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README: dataset credits/citations + msplat usage

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- license: mit
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ license: other
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+ license_name: per-source-dataset-licenses
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+ license_link: https://huggingface.co/datasets/alexmkwizu/gaussian_training_datasets
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+ pretty_name: Gaussian Training Datasets (COLMAP) for msplat
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+ task_categories:
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+ - image-to-3d
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+ tags:
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+ - 3d-gaussian-splatting
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+ - gaussian-splatting
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+ - nerf
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+ - colmap
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+ - apple-silicon
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+ - msplat
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  ---
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+
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+ # Gaussian Training Datasets (COLMAP) for msplat
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+
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+ COLMAP-format multi-view scenes for training **3D Gaussian Splatting** models,
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+ packaged for **[msplat](https://github.com/SeedeXR/msplat)** — a Metal-native 3DGS
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+ trainer for Apple Silicon. Also includes pre-trained `.ply` splats under
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+ `tested_outputs/`.
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+
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+ > **All scenes are redistributed from third-party datasets. Full credit goes to
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+ > their original authors — see [Licensing & credits](#licensing--credits) and please
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+ > cite the original papers.** This repo only repackages them in COLMAP layout for
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+ > convenience.
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+
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+ ## Contents
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+
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+ ```
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+ mipnerf360/{bicycle,bonsai,counter,garden,kitchen,room,stump}/ # Mip-NeRF 360
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+ tandt/{train,truck}/ # Tanks & Temples
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+ db/{drjohnson,playroom}/ # Deep Blending
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+ └── images/ + sparse/0/{cameras,images,points3D}.bin # COLMAP layout
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+
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+ tested_outputs/ # pre-trained 3DGS .ply splats (+ SUMMARY.md, RESULTS.md)
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+ ```
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+
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+ ## Usage with msplat
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+
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+ ```bash
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+ pip install -U "huggingface_hub[cli]"
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+
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+ # Download everything into ./datasets/
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+ hf download alexmkwizu/gaussian_training_datasets --repo-type dataset --local-dir datasets
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+
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+ # Or a single scene
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+ hf download alexmkwizu/gaussian_training_datasets --repo-type dataset \
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+ --include "tandt/truck/*" --local-dir datasets
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+
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+ # Train (pick -d by native image size: Mip-NeRF 360 ~16 MP -> -d 4; T&T/DB ~1 MP -> -d 1)
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+ msplat datasets/mipnerf360/garden -n 7000 -d 4 --eval
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+ msplat datasets/tandt/truck -n 7000 -d 1 --eval
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+ ```
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+
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+ ### Pre-trained splats (`tested_outputs/`)
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+
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+ Standard 3DGS binary PLYs trained with msplat (7000 iters) on an M4 / 16 GB MacBook
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+ Pro. Indoor scenes reach PSNR 27–30. Drag any `.ply` into a web viewer such as
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+ **[SuperSplat](https://superspl.at/editor)** to view. See `tested_outputs/SUMMARY.md`.
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+
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+ ## Licensing & credits
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+
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+ This dataset **redistributes** scenes from the following works. Each retains the
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+ license/terms of its original source — consult the original project pages, and if
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+ you use these scenes, **cite the original papers**.
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+
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+ ### Mip-NeRF 360 — `mipnerf360/`
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+ Scenes from the Mip-NeRF 360 dataset (Google Research). Project page & terms:
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+ https://jonbarron.info/mipnerf360/
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+
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+ ```bibtex
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+ @inproceedings{barron2022mipnerf360,
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+ title = {Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields},
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+ author = {Barron, Jonathan T. and Mildenhall, Ben and Verbin, Dor and
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+ Srinivasan, Pratul P. and Hedman, Peter},
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+ booktitle = {CVPR},
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+ year = {2022}
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+ }
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+ ```
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+
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+ ### Tanks and Temples — `tandt/` (train, truck)
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+ From the Tanks and Temples benchmark (Intel). COLMAP-preprocessed version as
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+ distributed by Inria GRAPHDECO. Project: https://www.tanksandtemples.org/
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+
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+ ```bibtex
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+ @article{Knapitsch2017,
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+ title = {Tanks and Temples: Benchmarking Large-Scale Scene Reconstruction},
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+ author = {Knapitsch, Arno and Park, Jaesik and Zhou, Qian-Yi and Koltun, Vladlen},
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+ journal = {ACM Transactions on Graphics},
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+ volume = {36}, number = {4}, year = {2017}
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+ }
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+ ```
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+
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+ ### Deep Blending — `db/` (drjohnson, playroom)
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+ From Deep Blending for Free-Viewpoint Image-Based Rendering (UCL / Inria).
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+ COLMAP-preprocessed version as distributed by Inria GRAPHDECO.
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+
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+ ```bibtex
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+ @article{hedman2018deep,
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+ title = {Deep Blending for Free-Viewpoint Image-Based Rendering},
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+ author = {Hedman, Peter and Philip, Julien and Price, True and Frahm, Jan-Michael
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+ and Drettakis, George and Brostow, Gabriel},
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+ journal = {ACM Transactions on Graphics (SIGGRAPH Asia)},
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+ volume = {37}, number = {6}, year = {2018}
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+ }
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+ ```
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+
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+ ### COLMAP preprocessing (Tanks & Temples + Deep Blending)
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+ The COLMAP versions of the Tanks & Temples and Deep Blending scenes are those
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+ distributed with the 3D Gaussian Splatting project, Inria GRAPHDECO:
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+ https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/
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+
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+ ```bibtex
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+ @article{kerbl3Dgaussians,
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+ title = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
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+ author = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and
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+ Drettakis, George},
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+ journal = {ACM Transactions on Graphics}, volume = {42}, number = {4}, year = {2023}
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+ }
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+ ```
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+
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+ ### COLMAP (Structure-from-Motion)
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+ Camera poses / sparse points were produced with COLMAP (Schönberger & Frahm,
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+ CVPR 2016; Schönberger et al., ECCV 2016): https://colmap.github.io/
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+
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+ ---
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+
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+ Trained-splat outputs in `tested_outputs/` were generated by
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+ [msplat](https://github.com/SeedeXR/msplat) (Apache-2.0). The input scenes remain
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+ under their original licenses as above.