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Publish Ropedia Xperience-10M derived artifacts

Browse files
PROJECT_README.md CHANGED
@@ -23,7 +23,7 @@ into:
23
  - lightweight neural MLP heads for the same 12 task contracts,
24
  - a generated four-direction research taxonomy matching the Ropedia job tracks,
25
  - four additional direction-extension probes with minimal and neural baselines,
26
- - human-readable research task cards and an interactive task walkthrough/player for every task,
27
  - a next-milestone track for Qwen3-Omni fine-tuning and sensor-bridge evaluation,
28
  - metrics, predictions, model weights, manifests, charts, and a static website,
29
  - a clear explanation of what a single episode can and cannot prove.
@@ -44,7 +44,7 @@ This repo is organized around an explicit proof boundary:
44
  | 12-task suite | `scripts/episode_task_suite.py`, per-task `metrics.json`, predictions | chronological single-episode split |
45
  | Neural heads | `scripts/neural_task_models.py`, `results/episode_task_suite/neural_mlp/` | compact MLP heads, not a foundation model |
46
  | Research directions | `research_direction_taxonomy.json`, extension probe results | direct/proxy/diagnostic evidence, not full solutions |
47
- | Task surface integrity | `docs/data/task_surface_integrity.json`, `scripts/validate_task_surface.py` | public task cards stay human-readable, thumbnail-backed, and wired to the walkthrough/player data |
48
  | Qwen3-Omni | `results/omni_finetune/DATA_BLOCKER_REPORT.md`, `MULTI_EPISODE_ACCESS_STATUS.md` | readiness-only until 32 valid episodes are available |
49
  | Scope claims guard | `scripts/validate_scope_claims.py`, `docs/data/scope_claims_audit.json` | historical `32ep` path strings are provenance, not 32-episode results |
50
  | Mirror parity | `scripts/validate_mirror_parity.py`, `docs/data/mirror_parity.json` | prepared GitHub/HF mirrors carry matching data, figure, website HTML, and validator files |
@@ -69,7 +69,7 @@ The current prepared-mirror parity report is at
69
  [`docs/data/mirror_parity.json`](docs/data/mirror_parity.json).
70
  The current scope-claims audit is at
71
  [`docs/data/scope_claims_audit.json`](docs/data/scope_claims_audit.json).
72
- The task-card and walkthrough-player integrity report is at
73
  [`docs/data/task_surface_integrity.json`](docs/data/task_surface_integrity.json).
74
  The generated evaluation protocol is at
75
  [`EVALUATION_PROTOCOL.md`](EVALUATION_PROTOCOL.md) and
@@ -238,7 +238,7 @@ Hugging Face Space app:
238
  | Figure index | `FIGURE_INDEX.md`, `docs/data/figure_index.json` | Makes public figures, charts, modality thumbnails, dimensions, hashes, and source scripts auditable |
239
  | Brand assets | `docs/data/brand_assets.json`, `docs/assets/brand/` | Makes the generated logo, favicon, README/HF card image, app icon, and social preview auditable |
240
  | Evaluation protocol | `EVALUATION_PROTOCOL.md`, `docs/data/evaluation_protocol.json` | Defines the task unit, split, metrics, leakage controls, and unsupported interpretations |
241
- | Task surface integrity | `docs/data/task_surface_integrity.json` | Checks the public task cards, readable task names, representative modality thumbnails, and interactive task player |
242
  | Minimal heads | softmax, ridge projection/regression, multi-label logistic heads | Keeps every input/output contract visible and debuggable |
243
  | Neural heads | PyTorch MLP classifiers/regressors under `neural_mlp/` | Checks whether nonlinear heads improve each task without changing features |
244
  | Evidence | metrics, predictions, confusion matrices, diagrams, dashboard | Makes the single-episode claims reviewable without rerunning first |
@@ -322,7 +322,7 @@ scripts/
322
  neural_task_models.py # optional PyTorch MLP heads for all 12 tasks
323
  research_direction_taxonomy.py # maps 12 tasks to the four research tracks
324
  research_direction_extension_tasks.py # one extra data-backed probe per track
325
- task_walkthroughs.py # human-readable task-card and walkthrough-player metadata
326
  generate_visualizations.py # refreshes SVG charts + summary JSON
327
  render_task_suite_infographic.py # renders the task-suite presentation PNG
328
  export_modality_atlas_assets.py # exports responsive modality-card assets
@@ -332,7 +332,7 @@ scripts/
332
  build_quality_gates.py # builds reviewer-facing publication gates
333
  validate_mirror_parity.py # checks prepared GitHub/HF mirror file parity
334
  validate_scope_claims.py # checks Qwen3-Omni readiness/result claim boundaries
335
- validate_task_surface.py # checks readable task cards and interactive player wiring
336
  validate_website_integrity.py # checks local site links, anchors, JSON, images
337
  validate_publication_package.py # checks public repo + HF bundle hygiene
338
  publish_hf_bundles.py # uploads prepared HF Space/artifact/model bundles
@@ -362,13 +362,13 @@ docs/
362
  data/live_publication_status.json # live GitHub/HF publication verification
363
  data/quality_gates.json # machine-readable publication gates
364
  data/publication_audit.json # machine-readable publication hygiene check
365
- data/task_surface_integrity.json # machine-readable task-card/player integrity check
366
  data/website_integrity.json # machine-readable website integrity check
367
  data/project_manifest.json # machine-readable public-surface metadata
368
  data/reviewer_packet.json # machine-readable reviewer path and proof boundary
369
  data/research_directions.json # four-track website data bundle
370
  data/research_direction_extensions.json # four extra probe data bundle
371
- data/task_walkthroughs.json # human-readable task-card and walkthrough-player data
372
  data/modality_atlas.json # responsive modality-card data
373
  assets/brand/*.png # project logo, favicon, social card
374
  assets/task_suite_infographic.png # 12-task presentation graphic
@@ -573,10 +573,10 @@ Current direction-level coverage:
573
 
574
  | Direction | Current status | Covered task evidence | What is not solved yet |
575
  | --- | --- | --- | --- |
576
- | A. Human Modeling & Motion Understanding | Partially implemented | `hand_trajectory_forecast` and `contact_prediction` are direct; `timeline_action` and `object_relevance` are proxies. Neural MLP improves hand forecasting from `0.8223` to `0.1116` MPJPE. | No full body/shape model, SMPL/MANO target, deformation prior, or multi-episode motion-generation evaluation yet. |
577
- | B. 3D/4D Reconstruction & Neural Rendering | Proxy tasks only | `cross_modal_retrieval`, `modality_reconstruction`, and `misalignment_detection` test alignment/reconstruction prerequisites. | No NeRF, Gaussian Splatting, TSDF, mesh, novel-view synthesis, or calibrated 4D reconstruction model yet. |
578
  | C. Egocentric Vision & Interaction | Strongest implemented track | 6 direct tasks: action, subtask, transition, next-action, object relevance, and caption grounding, plus alignment/order diagnostics. | Single-episode chronological split limits generalization; audio and stronger video-language backbones still need to be added. |
579
- | D. Scene Reconstruction & World Modeling | Early proxy tasks | Subtask/next-action, object relevance, retrieval, reconstruction, temporal order, and misalignment provide state/world-model probes. | No persistent scene graph, object permanence task, long-term map, or held-out-episode world model yet. |
580
 
581
  The important interpretation is that all four directions can be **started** from
582
  the Xperience-10M sample modalities, but only direction C is strongly represented
@@ -599,10 +599,10 @@ the reported numbers are real sample-derived metrics, not placeholder results.
599
 
600
  | Direction | New extension task | Input | Output | Minimal | Neural MLP | Why it matters |
601
  | --- | --- | --- | --- | ---: | ---: | --- |
602
- | A. Human Modeling & Motion Understanding | `body_motion_intensity` | non-mocap video/depth/pose/IMU/SLAM/language features | high vs low body/hand motion | `0.7827` macro-F1 | `0.7986` macro-F1 | Starts a human-motion-energy target without leaking mocap input. |
603
- | B. 3D/4D Reconstruction & Neural Rendering | `multi_view_consistency_retrieval` | fisheye camera feature query | synchronized stereo-left view rank | `0.5534` MRR | `0.3469` MRR | Tests whether multi-view features preserve synchronized 4D scene identity. |
604
- | C. Egocentric Vision & Interaction | `action_phase_progress` | non-caption multimodal window | progress inside current action segment | `0.3416` MAE | `0.3038` MAE | Adds a task-structure/intent-style target beyond class labels. |
605
- | D. Scene Reconstruction & World Modeling | `ego_motion_forecast` | current sensors excluding camera translation and captions | future camera-translation delta | `0.1989` MAE | `0.0989` MAE | Starts a short-horizon world-model target over wearer motion. |
606
 
607
  Run:
608
 
@@ -637,18 +637,18 @@ Compact map:
637
 
638
  | Task | Case study | Input -> process -> output |
639
  | --- | --- | --- |
640
- | `timeline_action` | A pouring window should be named as the current action. | all-modality window -> action label builder + classifier -> action class |
641
- | `timeline_subtask` | A fine action is grouped into a broader drink-preparation stage. | all-modality window -> subtask label builder + classifier -> subtask label |
642
- | `transition_detection` | Detect the change from preparing to pouring. | window -> boundary builder + binary classifier -> boundary/steady |
643
- | `next_action` | A preparing window predicts what happens 20 frames later. | current window -> future-label shift + classifier -> next action |
644
- | `hand_trajectory_forecast` | A hand moving toward a cup becomes a future 3D hand path. | current window -> future mocap target + regressor -> hand trajectory |
645
- | `contact_prediction` | Decide whether hand/body contact is happening. | non-contact features -> contact target + binary classifier -> contact label |
646
- | `object_relevance` | Infer milk, cup, coffee, or related objects during pouring. | non-caption features -> multi-hot object target + sigmoid heads -> object set |
647
- | `caption_grounding` | Query Pour milk into coffee and retrieve the matching moment. | text-like query + candidates -> projection + cosine ranker -> ranked windows |
648
- | `cross_modal_retrieval` | Motion/IMU from pouring retrieves matching depth/video. | motion/IMU/camera -> projection + candidate index -> ranked depth/video windows |
649
- | `modality_reconstruction` | Infer depth/video features from motion, IMU, and camera pose. | source modalities -> scaler + regressor -> target modality vector |
650
- | `temporal_order` | Tell whether reaching then pouring was reversed. | adjacent window pair -> pair combiner + binary classifier -> correct/reversed |
651
- | `misalignment_detection` | Catch motion paired with visual/depth features shifted in time. | motion side + visual side -> aligned/shifted pair builder + classifier -> aligned/shifted |
652
 
653
  ## Minimal 12-Task Architectures
654
 
@@ -668,10 +668,10 @@ There are four reusable head families:
668
 
669
  | Head family | Used by | What it means |
670
  | --- | --- | --- |
671
- | Linear softmax classifier | `timeline_action`, `timeline_subtask`, `transition_detection`, `next_action`, `contact_prediction`, `temporal_order`, `misalignment_detection` | z-score features, then `XW+b`, softmax, cross-entropy, L2 |
672
- | Dual ridge regression/projection | `hand_trajectory_forecast`, `modality_reconstruction` | z-score input/target, solve ridge regression with L2=10 |
673
- | Ridge + cosine ranking | `caption_grounding`, `cross_modal_retrieval` | project one modality into another feature space, then rank candidates by cosine |
674
- | Multi-label logistic regression | `object_relevance` | z-score non-caption features, sigmoid object heads, threshold at 0.5 |
675
 
676
  The optional neural run keeps the same feature vectors, leakage filters,
677
  chronological splits, and metrics, but replaces the task heads with small
@@ -684,18 +684,18 @@ The task-specific heads are:
684
 
685
  | Task | Input | Minimal head | Output |
686
  | --- | --- | --- | --- |
687
- | `timeline_action` | all featurized modalities | linear softmax | current action class |
688
- | `timeline_subtask` | all featurized modalities | linear softmax | current subtask class |
689
- | `transition_detection` | all featurized modalities | linear softmax | steady vs action boundary |
690
- | `next_action` | all featurized modalities at `t` | linear softmax | action at `t+20` frames |
691
- | `hand_trajectory_forecast` | all featurized modalities at `t` | ridge regression | future 10-frame left/right hand joints |
692
- | `contact_prediction` | non-contact and non-caption feature blocks | linear softmax | any body contact |
693
- | `object_relevance` | non-caption feature blocks | multi-label logistic | relevant object set |
694
- | `caption_grounding` | sensor windows projected to text space | ridge projection + cosine ranking | matching time window for text query |
695
- | `cross_modal_retrieval` | motion/IMU/camera projected to visual space | ridge projection + cosine ranking | matching depth/video window |
696
- | `modality_reconstruction` | motion/IMU/camera | ridge regression | depth/video feature vector |
697
- | `temporal_order` | `[x_t, x_t+1, x_t+1-x_t]` | binary linear softmax | correct vs reversed order |
698
- | `misalignment_detection` | motion plus visual pair | binary linear softmax | aligned vs shifted by 8 windows |
699
 
700
  ## Key Results
701
 
@@ -721,18 +721,18 @@ same 8,378-d handcrafted window features.
721
 
722
  | Task | Neural metric | Minimal metric | Readout |
723
  | --- | ---: | ---: | --- |
724
- | `timeline_action` | 0.0263 macro-F1 | 0.0500 macro-F1 | Still blocked by unseen future classes |
725
- | `timeline_subtask` | 0.0175 macro-F1 | 0.0495 macro-F1 | Same single-episode split limitation |
726
- | `transition_detection` | 0.6485 macro-F1 | 0.6552 macro-F1 | Similar to the linear baseline |
727
- | `next_action` | 0.0235 macro-F1 | 0.0593 macro-F1 | Same unseen-label issue |
728
- | `hand_trajectory_forecast` | 0.1116 MPJPE | 0.8223 MPJPE | Neural regression improves this target |
729
- | `contact_prediction` | 1.0000 macro-F1 | 1.0000 macro-F1 | Degenerate one-class sample |
730
- | `object_relevance` | 0.1798 micro-F1 | 0.1839 micro-F1 | Similar weak object signal |
731
- | `caption_grounding` | 0.0178 MRR | 0.0172 MRR | Similar ranking behavior |
732
- | `cross_modal_retrieval` | 0.1530 MRR | 0.2634 MRR | Linear ridge remains stronger here |
733
- | `modality_reconstruction` | -0.0102 R2 | -0.0160 R2 | Small improvement but still weak |
734
- | `temporal_order` | 0.8718 F1 | 0.5487 F1 | Neural head captures local temporal structure |
735
- | `misalignment_detection` | 0.7335 F1 | 0.4866 F1 | Neural head improves alignment detection |
736
 
737
  The strongest single-episode self-supervised signal is cross-modal retrieval:
738
  motion/IMU/camera features retrieve matching depth/video windows substantially
 
23
  - lightweight neural MLP heads for the same 12 task contracts,
24
  - a generated four-direction research taxonomy matching the Ropedia job tracks,
25
  - four additional direction-extension probes with minimal and neural baselines,
26
+ - human-readable research task cards and an interactive scrub/play walkthrough storyboard for every task,
27
  - a next-milestone track for Qwen3-Omni fine-tuning and sensor-bridge evaluation,
28
  - metrics, predictions, model weights, manifests, charts, and a static website,
29
  - a clear explanation of what a single episode can and cannot prove.
 
44
  | 12-task suite | `scripts/episode_task_suite.py`, per-task `metrics.json`, predictions | chronological single-episode split |
45
  | Neural heads | `scripts/neural_task_models.py`, `results/episode_task_suite/neural_mlp/` | compact MLP heads, not a foundation model |
46
  | Research directions | `research_direction_taxonomy.json`, extension probe results | direct/proxy/diagnostic evidence, not full solutions |
47
+ | Task surface integrity | `docs/data/task_surface_integrity.json`, `scripts/validate_task_surface.py` | public task cards stay human-readable, thumbnail-backed, and wired to the scrub/play walkthrough storyboard |
48
  | Qwen3-Omni | `results/omni_finetune/DATA_BLOCKER_REPORT.md`, `MULTI_EPISODE_ACCESS_STATUS.md` | readiness-only until 32 valid episodes are available |
49
  | Scope claims guard | `scripts/validate_scope_claims.py`, `docs/data/scope_claims_audit.json` | historical `32ep` path strings are provenance, not 32-episode results |
50
  | Mirror parity | `scripts/validate_mirror_parity.py`, `docs/data/mirror_parity.json` | prepared GitHub/HF mirrors carry matching data, figure, website HTML, and validator files |
 
69
  [`docs/data/mirror_parity.json`](docs/data/mirror_parity.json).
70
  The current scope-claims audit is at
71
  [`docs/data/scope_claims_audit.json`](docs/data/scope_claims_audit.json).
72
+ The task-card and walkthrough-storyboard integrity report is at
73
  [`docs/data/task_surface_integrity.json`](docs/data/task_surface_integrity.json).
74
  The generated evaluation protocol is at
75
  [`EVALUATION_PROTOCOL.md`](EVALUATION_PROTOCOL.md) and
 
238
  | Figure index | `FIGURE_INDEX.md`, `docs/data/figure_index.json` | Makes public figures, charts, modality thumbnails, dimensions, hashes, and source scripts auditable |
239
  | Brand assets | `docs/data/brand_assets.json`, `docs/assets/brand/` | Makes the generated logo, favicon, README/HF card image, app icon, and social preview auditable |
240
  | Evaluation protocol | `EVALUATION_PROTOCOL.md`, `docs/data/evaluation_protocol.json` | Defines the task unit, split, metrics, leakage controls, and unsupported interpretations |
241
+ | Task surface integrity | `docs/data/task_surface_integrity.json` | Checks the public task cards, readable task names, representative modality thumbnails, and interactive walkthrough storyboard |
242
  | Minimal heads | softmax, ridge projection/regression, multi-label logistic heads | Keeps every input/output contract visible and debuggable |
243
  | Neural heads | PyTorch MLP classifiers/regressors under `neural_mlp/` | Checks whether nonlinear heads improve each task without changing features |
244
  | Evidence | metrics, predictions, confusion matrices, diagrams, dashboard | Makes the single-episode claims reviewable without rerunning first |
 
322
  neural_task_models.py # optional PyTorch MLP heads for all 12 tasks
323
  research_direction_taxonomy.py # maps 12 tasks to the four research tracks
324
  research_direction_extension_tasks.py # one extra data-backed probe per track
325
+ task_walkthroughs.py # human-readable task-card and walkthrough-storyboard metadata
326
  generate_visualizations.py # refreshes SVG charts + summary JSON
327
  render_task_suite_infographic.py # renders the task-suite presentation PNG
328
  export_modality_atlas_assets.py # exports responsive modality-card assets
 
332
  build_quality_gates.py # builds reviewer-facing publication gates
333
  validate_mirror_parity.py # checks prepared GitHub/HF mirror file parity
334
  validate_scope_claims.py # checks Qwen3-Omni readiness/result claim boundaries
335
+ validate_task_surface.py # checks readable task cards and interactive storyboard wiring
336
  validate_website_integrity.py # checks local site links, anchors, JSON, images
337
  validate_publication_package.py # checks public repo + HF bundle hygiene
338
  publish_hf_bundles.py # uploads prepared HF Space/artifact/model bundles
 
362
  data/live_publication_status.json # live GitHub/HF publication verification
363
  data/quality_gates.json # machine-readable publication gates
364
  data/publication_audit.json # machine-readable publication hygiene check
365
+ data/task_surface_integrity.json # machine-readable task-card/storyboard integrity check
366
  data/website_integrity.json # machine-readable website integrity check
367
  data/project_manifest.json # machine-readable public-surface metadata
368
  data/reviewer_packet.json # machine-readable reviewer path and proof boundary
369
  data/research_directions.json # four-track website data bundle
370
  data/research_direction_extensions.json # four extra probe data bundle
371
+ data/task_walkthroughs.json # human-readable task-card and walkthrough-storyboard data
372
  data/modality_atlas.json # responsive modality-card data
373
  assets/brand/*.png # project logo, favicon, social card
374
  assets/task_suite_infographic.png # 12-task presentation graphic
 
573
 
574
  | Direction | Current status | Covered task evidence | What is not solved yet |
575
  | --- | --- | --- | --- |
576
+ | A. Human Modeling & Motion Understanding | Partially implemented | Hand Trajectory Forecasting and Contact State Prediction are direct; Action Recognition and Object Relevance Prediction are proxies. Neural MLP improves hand forecasting from `0.8223` to `0.1116` MPJPE. | No full body/shape model, SMPL/MANO target, deformation prior, or multi-episode motion-generation evaluation yet. |
577
+ | B. 3D/4D Reconstruction & Neural Rendering | Proxy tasks only | Cross-Modal Retrieval, Cross-Modal Reconstruction, and Multimodal Synchronization Detection test alignment/reconstruction prerequisites. | No NeRF, Gaussian Splatting, TSDF, mesh, novel-view synthesis, or calibrated 4D reconstruction model yet. |
578
  | C. Egocentric Vision & Interaction | Strongest implemented track | 6 direct tasks: action, subtask, transition, next-action, object relevance, and caption grounding, plus alignment/order diagnostics. | Single-episode chronological split limits generalization; audio and stronger video-language backbones still need to be added. |
579
+ | D. Scene Reconstruction & World Modeling | Early proxy tasks | Procedure Step Recognition, Next-Action Prediction, Object Relevance Prediction, Cross-Modal Retrieval, Cross-Modal Reconstruction, Temporal Order Verification, and Multimodal Synchronization Detection provide state/world-model probes. | No persistent scene graph, object permanence task, long-term map, or held-out-episode world model yet. |
580
 
581
  The important interpretation is that all four directions can be **started** from
582
  the Xperience-10M sample modalities, but only direction C is strongly represented
 
599
 
600
  | Direction | New extension task | Input | Output | Minimal | Neural MLP | Why it matters |
601
  | --- | --- | --- | --- | ---: | ---: | --- |
602
+ | A. Human Modeling & Motion Understanding | Body and Hand Motion Intensity | non-mocap video/depth/pose/IMU/SLAM/language features | high vs low body/hand motion | `0.7827` macro-F1 | `0.7986` macro-F1 | Starts a human-motion-energy target without leaking mocap input. |
603
+ | B. 3D/4D Reconstruction & Neural Rendering | Multi-View Consistency Retrieval | fisheye camera feature query | synchronized stereo-left view rank | `0.5534` MRR | `0.3469` MRR | Tests whether multi-view features preserve synchronized 4D scene identity. |
604
+ | C. Egocentric Vision & Interaction | Action Phase Progress Estimation | non-caption multimodal window | progress inside current action segment | `0.3416` MAE | `0.3038` MAE | Adds a task-structure/intent-style target beyond class labels. |
605
+ | D. Scene Reconstruction & World Modeling | Short-Horizon Ego-Motion Forecasting | current sensors excluding camera translation and captions | future camera-translation delta | `0.1989` MAE | `0.0989` MAE | Starts a short-horizon world-model target over wearer motion. |
606
 
607
  Run:
608
 
 
637
 
638
  | Task | Case study | Input -> process -> output |
639
  | --- | --- | --- |
640
+ | Action Recognition | A pouring window should be named as the current action. | all-modality window -> action label builder + classifier -> action class |
641
+ | Procedure Step Recognition | A fine action is grouped into a broader drink-preparation stage. | all-modality window -> subtask label builder + classifier -> subtask label |
642
+ | Action Boundary Detection | Detect the change from preparing to pouring. | window -> boundary builder + binary classifier -> boundary/steady |
643
+ | Next-Action Prediction | A preparing window predicts what happens 20 frames later. | current window -> future-label shift + classifier -> next action |
644
+ | Hand Trajectory Forecasting | A hand moving toward a cup becomes a future 3D hand path. | current window -> future mocap target + regressor -> hand trajectory |
645
+ | Contact State Prediction | Decide whether hand/body contact is happening. | non-contact features -> contact target + binary classifier -> contact label |
646
+ | Object Relevance Prediction | Infer milk, cup, coffee, or related objects during pouring. | non-caption features -> multi-hot object target + sigmoid heads -> object set |
647
+ | Language Grounding | Query Pour milk into coffee and retrieve the matching moment. | text-like query + candidates -> projection + cosine ranker -> ranked windows |
648
+ | Cross-Modal Retrieval | Motion/IMU from pouring retrieves matching depth/video. | motion/IMU/camera -> projection + candidate index -> ranked depth/video windows |
649
+ | Cross-Modal Reconstruction | Infer depth/video features from motion, IMU, and camera pose. | source modalities -> scaler + regressor -> target modality vector |
650
+ | Temporal Order Verification | Tell whether reaching then pouring was reversed. | adjacent window pair -> pair combiner + binary classifier -> correct/reversed |
651
+ | Multimodal Synchronization Detection | Catch motion paired with visual/depth features shifted in time. | motion side + visual side -> aligned/shifted pair builder + classifier -> aligned/shifted |
652
 
653
  ## Minimal 12-Task Architectures
654
 
 
668
 
669
  | Head family | Used by | What it means |
670
  | --- | --- | --- |
671
+ | Linear softmax classifier | Action Recognition, Procedure Step Recognition, Action Boundary Detection, Next-Action Prediction, Contact State Prediction, Temporal Order Verification, Multimodal Synchronization Detection | z-score features, then `XW+b`, softmax, cross-entropy, L2 |
672
+ | Dual ridge regression/projection | Hand Trajectory Forecasting, Cross-Modal Reconstruction | z-score input/target, solve ridge regression with L2=10 |
673
+ | Ridge + cosine ranking | Language Grounding, Cross-Modal Retrieval | project one modality into another feature space, then rank candidates by cosine |
674
+ | Multi-label logistic regression | Object Relevance Prediction | z-score non-caption features, sigmoid object heads, threshold at 0.5 |
675
 
676
  The optional neural run keeps the same feature vectors, leakage filters,
677
  chronological splits, and metrics, but replaces the task heads with small
 
684
 
685
  | Task | Input | Minimal head | Output |
686
  | --- | --- | --- | --- |
687
+ | Action Recognition | all featurized modalities | linear softmax | current action class |
688
+ | Procedure Step Recognition | all featurized modalities | linear softmax | current subtask class |
689
+ | Action Boundary Detection | all featurized modalities | linear softmax | steady vs action boundary |
690
+ | Next-Action Prediction | all featurized modalities at `t` | linear softmax | action at `t+20` frames |
691
+ | Hand Trajectory Forecasting | all featurized modalities at `t` | ridge regression | future 10-frame left/right hand joints |
692
+ | Contact State Prediction | non-contact and non-caption feature blocks | linear softmax | any body contact |
693
+ | Object Relevance Prediction | non-caption feature blocks | multi-label logistic | relevant object set |
694
+ | Language Grounding | sensor windows projected to text space | ridge projection + cosine ranking | matching time window for text query |
695
+ | Cross-Modal Retrieval | motion/IMU/camera projected to visual space | ridge projection + cosine ranking | matching depth/video window |
696
+ | Cross-Modal Reconstruction | motion/IMU/camera | ridge regression | depth/video feature vector |
697
+ | Temporal Order Verification | `[x_t, x_t+1, x_t+1-x_t]` | binary linear softmax | correct vs reversed order |
698
+ | Multimodal Synchronization Detection | motion plus visual pair | binary linear softmax | aligned vs shifted by 8 windows |
699
 
700
  ## Key Results
701
 
 
721
 
722
  | Task | Neural metric | Minimal metric | Readout |
723
  | --- | ---: | ---: | --- |
724
+ | Action Recognition | 0.0263 macro-F1 | 0.0500 macro-F1 | Still blocked by unseen future classes |
725
+ | Procedure Step Recognition | 0.0175 macro-F1 | 0.0495 macro-F1 | Same single-episode split limitation |
726
+ | Action Boundary Detection | 0.6485 macro-F1 | 0.6552 macro-F1 | Similar to the linear baseline |
727
+ | Next-Action Prediction | 0.0235 macro-F1 | 0.0593 macro-F1 | Same unseen-label issue |
728
+ | Hand Trajectory Forecasting | 0.1116 MPJPE | 0.8223 MPJPE | Neural regression improves this target |
729
+ | Contact State Prediction | 1.0000 macro-F1 | 1.0000 macro-F1 | Degenerate one-class sample |
730
+ | Object Relevance Prediction | 0.1798 micro-F1 | 0.1839 micro-F1 | Similar weak object signal |
731
+ | Language Grounding | 0.0178 MRR | 0.0172 MRR | Similar ranking behavior |
732
+ | Cross-Modal Retrieval | 0.1530 MRR | 0.2634 MRR | Linear ridge remains stronger here |
733
+ | Cross-Modal Reconstruction | -0.0102 R2 | -0.0160 R2 | Small improvement but still weak |
734
+ | Temporal Order Verification | 0.8718 F1 | 0.5487 F1 | Neural head captures local temporal structure |
735
+ | Multimodal Synchronization Detection | 0.7335 F1 | 0.4866 F1 | Neural head improves alignment detection |
736
 
737
  The strongest single-episode self-supervised signal is cross-modal retrieval:
738
  motion/IMU/camera features retrieve matching depth/video windows substantially
README.md CHANGED
@@ -41,10 +41,10 @@ responsive modality atlas backed by
41
  public-sample stream remains readable on mobile without shipping raw videos or
42
  annotations.
43
  The website task section now reads from `docs/data/task_walkthroughs.json` to
44
- render common research task names, larger task cards, and an interactive task walkthrough/player.
45
  `docs/data/task_surface_integrity.json` verifies that those task cards stay
46
  human-readable, use representative modality thumbnails, and keep the
47
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48
 
49
  The artifact bundle now includes
50
  `docs/data/xperience10m_dataset_card_alignment.json` and
@@ -225,18 +225,18 @@ These are single-episode chronological-split metrics. They are useful for debugg
225
 
226
  | Task | Neural metric | Minimal metric |
227
  | --- | ---: | ---: |
228
- | `timeline_action` macro-F1 | 0.0263 | 0.0500 |
229
- | `timeline_subtask` macro-F1 | 0.0175 | 0.0495 |
230
- | `transition_detection` macro-F1 | 0.6485 | 0.6552 |
231
- | `next_action` macro-F1 | 0.0235 | 0.0593 |
232
- | `hand_trajectory_forecast` MPJPE, lower is better | 0.1116 | 0.8223 |
233
- | `contact_prediction` macro-F1 | 1.0000 | 1.0000 |
234
- | `object_relevance` micro-F1 | 0.1798 | 0.1839 |
235
- | `caption_grounding` MRR | 0.0178 | 0.0172 |
236
- | `cross_modal_retrieval` MRR | 0.1530 | 0.2634 |
237
- | `modality_reconstruction` R2 | -0.0102 | -0.0160 |
238
- | `temporal_order` F1 | 0.8718 | 0.5487 |
239
- | `misalignment_detection` F1 | 0.7335 | 0.4866 |
240
 
241
  Primary NN artifact path:
242
 
@@ -266,10 +266,10 @@ the four-direction roadmap concrete.
266
 
267
  | Direction | Extension task | Minimal | Neural MLP |
268
  | --- | --- | ---: | ---: |
269
- | A. Human Modeling & Motion Understanding | `body_motion_intensity` | 0.7827 macro-F1 | 0.7986 macro-F1 |
270
- | B. 3D/4D Reconstruction & Neural Rendering | `multi_view_consistency_retrieval` | 0.5534 MRR | 0.3469 MRR |
271
- | C. Egocentric Vision & Interaction | `action_phase_progress` | 0.3416 MAE | 0.3038 MAE |
272
- | D. Scene Reconstruction & World Modeling | `ego_motion_forecast` | 0.1989 MAE | 0.0989 MAE |
273
 
274
  Primary extension artifact:
275
 
@@ -277,9 +277,11 @@ Primary extension artifact:
277
 
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  ## Task Walkthroughs
279
 
280
- Each task has a human-readable research name, case study, input contract,
281
- middle process modules, output contract, modality list, metric, and current
282
- limitation. Start here when onboarding a junior researcher or engineer:
 
 
283
 
284
  `results/episode_task_suite/task_walkthroughs/TASK_WALKTHROUGHS.md`
285
 
 
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  public-sample stream remains readable on mobile without shipping raw videos or
42
  annotations.
43
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44
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46
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47
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48
 
49
  The artifact bundle now includes
50
  `docs/data/xperience10m_dataset_card_alignment.json` and
 
225
 
226
  | Task | Neural metric | Minimal metric |
227
  | --- | ---: | ---: |
228
+ | Action Recognition macro-F1 | 0.0263 | 0.0500 |
229
+ | Procedure Step Recognition macro-F1 | 0.0175 | 0.0495 |
230
+ | Action Boundary Detection macro-F1 | 0.6485 | 0.6552 |
231
+ | Next-Action Prediction macro-F1 | 0.0235 | 0.0593 |
232
+ | Hand Trajectory Forecasting MPJPE, lower is better | 0.1116 | 0.8223 |
233
+ | Contact State Prediction macro-F1 | 1.0000 | 1.0000 |
234
+ | Object Relevance Prediction micro-F1 | 0.1798 | 0.1839 |
235
+ | Language Grounding MRR | 0.0178 | 0.0172 |
236
+ | Cross-Modal Retrieval MRR | 0.1530 | 0.2634 |
237
+ | Cross-Modal Reconstruction R2 | -0.0102 | -0.0160 |
238
+ | Temporal Order Verification F1 | 0.8718 | 0.5487 |
239
+ | Multimodal Synchronization Detection F1 | 0.7335 | 0.4866 |
240
 
241
  Primary NN artifact path:
242
 
 
266
 
267
  | Direction | Extension task | Minimal | Neural MLP |
268
  | --- | --- | ---: | ---: |
269
+ | A. Human Modeling & Motion Understanding | Body and Hand Motion Intensity | 0.7827 macro-F1 | 0.7986 macro-F1 |
270
+ | B. 3D/4D Reconstruction & Neural Rendering | Multi-View Consistency Retrieval | 0.5534 MRR | 0.3469 MRR |
271
+ | C. Egocentric Vision & Interaction | Action Phase Progress Estimation | 0.3416 MAE | 0.3038 MAE |
272
+ | D. Scene Reconstruction & World Modeling | Short-Horizon Ego-Motion Forecasting | 0.1989 MAE | 0.0989 MAE |
273
 
274
  Primary extension artifact:
275
 
 
277
 
278
  ## Task Walkthroughs
279
 
280
+ Each task has a human-readable research name, task card, case study, input
281
+ contract, middle process modules, output contract, modality list, metric, and
282
+ current limitation. The website mirrors these records as an interactive
283
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284
+ engineer:
285
 
286
  `results/episode_task_suite/task_walkthroughs/TASK_WALKTHROUGHS.md`
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1610
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1611
  "path": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/hf_publish/model/scripts/validate_task_surface.py",
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1614
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1615
  }
1616
  },
1617
  "failures": []
 
1722
  "local": {
1723
  "path": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/working_repo_copy/docs/index.html",
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  "exists": true,
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+ "bytes": 121881,
1726
+ "sha256": "5decd8cac92709d22d4bae76ff3b67844327c8135b1e31d210cee8223b135151"
1727
  },
1728
  "mirrors": {
1729
  "hf_space": {
1730
  "path": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/hf_publish/space/index.html",
1731
  "exists": true,
1732
+ "bytes": 121881,
1733
+ "sha256": "5decd8cac92709d22d4bae76ff3b67844327c8135b1e31d210cee8223b135151"
1734
  },
1735
  "hf_artifacts_docs": {
1736
  "path": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/hf_publish/artifacts/docs/index.html",
1737
  "exists": true,
1738
+ "bytes": 121881,
1739
+ "sha256": "5decd8cac92709d22d4bae76ff3b67844327c8135b1e31d210cee8223b135151"
1740
  }
1741
  },
1742
  "failures": []
docs/data/publication_audit.json CHANGED
@@ -1,6 +1,6 @@
1
  {
2
  "status": "pass",
3
- "generated_at_utc": "2026-06-01T16:58:01+00:00",
4
  "checks": [
5
  {
6
  "name": "required_publication_assets_present",
@@ -164,8 +164,8 @@
164
  "github_repo": {
165
  "root": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/working_repo_copy",
166
  "exists": true,
167
- "file_count": 319,
168
- "text_file_count": 255,
169
  "largest_file": {
170
  "path": "results/episode_task_suite/modality_reconstruction/predictions.npz",
171
  "bytes": 52601010
 
1
  {
2
  "status": "pass",
3
+ "generated_at_utc": "2026-06-01T17:42:54+00:00",
4
  "checks": [
5
  {
6
  "name": "required_publication_assets_present",
 
164
  "github_repo": {
165
  "root": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/working_repo_copy",
166
  "exists": true,
167
+ "file_count": 320,
168
+ "text_file_count": 256,
169
  "largest_file": {
170
  "path": "results/episode_task_suite/modality_reconstruction/predictions.npz",
171
  "bytes": 52601010
docs/data/quality_gates.json CHANGED
@@ -1,7 +1,7 @@
1
  {
2
  "title": "Ropedia Xperience-10M Publication Quality Gates",
3
  "status": "pass",
4
- "generated_at_utc": "2026-06-01T16:56:38+00:00",
5
  "rule": "Do not present a release as current unless every automated gate passes, then verify live GitHub/HF mirrors after publishing.",
6
  "automated_gates": [
7
  {
 
1
  {
2
  "title": "Ropedia Xperience-10M Publication Quality Gates",
3
  "status": "pass",
4
+ "generated_at_utc": "2026-06-01T17:42:23+00:00",
5
  "rule": "Do not present a release as current unless every automated gate passes, then verify live GitHub/HF mirrors after publishing.",
6
  "automated_gates": [
7
  {
docs/data/research_direction_extensions.json CHANGED
@@ -30,7 +30,7 @@
30
  "body_motion_intensity": {
31
  "direction": "A",
32
  "direction_name": "Human Modeling & Motion Understanding",
33
- "name": "Body/hand motion intensity",
34
  "family": "classification",
35
  "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.",
36
  "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.",
@@ -46,7 +46,7 @@
46
  "multi_view_consistency_retrieval": {
47
  "direction": "B",
48
  "direction_name": "3D/4D Reconstruction & Neural Rendering",
49
- "name": "Multi-view consistency retrieval",
50
  "family": "retrieval",
51
  "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.",
52
  "input": "Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.",
@@ -62,7 +62,7 @@
62
  "action_phase_progress": {
63
  "direction": "C",
64
  "direction_name": "Egocentric Vision & Interaction",
65
- "name": "Action phase progress",
66
  "family": "regression",
67
  "case_study": "Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.",
68
  "input": "Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.",
@@ -78,7 +78,7 @@
78
  "ego_motion_forecast": {
79
  "direction": "D",
80
  "direction_name": "Scene Reconstruction & World Modeling",
81
- "name": "Short-horizon ego-motion forecast",
82
  "family": "forecast",
83
  "case_study": "From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.",
84
  "input": "Current multimodal features excluding the camera-translation block and caption text.",
@@ -306,4 +306,4 @@
306
  }
307
  }
308
  }
309
- }
 
30
  "body_motion_intensity": {
31
  "direction": "A",
32
  "direction_name": "Human Modeling & Motion Understanding",
33
+ "name": "Body and Hand Motion Intensity",
34
  "family": "classification",
35
  "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.",
36
  "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.",
 
46
  "multi_view_consistency_retrieval": {
47
  "direction": "B",
48
  "direction_name": "3D/4D Reconstruction & Neural Rendering",
49
+ "name": "Multi-View Consistency Retrieval",
50
  "family": "retrieval",
51
  "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.",
52
  "input": "Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.",
 
62
  "action_phase_progress": {
63
  "direction": "C",
64
  "direction_name": "Egocentric Vision & Interaction",
65
+ "name": "Action Phase Progress Estimation",
66
  "family": "regression",
67
  "case_study": "Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.",
68
  "input": "Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.",
 
78
  "ego_motion_forecast": {
79
  "direction": "D",
80
  "direction_name": "Scene Reconstruction & World Modeling",
81
+ "name": "Short-Horizon Ego-Motion Forecasting",
82
  "family": "forecast",
83
  "case_study": "From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.",
84
  "input": "Current multimodal features excluding the camera-translation block and caption text.",
 
306
  }
307
  }
308
  }
309
+ }
docs/data/task_surface_integrity.json CHANGED
@@ -1,6 +1,6 @@
1
  {
2
  "status": "pass",
3
- "generated_at_utc": "2026-06-01T16:53:58+00:00",
4
  "summary": {
5
  "task_count": 12,
6
  "expected_task_count": 12,
@@ -18,7 +18,7 @@
18
  "pose_slam": 11,
19
  "video": 12
20
  },
21
- "interactive_surface": "task cards plus play/previous/next walkthrough player",
22
  "failure_count": 0
23
  },
24
  "checks": [
@@ -64,45 +64,45 @@
64
  "observed": "timeline_action"
65
  },
66
  {
67
- "name": "timeline_action: public_field_display_name_is_human_readable",
68
  "status": "pass",
69
- "value": "Action Recognition",
70
  "raw_hits": []
71
  },
72
  {
73
- "name": "timeline_action: public_field_input_short_is_human_readable",
74
  "status": "pass",
75
- "value": "20-frame multimodal window",
76
  "raw_hits": []
77
  },
78
  {
79
- "name": "timeline_action: public_field_output_short_is_human_readable",
80
  "status": "pass",
81
- "value": "current action class",
82
  "raw_hits": []
83
  },
84
  {
85
- "name": "timeline_action: public_field_process_short_is_human_readable",
86
  "status": "pass",
87
- "value": "window features -> action label builder -> classifier",
88
  "raw_hits": []
89
  },
90
  {
91
- "name": "timeline_action: public_field_card_blurb_is_human_readable",
92
  "status": "pass",
93
- "value": "Recognize the current manipulation action from synchronized visual, motion, inertial, pose, and annotation context.",
94
  "raw_hits": []
95
  },
96
  {
97
- "name": "timeline_action: public_field_plain_goal_is_human_readable",
98
  "status": "pass",
99
- "value": "Look at one short multimodal window and name what action is happening now.",
100
  "raw_hits": []
101
  },
102
  {
103
- "name": "timeline_action: public_field_research_name_is_human_readable",
104
  "status": "pass",
105
- "value": "Egocentric Action Recognition",
106
  "raw_hits": []
107
  },
108
  {
@@ -184,45 +184,45 @@
184
  "observed": "timeline_subtask"
185
  },
186
  {
187
- "name": "timeline_subtask: public_field_display_name_is_human_readable",
188
  "status": "pass",
189
- "value": "Procedure Step Recognition",
190
  "raw_hits": []
191
  },
192
  {
193
- "name": "timeline_subtask: public_field_input_short_is_human_readable",
194
  "status": "pass",
195
- "value": "20-frame multimodal window",
196
  "raw_hits": []
197
  },
198
  {
199
- "name": "timeline_subtask: public_field_output_short_is_human_readable",
200
  "status": "pass",
201
- "value": "current procedure step",
202
  "raw_hits": []
203
  },
204
  {
205
- "name": "timeline_subtask: public_field_process_short_is_human_readable",
206
  "status": "pass",
207
- "value": "window features -> subtask label builder -> classifier",
208
  "raw_hits": []
209
  },
210
  {
211
- "name": "timeline_subtask: public_field_card_blurb_is_human_readable",
212
  "status": "pass",
213
- "value": "Recognize the broader activity stage so fine actions become a readable procedure timeline.",
214
  "raw_hits": []
215
  },
216
  {
217
- "name": "timeline_subtask: public_field_plain_goal_is_human_readable",
218
  "status": "pass",
219
- "value": "Predict the higher-level task stage for the current window.",
220
  "raw_hits": []
221
  },
222
  {
223
- "name": "timeline_subtask: public_field_research_name_is_human_readable",
224
  "status": "pass",
225
- "value": "Temporal Subtask Recognition",
226
  "raw_hits": []
227
  },
228
  {
@@ -304,45 +304,45 @@
304
  "observed": "transition_detection"
305
  },
306
  {
307
- "name": "transition_detection: public_field_display_name_is_human_readable",
308
  "status": "pass",
309
- "value": "Action Boundary Detection",
310
  "raw_hits": []
311
  },
312
  {
313
- "name": "transition_detection: public_field_input_short_is_human_readable",
314
  "status": "pass",
315
- "value": "current window with boundary target",
316
  "raw_hits": []
317
  },
318
  {
319
- "name": "transition_detection: public_field_output_short_is_human_readable",
320
  "status": "pass",
321
- "value": "boundary or steady",
322
  "raw_hits": []
323
  },
324
  {
325
- "name": "transition_detection: public_field_process_short_is_human_readable",
326
  "status": "pass",
327
- "value": "action changes -> boundary labels -> binary classifier",
328
  "raw_hits": []
329
  },
330
  {
331
- "name": "transition_detection: public_field_card_blurb_is_human_readable",
332
  "status": "pass",
333
- "value": "Detect the local moment where the episode changes from one action segment to the next.",
334
  "raw_hits": []
335
  },
336
  {
337
- "name": "transition_detection: public_field_plain_goal_is_human_readable",
338
  "status": "pass",
339
- "value": "Detect whether the current window is near a boundary between actions.",
340
  "raw_hits": []
341
  },
342
  {
343
- "name": "transition_detection: public_field_research_name_is_human_readable",
344
  "status": "pass",
345
- "value": "Temporal Action Segmentation",
346
  "raw_hits": []
347
  },
348
  {
@@ -422,45 +422,45 @@
422
  "observed": "next_action"
423
  },
424
  {
425
- "name": "next_action: public_field_display_name_is_human_readable",
426
  "status": "pass",
427
- "value": "Next-Action Prediction",
428
  "raw_hits": []
429
  },
430
  {
431
- "name": "next_action: public_field_input_short_is_human_readable",
432
  "status": "pass",
433
- "value": "current window at time t",
434
  "raw_hits": []
435
  },
436
  {
437
- "name": "next_action: public_field_output_short_is_human_readable",
438
  "status": "pass",
439
- "value": "action at t+20 frames",
440
  "raw_hits": []
441
  },
442
  {
443
- "name": "next_action: public_field_process_short_is_human_readable",
444
  "status": "pass",
445
- "value": "current features -> future label shift -> classifier",
446
  "raw_hits": []
447
  },
448
  {
449
- "name": "next_action: public_field_card_blurb_is_human_readable",
450
  "status": "pass",
451
- "value": "Forecast the near-future action from the current observations only.",
452
  "raw_hits": []
453
  },
454
  {
455
- "name": "next_action: public_field_plain_goal_is_human_readable",
456
  "status": "pass",
457
- "value": "Use the current window to guess the action that will happen shortly after it.",
458
  "raw_hits": []
459
  },
460
  {
461
- "name": "next_action: public_field_research_name_is_human_readable",
462
  "status": "pass",
463
- "value": "Short-Horizon Intention Prediction",
464
  "raw_hits": []
465
  },
466
  {
@@ -540,45 +540,45 @@
540
  "observed": "hand_trajectory_forecast"
541
  },
542
  {
543
- "name": "hand_trajectory_forecast: public_field_display_name_is_human_readable",
544
  "status": "pass",
545
- "value": "Hand Trajectory Forecasting",
546
  "raw_hits": []
547
  },
548
  {
549
- "name": "hand_trajectory_forecast: public_field_input_short_is_human_readable",
550
  "status": "pass",
551
- "value": "current multimodal window",
552
  "raw_hits": []
553
  },
554
  {
555
- "name": "hand_trajectory_forecast: public_field_output_short_is_human_readable",
556
  "status": "pass",
557
- "value": "future hand-joint trajectory",
558
  "raw_hits": []
559
  },
560
  {
561
- "name": "hand_trajectory_forecast: public_field_process_short_is_human_readable",
562
  "status": "pass",
563
- "value": "current features -> future mocap target -> regression head",
564
  "raw_hits": []
565
  },
566
  {
567
- "name": "hand_trajectory_forecast: public_field_card_blurb_is_human_readable",
568
  "status": "pass",
569
- "value": "Predict the future 3D left/right hand path from the current multimodal state.",
570
  "raw_hits": []
571
  },
572
  {
573
- "name": "hand_trajectory_forecast: public_field_plain_goal_is_human_readable",
574
  "status": "pass",
575
- "value": "Predict where the hands will move over the next few frames.",
576
  "raw_hits": []
577
  },
578
  {
579
- "name": "hand_trajectory_forecast: public_field_research_name_is_human_readable",
580
  "status": "pass",
581
- "value": "3D Hand Motion Forecasting",
582
  "raw_hits": []
583
  },
584
  {
@@ -658,45 +658,45 @@
658
  "observed": "contact_prediction"
659
  },
660
  {
661
- "name": "contact_prediction: public_field_display_name_is_human_readable",
662
  "status": "pass",
663
- "value": "Contact State Prediction",
664
  "raw_hits": []
665
  },
666
  {
667
- "name": "contact_prediction: public_field_input_short_is_human_readable",
668
  "status": "pass",
669
- "value": "non-contact, non-caption features",
670
  "raw_hits": []
671
  },
672
  {
673
- "name": "contact_prediction: public_field_output_short_is_human_readable",
674
  "status": "pass",
675
- "value": "contact or no contact",
676
  "raw_hits": []
677
  },
678
  {
679
- "name": "contact_prediction: public_field_process_short_is_human_readable",
680
  "status": "pass",
681
- "value": "feature filter -> contact target -> binary classifier",
682
  "raw_hits": []
683
  },
684
  {
685
- "name": "contact_prediction: public_field_card_blurb_is_human_readable",
686
  "status": "pass",
687
- "value": "Predict whether body or hand contact with the scene is occurring without leaking contact labels.",
688
  "raw_hits": []
689
  },
690
  {
691
- "name": "contact_prediction: public_field_plain_goal_is_human_readable",
692
  "status": "pass",
693
- "value": "Predict whether the body or hand is in contact with something.",
694
  "raw_hits": []
695
  },
696
  {
697
- "name": "contact_prediction: public_field_research_name_is_human_readable",
698
  "status": "pass",
699
- "value": "Human-Object Contact Prediction",
700
  "raw_hits": []
701
  },
702
  {
@@ -774,45 +774,45 @@
774
  "observed": "object_relevance"
775
  },
776
  {
777
- "name": "object_relevance: public_field_display_name_is_human_readable",
778
  "status": "pass",
779
- "value": "Object Relevance Prediction",
780
  "raw_hits": []
781
  },
782
  {
783
- "name": "object_relevance: public_field_input_short_is_human_readable",
784
  "status": "pass",
785
- "value": "non-caption multimodal features",
786
  "raw_hits": []
787
  },
788
  {
789
- "name": "object_relevance: public_field_output_short_is_human_readable",
790
  "status": "pass",
791
- "value": "relevant object set",
792
  "raw_hits": []
793
  },
794
  {
795
- "name": "object_relevance: public_field_process_short_is_human_readable",
796
  "status": "pass",
797
- "value": "object vocabulary -> multi-hot labels -> sigmoid heads",
798
  "raw_hits": []
799
  },
800
  {
801
- "name": "object_relevance: public_field_card_blurb_is_human_readable",
802
  "status": "pass",
803
- "value": "Infer which objects are relevant to the current manipulation window from non-caption features.",
804
  "raw_hits": []
805
  },
806
  {
807
- "name": "object_relevance: public_field_plain_goal_is_human_readable",
808
  "status": "pass",
809
- "value": "Predict which objects matter in the current window.",
810
  "raw_hits": []
811
  },
812
  {
813
- "name": "object_relevance: public_field_research_name_is_human_readable",
814
  "status": "pass",
815
- "value": "Object-Centric Interaction Recognition",
816
  "raw_hits": []
817
  },
818
  {
@@ -892,45 +892,45 @@
892
  "observed": "caption_grounding"
893
  },
894
  {
895
- "name": "caption_grounding: public_field_display_name_is_human_readable",
896
  "status": "pass",
897
- "value": "Language Grounding",
898
  "raw_hits": []
899
  },
900
  {
901
- "name": "caption_grounding: public_field_input_short_is_human_readable",
902
  "status": "pass",
903
- "value": "text-like query and candidate windows",
904
  "raw_hits": []
905
  },
906
  {
907
- "name": "caption_grounding: public_field_output_short_is_human_readable",
908
  "status": "pass",
909
- "value": "ranked matching moments",
910
  "raw_hits": []
911
  },
912
  {
913
- "name": "caption_grounding: public_field_process_short_is_human_readable",
914
  "status": "pass",
915
- "value": "query features -> candidate index -> cosine ranker",
916
  "raw_hits": []
917
  },
918
  {
919
- "name": "caption_grounding: public_field_card_blurb_is_human_readable",
920
  "status": "pass",
921
- "value": "Retrieve the matching time window for an annotation-derived text query.",
922
  "raw_hits": []
923
  },
924
  {
925
- "name": "caption_grounding: public_field_plain_goal_is_human_readable",
926
  "status": "pass",
927
- "value": "Given a text-like query from annotation, find the matching time window.",
928
  "raw_hits": []
929
  },
930
  {
931
- "name": "caption_grounding: public_field_research_name_is_human_readable",
932
  "status": "pass",
933
- "value": "Language-to-Moment Grounding",
934
  "raw_hits": []
935
  },
936
  {
@@ -1008,45 +1008,45 @@
1008
  "observed": "cross_modal_retrieval"
1009
  },
1010
  {
1011
- "name": "cross_modal_retrieval: public_field_display_name_is_human_readable",
1012
  "status": "pass",
1013
- "value": "Cross-Modal Retrieval",
1014
  "raw_hits": []
1015
  },
1016
  {
1017
- "name": "cross_modal_retrieval: public_field_input_short_is_human_readable",
1018
  "status": "pass",
1019
- "value": "motion/IMU/pose query; depth/video candidates",
1020
  "raw_hits": []
1021
  },
1022
  {
1023
- "name": "cross_modal_retrieval: public_field_output_short_is_human_readable",
1024
  "status": "pass",
1025
- "value": "ranked visual windows",
1026
  "raw_hits": []
1027
  },
1028
  {
1029
- "name": "cross_modal_retrieval: public_field_process_short_is_human_readable",
1030
  "status": "pass",
1031
- "value": "modality split -> projection -> nearest-neighbor ranker",
1032
  "raw_hits": []
1033
  },
1034
  {
1035
- "name": "cross_modal_retrieval: public_field_card_blurb_is_human_readable",
1036
  "status": "pass",
1037
- "value": "Use motion, IMU, and camera-pose signals to retrieve the matching depth/video window.",
1038
  "raw_hits": []
1039
  },
1040
  {
1041
- "name": "cross_modal_retrieval: public_field_plain_goal_is_human_readable",
1042
  "status": "pass",
1043
- "value": "Use one group of modalities to retrieve the matching window from another group.",
1044
  "raw_hits": []
1045
  },
1046
  {
1047
- "name": "cross_modal_retrieval: public_field_research_name_is_human_readable",
1048
  "status": "pass",
1049
- "value": "Multimodal Representation Retrieval",
1050
  "raw_hits": []
1051
  },
1052
  {
@@ -1126,45 +1126,45 @@
1126
  "observed": "modality_reconstruction"
1127
  },
1128
  {
1129
- "name": "modality_reconstruction: public_field_display_name_is_human_readable",
1130
  "status": "pass",
1131
- "value": "Cross-Modal Reconstruction",
1132
  "raw_hits": []
1133
  },
1134
  {
1135
- "name": "modality_reconstruction: public_field_input_short_is_human_readable",
1136
  "status": "pass",
1137
- "value": "motion, IMU, and camera/pose features",
1138
  "raw_hits": []
1139
  },
1140
  {
1141
- "name": "modality_reconstruction: public_field_output_short_is_human_readable",
1142
  "status": "pass",
1143
- "value": "reconstructed depth/video vector",
1144
  "raw_hits": []
1145
  },
1146
  {
1147
- "name": "modality_reconstruction: public_field_process_short_is_human_readable",
1148
  "status": "pass",
1149
- "value": "source-target split -> scaler -> regression head",
1150
  "raw_hits": []
1151
  },
1152
  {
1153
- "name": "modality_reconstruction: public_field_card_blurb_is_human_readable",
1154
  "status": "pass",
1155
- "value": "Predict compressed depth/video feature vectors from motion, IMU, and camera-pose features.",
1156
  "raw_hits": []
1157
  },
1158
  {
1159
- "name": "modality_reconstruction: public_field_plain_goal_is_human_readable",
1160
  "status": "pass",
1161
- "value": "Predict one modality feature block from other modality blocks.",
1162
  "raw_hits": []
1163
  },
1164
  {
1165
- "name": "modality_reconstruction: public_field_research_name_is_human_readable",
1166
  "status": "pass",
1167
- "value": "Modality Feature Reconstruction",
1168
  "raw_hits": []
1169
  },
1170
  {
@@ -1244,45 +1244,45 @@
1244
  "observed": "temporal_order"
1245
  },
1246
  {
1247
- "name": "temporal_order: public_field_display_name_is_human_readable",
1248
  "status": "pass",
1249
- "value": "Temporal Order Verification",
1250
  "raw_hits": []
1251
  },
1252
  {
1253
- "name": "temporal_order: public_field_input_short_is_human_readable",
1254
  "status": "pass",
1255
- "value": "two adjacent windows plus difference vector",
1256
  "raw_hits": []
1257
  },
1258
  {
1259
- "name": "temporal_order: public_field_output_short_is_human_readable",
1260
  "status": "pass",
1261
- "value": "correct or reversed",
1262
  "raw_hits": []
1263
  },
1264
  {
1265
- "name": "temporal_order: public_field_process_short_is_human_readable",
1266
  "status": "pass",
1267
- "value": "pair builder -> feature combiner -> binary classifier",
1268
  "raw_hits": []
1269
  },
1270
  {
1271
- "name": "temporal_order: public_field_card_blurb_is_human_readable",
1272
  "status": "pass",
1273
- "value": "Tell whether two neighboring windows are in chronological order or reversed.",
1274
  "raw_hits": []
1275
  },
1276
  {
1277
- "name": "temporal_order: public_field_plain_goal_is_human_readable",
1278
  "status": "pass",
1279
- "value": "Tell whether two nearby windows are in the correct time order.",
1280
  "raw_hits": []
1281
  },
1282
  {
1283
- "name": "temporal_order: public_field_research_name_is_human_readable",
1284
  "status": "pass",
1285
- "value": "Temporal Order Verification",
1286
  "raw_hits": []
1287
  },
1288
  {
@@ -1360,45 +1360,45 @@
1360
  "observed": "misalignment_detection"
1361
  },
1362
  {
1363
- "name": "misalignment_detection: public_field_display_name_is_human_readable",
1364
  "status": "pass",
1365
- "value": "Multimodal Synchronization Detection",
1366
  "raw_hits": []
1367
  },
1368
  {
1369
- "name": "misalignment_detection: public_field_input_short_is_human_readable",
1370
  "status": "pass",
1371
- "value": "motion-side and visual/depth-side feature groups",
1372
  "raw_hits": []
1373
  },
1374
  {
1375
- "name": "misalignment_detection: public_field_output_short_is_human_readable",
1376
  "status": "pass",
1377
- "value": "aligned or shifted",
1378
  "raw_hits": []
1379
  },
1380
  {
1381
- "name": "misalignment_detection: public_field_process_short_is_human_readable",
1382
  "status": "pass",
1383
- "value": "aligned/shifted pairs -> feature combiner -> binary classifier",
1384
  "raw_hits": []
1385
  },
1386
  {
1387
- "name": "misalignment_detection: public_field_card_blurb_is_human_readable",
1388
  "status": "pass",
1389
- "value": "Detect whether motion and visual/depth streams have been artificially shifted out of sync.",
1390
  "raw_hits": []
1391
  },
1392
  {
1393
- "name": "misalignment_detection: public_field_plain_goal_is_human_readable",
1394
  "status": "pass",
1395
- "value": "Detect when modalities that should match are shifted out of sync.",
1396
  "raw_hits": []
1397
  },
1398
  {
1399
- "name": "misalignment_detection: public_field_research_name_is_human_readable",
1400
  "status": "pass",
1401
- "value": "Cross-Modal Misalignment Detection",
1402
  "raw_hits": []
1403
  },
1404
  {
@@ -1545,6 +1545,26 @@
1545
  "status": "pass",
1546
  "marker": "id=\"walkthroughSelector\""
1547
  },
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1548
  {
1549
  "name": "website_marker_present:fetch(\"data/task_walkthroughs.json\"",
1550
  "status": "pass",
@@ -1560,6 +1580,16 @@
1560
  "status": "pass",
1561
  "marker": "class=\"task-card-media\""
1562
  },
 
 
 
 
 
 
 
 
 
 
1563
  {
1564
  "name": "website_marker_present:id=\"playerPlay\"",
1565
  "status": "pass",
@@ -1599,9 +1629,33 @@
1599
  "name": "interactive_player_wired_to_task_metadata",
1600
  "status": "pass"
1601
  },
 
 
 
 
1602
  {
1603
  "name": "selector_uses_human_names",
1604
  "status": "pass"
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1605
  }
1606
  ],
1607
  "failures": []
 
1
  {
2
  "status": "pass",
3
+ "generated_at_utc": "2026-06-01T17:37:41+00:00",
4
  "summary": {
5
  "task_count": 12,
6
  "expected_task_count": 12,
 
18
  "pose_slam": 11,
19
  "video": 12
20
  },
21
+ "interactive_surface": "task cards plus scrub/play/chapter walkthrough storyboard",
22
  "failure_count": 0
23
  },
24
  "checks": [
 
64
  "observed": "timeline_action"
65
  },
66
  {
67
+ "name": "timeline_action: public_field_card_blurb_is_human_readable",
68
  "status": "pass",
69
+ "value": "Recognize the current manipulation action from synchronized visual, motion, inertial, pose, and annotation context.",
70
  "raw_hits": []
71
  },
72
  {
73
+ "name": "timeline_action: public_field_research_name_is_human_readable",
74
  "status": "pass",
75
+ "value": "Egocentric Action Recognition",
76
  "raw_hits": []
77
  },
78
  {
79
+ "name": "timeline_action: public_field_plain_goal_is_human_readable",
80
  "status": "pass",
81
+ "value": "Look at one short multimodal window and name what action is happening now.",
82
  "raw_hits": []
83
  },
84
  {
85
+ "name": "timeline_action: public_field_input_short_is_human_readable",
86
  "status": "pass",
87
+ "value": "20-frame multimodal window",
88
  "raw_hits": []
89
  },
90
  {
91
+ "name": "timeline_action: public_field_process_short_is_human_readable",
92
  "status": "pass",
93
+ "value": "window features -> action label builder -> classifier",
94
  "raw_hits": []
95
  },
96
  {
97
+ "name": "timeline_action: public_field_display_name_is_human_readable",
98
  "status": "pass",
99
+ "value": "Action Recognition",
100
  "raw_hits": []
101
  },
102
  {
103
+ "name": "timeline_action: public_field_output_short_is_human_readable",
104
  "status": "pass",
105
+ "value": "current action class",
106
  "raw_hits": []
107
  },
108
  {
 
184
  "observed": "timeline_subtask"
185
  },
186
  {
187
+ "name": "timeline_subtask: public_field_card_blurb_is_human_readable",
188
  "status": "pass",
189
+ "value": "Recognize the broader activity stage so fine actions become a readable procedure timeline.",
190
  "raw_hits": []
191
  },
192
  {
193
+ "name": "timeline_subtask: public_field_research_name_is_human_readable",
194
  "status": "pass",
195
+ "value": "Temporal Subtask Recognition",
196
  "raw_hits": []
197
  },
198
  {
199
+ "name": "timeline_subtask: public_field_plain_goal_is_human_readable",
200
  "status": "pass",
201
+ "value": "Predict the higher-level task stage for the current window.",
202
  "raw_hits": []
203
  },
204
  {
205
+ "name": "timeline_subtask: public_field_input_short_is_human_readable",
206
  "status": "pass",
207
+ "value": "20-frame multimodal window",
208
  "raw_hits": []
209
  },
210
  {
211
+ "name": "timeline_subtask: public_field_process_short_is_human_readable",
212
  "status": "pass",
213
+ "value": "window features -> subtask label builder -> classifier",
214
  "raw_hits": []
215
  },
216
  {
217
+ "name": "timeline_subtask: public_field_display_name_is_human_readable",
218
  "status": "pass",
219
+ "value": "Procedure Step Recognition",
220
  "raw_hits": []
221
  },
222
  {
223
+ "name": "timeline_subtask: public_field_output_short_is_human_readable",
224
  "status": "pass",
225
+ "value": "current procedure step",
226
  "raw_hits": []
227
  },
228
  {
 
304
  "observed": "transition_detection"
305
  },
306
  {
307
+ "name": "transition_detection: public_field_card_blurb_is_human_readable",
308
  "status": "pass",
309
+ "value": "Detect the local moment where the episode changes from one action segment to the next.",
310
  "raw_hits": []
311
  },
312
  {
313
+ "name": "transition_detection: public_field_research_name_is_human_readable",
314
  "status": "pass",
315
+ "value": "Temporal Action Segmentation",
316
  "raw_hits": []
317
  },
318
  {
319
+ "name": "transition_detection: public_field_plain_goal_is_human_readable",
320
  "status": "pass",
321
+ "value": "Detect whether the current window is near a boundary between actions.",
322
  "raw_hits": []
323
  },
324
  {
325
+ "name": "transition_detection: public_field_input_short_is_human_readable",
326
  "status": "pass",
327
+ "value": "current window with boundary target",
328
  "raw_hits": []
329
  },
330
  {
331
+ "name": "transition_detection: public_field_process_short_is_human_readable",
332
  "status": "pass",
333
+ "value": "action changes -> boundary labels -> binary classifier",
334
  "raw_hits": []
335
  },
336
  {
337
+ "name": "transition_detection: public_field_display_name_is_human_readable",
338
  "status": "pass",
339
+ "value": "Action Boundary Detection",
340
  "raw_hits": []
341
  },
342
  {
343
+ "name": "transition_detection: public_field_output_short_is_human_readable",
344
  "status": "pass",
345
+ "value": "boundary or steady",
346
  "raw_hits": []
347
  },
348
  {
 
422
  "observed": "next_action"
423
  },
424
  {
425
+ "name": "next_action: public_field_card_blurb_is_human_readable",
426
  "status": "pass",
427
+ "value": "Forecast the near-future action from the current observations only.",
428
  "raw_hits": []
429
  },
430
  {
431
+ "name": "next_action: public_field_research_name_is_human_readable",
432
  "status": "pass",
433
+ "value": "Short-Horizon Intention Prediction",
434
  "raw_hits": []
435
  },
436
  {
437
+ "name": "next_action: public_field_plain_goal_is_human_readable",
438
  "status": "pass",
439
+ "value": "Use the current window to guess the action that will happen shortly after it.",
440
  "raw_hits": []
441
  },
442
  {
443
+ "name": "next_action: public_field_input_short_is_human_readable",
444
  "status": "pass",
445
+ "value": "current window at time t",
446
  "raw_hits": []
447
  },
448
  {
449
+ "name": "next_action: public_field_process_short_is_human_readable",
450
  "status": "pass",
451
+ "value": "current features -> future label shift -> classifier",
452
  "raw_hits": []
453
  },
454
  {
455
+ "name": "next_action: public_field_display_name_is_human_readable",
456
  "status": "pass",
457
+ "value": "Next-Action Prediction",
458
  "raw_hits": []
459
  },
460
  {
461
+ "name": "next_action: public_field_output_short_is_human_readable",
462
  "status": "pass",
463
+ "value": "action at t+20 frames",
464
  "raw_hits": []
465
  },
466
  {
 
540
  "observed": "hand_trajectory_forecast"
541
  },
542
  {
543
+ "name": "hand_trajectory_forecast: public_field_card_blurb_is_human_readable",
544
  "status": "pass",
545
+ "value": "Predict the future 3D left/right hand path from the current multimodal state.",
546
  "raw_hits": []
547
  },
548
  {
549
+ "name": "hand_trajectory_forecast: public_field_research_name_is_human_readable",
550
  "status": "pass",
551
+ "value": "3D Hand Motion Forecasting",
552
  "raw_hits": []
553
  },
554
  {
555
+ "name": "hand_trajectory_forecast: public_field_plain_goal_is_human_readable",
556
  "status": "pass",
557
+ "value": "Predict where the hands will move over the next few frames.",
558
  "raw_hits": []
559
  },
560
  {
561
+ "name": "hand_trajectory_forecast: public_field_input_short_is_human_readable",
562
  "status": "pass",
563
+ "value": "current multimodal window",
564
  "raw_hits": []
565
  },
566
  {
567
+ "name": "hand_trajectory_forecast: public_field_process_short_is_human_readable",
568
  "status": "pass",
569
+ "value": "current features -> future mocap target -> regression head",
570
  "raw_hits": []
571
  },
572
  {
573
+ "name": "hand_trajectory_forecast: public_field_display_name_is_human_readable",
574
  "status": "pass",
575
+ "value": "Hand Trajectory Forecasting",
576
  "raw_hits": []
577
  },
578
  {
579
+ "name": "hand_trajectory_forecast: public_field_output_short_is_human_readable",
580
  "status": "pass",
581
+ "value": "future hand-joint trajectory",
582
  "raw_hits": []
583
  },
584
  {
 
658
  "observed": "contact_prediction"
659
  },
660
  {
661
+ "name": "contact_prediction: public_field_card_blurb_is_human_readable",
662
  "status": "pass",
663
+ "value": "Predict whether body or hand contact with the scene is occurring without leaking contact labels.",
664
  "raw_hits": []
665
  },
666
  {
667
+ "name": "contact_prediction: public_field_research_name_is_human_readable",
668
  "status": "pass",
669
+ "value": "Human-Object Contact Prediction",
670
  "raw_hits": []
671
  },
672
  {
673
+ "name": "contact_prediction: public_field_plain_goal_is_human_readable",
674
  "status": "pass",
675
+ "value": "Predict whether the body or hand is in contact with something.",
676
  "raw_hits": []
677
  },
678
  {
679
+ "name": "contact_prediction: public_field_input_short_is_human_readable",
680
  "status": "pass",
681
+ "value": "non-contact, non-caption features",
682
  "raw_hits": []
683
  },
684
  {
685
+ "name": "contact_prediction: public_field_process_short_is_human_readable",
686
  "status": "pass",
687
+ "value": "feature filter -> contact target -> binary classifier",
688
  "raw_hits": []
689
  },
690
  {
691
+ "name": "contact_prediction: public_field_display_name_is_human_readable",
692
  "status": "pass",
693
+ "value": "Contact State Prediction",
694
  "raw_hits": []
695
  },
696
  {
697
+ "name": "contact_prediction: public_field_output_short_is_human_readable",
698
  "status": "pass",
699
+ "value": "contact or no contact",
700
  "raw_hits": []
701
  },
702
  {
 
774
  "observed": "object_relevance"
775
  },
776
  {
777
+ "name": "object_relevance: public_field_card_blurb_is_human_readable",
778
  "status": "pass",
779
+ "value": "Infer which objects are relevant to the current manipulation window from non-caption features.",
780
  "raw_hits": []
781
  },
782
  {
783
+ "name": "object_relevance: public_field_research_name_is_human_readable",
784
  "status": "pass",
785
+ "value": "Object-Centric Interaction Recognition",
786
  "raw_hits": []
787
  },
788
  {
789
+ "name": "object_relevance: public_field_plain_goal_is_human_readable",
790
  "status": "pass",
791
+ "value": "Predict which objects matter in the current window.",
792
  "raw_hits": []
793
  },
794
  {
795
+ "name": "object_relevance: public_field_input_short_is_human_readable",
796
  "status": "pass",
797
+ "value": "non-caption multimodal features",
798
  "raw_hits": []
799
  },
800
  {
801
+ "name": "object_relevance: public_field_process_short_is_human_readable",
802
  "status": "pass",
803
+ "value": "object vocabulary -> multi-hot labels -> sigmoid heads",
804
  "raw_hits": []
805
  },
806
  {
807
+ "name": "object_relevance: public_field_display_name_is_human_readable",
808
  "status": "pass",
809
+ "value": "Object Relevance Prediction",
810
  "raw_hits": []
811
  },
812
  {
813
+ "name": "object_relevance: public_field_output_short_is_human_readable",
814
  "status": "pass",
815
+ "value": "relevant object set",
816
  "raw_hits": []
817
  },
818
  {
 
892
  "observed": "caption_grounding"
893
  },
894
  {
895
+ "name": "caption_grounding: public_field_card_blurb_is_human_readable",
896
  "status": "pass",
897
+ "value": "Retrieve the matching time window for an annotation-derived text query.",
898
  "raw_hits": []
899
  },
900
  {
901
+ "name": "caption_grounding: public_field_research_name_is_human_readable",
902
  "status": "pass",
903
+ "value": "Language-to-Moment Grounding",
904
  "raw_hits": []
905
  },
906
  {
907
+ "name": "caption_grounding: public_field_plain_goal_is_human_readable",
908
  "status": "pass",
909
+ "value": "Given a text-like query from annotation, find the matching time window.",
910
  "raw_hits": []
911
  },
912
  {
913
+ "name": "caption_grounding: public_field_input_short_is_human_readable",
914
  "status": "pass",
915
+ "value": "text-like query and candidate windows",
916
  "raw_hits": []
917
  },
918
  {
919
+ "name": "caption_grounding: public_field_process_short_is_human_readable",
920
  "status": "pass",
921
+ "value": "query features -> candidate index -> cosine ranker",
922
  "raw_hits": []
923
  },
924
  {
925
+ "name": "caption_grounding: public_field_display_name_is_human_readable",
926
  "status": "pass",
927
+ "value": "Language Grounding",
928
  "raw_hits": []
929
  },
930
  {
931
+ "name": "caption_grounding: public_field_output_short_is_human_readable",
932
  "status": "pass",
933
+ "value": "ranked matching moments",
934
  "raw_hits": []
935
  },
936
  {
 
1008
  "observed": "cross_modal_retrieval"
1009
  },
1010
  {
1011
+ "name": "cross_modal_retrieval: public_field_card_blurb_is_human_readable",
1012
  "status": "pass",
1013
+ "value": "Use motion, IMU, and camera-pose signals to retrieve the matching depth/video window.",
1014
  "raw_hits": []
1015
  },
1016
  {
1017
+ "name": "cross_modal_retrieval: public_field_research_name_is_human_readable",
1018
  "status": "pass",
1019
+ "value": "Multimodal Representation Retrieval",
1020
  "raw_hits": []
1021
  },
1022
  {
1023
+ "name": "cross_modal_retrieval: public_field_plain_goal_is_human_readable",
1024
  "status": "pass",
1025
+ "value": "Use one group of modalities to retrieve the matching window from another group.",
1026
  "raw_hits": []
1027
  },
1028
  {
1029
+ "name": "cross_modal_retrieval: public_field_input_short_is_human_readable",
1030
  "status": "pass",
1031
+ "value": "motion/IMU/pose query; depth/video candidates",
1032
  "raw_hits": []
1033
  },
1034
  {
1035
+ "name": "cross_modal_retrieval: public_field_process_short_is_human_readable",
1036
  "status": "pass",
1037
+ "value": "modality split -> projection -> nearest-neighbor ranker",
1038
  "raw_hits": []
1039
  },
1040
  {
1041
+ "name": "cross_modal_retrieval: public_field_display_name_is_human_readable",
1042
  "status": "pass",
1043
+ "value": "Cross-Modal Retrieval",
1044
  "raw_hits": []
1045
  },
1046
  {
1047
+ "name": "cross_modal_retrieval: public_field_output_short_is_human_readable",
1048
  "status": "pass",
1049
+ "value": "ranked visual windows",
1050
  "raw_hits": []
1051
  },
1052
  {
 
1126
  "observed": "modality_reconstruction"
1127
  },
1128
  {
1129
+ "name": "modality_reconstruction: public_field_card_blurb_is_human_readable",
1130
  "status": "pass",
1131
+ "value": "Predict compressed depth/video feature vectors from motion, IMU, and camera-pose features.",
1132
  "raw_hits": []
1133
  },
1134
  {
1135
+ "name": "modality_reconstruction: public_field_research_name_is_human_readable",
1136
  "status": "pass",
1137
+ "value": "Modality Feature Reconstruction",
1138
  "raw_hits": []
1139
  },
1140
  {
1141
+ "name": "modality_reconstruction: public_field_plain_goal_is_human_readable",
1142
  "status": "pass",
1143
+ "value": "Predict one modality feature block from other modality blocks.",
1144
  "raw_hits": []
1145
  },
1146
  {
1147
+ "name": "modality_reconstruction: public_field_input_short_is_human_readable",
1148
  "status": "pass",
1149
+ "value": "motion, IMU, and camera/pose features",
1150
  "raw_hits": []
1151
  },
1152
  {
1153
+ "name": "modality_reconstruction: public_field_process_short_is_human_readable",
1154
  "status": "pass",
1155
+ "value": "source-target split -> scaler -> regression head",
1156
  "raw_hits": []
1157
  },
1158
  {
1159
+ "name": "modality_reconstruction: public_field_display_name_is_human_readable",
1160
  "status": "pass",
1161
+ "value": "Cross-Modal Reconstruction",
1162
  "raw_hits": []
1163
  },
1164
  {
1165
+ "name": "modality_reconstruction: public_field_output_short_is_human_readable",
1166
  "status": "pass",
1167
+ "value": "reconstructed depth/video vector",
1168
  "raw_hits": []
1169
  },
1170
  {
 
1244
  "observed": "temporal_order"
1245
  },
1246
  {
1247
+ "name": "temporal_order: public_field_card_blurb_is_human_readable",
1248
  "status": "pass",
1249
+ "value": "Tell whether two neighboring windows are in chronological order or reversed.",
1250
  "raw_hits": []
1251
  },
1252
  {
1253
+ "name": "temporal_order: public_field_research_name_is_human_readable",
1254
  "status": "pass",
1255
+ "value": "Temporal Order Verification",
1256
  "raw_hits": []
1257
  },
1258
  {
1259
+ "name": "temporal_order: public_field_plain_goal_is_human_readable",
1260
  "status": "pass",
1261
+ "value": "Tell whether two nearby windows are in the correct time order.",
1262
  "raw_hits": []
1263
  },
1264
  {
1265
+ "name": "temporal_order: public_field_input_short_is_human_readable",
1266
  "status": "pass",
1267
+ "value": "two adjacent windows plus difference vector",
1268
  "raw_hits": []
1269
  },
1270
  {
1271
+ "name": "temporal_order: public_field_process_short_is_human_readable",
1272
  "status": "pass",
1273
+ "value": "pair builder -> feature combiner -> binary classifier",
1274
  "raw_hits": []
1275
  },
1276
  {
1277
+ "name": "temporal_order: public_field_display_name_is_human_readable",
1278
  "status": "pass",
1279
+ "value": "Temporal Order Verification",
1280
  "raw_hits": []
1281
  },
1282
  {
1283
+ "name": "temporal_order: public_field_output_short_is_human_readable",
1284
  "status": "pass",
1285
+ "value": "correct or reversed",
1286
  "raw_hits": []
1287
  },
1288
  {
 
1360
  "observed": "misalignment_detection"
1361
  },
1362
  {
1363
+ "name": "misalignment_detection: public_field_card_blurb_is_human_readable",
1364
  "status": "pass",
1365
+ "value": "Detect whether motion and visual/depth streams have been artificially shifted out of sync.",
1366
  "raw_hits": []
1367
  },
1368
  {
1369
+ "name": "misalignment_detection: public_field_research_name_is_human_readable",
1370
  "status": "pass",
1371
+ "value": "Cross-Modal Misalignment Detection",
1372
  "raw_hits": []
1373
  },
1374
  {
1375
+ "name": "misalignment_detection: public_field_plain_goal_is_human_readable",
1376
  "status": "pass",
1377
+ "value": "Detect when modalities that should match are shifted out of sync.",
1378
  "raw_hits": []
1379
  },
1380
  {
1381
+ "name": "misalignment_detection: public_field_input_short_is_human_readable",
1382
  "status": "pass",
1383
+ "value": "motion-side and visual/depth-side feature groups",
1384
  "raw_hits": []
1385
  },
1386
  {
1387
+ "name": "misalignment_detection: public_field_process_short_is_human_readable",
1388
  "status": "pass",
1389
+ "value": "aligned/shifted pairs -> feature combiner -> binary classifier",
1390
  "raw_hits": []
1391
  },
1392
  {
1393
+ "name": "misalignment_detection: public_field_display_name_is_human_readable",
1394
  "status": "pass",
1395
+ "value": "Multimodal Synchronization Detection",
1396
  "raw_hits": []
1397
  },
1398
  {
1399
+ "name": "misalignment_detection: public_field_output_short_is_human_readable",
1400
  "status": "pass",
1401
+ "value": "aligned or shifted",
1402
  "raw_hits": []
1403
  },
1404
  {
 
1545
  "status": "pass",
1546
  "marker": "id=\"walkthroughSelector\""
1547
  },
1548
+ {
1549
+ "name": "website_marker_present:id=\"playerStoryboard\"",
1550
+ "status": "pass",
1551
+ "marker": "id=\"playerStoryboard\""
1552
+ },
1553
+ {
1554
+ "name": "website_marker_present:id=\"playerFrameChip\"",
1555
+ "status": "pass",
1556
+ "marker": "id=\"playerFrameChip\""
1557
+ },
1558
+ {
1559
+ "name": "website_marker_present:id=\"playerFrameCaption\"",
1560
+ "status": "pass",
1561
+ "marker": "id=\"playerFrameCaption\""
1562
+ },
1563
+ {
1564
+ "name": "website_marker_present:id=\"playerScrub\"",
1565
+ "status": "pass",
1566
+ "marker": "id=\"playerScrub\""
1567
+ },
1568
  {
1569
  "name": "website_marker_present:fetch(\"data/task_walkthroughs.json\"",
1570
  "status": "pass",
 
1580
  "status": "pass",
1581
  "marker": "class=\"task-card-media\""
1582
  },
1583
+ {
1584
+ "name": "website_marker_present:class=\"story-button",
1585
+ "status": "pass",
1586
+ "marker": "class=\"story-button"
1587
+ },
1588
+ {
1589
+ "name": "website_marker_present:class=\"flow-step",
1590
+ "status": "pass",
1591
+ "marker": "class=\"flow-step"
1592
+ },
1593
  {
1594
  "name": "website_marker_present:id=\"playerPlay\"",
1595
  "status": "pass",
 
1629
  "name": "interactive_player_wired_to_task_metadata",
1630
  "status": "pass"
1631
  },
1632
+ {
1633
+ "name": "interactive_video_storyboard_controls_present",
1634
+ "status": "pass"
1635
+ },
1636
  {
1637
  "name": "selector_uses_human_names",
1638
  "status": "pass"
1639
+ },
1640
+ {
1641
+ "name": "extension_probe_uses_human_name:body_motion_intensity",
1642
+ "status": "pass",
1643
+ "expected": "Body and Hand Motion Intensity"
1644
+ },
1645
+ {
1646
+ "name": "extension_probe_uses_human_name:multi_view_consistency_retrieval",
1647
+ "status": "pass",
1648
+ "expected": "Multi-View Consistency Retrieval"
1649
+ },
1650
+ {
1651
+ "name": "extension_probe_uses_human_name:action_phase_progress",
1652
+ "status": "pass",
1653
+ "expected": "Action Phase Progress Estimation"
1654
+ },
1655
+ {
1656
+ "name": "extension_probe_uses_human_name:ego_motion_forecast",
1657
+ "status": "pass",
1658
+ "expected": "Short-Horizon Ego-Motion Forecasting"
1659
  }
1660
  ],
1661
  "failures": []
docs/data/website_integrity.json CHANGED
@@ -1,6 +1,6 @@
1
  {
2
  "status": "pass",
3
- "generated_at_utc": "2026-06-01T16:53:58+00:00",
4
  "docs_root": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/working_repo_copy/docs",
5
  "site_base": "/ropedia-xperience-10m-task-suite/",
6
  "summary": {
@@ -24,8 +24,8 @@
24
  "name": "reviewer_scorecard_precedes_evidence_ledger",
25
  "status": "pass",
26
  "reason": "The reviewer scorecard should appear before the deeper evidence ledger.",
27
- "scorecard_index": 44211,
28
- "evidence_index": 50857
29
  },
30
  {
31
  "name": "reviewer_scorecard_links_json",
@@ -37,9 +37,9 @@
37
  "name": "evaluation_protocol_between_scorecard_and_evidence",
38
  "status": "pass",
39
  "reason": "The evaluation protocol should appear before the deeper evidence ledger.",
40
- "scorecard_index": 44211,
41
- "protocol_index": 48450,
42
- "evidence_index": 50857
43
  },
44
  {
45
  "name": "evaluation_protocol_links_json",
@@ -112,7 +112,7 @@
112
  },
113
  {
114
  "path": "index.html",
115
- "id_count": 55,
116
  "reference_count": 88,
117
  "image_count": 22
118
  }
@@ -180,7 +180,7 @@
180
  },
181
  {
182
  "path": "data/research_direction_extensions.json",
183
- "bytes": 11872,
184
  "top_level_type": "dict"
185
  },
186
  {
@@ -215,7 +215,7 @@
215
  },
216
  {
217
  "path": "data/task_surface_integrity.json",
218
- "bytes": 44190,
219
  "top_level_type": "dict"
220
  },
221
  {
@@ -295,7 +295,7 @@
295
  {
296
  "path": "assets/charts/research_direction_extension_tasks.svg",
297
  "exists": true,
298
- "bytes": 6667,
299
  "format": "SVG",
300
  "has_viewbox": true
301
  },
 
1
  {
2
  "status": "pass",
3
+ "generated_at_utc": "2026-06-01T17:37:41+00:00",
4
  "docs_root": "/Users/chaoyue/Documents/Codex/2026-05-29/i-am-learning-this-dataset-https/working_repo_copy/docs",
5
  "site_base": "/ropedia-xperience-10m-task-suite/",
6
  "summary": {
 
24
  "name": "reviewer_scorecard_precedes_evidence_ledger",
25
  "status": "pass",
26
  "reason": "The reviewer scorecard should appear before the deeper evidence ledger.",
27
+ "scorecard_index": 46359,
28
+ "evidence_index": 53005
29
  },
30
  {
31
  "name": "reviewer_scorecard_links_json",
 
37
  "name": "evaluation_protocol_between_scorecard_and_evidence",
38
  "status": "pass",
39
  "reason": "The evaluation protocol should appear before the deeper evidence ledger.",
40
+ "scorecard_index": 46359,
41
+ "protocol_index": 50598,
42
+ "evidence_index": 53005
43
  },
44
  {
45
  "name": "evaluation_protocol_links_json",
 
112
  },
113
  {
114
  "path": "index.html",
115
+ "id_count": 59,
116
  "reference_count": 88,
117
  "image_count": 22
118
  }
 
180
  },
181
  {
182
  "path": "data/research_direction_extensions.json",
183
+ "bytes": 11891,
184
  "top_level_type": "dict"
185
  },
186
  {
 
215
  },
216
  {
217
  "path": "data/task_surface_integrity.json",
218
+ "bytes": 45780,
219
  "top_level_type": "dict"
220
  },
221
  {
 
295
  {
296
  "path": "assets/charts/research_direction_extension_tasks.svg",
297
  "exists": true,
298
+ "bytes": 6686,
299
  "format": "SVG",
300
  "has_viewbox": true
301
  },
docs/index.html CHANGED
@@ -1034,7 +1034,9 @@
1034
  display: block;
1035
  font-family: var(--font-ui);
1036
  font-size: clamp(20px, 2.4vw, 34px);
1037
- line-height: 1.02;
 
 
1038
  }
1039
  .player-badge span {
1040
  display: block;
@@ -1043,6 +1045,32 @@
1043
  font-family: var(--font-mono);
1044
  font-size: 12px;
1045
  }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1046
  .player-controls {
1047
  display: flex;
1048
  align-items: center;
@@ -1089,6 +1117,48 @@
1089
  background: linear-gradient(90deg, var(--green), var(--cyan));
1090
  transition: width 260ms cubic-bezier(0.16, 1, 0.3, 1);
1091
  }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1092
  .modality-strip {
1093
  display: grid;
1094
  grid-template-columns: repeat(auto-fit, minmax(96px, 1fr));
@@ -1150,7 +1220,7 @@
1150
  grid-template-columns: repeat(3, minmax(0, 1fr));
1151
  gap: 10px;
1152
  }
1153
- .flow-steps span,
1154
  .module-list li {
1155
  border: 1px solid var(--soft-line);
1156
  background: rgba(164, 242, 127, 0.06);
@@ -1158,7 +1228,17 @@
1158
  padding: 10px;
1159
  min-width: 0;
1160
  }
1161
- .flow-steps strong,
 
 
 
 
 
 
 
 
 
 
1162
  .module-list strong {
1163
  display: block;
1164
  margin-bottom: 5px;
@@ -1168,7 +1248,7 @@
1168
  text-transform: uppercase;
1169
  letter-spacing: 0.04em;
1170
  }
1171
- .flow-steps em {
1172
  display: block;
1173
  color: #dce8d6;
1174
  font-style: normal;
@@ -1299,6 +1379,7 @@
1299
  .hero-stats, .models, .task-grid, .artifact-grid, .evidence-grid, .review-grid, .scorecard-grid, .boundary-strip, .callout-row, .direction-grid, .baseline-strip, .extension-grid { grid-template-columns: repeat(2, minmax(0, 1fr)); }
1300
  .task-player { grid-template-columns: 1fr; }
1301
  .task-selector { grid-template-columns: repeat(3, minmax(0, 1fr)); }
 
1302
  .modality-atlas { grid-template-columns: 1fr; }
1303
  .artifact-group-head { grid-template-columns: 1fr; align-items: start; }
1304
  .chart-grid { grid-template-columns: 1fr; }
@@ -1310,7 +1391,7 @@
1310
  }
1311
  @media (max-width: 640px) {
1312
  .wrap { width: min(100% - 28px, var(--max)); }
1313
- .hero-stats, .models, .task-grid, .artifact-grid, .evidence-grid, .review-grid, .scorecard-grid, .boundary-strip, .chart-grid, .callout-row, .direction-grid, .baseline-strip, .extension-grid, .walk-flow, .flow-steps, .task-selector, .atlas-rows { grid-template-columns: 1fr; }
1314
  .artifact-group { padding: 16px; }
1315
  .modality-atlas-panel { padding: 14px; }
1316
  .atlas-card { padding: 12px; }
@@ -1327,6 +1408,7 @@
1327
  .signal { grid-template-columns: 1fr; }
1328
  .signal strong { text-align: left; }
1329
  .player-counter { width: 100%; margin-left: 0; }
 
1330
  .figure-pan {
1331
  margin-inline: 0;
1332
  padding-inline: 0;
@@ -1884,7 +1966,7 @@
1884
  <div class="extension-grid">
1885
  <article class="extension-card">
1886
  <span class="status-pill">A / motion</span>
1887
- <h3>body_motion_intensity</h3>
1888
  <p><strong>Case:</strong> classify fast reach/pour windows as high motion and steady holding windows as low motion.</p>
1889
  <p><strong>Input:</strong> non-mocap video, depth, pose, IMU, SLAM, calibration, and language features.</p>
1890
  <p><strong>Output:</strong> high_motion or low_motion.</p>
@@ -1892,7 +1974,7 @@
1892
  </article>
1893
  <article class="extension-card">
1894
  <span class="status-pill">B / views</span>
1895
- <h3>multi_view_consistency_retrieval</h3>
1896
  <p><strong>Case:</strong> retrieve the synchronized stereo-left window from a fisheye-camera query.</p>
1897
  <p><strong>Input:</strong> fisheye_cam0 video features against stereo_left candidate features.</p>
1898
  <p><strong>Output:</strong> ranked synchronized view candidates.</p>
@@ -1900,7 +1982,7 @@
1900
  </article>
1901
  <article class="extension-card">
1902
  <span class="status-pill">C / phase</span>
1903
- <h3>action_phase_progress</h3>
1904
  <p><strong>Case:</strong> estimate whether a Pour coffee window is near the start, middle, or end of its action segment.</p>
1905
  <p><strong>Input:</strong> non-caption multimodal features.</p>
1906
  <p><strong>Output:</strong> 0-to-1 progress inside the current action.</p>
@@ -1908,7 +1990,7 @@
1908
  </article>
1909
  <article class="extension-card">
1910
  <span class="status-pill">D / world</span>
1911
- <h3>ego_motion_forecast</h3>
1912
  <p><strong>Case:</strong> predict how the camera translation changes over the next 20 frames.</p>
1913
  <p><strong>Input:</strong> current sensors excluding camera translation and captions.</p>
1914
  <p><strong>Output:</strong> future camera-translation delta vector.</p>
@@ -1948,18 +2030,27 @@
1948
  <div class="player-stage">
1949
  <div class="player-screen">
1950
  <img id="playerPoster" src="assets/modalities/video.jpg" alt="Representative sample modality for the selected task">
 
1951
  <div class="player-badge">
1952
  <strong id="playerBadgeTitle">Action Recognition</strong>
1953
  <span id="playerBadgeMeta">Egocentric Action Recognition</span>
1954
  </div>
1955
  </div>
 
1956
  <div class="modality-strip" id="playerModalities" aria-label="Selected task modality evidence"></div>
1957
  <div class="player-controls">
1958
  <button type="button" id="playerPrev">Previous</button>
1959
  <button type="button" class="primary-control" id="playerPlay">Play</button>
1960
  <button type="button" id="playerNext">Next</button>
 
1961
  <span class="player-counter" id="playerCounter">01 / 12</span>
1962
  </div>
 
 
 
 
 
 
1963
  <div class="player-progress" aria-hidden="true"><span id="playerProgress"></span></div>
1964
  </div>
1965
  <article class="player-copy" aria-live="polite">
@@ -1970,9 +2061,9 @@
1970
  <h3 id="playerTitle">Action Recognition</h3>
1971
  <p class="player-case" id="playerCase">In the coffee-making sample, a pouring window maps to the current action label.</p>
1972
  <div class="flow-steps">
1973
- <span><strong>Input</strong><em id="playerInput">20-frame multimodal window</em></span>
1974
- <span><strong>Process</strong><em id="playerProcess">window features -> classifier</em></span>
1975
- <span><strong>Output</strong><em id="playerOutput">current action class</em></span>
1976
  </div>
1977
  <ul class="module-list" id="playerModules"></ul>
1978
  <p id="playerMetric">Metric: macro-F1. Minimal 0.0500; neural MLP 0.0263.</p>
@@ -2181,8 +2272,15 @@ python scripts/validate_publication_package.py</code></pre>
2181
  };
2182
  let taskEntries = [];
2183
  let activeTaskIndex = 0;
 
2184
  let activeFilter = "all";
2185
  let playerTimer = null;
 
 
 
 
 
 
2186
 
2187
  const escapeHtml = (value) => String(value ?? "")
2188
  .replaceAll("&", "&amp;")
@@ -2208,6 +2306,23 @@ python scripts/validate_publication_package.py</code></pre>
2208
 
2209
  const normalizeTasks = (payload) => Object.values(payload.tasks || {});
2210
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2211
  function renderTaskCards() {
2212
  const grid = document.getElementById("taskGrid");
2213
  grid.innerHTML = taskEntries.map((task, index) => {
@@ -2286,12 +2401,29 @@ python scripts/validate_publication_package.py</code></pre>
2286
  )).join("");
2287
  document.getElementById("playerMetric").textContent = `${task.metric.name} (${task.metric.direction} is better). Minimal ${formatMetric(task.metric.minimal)}; neural MLP ${formatMetric(task.metric.neural_mlp)}.`;
2288
  document.getElementById("playerLimit").textContent = `Current limitation: ${task.failure_mode}`;
2289
- document.getElementById("playerCounter").textContent = `${String(index + 1).padStart(2, "0")} / ${String(taskEntries.length).padStart(2, "0")}`;
2290
- document.getElementById("playerProgress").style.width = `${((index + 1) / taskEntries.length) * 100}%`;
2291
  document.getElementById("playerModalities").innerHTML = task.modalities.map((key) => {
2292
  const modality = modalityMeta[key] || modalityMeta.video;
2293
  return `<span class="modality-tile"><img src="${modality.src}" alt="${escapeHtml(modality.label)} sample thumbnail"><span>${escapeHtml(modality.label)}</span></span>`;
2294
  }).join("");
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2295
  }
2296
 
2297
  function updateActiveMarkers() {
@@ -2307,13 +2439,28 @@ python scripts/validate_publication_package.py</code></pre>
2307
  });
2308
  }
2309
 
2310
- function setActiveTask(index) {
2311
  if (!taskEntries.length) return;
2312
  activeTaskIndex = (index + taskEntries.length) % taskEntries.length;
 
2313
  renderPlayer(taskEntries[activeTaskIndex], activeTaskIndex);
2314
  updateActiveMarkers();
2315
  }
2316
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2317
  function applyTaskFilter(filter) {
2318
  activeFilter = filter;
2319
  document.querySelectorAll(".filter").forEach((button) => {
@@ -2340,7 +2487,7 @@ python scripts/validate_publication_package.py</code></pre>
2340
  return;
2341
  }
2342
  document.getElementById("playerPlay").textContent = "Pause";
2343
- playerTimer = window.setInterval(() => setActiveTask(activeTaskIndex + 1), 3200);
2344
  }
2345
 
2346
  async function initTaskSurface() {
@@ -2363,6 +2510,16 @@ python scripts/validate_publication_package.py</code></pre>
2363
  document.getElementById("playerPrev").addEventListener("click", () => { pausePlayer(); setActiveTask(activeTaskIndex - 1); });
2364
  document.getElementById("playerNext").addEventListener("click", () => { pausePlayer(); setActiveTask(activeTaskIndex + 1); });
2365
  document.getElementById("playerPlay").addEventListener("click", togglePlayer);
 
 
 
 
 
 
 
 
 
 
2366
  initTaskSurface();
2367
 
2368
  document.querySelectorAll("[data-copy]").forEach((button) => {
 
1034
  display: block;
1035
  font-family: var(--font-ui);
1036
  font-size: clamp(20px, 2.4vw, 34px);
1037
+ line-height: 1.08;
1038
+ text-wrap: balance;
1039
+ word-spacing: 0.06em;
1040
  }
1041
  .player-badge span {
1042
  display: block;
 
1045
  font-family: var(--font-mono);
1046
  font-size: 12px;
1047
  }
1048
+ .player-frame-chip {
1049
+ position: absolute;
1050
+ left: 14px;
1051
+ top: 14px;
1052
+ border: 1px solid rgba(164, 242, 127, 0.36);
1053
+ border-radius: 999px;
1054
+ background: rgba(2, 5, 2, 0.74);
1055
+ color: #dce8d6;
1056
+ padding: 7px 10px;
1057
+ font-family: var(--font-mono);
1058
+ font-size: 11px;
1059
+ font-weight: 740;
1060
+ letter-spacing: 0.04em;
1061
+ text-transform: uppercase;
1062
+ backdrop-filter: blur(12px);
1063
+ }
1064
+ .player-frame-caption {
1065
+ margin: 12px 0 0;
1066
+ border: 1px solid var(--soft-line);
1067
+ border-radius: 6px;
1068
+ background: rgba(2, 5, 2, 0.48);
1069
+ color: #dce8d6;
1070
+ padding: 11px 12px;
1071
+ font-size: 13px;
1072
+ line-height: 1.5;
1073
+ }
1074
  .player-controls {
1075
  display: flex;
1076
  align-items: center;
 
1117
  background: linear-gradient(90deg, var(--green), var(--cyan));
1118
  transition: width 260ms cubic-bezier(0.16, 1, 0.3, 1);
1119
  }
1120
+ .task-scrubber {
1121
+ flex: 1 1 210px;
1122
+ min-width: 180px;
1123
+ accent-color: var(--green);
1124
+ cursor: pointer;
1125
+ }
1126
+ .storyboard-steps {
1127
+ display: grid;
1128
+ grid-template-columns: repeat(4, minmax(0, 1fr));
1129
+ gap: 8px;
1130
+ margin-top: 12px;
1131
+ }
1132
+ .story-button {
1133
+ border: 1px solid var(--soft-line);
1134
+ border-radius: 6px;
1135
+ background: rgba(2, 5, 2, 0.52);
1136
+ color: #dce8d6;
1137
+ min-height: 48px;
1138
+ padding: 9px 8px;
1139
+ font: inherit;
1140
+ text-align: left;
1141
+ cursor: pointer;
1142
+ }
1143
+ .story-button strong {
1144
+ display: block;
1145
+ color: var(--ink);
1146
+ font-family: var(--font-mono);
1147
+ font-size: 11px;
1148
+ text-transform: uppercase;
1149
+ letter-spacing: 0.04em;
1150
+ }
1151
+ .story-button span {
1152
+ display: block;
1153
+ margin-top: 4px;
1154
+ color: var(--muted);
1155
+ font-size: 12px;
1156
+ line-height: 1.25;
1157
+ }
1158
+ .story-button.active {
1159
+ border-color: rgba(164, 242, 127, 0.72);
1160
+ background: rgba(164, 242, 127, 0.12);
1161
+ }
1162
  .modality-strip {
1163
  display: grid;
1164
  grid-template-columns: repeat(auto-fit, minmax(96px, 1fr));
 
1220
  grid-template-columns: repeat(3, minmax(0, 1fr));
1221
  gap: 10px;
1222
  }
1223
+ .flow-step,
1224
  .module-list li {
1225
  border: 1px solid var(--soft-line);
1226
  background: rgba(164, 242, 127, 0.06);
 
1228
  padding: 10px;
1229
  min-width: 0;
1230
  }
1231
+ .flow-step {
1232
+ color: inherit;
1233
+ font: inherit;
1234
+ text-align: left;
1235
+ cursor: pointer;
1236
+ }
1237
+ .flow-step.active {
1238
+ border-color: rgba(164, 242, 127, 0.72);
1239
+ background: rgba(164, 242, 127, 0.12);
1240
+ }
1241
+ .flow-step strong,
1242
  .module-list strong {
1243
  display: block;
1244
  margin-bottom: 5px;
 
1248
  text-transform: uppercase;
1249
  letter-spacing: 0.04em;
1250
  }
1251
+ .flow-step em {
1252
  display: block;
1253
  color: #dce8d6;
1254
  font-style: normal;
 
1379
  .hero-stats, .models, .task-grid, .artifact-grid, .evidence-grid, .review-grid, .scorecard-grid, .boundary-strip, .callout-row, .direction-grid, .baseline-strip, .extension-grid { grid-template-columns: repeat(2, minmax(0, 1fr)); }
1380
  .task-player { grid-template-columns: 1fr; }
1381
  .task-selector { grid-template-columns: repeat(3, minmax(0, 1fr)); }
1382
+ .storyboard-steps { grid-template-columns: repeat(2, minmax(0, 1fr)); }
1383
  .modality-atlas { grid-template-columns: 1fr; }
1384
  .artifact-group-head { grid-template-columns: 1fr; align-items: start; }
1385
  .chart-grid { grid-template-columns: 1fr; }
 
1391
  }
1392
  @media (max-width: 640px) {
1393
  .wrap { width: min(100% - 28px, var(--max)); }
1394
+ .hero-stats, .models, .task-grid, .artifact-grid, .evidence-grid, .review-grid, .scorecard-grid, .boundary-strip, .chart-grid, .callout-row, .direction-grid, .baseline-strip, .extension-grid, .walk-flow, .flow-steps, .storyboard-steps, .task-selector, .atlas-rows { grid-template-columns: 1fr; }
1395
  .artifact-group { padding: 16px; }
1396
  .modality-atlas-panel { padding: 14px; }
1397
  .atlas-card { padding: 12px; }
 
1408
  .signal { grid-template-columns: 1fr; }
1409
  .signal strong { text-align: left; }
1410
  .player-counter { width: 100%; margin-left: 0; }
1411
+ .task-scrubber { flex-basis: 100%; }
1412
  .figure-pan {
1413
  margin-inline: 0;
1414
  padding-inline: 0;
 
1966
  <div class="extension-grid">
1967
  <article class="extension-card">
1968
  <span class="status-pill">A / motion</span>
1969
+ <h3>Body and Hand Motion Intensity</h3>
1970
  <p><strong>Case:</strong> classify fast reach/pour windows as high motion and steady holding windows as low motion.</p>
1971
  <p><strong>Input:</strong> non-mocap video, depth, pose, IMU, SLAM, calibration, and language features.</p>
1972
  <p><strong>Output:</strong> high_motion or low_motion.</p>
 
1974
  </article>
1975
  <article class="extension-card">
1976
  <span class="status-pill">B / views</span>
1977
+ <h3>Multi-View Consistency Retrieval</h3>
1978
  <p><strong>Case:</strong> retrieve the synchronized stereo-left window from a fisheye-camera query.</p>
1979
  <p><strong>Input:</strong> fisheye_cam0 video features against stereo_left candidate features.</p>
1980
  <p><strong>Output:</strong> ranked synchronized view candidates.</p>
 
1982
  </article>
1983
  <article class="extension-card">
1984
  <span class="status-pill">C / phase</span>
1985
+ <h3>Action Phase Progress Estimation</h3>
1986
  <p><strong>Case:</strong> estimate whether a Pour coffee window is near the start, middle, or end of its action segment.</p>
1987
  <p><strong>Input:</strong> non-caption multimodal features.</p>
1988
  <p><strong>Output:</strong> 0-to-1 progress inside the current action.</p>
 
1990
  </article>
1991
  <article class="extension-card">
1992
  <span class="status-pill">D / world</span>
1993
+ <h3>Short-Horizon Ego-Motion Forecasting</h3>
1994
  <p><strong>Case:</strong> predict how the camera translation changes over the next 20 frames.</p>
1995
  <p><strong>Input:</strong> current sensors excluding camera translation and captions.</p>
1996
  <p><strong>Output:</strong> future camera-translation delta vector.</p>
 
2030
  <div class="player-stage">
2031
  <div class="player-screen">
2032
  <img id="playerPoster" src="assets/modalities/video.jpg" alt="Representative sample modality for the selected task">
2033
+ <div class="player-frame-chip" id="playerFrameChip">Step 1 / 4 · Input</div>
2034
  <div class="player-badge">
2035
  <strong id="playerBadgeTitle">Action Recognition</strong>
2036
  <span id="playerBadgeMeta">Egocentric Action Recognition</span>
2037
  </div>
2038
  </div>
2039
+ <p class="player-frame-caption" id="playerFrameCaption">Input: inspect the 20-frame multimodal window before choosing the target.</p>
2040
  <div class="modality-strip" id="playerModalities" aria-label="Selected task modality evidence"></div>
2041
  <div class="player-controls">
2042
  <button type="button" id="playerPrev">Previous</button>
2043
  <button type="button" class="primary-control" id="playerPlay">Play</button>
2044
  <button type="button" id="playerNext">Next</button>
2045
+ <input class="task-scrubber" id="playerScrub" type="range" min="0" max="11" value="0" step="1" aria-label="Scrub through task cards">
2046
  <span class="player-counter" id="playerCounter">01 / 12</span>
2047
  </div>
2048
+ <div class="storyboard-steps" id="playerStoryboard" aria-label="Interactive walkthrough chapters">
2049
+ <button type="button" class="story-button active" data-stage="0" aria-pressed="true"><strong>Input</strong><span>What enters the model</span></button>
2050
+ <button type="button" class="story-button" data-stage="1" aria-pressed="false"><strong>Process</strong><span>How the target is built</span></button>
2051
+ <button type="button" class="story-button" data-stage="2" aria-pressed="false"><strong>Output</strong><span>What is predicted</span></button>
2052
+ <button type="button" class="story-button" data-stage="3" aria-pressed="false"><strong>Evaluate</strong><span>Metric and limitation</span></button>
2053
+ </div>
2054
  <div class="player-progress" aria-hidden="true"><span id="playerProgress"></span></div>
2055
  </div>
2056
  <article class="player-copy" aria-live="polite">
 
2061
  <h3 id="playerTitle">Action Recognition</h3>
2062
  <p class="player-case" id="playerCase">In the coffee-making sample, a pouring window maps to the current action label.</p>
2063
  <div class="flow-steps">
2064
+ <button type="button" class="flow-step active" data-stage="0" aria-pressed="true"><strong>Input</strong><em id="playerInput">20-frame multimodal window</em></button>
2065
+ <button type="button" class="flow-step" data-stage="1" aria-pressed="false"><strong>Process</strong><em id="playerProcess">window features -> classifier</em></button>
2066
+ <button type="button" class="flow-step" data-stage="2" aria-pressed="false"><strong>Output</strong><em id="playerOutput">current action class</em></button>
2067
  </div>
2068
  <ul class="module-list" id="playerModules"></ul>
2069
  <p id="playerMetric">Metric: macro-F1. Minimal 0.0500; neural MLP 0.0263.</p>
 
2272
  };
2273
  let taskEntries = [];
2274
  let activeTaskIndex = 0;
2275
+ let activeStageIndex = 0;
2276
  let activeFilter = "all";
2277
  let playerTimer = null;
2278
+ const storyStages = [
2279
+ { key: "input", label: "Input" },
2280
+ { key: "process", label: "Process" },
2281
+ { key: "output", label: "Output" },
2282
+ { key: "evaluate", label: "Evaluate" }
2283
+ ];
2284
 
2285
  const escapeHtml = (value) => String(value ?? "")
2286
  .replaceAll("&", "&amp;")
 
2306
 
2307
  const normalizeTasks = (payload) => Object.values(payload.tasks || {});
2308
 
2309
+ const modalityLabels = (task) => (task.modalities || [])
2310
+ .map((key) => modalityMeta[key]?.label)
2311
+ .filter(Boolean)
2312
+ .join(", ");
2313
+
2314
+ function stageNarration(task) {
2315
+ const minimal = formatMetric(task.metric?.minimal);
2316
+ const neural = formatMetric(task.metric?.neural_mlp);
2317
+ const modules = (task.middle_modules || []).slice(0, 2).join(" ");
2318
+ return [
2319
+ `Input: ${task.input_short}. Evidence shown here comes from ${modalityLabels(task)}.`,
2320
+ `Process: ${task.process_short}. ${modules}`,
2321
+ `Output: ${task.output_short}. Case study: ${task.case_study}`,
2322
+ `Evaluate: ${task.metric.name}, ${task.metric.direction} is better. Minimal ${minimal}; neural MLP ${neural}. Limitation: ${task.failure_mode}`
2323
+ ];
2324
+ }
2325
+
2326
  function renderTaskCards() {
2327
  const grid = document.getElementById("taskGrid");
2328
  grid.innerHTML = taskEntries.map((task, index) => {
 
2401
  )).join("");
2402
  document.getElementById("playerMetric").textContent = `${task.metric.name} (${task.metric.direction} is better). Minimal ${formatMetric(task.metric.minimal)}; neural MLP ${formatMetric(task.metric.neural_mlp)}.`;
2403
  document.getElementById("playerLimit").textContent = `Current limitation: ${task.failure_mode}`;
2404
+ document.getElementById("playerScrub").max = Math.max(0, taskEntries.length - 1);
2405
+ document.getElementById("playerScrub").value = index;
2406
  document.getElementById("playerModalities").innerHTML = task.modalities.map((key) => {
2407
  const modality = modalityMeta[key] || modalityMeta.video;
2408
  return `<span class="modality-tile"><img src="${modality.src}" alt="${escapeHtml(modality.label)} sample thumbnail"><span>${escapeHtml(modality.label)}</span></span>`;
2409
  }).join("");
2410
+ renderStageFrame(task, index);
2411
+ }
2412
+
2413
+ function renderStageFrame(task, index) {
2414
+ const stage = storyStages[activeStageIndex] || storyStages[0];
2415
+ const narration = stageNarration(task);
2416
+ const totalFrames = Math.max(1, taskEntries.length * storyStages.length);
2417
+ const currentFrame = index * storyStages.length + activeStageIndex + 1;
2418
+ document.getElementById("playerFrameChip").textContent = `Step ${activeStageIndex + 1} / ${storyStages.length} · ${stage.label}`;
2419
+ document.getElementById("playerFrameCaption").textContent = narration[activeStageIndex] || narration[0];
2420
+ document.getElementById("playerCounter").textContent = `${String(index + 1).padStart(2, "0")} / ${String(taskEntries.length).padStart(2, "0")} · ${stage.label}`;
2421
+ document.getElementById("playerProgress").style.width = `${(currentFrame / totalFrames) * 100}%`;
2422
+ document.querySelectorAll("[data-stage]").forEach((button) => {
2423
+ const active = Number(button.dataset.stage) === activeStageIndex;
2424
+ button.classList.toggle("active", active);
2425
+ button.setAttribute("aria-pressed", active ? "true" : "false");
2426
+ });
2427
  }
2428
 
2429
  function updateActiveMarkers() {
 
2439
  });
2440
  }
2441
 
2442
+ function setActiveTask(index, options = {}) {
2443
  if (!taskEntries.length) return;
2444
  activeTaskIndex = (index + taskEntries.length) % taskEntries.length;
2445
+ if (options.resetStage !== false) activeStageIndex = 0;
2446
  renderPlayer(taskEntries[activeTaskIndex], activeTaskIndex);
2447
  updateActiveMarkers();
2448
  }
2449
 
2450
+ function setActiveStage(index) {
2451
+ if (!taskEntries.length) return;
2452
+ activeStageIndex = (index + storyStages.length) % storyStages.length;
2453
+ renderStageFrame(taskEntries[activeTaskIndex], activeTaskIndex);
2454
+ }
2455
+
2456
+ function advancePlayer() {
2457
+ if (activeStageIndex < storyStages.length - 1) {
2458
+ setActiveStage(activeStageIndex + 1);
2459
+ return;
2460
+ }
2461
+ setActiveTask(activeTaskIndex + 1);
2462
+ }
2463
+
2464
  function applyTaskFilter(filter) {
2465
  activeFilter = filter;
2466
  document.querySelectorAll(".filter").forEach((button) => {
 
2487
  return;
2488
  }
2489
  document.getElementById("playerPlay").textContent = "Pause";
2490
+ playerTimer = window.setInterval(advancePlayer, 2600);
2491
  }
2492
 
2493
  async function initTaskSurface() {
 
2510
  document.getElementById("playerPrev").addEventListener("click", () => { pausePlayer(); setActiveTask(activeTaskIndex - 1); });
2511
  document.getElementById("playerNext").addEventListener("click", () => { pausePlayer(); setActiveTask(activeTaskIndex + 1); });
2512
  document.getElementById("playerPlay").addEventListener("click", togglePlayer);
2513
+ document.getElementById("playerScrub").addEventListener("input", (event) => {
2514
+ pausePlayer();
2515
+ setActiveTask(Number(event.target.value));
2516
+ });
2517
+ document.querySelectorAll("[data-stage]").forEach((button) => {
2518
+ button.addEventListener("click", () => {
2519
+ pausePlayer();
2520
+ setActiveStage(Number(button.dataset.stage));
2521
+ });
2522
+ });
2523
  initTaskSurface();
2524
 
2525
  document.querySelectorAll("[data-copy]").forEach((button) => {
results/episode_task_suite/research_direction_extensions/research_direction_extension_results.json CHANGED
@@ -30,7 +30,7 @@
30
  "body_motion_intensity": {
31
  "direction": "A",
32
  "direction_name": "Human Modeling & Motion Understanding",
33
- "name": "Body/hand motion intensity",
34
  "family": "classification",
35
  "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.",
36
  "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.",
@@ -46,7 +46,7 @@
46
  "multi_view_consistency_retrieval": {
47
  "direction": "B",
48
  "direction_name": "3D/4D Reconstruction & Neural Rendering",
49
- "name": "Multi-view consistency retrieval",
50
  "family": "retrieval",
51
  "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.",
52
  "input": "Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.",
@@ -62,7 +62,7 @@
62
  "action_phase_progress": {
63
  "direction": "C",
64
  "direction_name": "Egocentric Vision & Interaction",
65
- "name": "Action phase progress",
66
  "family": "regression",
67
  "case_study": "Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.",
68
  "input": "Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.",
@@ -78,7 +78,7 @@
78
  "ego_motion_forecast": {
79
  "direction": "D",
80
  "direction_name": "Scene Reconstruction & World Modeling",
81
- "name": "Short-horizon ego-motion forecast",
82
  "family": "forecast",
83
  "case_study": "From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.",
84
  "input": "Current multimodal features excluding the camera-translation block and caption text.",
@@ -306,4 +306,4 @@
306
  }
307
  }
308
  }
309
- }
 
30
  "body_motion_intensity": {
31
  "direction": "A",
32
  "direction_name": "Human Modeling & Motion Understanding",
33
+ "name": "Body and Hand Motion Intensity",
34
  "family": "classification",
35
  "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.",
36
  "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.",
 
46
  "multi_view_consistency_retrieval": {
47
  "direction": "B",
48
  "direction_name": "3D/4D Reconstruction & Neural Rendering",
49
+ "name": "Multi-View Consistency Retrieval",
50
  "family": "retrieval",
51
  "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.",
52
  "input": "Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.",
 
62
  "action_phase_progress": {
63
  "direction": "C",
64
  "direction_name": "Egocentric Vision & Interaction",
65
+ "name": "Action Phase Progress Estimation",
66
  "family": "regression",
67
  "case_study": "Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.",
68
  "input": "Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.",
 
78
  "ego_motion_forecast": {
79
  "direction": "D",
80
  "direction_name": "Scene Reconstruction & World Modeling",
81
+ "name": "Short-Horizon Ego-Motion Forecasting",
82
  "family": "forecast",
83
  "case_study": "From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.",
84
  "input": "Current multimodal features excluding the camera-translation block and caption text.",
 
306
  }
307
  }
308
  }
309
+ }
results/episode_task_suite/research_direction_extensions/research_direction_extension_summary.md CHANGED
@@ -8,14 +8,14 @@ They do not claim cross-episode generalization or full direction completion.
8
 
9
  | Direction | Extension task | Minimal | Neural MLP | Meaning |
10
  | --- | --- | ---: | ---: | --- |
11
- | A. Human Modeling & Motion Understanding | `body_motion_intensity` | 0.7827 macro-F1 | 0.7986 macro-F1 | This is a motion-energy proxy, not a SMPL/MANO body model or a generative motion prior. |
12
- | B. 3D/4D Reconstruction & Neural Rendering | `multi_view_consistency_retrieval` | 0.5534 MRR | 0.3469 MRR | This checks calibrated multi-view signal, but it is still feature retrieval, not NeRF, Gaussian Splatting, or novel-view synthesis. |
13
- | C. Egocentric Vision & Interaction | `action_phase_progress` | 0.3416 MAE | 0.3038 MAE | This is an action-structure probe inside one episode, not a general intent model across homes, people, or tasks. |
14
- | D. Scene Reconstruction & World Modeling | `ego_motion_forecast` | 0.1989 MAE | 0.0989 MAE | This is a compact world-model proxy; it does not build a persistent map, scene graph, or object permanence model. |
15
 
16
  ## Task Details
17
 
18
- ### A. Body/hand motion intensity
19
 
20
  - Case study: A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.
21
  - Input: Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.
@@ -27,7 +27,7 @@ They do not claim cross-episode generalization or full direction completion.
27
  - Neural result: 0.7986 macro-F1
28
  - Limitation: This is a motion-energy proxy, not a SMPL/MANO body model or a generative motion prior.
29
 
30
- ### B. Multi-view consistency retrieval
31
 
32
  - Case study: Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.
33
  - Input: Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.
@@ -39,7 +39,7 @@ They do not claim cross-episode generalization or full direction completion.
39
  - Neural result: 0.3469 MRR
40
  - Limitation: This checks calibrated multi-view signal, but it is still feature retrieval, not NeRF, Gaussian Splatting, or novel-view synthesis.
41
 
42
- ### C. Action phase progress
43
 
44
  - Case study: Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.
45
  - Input: Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.
@@ -51,7 +51,7 @@ They do not claim cross-episode generalization or full direction completion.
51
  - Neural result: 0.3038 MAE
52
  - Limitation: This is an action-structure probe inside one episode, not a general intent model across homes, people, or tasks.
53
 
54
- ### D. Short-horizon ego-motion forecast
55
 
56
  - Case study: From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.
57
  - Input: Current multimodal features excluding the camera-translation block and caption text.
 
8
 
9
  | Direction | Extension task | Minimal | Neural MLP | Meaning |
10
  | --- | --- | ---: | ---: | --- |
11
+ | A. Human Modeling & Motion Understanding | Body and Hand Motion Intensity | 0.7827 macro-F1 | 0.7986 macro-F1 | This is a motion-energy proxy, not a SMPL/MANO body model or a generative motion prior. |
12
+ | B. 3D/4D Reconstruction & Neural Rendering | Multi-View Consistency Retrieval | 0.5534 MRR | 0.3469 MRR | This checks calibrated multi-view signal, but it is still feature retrieval, not NeRF, Gaussian Splatting, or novel-view synthesis. |
13
+ | C. Egocentric Vision & Interaction | Action Phase Progress Estimation | 0.3416 MAE | 0.3038 MAE | This is an action-structure probe inside one episode, not a general intent model across homes, people, or tasks. |
14
+ | D. Scene Reconstruction & World Modeling | Short-Horizon Ego-Motion Forecasting | 0.1989 MAE | 0.0989 MAE | This is a compact world-model proxy; it does not build a persistent map, scene graph, or object permanence model. |
15
 
16
  ## Task Details
17
 
18
+ ### A. Body and Hand Motion Intensity
19
 
20
  - Case study: A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.
21
  - Input: Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.
 
27
  - Neural result: 0.7986 macro-F1
28
  - Limitation: This is a motion-energy proxy, not a SMPL/MANO body model or a generative motion prior.
29
 
30
+ ### B. Multi-View Consistency Retrieval
31
 
32
  - Case study: Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.
33
  - Input: Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.
 
39
  - Neural result: 0.3469 MRR
40
  - Limitation: This checks calibrated multi-view signal, but it is still feature retrieval, not NeRF, Gaussian Splatting, or novel-view synthesis.
41
 
42
+ ### C. Action Phase Progress Estimation
43
 
44
  - Case study: Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.
45
  - Input: Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.
 
51
  - Neural result: 0.3038 MAE
52
  - Limitation: This is an action-structure probe inside one episode, not a general intent model across homes, people, or tasks.
53
 
54
+ ### D. Short-Horizon Ego-Motion Forecasting
55
 
56
  - Case study: From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.
57
  - Input: Current multimodal features excluding the camera-translation block and caption text.
scripts/research_direction_extension_tasks.py CHANGED
@@ -38,7 +38,7 @@ TASK_SPECS: OrderedDict[str, dict[str, Any]] = OrderedDict(
38
  {
39
  "direction": "A",
40
  "direction_name": "Human Modeling & Motion Understanding",
41
- "name": "Body/hand motion intensity",
42
  "family": "classification",
43
  "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.",
44
  "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.",
@@ -57,7 +57,7 @@ TASK_SPECS: OrderedDict[str, dict[str, Any]] = OrderedDict(
57
  {
58
  "direction": "B",
59
  "direction_name": "3D/4D Reconstruction & Neural Rendering",
60
- "name": "Multi-view consistency retrieval",
61
  "family": "retrieval",
62
  "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.",
63
  "input": "Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.",
@@ -76,7 +76,7 @@ TASK_SPECS: OrderedDict[str, dict[str, Any]] = OrderedDict(
76
  {
77
  "direction": "C",
78
  "direction_name": "Egocentric Vision & Interaction",
79
- "name": "Action phase progress",
80
  "family": "regression",
81
  "case_study": "Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.",
82
  "input": "Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.",
@@ -95,7 +95,7 @@ TASK_SPECS: OrderedDict[str, dict[str, Any]] = OrderedDict(
95
  {
96
  "direction": "D",
97
  "direction_name": "Scene Reconstruction & World Modeling",
98
- "name": "Short-horizon ego-motion forecast",
99
  "family": "forecast",
100
  "case_study": "From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.",
101
  "input": "Current multimodal features excluding the camera-translation block and caption text.",
@@ -664,7 +664,7 @@ def write_markdown(payload: dict[str, Any]) -> None:
664
  min_value = task_main_metric(task, result, "minimal")
665
  nn_value = task_main_metric(task, result, "neural_mlp")
666
  lines.append(
667
- f"| {spec['direction']}. {spec['direction_name']} | `{task}` | {fmt_metric(min_value, key)} {spec['metric_name']} | {fmt_metric(nn_value, key)} {spec['metric_name']} | {spec['current_limit']} |"
668
  )
669
 
670
  lines.extend(["", "## Task Details", ""])
 
38
  {
39
  "direction": "A",
40
  "direction_name": "Human Modeling & Motion Understanding",
41
+ "name": "Body and Hand Motion Intensity",
42
  "family": "classification",
43
  "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.",
44
  "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.",
 
57
  {
58
  "direction": "B",
59
  "direction_name": "3D/4D Reconstruction & Neural Rendering",
60
+ "name": "Multi-View Consistency Retrieval",
61
  "family": "retrieval",
62
  "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.",
63
  "input": "Query side: fisheye_cam0 video feature block. Candidate side: stereo_left video feature block from held-out windows.",
 
76
  {
77
  "direction": "C",
78
  "direction_name": "Egocentric Vision & Interaction",
79
+ "name": "Action Phase Progress Estimation",
80
  "family": "regression",
81
  "case_study": "Inside a Pour coffee action segment, estimate whether the current window is near the beginning, middle, or end of that action.",
82
  "input": "Current non-caption multimodal feature vector, so the label text cannot be copied directly from the language block.",
 
95
  {
96
  "direction": "D",
97
  "direction_name": "Scene Reconstruction & World Modeling",
98
+ "name": "Short-Horizon Ego-Motion Forecasting",
99
  "family": "forecast",
100
  "case_study": "From the current sensors, predict how the camera translation will change over the next 20 frames while the wearer moves through the scene.",
101
  "input": "Current multimodal features excluding the camera-translation block and caption text.",
 
664
  min_value = task_main_metric(task, result, "minimal")
665
  nn_value = task_main_metric(task, result, "neural_mlp")
666
  lines.append(
667
+ f"| {spec['direction']}. {spec['direction_name']} | {spec['name']} | {fmt_metric(min_value, key)} {spec['metric_name']} | {fmt_metric(nn_value, key)} {spec['metric_name']} | {spec['current_limit']} |"
668
  )
669
 
670
  lines.extend(["", "## Task Details", ""])
scripts/validate_publication_package.py CHANGED
@@ -71,7 +71,7 @@ CARD_FRESHNESS_EXPECTATIONS = [
71
  "12,103 episode folders",
72
  "all 12 task families before the",
73
  "Public-sample modality thumbnails remain enlarged below",
74
- "interactive task walkthrough/player",
75
  "task_surface_integrity.json",
76
  ],
77
  },
@@ -92,7 +92,7 @@ CARD_FRESHNESS_EXPECTATIONS = [
92
  "12,103 episode folders",
93
  "task-first 12-task infographic",
94
  "native responsive modality atlas",
95
- "interactive task walkthrough/player",
96
  "website HTML",
97
  "task_surface_integrity.json",
98
  ],
@@ -113,7 +113,7 @@ CARD_FRESHNESS_EXPECTATIONS = [
113
  "cc-by-nc-4.0",
114
  "12,103 episode folders",
115
  "task-first 12-task map",
116
- "interactive task walkthrough/player",
117
  "including critical website HTML",
118
  "task_surface_integrity.json",
119
  ],
@@ -135,7 +135,7 @@ CARD_FRESHNESS_EXPECTATIONS = [
135
  "12,103 episode folders",
136
  "all 12 task families before the",
137
  "Public-sample modality thumbnails remain enlarged below",
138
- "interactive task walkthrough/player",
139
  "task_surface_integrity.json",
140
  ],
141
  },
@@ -156,7 +156,7 @@ CARD_FRESHNESS_EXPECTATIONS = [
156
  "12,103 episode folders",
157
  "task-first 12-head",
158
  "responsive modality atlas",
159
- "interactive task player",
160
  "website HTML",
161
  "task_surface_integrity.json",
162
  ],
 
71
  "12,103 episode folders",
72
  "all 12 task families before the",
73
  "Public-sample modality thumbnails remain enlarged below",
74
+ "interactive scrub/play walkthrough storyboard",
75
  "task_surface_integrity.json",
76
  ],
77
  },
 
92
  "12,103 episode folders",
93
  "task-first 12-task infographic",
94
  "native responsive modality atlas",
95
+ "interactive scrub/play task walkthrough storyboard",
96
  "website HTML",
97
  "task_surface_integrity.json",
98
  ],
 
113
  "cc-by-nc-4.0",
114
  "12,103 episode folders",
115
  "task-first 12-task map",
116
+ "interactive scrub/play walkthrough storyboard",
117
  "including critical website HTML",
118
  "task_surface_integrity.json",
119
  ],
 
135
  "12,103 episode folders",
136
  "all 12 task families before the",
137
  "Public-sample modality thumbnails remain enlarged below",
138
+ "interactive scrub/play walkthrough storyboard",
139
  "task_surface_integrity.json",
140
  ],
141
  },
 
156
  "12,103 episode folders",
157
  "task-first 12-head",
158
  "responsive modality atlas",
159
+ "interactive scrub/play storyboard",
160
  "website HTML",
161
  "task_surface_integrity.json",
162
  ],
scripts/validate_task_surface.py CHANGED
@@ -37,6 +37,13 @@ EXPECTED_TASKS = {
37
  "misalignment_detection": "Multimodal Synchronization Detection",
38
  }
39
 
 
 
 
 
 
 
 
40
  REQUIRED_TASK_FIELDS = {
41
  "display_name",
42
  "research_name",
@@ -293,9 +300,15 @@ def validate_website(source: str, failures: list[dict[str, Any]]) -> list[dict[s
293
  'id="taskPlayer"',
294
  'id="taskGrid"',
295
  'id="walkthroughSelector"',
 
 
 
 
296
  'fetch("data/task_walkthroughs.json"',
297
  'class="task-card"',
298
  'class="task-card-media"',
 
 
299
  'id="playerPlay"',
300
  'id="playerPrev"',
301
  'id="playerNext"',
@@ -344,12 +357,23 @@ def validate_website(source: str, failures: list[dict[str, Any]]) -> list[dict[s
344
  )
345
  checks.append(
346
  check(
347
- all(needle in player_renderer for needle in ["playerPoster", "middle_modules", "playerProgress"])
 
 
 
 
348
  and all(needle in source for needle in ['id="playerPlay"', 'id="playerPrev"', 'id="playerNext"']),
349
  "interactive_player_wired_to_task_metadata",
350
  failures,
351
  )
352
  )
 
 
 
 
 
 
 
353
  checks.append(
354
  check(
355
  "task.display_name" in selector_renderer and "artifact_id" not in selector_renderer,
@@ -357,6 +381,15 @@ def validate_website(source: str, failures: list[dict[str, Any]]) -> list[dict[s
357
  failures,
358
  )
359
  )
 
 
 
 
 
 
 
 
 
360
  return checks
361
 
362
 
@@ -412,7 +445,7 @@ def build_report() -> dict[str, Any]:
412
  "expected_task_count": len(EXPECTED_TASKS),
413
  "task_family_counts": dict(sorted(task_families.items())),
414
  "modality_usage_counts": dict(sorted(task_modalities.items())),
415
- "interactive_surface": "task cards plus play/previous/next walkthrough player",
416
  "failure_count": len(failures),
417
  },
418
  "checks": checks,
 
37
  "misalignment_detection": "Multimodal Synchronization Detection",
38
  }
39
 
40
+ EXPECTED_EXTENSION_NAMES = {
41
+ "body_motion_intensity": "Body and Hand Motion Intensity",
42
+ "multi_view_consistency_retrieval": "Multi-View Consistency Retrieval",
43
+ "action_phase_progress": "Action Phase Progress Estimation",
44
+ "ego_motion_forecast": "Short-Horizon Ego-Motion Forecasting",
45
+ }
46
+
47
  REQUIRED_TASK_FIELDS = {
48
  "display_name",
49
  "research_name",
 
300
  'id="taskPlayer"',
301
  'id="taskGrid"',
302
  'id="walkthroughSelector"',
303
+ 'id="playerStoryboard"',
304
+ 'id="playerFrameChip"',
305
+ 'id="playerFrameCaption"',
306
+ 'id="playerScrub"',
307
  'fetch("data/task_walkthroughs.json"',
308
  'class="task-card"',
309
  'class="task-card-media"',
310
+ 'class="story-button',
311
+ 'class="flow-step',
312
  'id="playerPlay"',
313
  'id="playerPrev"',
314
  'id="playerNext"',
 
357
  )
358
  checks.append(
359
  check(
360
+ all(
361
+ needle in player_renderer
362
+ for needle in ["playerPoster", "middle_modules"]
363
+ )
364
+ and all(needle in source for needle in ["playerProgress", "renderStageFrame(task, index)"])
365
  and all(needle in source for needle in ['id="playerPlay"', 'id="playerPrev"', 'id="playerNext"']),
366
  "interactive_player_wired_to_task_metadata",
367
  failures,
368
  )
369
  )
370
+ checks.append(
371
+ check(
372
+ all(needle in source for needle in ["function setActiveStage", "function advancePlayer", "playerScrub"]),
373
+ "interactive_video_storyboard_controls_present",
374
+ failures,
375
+ )
376
+ )
377
  checks.append(
378
  check(
379
  "task.display_name" in selector_renderer and "artifact_id" not in selector_renderer,
 
381
  failures,
382
  )
383
  )
384
+ for artifact_id, display_name in EXPECTED_EXTENSION_NAMES.items():
385
+ checks.append(
386
+ check(
387
+ f"<h3>{artifact_id}</h3>" not in source and display_name in source,
388
+ f"extension_probe_uses_human_name:{artifact_id}",
389
+ failures,
390
+ expected=display_name,
391
+ )
392
+ )
393
  return checks
394
 
395
 
 
445
  "expected_task_count": len(EXPECTED_TASKS),
446
  "task_family_counts": dict(sorted(task_families.items())),
447
  "modality_usage_counts": dict(sorted(task_modalities.items())),
448
+ "interactive_surface": "task cards plus scrub/play/chapter walkthrough storyboard",
449
  "failure_count": len(failures),
450
  },
451
  "checks": checks,