. 4c is a copy of an SEM image of an AlN microlens made as described in Example 1.
FIG. 5a is a NSOM beam profile, with the probe tip at a height of 5.2 μm above the microlens surface.
FIG. 5b is a NSOM beam profile, with the probe tip at a height of 7.3 μm above the microlens surface.
FIG. 5c is a NSOM beam profile, with the probe tip at a height of 9.4 μm above the microlens surface.
Like reference symbols in the various drawings indicate like elements.
The Group III-nitride-based microlens arrays are photonic devices that utilize shorter wavelengths covering green (577 nm)/blue (492 nm) to deep UV (200 nm) region. For example, nitride opto-electronic devices such as blue/UV emitters anddetectors can be integrated with nitride microlens arrays.
Microlenses in accordance with embodiments of the invention can be used in many areas, including optical communication, optical computing for data or computer links, and opto-electronic devices such as charge-coupled devices (CCD) arrays. Inopto-electronic devices, the microlenses can be used to collect light power to increase sensor sensitivity. Also, microlenses may be used for laser beam shaping/turning, and the microlenses and arrays can be used to focus laser beams to very small spotsizes.
Microelectronic device applications can also utilize certain microlenses of the invention. In an embodiment, a microlens array according to the invention can be used to couple short wavelength light into, out of, and between arrays of GroupIII-nitride emitters. This is particularly useful for drug identification, labeling, and delivering. Certain microlenses and arrays provide high spatial resolution, while others are useful for light control in bundles of optical fibers. For lightcontrolling applications, the microlenses can be used in spatially-resolved fluorescence spectroscopy studies, such as used in biological and medical systems and optical links. Linear arrays of microlenses can be used for optical coupling betweenarrayed fiber and arrayed light sources (e.g., LED, LD).
In some embodiments, the nitride-based microlens arrays can achieve monolithic integration of optical elements based on nitride-based semiconductors. For example, easy integration can be achieved between Group III-nitride microlens arrays andnitride micro-size light arrays, without any significant alteration in material properties. Micro-display applications can also take advantage of the arrays, such as in hands-free and high mobility devices, optical communications, computing, and medicalresearch.
Image processing applications can also make use of Group III-nitride microlenses of the invention. Optical parallel processing in optical computing, for example, can be performed by optically matched filter array systems that use planarmicrolens arrays. Fourier transformed matched filtering based on a Van der Lugt concept is also achievable. Microlenses can also fill certain functions within the photography and high-speed photography industry.
Microlenses and arrays having microlenses are made from materials that include a Group III-nitride compound or a ternary or quaternary alloy thereof. For example, microlenses of InN, GaN, and AlN and alloys thereof can be made. Each microlensis generally dimensioned in the sub-micrometer to sub-millimeter size range. In one embodiment, microlenses can have a diameter of up to several hundred micrometers (μm), while other microlenses can have a diameter of up to about 20 μm or smaller.
Embodiments of the invention are highly durable and have superior physical and chemical properties. The material from which they are made allows them to be useful in applications that may expose them to challenging environments. For example,the Group III-nitride microlenses can be quite capable of withstanding extreme conditions of temperature, chemical, and radiation exposure.
The surface topography of a microlens is a key characteristic, since the lenses are typically used in optical applications. The topography of the microlens can significantly affect the quality of a resultant beam that is transmitted through themicrolens. Accordingly, a surface of a microlens is desirably smooth to achieve the intended effect on light. In certain embodiments, a surface of a microlens can have a root-mean-square roughness of less than a few nanometers. Generally, suitablemicrolenses have a surface roughness of about 10 nm, preferably measured using Atomic Force Microscopy.
The optical properties of microlenses or arrays of microlenses can be optimized according to the application in which they will be implemented. For example, wave front aberrations may not be critical for a microlens that is used to merely toconcentrate or focus light that is transmitted through it, while it may be important for microlenses used to amplify a light signal. In general however, microlenses according to the invention can be made and optimized for compatibility with devices orprocesses that may require superior optical properties. When used as a primary optic element, it is required that the surface topography of the microlens be smooth and spherical in order to maintain, for example, the quality of a focused beam.
Furthermore, for optical applications such as focused light beams, a microlens can be designed in accordance with a desired focal length and beam spot size. A focal length can be measured using a microscope and measuring the distance needed toprovide a focused image, where the focal length is the distance between the microlens' surface and the image on which it is being focused. The intensity distribution of light at the focal length of a microlens can be indicative of the microlens'capability. In general, a variety of shapes of a microlens can be made, including profiles that are hemispherical, spherical, aspherical, cylindrical, etc. Additionally, microlenses can have a convex or a concave curvature.
The Group III element used in the nitride-based microlenses can be chosen according to the desired capability (e.g. wavelength transmissivity). GaN microlenses are generally transmissive to electromagnetic radiation having wavelengths greaterthan 370 nm. For deep UV applications down to 200 nm, AlN microlenses would be desirable.
Articles of Group-III nitride material can be made using techniques that are known to result in smooth surfaces and can be accomplished efficiently, such as high-density plasma etching. The conditions (baking, etching etc.) would be suitable forthe nitride and/or the Group III elements. A blue/UV microdisplay or micro-emitter for example, can be fabricated using Group III-nitride alloy (e.g. InGaN/GaN; AlGaN/InGAN) quantum wells based on LED wafers.
Lens formation techniques suitable for making the microlenses of the invention include, for example, ion beam etching or ion milling, dry etching, wet chemical etching, plasma etching, or reactive ion etching. Any of these techniques can becombined with photolithographic techniques to provide microlenses with superior spherical contours.
It is contemplated that a process for making the microlens can be optimized by selecting suitable etching conditions. Optional chemicals (solvents) can be used. Certain chemicals can enhance the smoothness of the lens surface.
A number of embodiments of the invention have been described. Nevertheless, it will be understood that various modifications may be made without departing from the spirit and scope of the invention. The invention will now be described by way ofthe following non-limiting examples.
Nearfield Scanning Optical Microscopy (NSOM)
Near-field scanning optical microscopy (NSOM) is a type of microscopy where a sub-wavelength light source is used as a scanning probe. The probe is scanned over a surface at a height above the surface of a few nanometers. For this evaluation, aparallel laser beam of wavelength 400 nm was directed to the microlens and the focused emergent laser beam intensity profile was collected by the NSOM probe tip. The distance between the probe tip and microlens was varied to obtained a position at whicha maximum amount of intensity in the center of the microlens was detected. In this position, the distance between the microlens and the probe tip gives the focal length.
Scanning Electron Microscopy (SEM)
Scanning Electron Microscopes use a beam of highly energetic electrons to examine objects at a magnification of 10,000× and more. Instead of light, as used by optical microscopes, the focused beam of electrons is used to image thespecimen under investigation. The beam does a grid scan across the specimen, with the amount of interaction at each point being displayed as, for example, the brightness of the pixels of a display, with the brighter areas representing a greater numberof interactions. This process can be repeated, with the entire pattern able to be scanned at thirty times per second.
Atomic Force Microscopy (AFM)
An atomic force microscope measures topography by using a force probe, rather than lenses. The Atomic Force Microscope operates by measuring the attractive or repulsive forces between the tip of the probe and the specimen. In the repulsivemode, a tip of a probe is touched to the specimen, and the deflection measured. As the specimen is scanned, the vertical height is measured across the sample. In the attractive mode, the tip does not touch the specimen, but the topographic map iscreated by the displacement of the tip above the specimen. The probe tips are highly sensitive, enabling imaging at atomic resolution.
Microlenses of high quality surface profiles as determined by SEM and AFM measurements were produced, as described below in the Examples. The nitride-based microlens arrays having a diameter of 10 μm or less were fabricated on GaN and AlNepilayers using the method of photoresist reflow and inductively coupled plasma (ICP) dry etching. The focal lengths of the microlenses varied from 7 30 μm as determined by theoretical fitting as well as actual measurements performed by NearfieldScanning Optical Microscopy (NSOM). The theoretical focal lengths showed excellent agreements with the NSOM values. Scanning electron microcopy (SEM) and atomic force microscopy (AFM) were used to obtain the surface profile of the microlenses. Resultsfrom AFM matched very well with hemispherical (circular) fitting, showing that the shapes of the microlenses were indeed substantially hemispherical. Surface roughness values were about 1 nm--indicative of good quality GAN epilayers.
Fabrication of Microlenses
GaN and AlN epilayers were grown to a thickness of 3 to 3.5 micrometers (μm) by metallorganic chemical vapor deposition (MOCVD) on sapphire substrates with a corresponding 30 nanometer (nm) GaN or AlN low temperature buffer layer. The sourcesused were trimethylgallium (TMG), trimethylaluminum (TMAl) and ammonia. In order to fabricate the microlens, a photoresist reflow and dry etching method was used, such as what has been described in Park, S. H. et al., Appl. Opt. 40(22) 3698 (2001);Daly, D., et al., Microlens Arrays, p. 23, IOP Short Meetings Series No. 30, Institute of Physics, (1991); and Popovic, Z. D., et al., App. Opt. 27, 1281 (1988). A thick reflow photoresist layer was spun onto the substrate material and patterned bystandard photolithography into cylindrical posts. When subsequently baked, surface tension causes the posts to take up hemispherical shapes. The preformed resist was then used as an etch-mask to transfer the hemispherical shape onto the substratematerial. For these samples, an AZ 4260 photoresist was used to pattern an array of circular resist posts of various sizes, which was then baked on a hot plate. For dry etching, an inductively coupled plasma (ICP) etching system with chlorine-basedhigh-density plasma gas was used. The plasma etching was carried on for 7 minutes at 300 watts. The etch conditions were optimized to yield smooth and anisotropic etching of the Group III-nitride materials.
Calculations and Results
Using a hemispherical photoresist etch mask of radius r0, the corresponding microlens formed on the etched material was in general, ellipse shaped, having radius r1(x), as calculated in formula :r1(x)=(r0/k)[1-(1-k2)(x/r0)]3/2  where x is the distance from the center and k is the etch rate ratio of GaN to the photoresist. The etch rates of GaN and of the photoresist material under these conditions were determined tobe 0.65 and 0.7 μm/min respectively, thereby yielding a value for k of about 1. Since the term (x/r0) is negligible, and k is approximately equal to 1, then the etched microlens was expected to assume a hemispherical shape, withr1(x)=r0/k being constant.
FIG. 1 provides an illustration of the physical parameters of a microlens 10. The microlens structure has a radius r, diameter d (d=2r) and height h. The sphere of which the microlens is a part has radius R and diameter D (D=2R). R can bededuced from the measured values of microlens radius r and height h using the simple expression R2=(R-h)2 r2 giving formula : R=(h2 r2)/2h
Alternatively, R can be extracted by first fitting the measured AFM profile using an expression for a circle. Values of R were obtained using these two methods and found to agree to within 1% 3%. This indicated that the etching condition waswell optimized to fabricate microlenses of good optical quality.
The focal length f of the plano-convex microlens was estimated using the relation found in formula : f=R/(n-1)  where n is the refractive index of the Group III-nitride materials. For example, for GaN, n=2.4 for a wavelength of 470 nm, andfor AlN, n=2.1 for a wavelength of 280 nm. The wavelength value of 280 nm is of significance in applications for the detection of biological and chemical agents where the Group III-nitride based optical elements can be used.
FIG. 2(a) illustrates the top view of an SEM image of a GaN microlens of diameter d=21.9 μm. FIG. 2(b) illustrates the GaN microlenses in an array of about 80 μm×80 μm at 60° tilt view.
To verify the calculated focal lengths of the microlens, NSOM measurement was used to determine the focal length of a GaN microlens which had a diameter (d) of 10.8 μm, height (h) of 1.6 μm, and a theoretical focal length of 7.0 μm. FIGS. 5a, 5b, and 5c show the laser beam intensity profile when the probe tip was at three different heights above the microlens: 5.2 μm, 7.3 μm, and 9.4 μm height, respectively. The focal length was determined to be about 7.3 μm. Comparedto the calculated value for the focal length (7.0 μm), there was no significant difference between the calculated value and the actual value, thus indicating that the resulting microlens was of good quality.
Table 1 provides the values for measured parameters of several GaN and AlN microlenses. The microlens radius (r) and height (h) were measured by AFM while spherical radius (R) was obtained using the methods explained above. The focal length (f)was calculated at wavelength .lamda.=470 nm for GaN, and at wavelength .lamda.=280 nm for AlN.
TABLE-US-00001 TABLE 1 AlN GaN f r (μm) h (μm) R (μm) f (μm) r (μm) h (μm) R (μm) (μm) 5.4 1.6 9.8 7.0 5.8 1.2 14.9 13.6 6.0 1.0 18.0 12.9 6.1 1.1 17.8 16.2 5.5 1.2 12.5 9.0 8.3 1.3 24.6 22.4 6.1 0.6 32.2 23.0 8.5 2.515.2 13.8 9.4 3.0 15.4 11.0 10.1 2.5 20.9 19.0 11.6 1.7 42.6 30.4
FIG. 3(a) provides an AFM line profile of the height of the baked photoresist prior to etching and that of the resulting GaN microlens after etching. It was observed that dry etching produced a hemispherical microlens similar in shape to thepreformed photoresist mask although with a slightly reduced height.
Referring to FIG. 3(b), the surface profile of a GaN microlens is shown with a circular fitting. The microlens was determined to have a diameter (d) of 19.5 μm and a height (h) of 2.9 μm. It was therefore noted that the fabricatedmicrolens could be fitted very well to a spherical shape, where the sphere would have a diameter (D) of 35.2 μm.
To determine the smoothness of the microlens surface, an AFM profile of GaN microlens was determined, as shown in FIG. 3(c), and a root-mean-square roughness value of 1.1 nm was obtained for a 1 μm×1 μm scanned area. This value wasvery close to that of the as-grown GaN epilayers. Thus, desirable levels of smoothness in the surface/topography of the microlens were achieved and indicate that the microlenses were of high optical quality.
In FIG. 4(a), an AFM profile of an AlN microlens with a circular fitting is provided. The microlens fits well with a spherical surface profile, having a diameter (d) of about 11.6 μm and a height (h) of 1.2 μm. The fitting indicated thatthe microlens would be part of a sphere having a diameter (D) of 30 μm. A three-dimensional AFM profile of the AlN microlens is provided in FIG. 4(b), while a SEM image of the AlN microlens is shown in FIG. 4(c).
* * * * *


text:
What I loved: The book is really involved with many characters and plot twists that make this a complex read. The premise is really interesting with magic and how it manifests as well as how people have made their societies and the rules that hold them together. The magic is an interesting combination of technology and something more, and it's really involved and intriguing.
What left me wanting more: I found it challenging to follow the history and background of things. The book thrusts us into the story quickly and more time to catch up and settle with characters would be helpful. A lot of the society and history/how things work is assumed and not really told, which would have appeal for some readers.
Final verdict: SCARLET ODYSSEY is an intricate and intense magical journey. This is lengthy and quite involved with many characters and perspectives, so could appeal to fans of THE LORD OF THE RINGS and GAME OF THRONES series.

domain: artistic


We’ve been waiting a while for a web series to get excited about, and thanks to FEARnet and Rob Hall, we think we’ve found one: “Fear Clinic”, starring Robert Englund, Kane Hodder, and Danielle Harris.
The five-webisode series, which is set to premiere on FEARnet next Monday through Friday, October 26th-30th, is getting an exclusive sneak preview on TVGuide.com of all places. As they describe it, Englund’s maniacal Dr. Andover tries to cure his patients’ darkest fears with terrifying hallucinations. Would you believe it all goes down in a reliably creepy old hospital? Hodder plays the kind of orderly who would just as soon slam your sleeping bag-encased body into a tree as change your sheets.
Like we said, this is one we’re definitely looking forward to! Click the below image to see the preview, which runs until Monday.
Got news? Click here to submit it!
Check your fears at the door of the Dread Central forums!


text:
SINGAPORE - Sales of new private homes fell again in September as developers delayed launches amid a sharp rise in Covid-19 cases and tighter safe-management measures.
There were 834 units moved in the month, down 31 per cent from 1,216 in August and 37 per cent below the 1,329 homes sold in September last year, showed Urban Redevelopment Authority (URA) data on Friday (Oct 15).
Just 210 new homes went on the market last month, down 75 per cent from 836 in August and an 84 per cent plunge from the 1,340 a year earlier.
Most of the units launched in September were from the new Bartley Vue project, which launched 115 homes, and from Sengkang Grand Residences, which released 40. They accounted for around 73 per cent of the total units put on the market, JLL said.
Mr Ong Teck Hui, senior director of research and consultancy at JLL, noted that 3,652 new private homes were sold in the third quarter, a 23 per cent rise from the second and 3.8 per cent higher than the same three months last year.
New home sales for the first three quarters this year - 10,111 units - have already exceeded the whole of last year's sales of 9,982.
"This shows stronger market momentum in 2021, which could be attributed to the economic recovery and confidence in managing Covid-19 and living with it," Mr Ong said.
The take-up of new private homes could be between 12,000 and 13,000 units this year, which would make it the best annual sales performance since 2013, when 14,948 new private residences were sold, he added.
Five of the top selling condominiums last month were existing projects in the suburbs, with another five in the city fringe and prime district, suggesting growing interest in homes in the central area, said PropNex Realty chief executive Ismail Gafoor.
"Sales in the (city fringe and prime district) should continue to pick up, supported by upcoming launches Canninghill Piers and Perfect Ten," he added.
"Homes in the central region tend to be more popular with investors and foreign buyers. As border restrictions and safe-management restrictions slowly ease up, sales should pick up slightly."
Meanwhile, sales of new private suburban homes that went for at least $2 million hit new highs in the first nine months of this year, said Ms Christine Sun, senior vice-president of research and analytics at real estate firm OrangeTee & Tie.
URA Realis data noted that 583 non-landed homes from 24 condos in the suburbs transacted at more than $2 million each, with Parc Clematis recording the lion's share of 161 sales.
Once executive condominiums (ECs) are included, new home sales shed just 2 per cent to 1,296 units last month from 1,323 in August but were down 6.4 per cent on September last year.
Sales were bolstered by the launch of the Parc Greenwich EC, which moved 335 of its 496 units at a median price of $1,229 per square foot (psf), reflecting Housing Board upgraders' robust appetite, said Ms Tricia Song, head of research for South-east Asia at CBRE.
The EC market is also setting new price highs.
Ms Sun said: "With more HDB resale flats transacted at over $1 million, and given a lack of new EC supply, this has caused a number of ECs to be transacted at over $2 million."
A 160 sq m EC unit at OLA in Anchorvale Crescent sold at $2.102 million, or $1,221 psf, this month, breaking the previous record of $2.076 million inked in July this year at the same project, she noted.
Seven new EC units were sold for more than $2 million this year compared with just one - at OLA - last year, and another in CityLife @ Tampines at $2.05 million in 2013.
The number of EC units sold for at least $1.5 million also notched a new high - 281 in the first nine months of the year, from projects including Piermont Grand, Parc Central Residences, Provence Residence, Parc Greenwich and OLA.

domain: news


text:
Item Number: VETERVFOW
Vetericyn VF Plus Ophthalmic Wash 59ml
For flushing and cleaning wounds and irritations to the eye. Use to clean and relieve eyes affected by burning, stinging, itching, pollutants and contaminants. Safe for use on all animal species.
Directions For Use
Flush affected eyes gently with Vetericyn 3-4 times per day until condition is no longer visible or per treatment protocol as directed by the veterinarian. No rinsing necessary. For superficial use with intact cornea.
Use Precautions: For animal use only. Not for human use. Not for injection or internal use.
Store at room temperature away from direct sunlight and heat. DO NOT ALLOW TO FREEZE because product may lose its potency. After use, seal or close dispenser.
Stability: See label for date of expiration
No special disposal requirements. Vetericyn is environmentally friendly
Ingredients: Active: Hypochlorous Acid (HOCI) (0.009%) Inactive: Electrolyzed Water (H2O) (99.837%), Sodium Phosphate (NaH2PO4/Na2HPO4) (0.13%), Sodium Chloride (NaCl) (0.024%)
There have been no questions/answers for this product so far.
There have been no reviews for this product.
EasiVet Veterinary Ear Cleaner 250ml
Dog and cat ear cleaner especially produced to ensure effective ear hygiene in all breeds of dogs and cats. Apply freely to the ears. This may be repeated 2-3 times a day or as advised by the Veterinary Surgeon
Item #: CANEAR
From £6.35 inc. VAT
Clorexyderm Shampoo 200ml
A Chlorhexidine broad spectrum disinfectant Shampoo to be used for the cleaning and hygiene of dogs and cats.
Item #: CLOREXS
From £16.25 inc. VAT
Easicox coccidiosis treatment for pigeons & rabbits 250ml
Easicox Coccidiosis Treatment for Pigeons & Rabbits 250ml. This treatment comes in a 250ml bottle and any treatment for pigeons is best avoided during the moult.
Item #: EASICOX
From £11.99 inc. VAT

domain: pet


The museum has modern aircraft, too. Here's a McDonnell Douglas F-15A Eagle. The F-15 is a twin-engine, high-performance, all-weather air superiority fighter. First flown in 1972, the Eagle entered U.S. Air Force service in 1974. The Eagle's most notable characteristics are its great acceleration and maneuverability. It was the first U.S. fighter with engine thrust greater than the basic weight of the aircraft, allowing it to accelerate while in a vertical climb.
In the Research and Development Annex, they have, among other things, a Lockheed YF-12A. (There's another one inside the main museum...like I said--they've got multiples of just about everything!)
The XB-70 Valkyrie. A Mach 3 supersonic bomber prototype from the 1950's. This is the last one left in the world. Last time I saw this one, the museum was still keeping it outside. I'm so glad that it's under a roof now.
Here's another shot of it, with the Northrop-McDonnell Douglas YF-23A Advanced Tactical Fighter beneath it.
And here's a nose-on view of the North American F-107A, a tactical fighter bomber developed in the 1950's. It never went into production, being beaten out by Republic's F-105.
An F-100C Super Sabre in Thunderbird colors. Too cool for school.
So many great aircraft..and so many pictures that didn't really turn out good enough to post here. One more post tomorrow, and that'll about be that.


A Texas-based gun company has found a way to transform a one-shot rifle into a lethal killing machine that sprays bullets "like a fire hose" — and it's legal
Jonylah Watkins died after the was struck by five bullets police believe were aimed at her father, who had gang ties and an extensive criminal past
A 15-year-old majorette who performed at some of President Barack Obama's recent inauguration festivities has been shot to death in Chicago amid the city's deadliest month in more than a decade.
Brands like Starbucks, Lego and Nokia are already using anthropological techniques to reach deep into the recesses of consumers' minds to identify sub-conscious drivers of behaviour and latent needs.
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New Jersey News
Court: New Jersey beach club must open entire beach
TRENTON, N.J. -- A state appellate panel has ruled that a central New Jersey beach club must open its entire beach to nonmembers.
In their 23-page ruling issued Friday, the judges said the public cannot be shut out because the beach in front of the Sea Bright Beach Club was created through beach replenishment funded by taxpayers.
The Star-Ledger of Newark (http://bit.ly/Qx2l1Q) reports the ruling invalidates a 1993 agreement between the state Department of Environmental Protection and the beach club, which allowed the club to prevent nonmembers from sitting on the sand there.
The state had reached that agreement with the nine beach clubs in Sea Bright in exchange for easements along their oceanfront properties for a beach replenishment project that transformed Sea Bright beaches from a narrow strip to a wide sandy field. The general public was allowed to walk through only a 15-foot-wide path just above the water line, but couldn't set down beach chairs or towels and couldn't stop to fish, swim or surf.
The state sued the beach clubs in 2006 seeking to revise the 1993 agreement to allow the public full use of the beach, and eight of the clubs eventually settled. However, the Sea Bright Beach Club held out, contending the wide beaches wouldn't have been possible if the beach club hadn't granted the easements.
A state judge voided the 1993 agreement in 2010. But while this appeal was pending, the state and the beach club reached an interim pact giving the general public access to an 80-foot stretch on the club's northernmost border.
"We are pleased that the court vindicated the public's right to access these beaches, particularly since public funds were utilized to re-build them," state Division of Law Director Christopher Porrino told the newspaper.
David Apy, the beach club's attorney, said a decision on whether to appeal the appellate court decision to the state Supreme Court will be made after he reviews the ruling and discuss it with beach club officials.
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text: Rhetta Hughes (Los Angeles, California, November 9, 1953) is a R&B singer and actress. She starred in the Broadway musicals Dreamgirls, Don't Play Us Cheap, and Amen Corner, for which she was nominated for a Tony Award in the category Best Actress in a Musical in 1984. She also appeared in the films Sweet Sweetback's Baadasssss Song, The Wiz (as a member of the choir), as well as the film version of Don't Play Us Cheap. She was also seen in the TV version of the musical Purlie, and appeared in an episode of Law & Order. In addition, Hughes had two entries on the Billboard Hot Dance Club Play chart including "Angel Man (G.A.)" which hit #1 on this chart in 1983.

domain: entertainment


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The Golf Club, the new video game from Canadian game developer HB Studios has already received and impressive score although it hasn’t been released yet and no, Tiger Woods isn’t in the game nor is any other PGA or LPGA Tour golfer but that doesn’t stop golf game fans from giving it a terrific hype score of 9 out of 10. Yup, that’s right, a near perfect score. Although the Tiger Woods PGA Tour series has had an impressive run of scores at 9 out of 10 over the past few years but what makes this score particularly remarkable is for one, it doesn’t bear Tiger Woods’ name on it, secondly, it’s being developed by a company that isn’t EA or 2K Sports but HB Studios and from what I heard, there are only 10 to 15 people working on this game and they already managed to create the holy grail of golf video game features in a course designer feature where players can create any course to their heart’s desire whether it’s Augusta National, Cypress Point or Pine Valley, gamers everywhere can create any course they want, including their home course (Randall Oaks Golf Club in the Chi, what up!). The amazing thing is, it took HB only a month to put this game changing feature in there according to their developer diary.
I mentioned in a recent article about the game that with a huge feature like that and smooth gameplay, The Golf Club in my eyes, will be a Sports Game of the Year nominee. Probably won’t win considering the fact that it would be going up against the likes of NBA 2K and Fifa but a nomination at least by one or two publications would be a major accomplishment. The only thing that may be a little weird for virtual golfers who tee it up in this game is that there is no broadcast presentation. The focus of the game is supposed to basically be in the shoes a golfer who’s playing a round with his or buddies. Just a typical round of golf…only with super mega awesome epic core creating abilities! Regardless of not having a broadcast presentation, the game still looks spectacular. Probably the best thing about The Golf Club and I mentioned this before, is the fact that HB Studios will do continuous updates on the game instead of having yearly releases and this is something that many sports fans have asked for is to have updates on games and just have bi annual releases instead of yearly ones due to some of the many bugs some sports games carry especially Tiger Woods PGA Tour 14, although it’s a fun game, it’s filled with bugs and was only updated once.
Not to mention, these updates that HB Studios is talking about are not just going to be run of the mill updates from what I’ve heard. These updates could include new on course visuals, new tools for the course creator or even new game modes (Wouldn’t that be something?). I was so impressed with what I’ve seen so far from the game, that I have The Golf Club logo featured as the cover photo on the GP Golf Report Facebook page as some of you might have seen already. There’s no specifics on a release date yet but we do know that it’s during the spring so it very well could be an April or May release. There’s also a nice interview Operation Sports did The Golf Club’s Executive Producer, Peter Garcian. How good could this game be? Or will it fall? It’s all in HB’s hands after EA’s golf series took the year off, they just have to deliver a great golf experience for all. As always, leave your thoughts in the comments below! Would love to hear from you!
WARNING: Course creator may make you feel like a God amongst men so please use with CAUTION! Colin, out!
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Posted in Golf Video Games, Rumors and tagged 2K Sports, EA Sports, Golf News, Golf Video Games, HB Studios, Operation Sports, PC, PS4, Sports Video Game of the Year, Sports Video Games 2014, The Golf Club Game, Tiger Woods PGA Tour, Video Game News, Xbox One by Colin GP Mieczkowski with no comments yet.
No Tiger Woods Video Game? No Problem as HB Studios Announces “The Golf Club” and it Looks Like an Early Sports Game of the Year Candidate
Remember the article I wrote a while back regarding EA Sports parting ways with Tiger Woods while mentioning a new golf game that was supposed to be on the way? Well, virtual golfers can rejoice as the new game is officially a reality now after long weeks of questions, rumors and hype within the golf video game community. HB Studios officially announced their new golf game called “The Golf Club” which will be released this spring so it’s right around the corner. The game is going to be available on the PS4, Xbox One and PC and having a golf game on the PC is HUGE as many PC golfers have been begging for a new title for them to hit the links on their laptops and desktops. This is also an excellent move for HB Studios to have a PC version of the game as it will be easily accessible for gamers who don’t have PS4’s and Xbox One’s since they’ve all been selling out like crazy (Or at least the PS4’s have). The game will have some solid features including one feature that will define sports gaming. A golf course creator. You can create an unlimited amount of courses in the game for you and your friends to play.
The best thing about this feature obviously is the fact that you can create any course in the world from Augusta National to Pine Valley, the tools are all there for you and thanks to the PC’s incredible technology, creation gurus and “mod masters” (modification masters) can really make a course like Augusta look exactly like Augusta which is one reason why I’m really excited for the PC release. This feature is the heart and soul of the game so far along with no loading times. That’s right, no waiting for long load times between holes. As soon as you complete a hole, you move on to the next hole right away. There are only “minimal load times” on certain parts of the game according to HB. The graphics and gameplay look absolutely phenomenal and the swing animations are spot on.
Probably the most amazing thing is that the game is still finishing up development and looks great even right now so imagine how it’ll look when the finished product is complete? From what I’ve seen in the video, there’s no type of broadcast presentation (Not yet anyway) but you can hear what I assume is your caddy talking in the background. Probably the best thing about this game is that it will evolve over time meaning that they’re probably won’t be a sequel to the game but continuous updates over time adding new features, courses, (Yes, there are pre-made courses also but they are fiction courses), etc. This is a huge thing for sports gaming because many people have always wondered why developers never keep one game and just continue to update it over time for at least a couple of years and then release a new title.
Well, this looks like it will actually happen for the first time in sports video game history for a major developer thanks to The Golf Club. The developers are even taking ideas from fans in the forums so they can try the best in their ability to implement the community’s ideas into the game and that is just absolutely outstanding. The reason why HB can do this is because they’re their own company. They aren’t developing a game for another company like EA or 2K so they have all the freedom in the world to do whatever they want with this game and it’s really exciting to see that they treat the community like family because that’s what golf and video games do is bring people together and HB is doing an excellent job of showing this. You feel welcomed when you’re on the forums with the other golf gaming fans as HB developers take the time out to answer your questions.
Unfortunately, for PlayStation Move and Xbox Kinect users, the game will not be compatible with these devices. However, they did say that they will eventually try to get them in but right now they’re just getting the base of the game in. It’s good that they’ll get the Move and Kinect in eventually because golf games are arguably the best sports games when it comes to the Move and Kinect and adds a more immerse experience. There will also be online rounds where you can play with TONS of other players and there will also be tours as well but no word on a career mode yet but again, the base of the game is going to be releasing which already looks good so once they implement all of the updates and features over time, this game will no doubt be a monster in sports gaming. No word on the release of a demo just yet but stay tuned and keep it locked here as I’ll be sure to let you know as soon as they announce it. So, overall, this game looks spectacular and in my eyes is an early Sports Game of the Year candidate if it lives up to the hype.
You can visit the official website here and you can check out the video below but be careful not to drop your jaw on the floor! Probably the funniest thing about the video is that the last thing they show is a guy missing a putt. Most sports game trailers show something epic like an insane slam dunk or a game winning touchdown, home run or a massive drive off the tee so I couldn’t help but giggle a little bit at the end!
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Posted in Golf Video Games, News and tagged Golf Video Games, HB Studios, PC Games 2014, PS4 Games, Sports Video Games 2014, The Golf Club Video Game, Tiger Woods PGA Tour, Xbox One Games by Colin GP Mieczkowski with no comments yet.
Ah yes, video games. The true definition of an escape from reality and into worlds full of fun. A quest that leads to accomplishments that make you feel completely epic and powerful. It’s a true way to also put our creative minds into work to show how artsy society can really be. Video Games are no doubt one of the greatest creations known to man. We’ve also seen many great sports games created as well and golf has definitely had its share of the video game glory as well which leads me to the beginning of this topic. What if golf games had great story modes to them? Over the years we’ve seen outstanding games with incredible stories and some of those games being sports games.
Fight Night Champion seemed to have an interesting story to it and so far what I’ve heard from the PS4 version of NBA 2K14 is that there’s a pretty good story mode in there as well. This brings hope for golf games in the future to follow the same paths. We’ve seen in previous versions of the popular Tiger Woods PGA Tour series that there were mini story modes and an example of that is in Tiger Woods PGA Tour 06 which had a neat time travel feature as you went through time to take down golf legends and fantasy characters until you reached the current generation where you take on Tiger Woods in the final battle. Yes, there was time travel in Tiger Woods 14 but Tiger Woods 06 had a tiny bit of story mode flavor to it as to where Tiger Woods 14 was challenges at best although I enjoyed the feature.
If only golf games had deeper story modes with more cutscenes and cinema style visuals to go along with great gameplay then I think you’ll have one of the greatest sports games ever made. Now, I know people are going to be like “Dude, how are you going to make a sport like golf in a video game with a great story mode? It’s GOLF!”. Well, it would take a few years of development but there are many ways you can do this. One of the ideas I had was to have a golf game where you’re an amateur golfer in the current generation and you just won a major amateur golf tournament. The beginning of the game allows you to run around freely in an open world environment in the current generation as you are in a town that’s famous for its golf therefore it’s full of golf related activities. As you walk around you can either talk to people who will give you golf challenges or give you a heads up on upcoming tournaments for you to enter.
You can also be able to go to local shops where you can purchase gear that can improve your golfer’s attributes. The more challenges you complete, the more the story starts to unfold. You’re also with a struggling family as well which adds to the emotion of the game and the connection with your character. As you progress to the first few challenges in the current generation, there would be a cutscene where you just won another tournament and you head to your locker in excitement as you start to realize the reality that you getting closer to possibly becoming a professional and that all of your struggles are over. Then you notice a glow in your locker as you’re changing back to your casual clothes (This is where things get weird but hey I’m writing this so you know things will get weird). Of course, the curious soul that you are, you stick your hand into the glow and as you do you get sucked into a portal which leads you way back to golf’s roots back in the 1400’s.
As you awake, you have no idea what just happened until you realize you’re not in the current generation anymore and that you remember touching that glow in your locker. Although you’re worried about the situation, you’re also in awe and amazement of all of the beautiful castles and the view of the ocean’s horizon in the distance as well as the beautiful women and well dressed gentlemen. As you’re trying to figure out what’s going on and as you’re exploring the land, you notice that there are people playing a new game called “kolf” (Golf’s original name) as you quickly realized that they’re playing golf. Although you’re very stressed and desperate about the situation, you continue to watch the “kolfer’s” play. This is where you begin to explore your new open world in the 1400’s which is also filled with activities with the hit new game of “kolf”.
You can speak with others who will give you challenges although you’re still shell-shocked over what’s going on so your speech is a bit shaky in nervousness. As you’re going about challenges (Which can vary as putting, chipping, long drive or full tournament challenges), you’ll get to a cutscene where you spot a beautiful young woman who apparently is a princess or has royal ties of some sort. You want to speak to her but you’re not sure what to say because you don’t want to sound rude in any way. You notice that she is attending a kolf tournament which leads you to participate in your first kolf tournament as you want her to possibly notice you out on the course. However, you are still not familiar with the clubs so you try to work on your game as you’re freely roaming the gorgeous royal open world.
The cool feature of the game would be that you can choose to either practice on a course or you can use the streets as your playground as you start to improve your game with the old school clubs. There’s a guardian angel throughout some of the cutsenes that tell you that you must complete certain tasks in order to get back to the current generation. One of the cool features would be the deep customization of your character as you can choose anything whether it’s clothing, height, weight, ethnics, or even his voice (Which would contribute to the long development time considering the fact you’ll have different voice actors saying lines during cut scenes and when talking to civilians.). Another cool thing would obviously be the open world environments which would take golf gaming to new heights.
The 1400’s world would be larger considering the fact that most of the game would take place there. I think the game would have a nice twist of fantasy, love and a story a young golfer trying to make his way back home. The message of the game I think would tell you that your golfer can play the best golf of his life no matter what generation he’s in which proves his greatness in the sport. I know, I know, people are going to be like “Oh that’s way too weird” but people love that fantasy type of stuff because the traditional way won’t really go anywhere. I mean yes, we still love the traditional golf game if it’s made very well but I think it would be very refreshing to have at least one golf game with a great story line and solid gameplay.
This would also introduce the sport to many gamers who don’t follow golf. Yes, it would take time to make a game like this and yes it would cost a lot of money but it doesn’t have to have everything that I mentioned. I’m just a young kid from Chicago with a dream and an idea is all. Would be a gaming classic? Yes or no, it can go either way but I believe if the time of development is proper and if they season it with the right spices then it’s very possible that you have a masterpiece of a game both for golfers and sports fans alike. It’s the creativity and imagination in video games that make them great and can turn a sport that some may call “boring” (Ha, you’re funny) into something very enjoyable. So please feel free to share any ideas you may have on a golf game with a great story, I’d love to hear them! Who knows, maybe some developer will notice your ideas! Just a fun topic to throw out there!
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Posted in Golf Video Games and tagged Golf Opinions, Golf Video Game Story Modes, Golf Video Games, Video Game Developers, Video Game Story Modes, Video Games by Colin GP Mieczkowski with no comments yet.
As we all know, Tiger Woods is no longer the cover boy for the EA Sports’ golfing franchise and left many of us asking the question, what’s next? Well, I did some digging around and it looks like Ian Poulter is a possible candidate as the new poster child of the legendary golf video game. There was a tweet all the way back from August that Poulter sent that went as follows: “Doing a little work for @EAsportsgolf this morning.” Although the tweet is old, I haven’t seen any other articles written about it and it could possibly hint that Ian could be the next cover boy for the game unless it’s just regular work. But if it was just regular work then why are they working so closely with him two years prior to the new game? That could be a sign because I’d think they’d be working with the cover athletes the most since they’re the stars of the game.
If this is true then I think Ian’s a solid choice since he’s a great competitor and he’s fantastic with the Ryder Cup which is arguably the biggest golf tournament in the world. Yes, not everyone likes Poulter but his competitiveness is fitting with the game and may possibly mean an inclusion of the European Tour as well as Poulter has those connections. So, is Ian Poulter going take the throne from the almighty Tiger Woods? What features would the new game have? I think it would be pretty cool seeing the home courses of some of the top players featured in the game or seeing Pine Valley and Cypress Point in there for the first time. Or neither, just have a course creator and that’ll be the icing on the cake alone! So, what do you think of the possibility of Ian Poulter being the new cover boy for the popular golf video game? As always, let me know in the comments section!
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Posted in Golf Video Games, Rumors and tagged EA Sports, Golf Video Games, Ian Poulter, PS4, Tiger Woods, Tiger Woods PGA Tour, Xbox One by Colin GP Mieczkowski with no comments yet.
With golf video games making a dramatic turn with Tiger Woods and EA Sports ending their relationship, HB Studios planning on releasing a golf game on the PS4 and the possible chance of 2K Sports creating a golf game, I thought it was only fitting to give you a link to a list of the top 50 golf video games of all-time. Rather new or old, these games will remain in the hearts of virtual golfers for some time to come and with many exciting changes going on in the virtual links world including the start of the PS4 and Xbox One generation, we hope to have more great golf experiences down the road. So, without further ado, here are the top 50 golf video games of all-time:
As you just saw, the list included some of the best selling golf games and the ones that were the most popular. Although, the majority of the games were of the Tiger Woods PGA Tour series, there were only a couple of them that stood out to golf fans. What other game will come out and make this list? Only time will tell but I feel very confident about where golf video games are going and I might be in the minority but I have a feeling we’ll see more golf games releasing especially with the PS4 and Xbox One coming out within the next couple of weeks. So, what’s your thoughts on the list? Do you agree with it? Disagree with it? Please let me know in the comments section if you like or dislike the list and please feel free to give your top 5 golf games of all-time. or 10. or 20. OK fine, 30….OK! FINE! 50! Thanks a bunch to Ranker.com for the list!
On that note ladies and gentlemen, boys and girls, if you enjoyed this post/list then please subscribe to the GP Golf Report on the left side of your lovely computer screen and hit me up on the Tweeta (Or Twitter) @ChiGolfRadio and also, please “Like” the GP Golf Report on Facebook for more! Oh, and please share the GP Golf Report with friends and family if you enjoy it! Have a blessed day everyone! Colin Mieczkowski, out!
Posted in Golf Video Games, News and tagged Golf, Golf Lists, Golf News, Golf Video Games, Lee Trevino, Tiger Woods by Colin GP Mieczkowski with no comments yet.
Grand Theft Auto 5 came out a little over a month ago now and the game has received very high praise as expected. It is one of the highest selling games of all time and features a very large are to explore. The one feature however that was a major hit with fans is the golf game that is featured in the game making it the first time in Grand Theft Auto history that a player can tee it up for a full round of golf. Right off the bat, I must say, it is very well done and is kind of addicting. The course looks beautiful over looking the L.A. resembling Los Santos, the graphics are phenomenal, the swng animations are nearly spot on and you can drive a golf cart to your next shot which is awesome. Yes, you can choose to cause rampage on the course but you will be kicked out right away if you do so. There are three main characters in the game and you can choose to call one of them to play a round of golf as two players. You can also complete mini missions where random people may need your help while driving around and there’s one guy who can be chosen as a golfing partner once you helped him escape the depths of his angry wife after she finds out that he’s cheating on her. He tells you to drop him off at the golf course and that’s how he becomes a golf pal. Between the three main protagonists, Michael, Franklin and Trevor, I use Franklin the most because he’s the most cool, calm and collected of the three anti-heroes. Plus, he also brings back memories of the legendary Carl “CJ” Johnson from GTA San Andreas who was voted by the Guinness Book of World Records as the 22nd greatest video game character of all-time.
Each player has there own “Special Abilities” but these don’t apply to the golf course. As I’m playing a round, I noticed that there some similar features to the Tiger Woods series such as using the analog stick to swing and using spin on the ball while it’s in mid-air. Everything about the game is smooth such as the swing and how the course plays. My only main issues with the game is that the ball flies as if it’s a crumbled and balled up piece of paper. It doesn’t seem like the ball has weight to it. Another thing that’s a bummer is that there is only one golf course and it’s only nine holes while there are seven tennis courts for golf fans who may be into tennis as well. It’s still awesome though because Rockstar Games didn’t have to put golf in there at all but they took the effort to do it and it’s great for many golf fans out there who are gamers. Players can also play golf online with friends with the new “GTA Online” feature which gives players the ability to create their own character and freely roam around Los Santos and join races, play tennis or of course play golf. I must say, it’s a lot pf fun playing golf online as it’s a great way to level up your character while meeting some new people to play with (Note: Playing tons of golf will increase your player’s stamina and strength since you are taking part in an athletic activity).
Another awesome thing about golfing online is that it doesn’t matter what time of day it is in the city to play so if it’s night in the city, when you play, it will be day time again as to where to story mode, you have to come back to the course at a certain time to play. The only main flaw with the online mode is that you can’t drive golf carts like in the story mode but I’m sure that would cause all kinds of havoc as players will probably hold up your game by driving around the course like a maniac and screaming “Woo Hoo!” through their mics and headsets or they might set you up by getting you on the course to play but then they try to beat you down with the golf club so they can take your money. It’s still a tons of fun online to play as your own created character plus, it doesn’t cost you any in-game money to play like in the story mode. So, GTA 5’s golf experience is definitely a fun one and is a great holdover until HB Studios releases their new golf game for the PS4 and Xbox One or until 2K Sports possibly comes out of no where to make a golf game. Overall, I give Grand Theft Auto 5’s golf experience a 8 out of 10 and the great swing animations, course and multiplayer experience add to that. Subscribe to the GP Golf Report on the left side of your screen for more news and opinions on all things golf! Also, be sure to follow me on Twitter @ChiGolfRadio! Also, below, please enjoy gameplay footage of GTA 5’s golf courtesy of iMacGamers!
Posted in Golf Video Games and tagged Gaming, Golf, Golf Video Games, Grand Theft Auto 5, PlayStation 3, sports, Video Games, Xbox 360 by Colin GP Mieczkowski with no comments yet.
Well, it’s pretty much confirmed that Tiger Woods PGA Tour 15 is not going to happen in the March of 2014 and current game (Tiger Woods PGA Tour 14) seems like it won’t get a patch anytime soon to cure some of the glitches within the game. So does this mean that this will be the end for the beloved golf video game franchise? Read on to find out more friends. The game has been very popular amongst golf fans pretty much since 1998 and has seen many unique features such as The Masters and the Ryder Cup. However, the sales of the game have ranged up and down with Tiger Woods 2004 being arguably the best of the series and one of the higher rated sports games of all time. One thing I hear from many people is that the game has been getting worse and worse year after year and like I’ve probably mentioned before, the game used to be more “fun-filled with game modes, features, mini games and a great soundtrack while also featuring very unique and beautiful fantasy courses along with the terrific real life courses. I still enjoy the game without a doubt and Tiger 14 is a very fun game, probably the best since Tiger 10. The lack of the “fun” factor though has really weakened the game from what it was. Some people can’t stand the fantasy courses which is absolutely silly to me because it’s ruining the extra fun in the game. Some people act as if the fantasy courses mess up the experience or that maybe it will screw up the chances of getting their favorite real course in the game and this is my assumption. I don’t think having fantasy courses would affect the list of real courses so I don’t understand the hate.
Anyway, I think Tiger Woods 14 did a great job with the features they have and taking advantage of the “Battle of the Eras” and featuring great legends like Arnold Palmer and Lee Trevino and they also did a spectacular job with re-creating the 1934 version of Augusta National but there’s just too many bugs in the game. So, for those of you wondering what’s going to happen with the legendary sports video game, you have nothing to fear because Tiger Woods PGA Tour 16 WILL in fact happen unless otherwise. EA Sports is simply taking a year off so they can adjust to the technology of the PS4 and Xbox One and that’s a very smart move for them as now they have time to make a terrific golfing game. Plus, imagine how beautiful it will look on the PS4 and Xbox One? The detail in each swing, the movement of the blades of the grass, the realism, the realistic look of the golfer after he hits a bad shot (Picture it in slow motion)? Sounds awesome to me. And I’m sure the environments on the course and the weather conditions will be breathtaking. So Tiger Woods 15 is going to happen but you guys are probably wondering, who the freaking frack is HB Studios? HB Studios is the same company that has worked with EA Sports on several games including NBA Live and FIFA, but they’re working on a golf game for 2014 and if there’s no EA Sports golf game for 2014 then…who’s HB Studios going to be working with? And this is why this is exciting news because we may see a golf game with a totally different angle and that’s something great to talk about. Because if they work with a company like 2K Sports and if they use the same engine as the legendary NBA 2K franchise then my goodness it would be a very good golf game and the one thing I absolutely love about 2K is that they really know how to catch detail so the graphics in the game would be phenomenal.
From I heard, the game will be a PS4 and Xbox One title so it will definitely look pretty and the technology and style of the game could be ridiculous because golf is the perfect sport to feature in a video game with unbelievable detail and mechanics. The one feature that really caught my eye and will really make it one of the best sports games ever is the course creator that is said to be featured and that’s a feature that golf gaming fans everywhere have been drooling for a long time especially since the Links series. Imagine that, all of the deep customization that can be done to create stunning golf courses in next-gen gaming style and I am someone who loves golf course architecture so this is a great feature for fans of great course architecture and even aspiring ones. So who is HB Studios planning to run with this golf game? Will it be 2K? Are they possibly going to release it themselves? 2K is the only real candidate I can think of so it’s very possible. The rumors are that the game may be on store shelves in 9 o 10 months so mark your calendars with your pencils just in case you have to erase it but let’s hope not! So what’s this mystery golf game going to be like? What’s the name going to be? Who or what will be on the cover? Will it be PGA Tour licensed or no? Only time will tell but I love the suspense. This is a journalist’s dream. Get excited my fellow virtual golfers! Here’s HB Studios’ website: HB-Studios.com
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Posted in Golf Video Games, News and tagged 2K Sports, EA Sports, Golf Video Games, News, PGA, PGA Tour, PS4, Video Games, Xbox One by Colin GP Mieczkowski with no comments yet.
Well, the rumors are out there saying that the Tiger Woods PGA Tour video game series by the ever popular EA Sports company may not be made next year. There have been 15 or 16 games in the series since Tiger Woods got his name on it and has seen major success since it’s launch. The only other game that was in competition with it was the Hot Shots Golf series and may be more popular but it’s not a golf simulator like the TW series. When you think about though, there hasn’t been any competition with the TW series besides the Links series which only lasted until 2004 and that game received very high praise from golf gamers. The game however has received it’s share of criticism in recent years with many fans saying that every game after the release of Tiger Woods 10 was not very good with some going as far as saying that the game was bad after the the release of Tiger Woods 2005 onward. I will say, the earlier versions of the game (03, 04, 05) had a better and fun environment with some fun mini games, fantasy courses, characters and awesome music and they were hard games to put down. I still enjoy the Tiger Woods series and I got it every year since 08. I didn’t play 03, 04 or 05 until I started playing 08 and onward because I was still new to the game at the time so I wanted to try previous versions and I was not disappointed. The game since those years have been fun but they took out key aspects like the great music, the addicting mini games and goofy broadcasting of David Feherty and Gary McCord although David is back in the game but he’s now with Jim Nantz who is a great broadcaster but it takes out some of the humor. Also, there were many great courses in the older games that never returned to the series like Couer D’Alene, Paradise Cove which was a very popular fantasy course and Kapalua Plantation course.
There are so many things that have changed since then making it a bit more boring but I will say that Tiger Woods 14 is a great game, the best one arguably since 2010 which was also a fantastic game but TW 14 has its share of bugs however. Tiger Woods 11 was popular with the fans mostly because of the True Aim feature which gave the gamers a true golf experience and really led you to strategize your way around the golf course and that was a sweet feature but that game was one of the lowest if not the lowest selling game in the franchise’s history likely due to Tiger Woods’ off course issues but for the people who did play it like myself, I though it was solid especially having the Ryder Cup and the beautiful Celtic Manor course in their for the first time (Celtic Manor was built exclusively for the Ryder Cup that year by the way). Although I have enjoyed the recent games, I still think it could be like the earlier versions because it made golf look really appealing to non fans. And people wonder why a lot of sports fans think golf is boring. With the recent versions people will think that, I didn’t see nothing wrong with the fun and goofy way the game was played back then. You still had your golf fix but it had a bit of flare and vibe to it and was a deep game full of features. So that leaves us with the questions, will we see the release of Tiger Woods PGA Tour 15? Will it be on the PS4 or Xbox One or maybe even the sleek Ouya system? Or will we be stuck without a golf game for the following spring? Will another developer step up and create a great golf game? Who knows but this is why it is an exciting topic too because it really gets your minds wondering what will happen.
It’s like reading a great book and closing it for the night after you read the latest chapter. What’s next? Or will things be like how they were in the previous chapter? Only time will tell but it will be really exciting to see what happens especially since we got the brand new game systems on their way and with the Ouya already being released back in June on the day of my birthday (The 25th). Trust me, mark your calenders for any month between November and January because it is around that time where things start leaking out with the announcement of the Tiger Woods game usually around December, maybe January. You would thin k this would be bad news of the likely hold off of Tiger Woods PGA Tour 15 but it’s really exciting for those of us who have curiosity in what will happen. Plus, this gives the opportunity for other game companies to put out a great game with a true golfing experience because let’s be honest, it sucks when there’ only one simulation golf game on the market. So, all of the game companies, it’s time to release from your shells and create a golf game and NO you do NOT need the PGA Tour license to make a heck of a game because I feel that if the Tiger series does return, then there should be some fun competition too. So we will see what happens if Tiger Woods PGA Tour will be ready for next year or not or if they do come back, will they have new friends to play with? Stay tuned.
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Posted in Golf Video Games, News and tagged 2K Sports, Blogging, EA Sports, EA Sports FIFA, EA Sports Madden NFL, Golf Blogs, NBA 2K, News, PGA, PGA Tour, Tiger Woods, Tiger Woods PGA Tour by Colin GP Mieczkowski with 2 comments.
2K Sports has created terrific sports games such the legendary NBA 2K games and the popular NFL 2K which are no longer around and now, their latest project is WWE 2K14, will release in October and seems like it will be fantastic with the physics that 2K uses on their games. The “Links” golf series was a product of Take Two Interactive and was a very popular game but was overshadowed by the success of EA Sports’ Tiger Woods PGA Tour Series which has become a major mainstream success, not only in America but in the world. If 2K can make a golf game then it can really battle with the Tiger Woods series because, think about the endless possibilities of features 2K can have as well as throwing that incredible world famous 2K physics and mechanics into the game. 2K can easily define the beauty of golf through a video game made by them. One of the things I hear a lot is that they don’t have the PGA or PGA Tour license (PGA and PGA Tour are two separate things for those of you that are new to the game of golf) because EA has it and now EA has Augusta National in the game (Tiger 14 is a great game). Really though, 2K does NOT need the PGA or PGA Tour license to make a high quality golf game. If the game doesn’t have any bugs and it the gameplay mechanics are beautiful which 2K is terrific at doing then it will be a great game. Besides, there are SO many other legendary courses that aren’t licensed with the PGA Tour like Carnoustie in Scotland, Chicago Golf Club in Wheaton, Illinois and Pine Valley Golf Club. Speaking of Pine Valley, that reminds me, EA doesn’t have a license with Pine Valley GC which means 2K can try and take advantage of having the former NO.1 ranked course (Now, 2nd behind Augusta) in the world in the game.
That will bring fun competition to the video game world and will give golf fans the chance to choose between EA, the game with Augusta, or 2K, the game with Pine Valley. That would be a very fun thing to go by for customers and would make a great advertisement. As for players, almost nobody uses players in the Tiger Woods game because everyone wants to use their created golfer. The only exception is this year’s game which features some of the greatest legends in golf history such as Jack Nicklaus, Arnold Palmer and Seve Ballesterios. The legends they didn’t include were Gene Sarazen, Walter Hagen, and Byron Nelson. Those are legends that can easily be featured in 2K’s golf game and those, alone are some very good players and some other players that can be featured are Payne Stewart, Nick Faldo and Harry Vardon. That’s six already, just add Old and Young Tom Morris and possibly Chi Chi Rodriguez (Not a major winner but he has hall of fame numbers, mostly coming from the Champions Tour however) and you have nine popular legends right there, can’t keep Billy Casper out either. The mechanics of a 2K golf game would be incredible so I don’t understand why they can’t make a golf game or could have just continued the “Links” series under their license. In all honesty, it’s boring to see no competition out on the market when it comes to golf video games and a much as I enjoy the Tiger Woods series, I am a huge fan of 2K Sports and they do such a great job with the NBA 2K series that I feel it’s time for them to make a game that will truly put the realism of their games to the test because no sport shows the combination of art, beauty and drama like this game we all love called golf. The courses, and designs would fit perfectly with 2K sports’ style and vibe.
The soundtrack could be a variety as there’s no specific music for golf, like there is for football (Hip Hop & Rock), baseball (Mostly Rock but a little Hip Hop), basketball (Mostly Hip Hop but a little bit of Rock) or hockey ( All Rock but maybe a tad bit of Hip Hop every once in awhile). Golf has different styles and 2K is known for creating amazing soundtracks so the possibilities are endless when it comes to music in 2K’s golf game. The game could bring back the “Links” name and call it “Links 2K14 (Or 15)” as well making sound unique instead of just “Golf 2K14” but then again they can take a certain player and name it “John Daly’s Golf 2K14” as an example (Got to love JD) but the reason why the “PGA Tour” isn’t featured in the title because as I mentioned earlier, the PGA Tour license is in the Tiger Woods game. I hope 2K would really take this idea into consideration because it gets tiring seeing no other authentic golfing games out there on the market and I feel 2K would be the best fit for having golf on their repertoire of games because they’re lacking games right now after getting rid of the NHL 2K series, College Hoops Series and the NFL 2K series. So now, I think it’s time for a savior 2K because the MLB 2K games are getting blown away by MLB the Show series so I think a 2K golf game could actually be competitive out there and would make a lot of golf fans happy.
2K can make this happen and I think now’s the time especially when we are in a unique time in the sport as more players are winning majors and a more diverse group of players are coming out of college. Dear 2K Sports, the time is NOW. Make the greatest golf game to hit the market, AT LEAST propose the idea. There’s no better time than now to make a great golf game with deep fresh features and fresh new legends and courses while also having a deep customization feature. A course creator idea would also be amazing. If a course creator is made then the sales will sky rocket because that is a highly demanded feature in golf video games. Golf gamers everywhere are counting on you 2K. Your friend, Colin.
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Posted in Golf Video Games and tagged 2K Sports, 2K Sports Golf, Chi Chi Rodriguez, EA Sports, EA Sports Golf, Gene Sarazen, Golf Legends, John Daly, News, Nick Faldo, PGA Tour, Tiger Woods, Tiger Woods 14, Walter Hagen by Colin GP Mieczkowski with no comments yet.
The PS4 is coming out around the holiday season and it should be exciting!
I surprised how soon it was announced but it’s cool too! Orgionally it was suppose to be out in 2015 but now we have a reason to speed up to the holiday season again.
Oh by the way, did I mention that this is my 10th post? HOORAY!! Ok, back to PS4 goodness! they never released photos of the actual system not that I know of anyway, but the controller has a photo and it looks AMAZING (Pictured above) in my personal opinion.
it has a touch pad AND buttons. Buttons and pads! the perfect combination….well maybe. But the gripping of the controller looks TIGHT and looks like it will be smooth to play with.
A lot of new games will come exclusively for the PS4 like the game I’m looking forward to which is Watch Dogs, a game that is in an open world environment and takes place in the city I love which is Chicago.
The graphics?….Oh the graphics look like as if you or me are in the game. So look for more news on the PS4 and I will be sure to write another post on this historic gaming revolution.
Doesn’t that controller make you wanna drool in gaming goodness? You know it waters your mouth! That controller is so awesome that I would put it on a chain to put around my neck! True story!!
Till next time, PEACE, ADIOS, SIANARA! And be sure to tune in to my golf radio show, the Windy City Golf Connection every Tuesday night from 6:30 to 7:30 PM CT on sportstownchicago.com (Including tonight)!
Posted in Golf Video Games and tagged Controller, Gaming, Holiday 2013, Holiday Gaming, New Gaming Revolution, Online Gaming, Playstation, Playstation 4, PS4 Graphics by Colin GP Mieczkowski with no comments yet.

domain: hobby


text: My 20 year favorite chuck lube is Dow Corning GN Metal Assembly Paste. It is loaded with extreme pressure lubricant particles and is formulated with just enough oil to make it spreadable. A thin film is all you need on the surfaces in question. It doesn't fling off and doesn't attract swarf. In tubes or aerosol but the aerosol is hard to find.

domain: chemistry


text:
Return of the Beast
*Hey Everyone! This is my first fan fiction so please be honest yet courteous on your critiques please! I have been a huge BB/Terra fan, but for this I did BB/Rae.
I hope you all like it!*
Disclaimer: I have no ownership over the Teen Titans.
It's been a few years since their adventure in Tokyo. And the Titans have changed. Well, almost….
"Who wants waffles?" Cyborg called out ringing his triangle like in the rodeo. It was his favorite. And if he didn't say so himself, he made the best waffles in Jump City; if not in the world. Starfire shrieked in pleasure.
"Come, boyfriend Robin, Cyborg has made with the waffles!" She pulled Robin from his spot on the couch, making him drop his newspaper.
"The name is Nightwing, Star." He said for the millionth time. His hair was longer, reaching down to his shoulders. He wore all black save for a blue bird symbol across his chest. He kept the mask concept on, but lost the cape. Starfire and Robin finally got together after Tokyo.
Robin changed his image to Nightwing, even though Starfire still called him Robin. He was just like she saw in the future from that one adventure. But she still couldn't let go of the first image, the one she fell in love with. Her appearance didn't change, as she grew and aged slowly on Earth. She was small compared to his 5' 9" frame with his longer and leaner physique. Her 5' 5" frame didn't change at all. Only her powers.
"I'll pass," a monotone voice came from the hall. Raven had floated in and got herself her usual cup of herbal tea.
"Oh man, well, how about some of my grandma's home baked blueberry muffins!" He offered her a basket of the fresh baked goodies. She looked at him with his encouraging smile. It annoyed her. But they did look good. She sighed.
"Alright, but just one," she picked one and nibbled at it sparingly. It wasn't as bad as she thought. But then she saw the hopeful look Cyborg was building up in his eyes.
"Don't get used to it," she glared. That shut him down. Raven was about the same since Tokyo. She had grown in her spiritual powers. And like Starfire, her height wasn't going beyond her usual 5' 8" frame. She did allow herself to go into white. And her hair had gotten longer like Nightwing's.
She had gotten much wiser. Her eyes showed the wisdom she carried. And she didn't mind as much. Save for…
"Hey, where's BB?" Cyborg looked around. Because of his part-mechanical body, Cyborg didn't change at all, save for a few extra muscles where his normal body parts were. Everyone else looked around.
"Yes, where is friend Beast Boy?" Starfire had stopped squirting mustard on her waffles. She was confused.
"Does he not like to partake in the waffles anymore?"
"I admit, this is way late, even for Beast Boy," Nightwing pointed out.
"Raven, can you sense where he is?"
Raven closed her eyes and used her empathic abilities. A wave of concern washed through her as she tried to find Beast Boy. It wasn't hard to find him, usually.
"I can't, he's nowhere in the Tower."
Today was the day. It was another year. Another anniversary.
Beast Boy couldn't sleep anymore.
He crawled out of his too small bed and started to stretch, only to bump into the lamp in the corner. It wobbled but managed to stay in place. It was harder to do things in his room.
The now 6' 2" Titan started to rummage through his closes. Since he had such a heavy growth spurt, he couldn't fit into his old uniform anymore. He was working on another one, but it took longer than he expected.
In the meantime, he wore street clothes. When something came up, he did like the Hulk comics and sported a purple pair of stretchable gym shorts. This allowed him to change and still be covered when he went back to being human. It was better than running in his birthday suit.
He had gotten much stronger and faster. And unbeknown to the other Titans, Beast Boy had been able to secretly training to make his skin peach colored.
It almost made him human.
With a shrug he pulled on the purple gym shorts and a white pull-over hoodie over his long and lean muscles. He slipped on a pair of sneakers and checked himself in the mirror. With hair growing to almost cover his emerald eyes, he should comb it. With a 'good enough' shrug, he snagged his backpack and leapt out the window.
"They'll be fine without me," he thought. As he slid down and made a smooth enough landing, he looked out into the sunrise over the sleepy Jump City.
"I bet she'd love this," he started. But then he shook his head.
"What good will it do? The Terra you knew and loved is gone! And the only girl that looks like her isn't even remotely the same except in appearance! It's time to move on!"
With a change in color, Beast Boy slipped on his pack and started to run towards the city.
"Yeah, right…time to move on.."

domain: literature


text:
The Year 200 by Agustin de Rojas
The Year 200 Agustin de Rojas ebook
Publisher: Restless Books
Gregorian calendar 200 – Calendar. "The decision you make is truly for or against Europe. Julian calendar 200 – Calendar. Was there a common date or was everyone's independent of everyone else's? Yearly calendar showing months for the year200. Retrieved from "http://cityofember.wikia.com/wiki/The_Year_200?oldid=4694". Yearly calendar showing months for theyear 200. "Here, and now, the beginning must be made," Chancellor Konrad Adenauer told the Bundestag. The critically endangered animal is said to weigh more than 100 pounds. Year 200 BC was a year of the pre-Julian Roman calendar. Online historical atlas showing a map of Europe at the end of each century from year 1 to year 2000. Yearly calendar showing months for the year 200. United States 200 – Calendar with American holidays. Calendars – online and print friendly – for any year and month. Classic editor · History · Talk0. 200-Year-Old Giant Salamander Found In Chinese Cave: Reports.

domain: history


text:
Bleeding Edge, Madden NFL 20, and Naruto Shippuden: Ultimate Ninja Storm 4 will be completely free to play for Xbox Live Gold subscribers on Xbox One consoles this coming weekend. This includes those who have an active Xbox Game Pass Ultimate membership as that contains Xbox Live Gold.
As with previous free lay weekends, all three video games will be available in full to experience as if the players had bought them outright and all progress will save to the cloud for continuation if the game is ever purchased in the future.
Here’s the trailers for each title along with the links to claim them down below:
Madden NFL 20
Naruto Shippuden: Ultimate Ninja Storm 4
In addition to being free to play this weekend, these video games have also been discounted within the Microsoft Store online storefront with prices slashed from 30 to 67%.

domain: game


Our range of products include public address system pa system.
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A public address system (PA system) is an electronic system comprising microphones, amplifiers, loudspeakers, and related equipment. It increases the apparent volume (loudness) of a human voice, musical instrument, or other acoustic sound source or recorded sound or music.


text:
ENGLAND fast bowler James Anderson has revealed a second career – as a film-maker producing a documentary about the Maasai Warrior cricket team.
The film, Warrior, is set to tell the story of a group of Kenyan Maasai tribesmen using cricket and the unity of sport to battle HIV and fight for women’s rights.
Anderson, who grew up in Burnley and early in his career played int he Lancashire League, took a break after England’s triumph in the Second Test against India in Mumbai to speak about Warrior and his role in the film.
He said: “Hopefully cricket can help in a small way, draw attention to the issues they have such as AIDS and domestic abuse.
“The players tour schools and educate through cricket and have recently been getting girls to start playing too.”
Dressed in their signature colourful robes, instead of the traditional cricket whites, the warriors add zing to the game by occasionally screaming war cries when hitting or throwing the ball.
The documentary will cover their work in Kenya, where they tour schools and coach cricket along with wider health education.
It will also examine the groups efforts to raise enough funds to tour England in the summer of 2013.
The film is due to be broadcast in September 2013. Anderson said he had a long standing interest in film making and didn’t rule out further work in the field.
“I’m the wrong side of 30 now so it’s time to start thinking about things to do after retirement from cricket,” he said.


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Die Bavaria 38 – Year built 1988
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text:
When I arrived at Escuela Pedro Nufio, a school in Choluteca, Honduras, I saw hundreds of healthy kids eagerly raising their hands in class, laughing with their teachers and playing outside with their friends.
These kids were happy and healthy thanks to Honduras’ commitment to end neglected tropical diseases (NTDs) – an effort supported by Honduras’ Ministries of Health and Education, the Pan American Health Organization (PAHO), the World Food Program, several NGOs, and last but not least, hundreds of END7 supporters who made generous donations on behalf of the 2.5 million children suffering from NTDs in Honduras.
In 2012, Honduras became the first country in Latin America to launch a national plan to control and eliminate NTDs. Since then, the country has scaled up its national deworming campaign, and this past year, 1,051,659 children in 11,576 schools were treated for NTDs.
But Honduras’ deworming campaign is about more than just NTD treatment. Access to clean water and sanitation, and NTD education and prevention are also important parts of the country’s integrated program. To answer this need, END7 supporters provided clean water to 100,461 people by purchasing and installing water treatment equipment in the municipalities of Marcovia and El Triunfo. END7 donors also funded the training of school children, teachers, and communities on parasitic worms and the importance of hand washing.
After traveling to Honduras, I felt more optimistic than ever that we CAN control and eliminate NTDs. Honduras is making incredible strides against these diseases – and the health workers and teachers I met there are extremely passionate and committed to ending the suffering of their people.
To reach their end goal, Honduras is moving forward with eight department level operational plans and the training of personnel from each department on NTD control-related activities. However, Honduras still needs support to close their funding gap and reach all children at risk for NTDs.
The kids I met in Choluteca need to be treated annually to remain free of NTDs. Donate today to make sure these kids continue to smile, succeed in school and lie healthy lives.

domain: sociology


text:
How I treat my wife when the sexual urges hit is one of the biggest challenges of recovery.
I am writing this post from a hotel room. My wife asked me to spend time alone to reflect on the current situation that we are in. Things are, as you can imagine, getting pretty tough. To be asked to spend a few days away from home by your wife is a startling reminder that … Continue reading Reflections

domain: psychology


text:
As many gamers out there can relate to, most of the people I know don’t play games. I’ve often wondered what the perception is of a gamer to those that don’t play, or who do play but with far less frequency. With the advent of mobile gaming, more and more people are some type of gamer, whether they find that to be true or not.
So I got to wondering, what do non-gamers wonder about gamers? What do they wonder about video games?
So I asked.
And here are my initial questions and the subsequent responses from my friend M.R.:
RL: Do you now (or did you ever historically) play video games? If so, which ones do you prefer?
MR: Variety of Mario stuff.
RL: What have you wondered about video game culture?
MR: Never really given much thought to the culture. It was just fun playing with the kids.
RL: What is your concept of gamers and gamer culture?
MR: I guess my concept of gamers is that they have a very high level of mental retention and digital dexterity. Following that train of thought, I guess I see the culture as very focused.
Here are my thoughts on our brief Q and A.
To address the first point, Mario is such a recognizable icon of gaming. Who doesn’t know who Mario is? I kind of love that there is an entire generation that can instantly unlock so many memories just by thinking of Mario.
Side note: my favorite Mario game is still Super Mario Bros. 2, but the series has definitely grown and morphed in the decades since. I’m excited to see where it goes in the future.
But I would definitely take a sequel to SMB2!
I love that M.R. was able to connect with her kids playing games! I have always said games bring us together, and I genuinely believe that. In my particular case, there were days and days of glorious co-op gaming with my partner in the first Borderlands, and I was able to connect with my brother over the same series. I’m so grateful that games allow us these experiences that bond us and provide such memories.
As much as I love the single-player experience, I adore co-op games. I am partial to couch co-op (I’d rather work with someone than against them), but I love online co-op, too. There is nothing like connecting with someone to achieve a common goal.
I love how M.R. sees gamers! I would have to agree that mental retention in most gamers I encounter is excellent (there is usually a great amount going on with plenty of variables, to boot!), however, focus is another thing entirely! I’ve definitely played with folks who space out, and I’ve also played with folks who are all about strategy and efficiency. I fall into the latter category, but with a lot of time spent in exploration. There is nothing quite like discovering a completely intriguing world in a game!
Something I have recently become more aware of are speedrunners. These are people who not only play a game in a super quick amount of time, but some go so far as to analyze the game code to find breaks that allow them to complete it even faster (which requires intense focus!). Some may call that cheating, but I find it fascinating. There is a wonderful group called Games Done Quick, and they have speedrunning marathons for charity (just last month they had a week-long marathon and raised over a million dollars for Doctor’s Without Borders). I love that people can use playing games, and sharing that experience with others, to raise money for charity.
Games, and the gaming community, can be wonderful.
And with that, I’d like to thank M.R. for her time and thoughts. I truly believe that games can connect us and foster stronger bonds, and that’s a remarkable thing. Whether they are video games, board games, card games, or any other type of game, I’m in.
Cheers to more questions and the discussions they bring!
Games definitely bring people together which I think is cool.
LikeLiked by 1 person
It’s the best! I love that people can share experiences (some from across the world!) and bond over them. That’s pretty incredible.
Games Done Quick is incredible. I’m also quite fond of Extra Life. I mean, taking our hobby and finding creative ways to benefit those in need with it, what could be better?
LikeLiked by 1 person
Those guys are awesome. I actually sat down and watched someone named AverageTrey do a speedrun of Super Mario Sunshine. It was impressive. I love that they showcase their skills for charity!


Commenced in January 2007
Paper Count: 32131
Solution of Density Dependent Nonlinear Reaction-Diffusion Equation Using Differential Quadrature Method
Authors: Gülnihal Meral
Abstract:In this study, the density dependent nonlinear reactiondiffusion equation, which arises in the insect dispersal models, is solved using the combined application of differential quadrature method(DQM) and implicit Euler method. The polynomial based DQM is used to discretize the spatial derivatives of the problem. The resulting time-dependent nonlinear system of ordinary differential equations(ODE-s) is solved by using implicit Euler method. The computations are carried out for a Cauchy problem defined by a onedimensional density dependent nonlinear reaction-diffusion equation which has an exact solution. The DQM solution is found to be in a very good agreement with the exact solution in terms of maximum absolute error. The DQM solution exhibits superior accuracy at large time levels tending to steady-state. Furthermore, using an implicit method in the solution procedure leads to stable solutions and larger time steps could be used.
Digital Object Identifier (DOI): doi.org/10.5281/zenodo.1071770Procedia APA BibTeX Chicago EndNote Harvard JSON MLA RIS XML ISO 690 PDF Downloads 2123
 J. D. Murray, Mathematical Biology, I: An Introduction. New York: Springer-Verlag, 2002.
 W. Yuan-Ming, Petrov-Galerkin Methods for Nonlinear Reaction- Diffusion Equations, International Journal of Computer Mathematics, vol. 69, pp. 123-145, 1998.
 G. Meral, M. Tezer-Sezgin, Differential quadrature solution of nonlinear reaction-diffusion equation with relaxation type time integration, International Journal of Computer Mathematics, vol. 86, no. 3, pp.451-463, 2009.
 G. Meral, M. Tezer-Sezgin, The differential quadrature solution of nonlinear reaction-diffusion and wave equations using several timeintegration schemes, Communications in Numerical Methods in Engineering, to be published(DOI: 10.1002/cnm.1305), 2009.
 J. Satsuma, Explicit solutions of nonlinear equations with density dependent diffusion, Journal of Physical Society of Japan, vol. 56, no. 6, pp. 1947-1950, 1987.
 Z. Biro, Attractors in a density-dependent Diffusion-Reaction Model, Nonlinear Analysis, Theory, Methods and Applications, vol. 29, no. 5, pp. 485-499, 1997.
 R. Bellman, J. Casti, Differential quadrature and long-term integration, Journal of Mathematical Analysis and Applications, vol. 34, pp. 235- 238, 1971.
 R. Bellman, B. G. Kashef, Differential quadrature: A technique for the rapid solution of nonlinear partial differential equations, Journal of Computational Physics, vol. 10, pp. 40-52, 1972.
 C. Shu, Differential quadrature and its applications in engineering. London: Springer Verlag, 2000.
 J. Stoer, R. Bulirsch, Introduction to Numerical Analysis, New-York: Springer Verlag, 2002.


text:
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|All Authors / Contributors:||
Richard Taylor; Robert Stokes; New Zealand Spectator.
|Notes:||Written in English, but containing an extensive vocabulary of Māori names of plants and animals and miscellaneous other vocabularies and word lists.|
|Description:||xix, , 102 p. ; 19 cm.|
|Contents:||Pt. 1. Natural history --
pt. 3. Time --
pt. 4. Native pharmacopeia --
pt. 5. Parts of trees.
|Other Titles:||Vocabulary of its different productions, &c., &c., with their native names
Leaf from the natural history of New Zealand
|Responsibility:||by Richard Taylor.|

domain: biology