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zero-wandering grab-bottle, smoothing half-width 20

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  1. README.md +73 -0
  2. data/chunk-000/episode_000000.parquet +3 -0
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README.md ADDED
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+ ---
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+ license: apache-2.0
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+ task_categories:
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+ - robotics
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+ tags:
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+ - LeRobot
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+ - robotics
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+ - so100
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+ - grab-bottle
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+ - curated
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+ configs:
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+ - config_name: default
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+ data_files: data/*/*.parquet
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+ ---
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+
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+ # Grab-Bottle (zero-wandering, smoothing half-width 20)
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+
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+ LeRobot **v2.1** dataset for the Unitree G1 right-hand bottle-grab task, curated to
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+ remove non-purposeful arm motion ("wandering") so a trained policy does not learn
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+ unstable behavior. Derived from a 105-episode teleoperation set; each surviving clean
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+ sub-segment is emitted as its own episode (no action chunk ever spans a cut).
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+
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+ This is **one of four variants**. They differ only in the smoothing half-width — how
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+ briefly a motion may drift outward before it is removed. Larger = more permissive.
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+
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+ | metric (all 105 source episodes) | value |
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+ |:---|:---:|
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+ | smoothing half-width | **20** frames |
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+ | clean segments kept | 314 |
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+ | frames removed | 28.6% |
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+ | training samples removed | 42.6% |
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+
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+ ### The four variants
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+
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+ - [`gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-5`](https://huggingface.co/datasets/cloudwalk-research/gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-5) (half-width 5)
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+ - [`gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-10`](https://huggingface.co/datasets/cloudwalk-research/gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-10) (half-width 10)
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+ - [`gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-15`](https://huggingface.co/datasets/cloudwalk-research/gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-15) (half-width 15)
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+ - [`gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-20`](https://huggingface.co/datasets/cloudwalk-research/gr00t-g1-grab-bottle-right-hand-zero-wandering-smooth-radius-20) — **this dataset**
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+
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+ ---
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+
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+ # Curation Assumptions
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+
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+ We know the `(x, y, z)` of the right-wrist each frame.
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+ The `goal_position` is the wrist's position at the moment the grip is ~95% closed.
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+ **Wandering** happens whenever the distance between `current_position` and `goal_position` grows.
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+
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+ But we control how sensitive the wandering is with a parameter **smoothing radius**.
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+ Like a low-pass filter: larger means we ignore briefer wandering.
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+ We test it at half-widths of 5, 10, 15, and 20 frames; all other params are already chosen in a principled manner.
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+
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+ **Never removed (two gates):**
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+ - before the point of **maximum distance** (hand getting into position)
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+ - at or after the **grasp** (always kept)
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+
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+ **Post-processing:**
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+ - pad each removed block by the smoothing half-width (compensates the blur the smoothing introduces)
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+ - drop kept blocks shorter than 40 frames (too short to yield any training samples under the action horizon)
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+
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+ ## The four variants
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+
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+ Each variant differs only in the smoothing half-width; everything else is fixed.
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+ Metrics are aggregated over all 105 source episodes.
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+
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+ | smoothing half-width | clean segments kept | frames removed | training samples removed |
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+ |:---:|:---:|:---:|:---:|
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+ | 5 | 417 | 31.3% | 51.5% |
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+ | 10 | 371 | 29.9% | 47.3% |
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+ | 15 | 342 | 28.4% | 44.0% |
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+ | 20 | 314 | 28.6% | 42.6% |
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+
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+ A larger half-width tolerates briefer wandering, so it removes fewer, longer blocks:
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+ fewer (but longer) clean segments survive, and fewer training samples are discarded.
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