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round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.68, 0.34, -0.52, -0.37, -0.28, -0.04, 0.37 ], "agent_0(Elf Wizard)": [ 0.18, 0.96, 0.18, ...
[]
SFSA_0200_000975
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, 0.34, -0.06, -0.08, -1.41, 0.53, -1.42, -0.31 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round133
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ -1.57, 0.29, -0.06, -0.13, -1.41, 0.48, -1.47, -0.36 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round134
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, 0.21, -0.06, -0.21, -1.41, 0.4, -1.46, -0.45 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round156
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ -1.57, 0.09, -0.06, -0.33, -1.41, 0.28, -1.5, -0.57 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round157
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, -0.05, -0.06, -0.47, -1.41, 0.14, -1.48, -0.7 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round163
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, -0.2, -0.06, -0.62, -1.41, -0.01, -1.51, -0.86 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round164
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, -0.31, -0.06, -0.73, -1.41, -0.12, -1.59, -0.97 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17,...
[]
SFSA_0200_000976
round190
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, -0.45, -0.06, -0.87, -1.41, -0.26, -1.7, -1.11 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round191
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, -0.5, -0.06, -0.92, -1.41, -0.31, -1.83, -1.16 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.57, -0.59, -0.06, -1.01, -1.41, -0.4, -1.97, -1.25 ], "agent_0(Elf Wizard)": [ -0.17, -0.19, -0.17, ...
[]
SFSA_0200_000976
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.06, -0.11, 0.8, 0.65, -0.71, -0.57, 0.92, 0.97 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, 0...
[]
SFSA_0200_000977
round22
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.11, -0.11, 0.75, 0.65, -0.76, -0.57, 0.87, 0.97 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, ...
[]
SFSA_0200_000977
round23
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.1, -0.11, 0.76, 0.65, -0.75, -0.57, 0.88, 0.97 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, 0...
[]
SFSA_0200_000977
round67
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.14, -0.11, 0.72, 0.65, -0.79, -0.57, 0.84, 0.97 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, ...
[]
SFSA_0200_000977
round68
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.12, -0.11, 0.74, 0.65, -0.77, -0.57, 0.86, 0.97 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, ...
[]
SFSA_0200_000977
round69
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.1, -0.16, 0.75, 0.6, -0.76, -0.62, 0.87, 0.92 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, 0....
[]
SFSA_0200_000977
round87
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.14, -0.2, 0.71, 0.57, -0.8, -0.66, 0.84, 0.89 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, 0....
[]
SFSA_0200_000977
round88
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.23, 0.68, 0.54, -0.83, -0.69, 0.81, 0.86 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, ...
[]
SFSA_0200_000977
round94
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -0.19, -0.3, 0.66, 0.47, -0.85, -0.76, 0.78, 0.79 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, 0...
[]
SFSA_0200_000977
round95
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, -0.4, 0.65, 0.36, -0.87, -0.86, 0.77, 0.63 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, 0...
[]
SFSA_0200_000977
round128
{ "actions": [ { "adversary_0": 4, "agent_0": 4, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.22, -0.53, 0.63, 0.24, -0.88, -0.99, 0.76, 0.47 ], "agent_0(Elf Wizard)": [ 0.66, 0.46, 0.66, ...
[]
SFSA_0200_000977
round129
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.23, -0.67, 0.62, 0.09, -0.89, -1.08, 0.75, 0.29 ], "agent_0(Elf Wizard)": [ 0.66, 0.41, 0.66, ...
[]
SFSA_0200_000977
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.24, -0.83, 0.62, -0.07, -0.89, -1.21, 0.74, 0.11 ], "agent_0(Elf Wizard)": [ 0.66, 0.37, 0.66, ...
[]
SFSA_0200_000977
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 0.21, -0.6, 1.73, -0.8, 1.33, 0.17, 1.17 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round48
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 0.16, -0.6, 1.68, -0.8, 1.28, 0.17, 1.12 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round49
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 0.08, -0.6, 1.59, -0.8, 1.19, 0.12, 1.04 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round50
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -1.09, -0.04, -0.6, 1.48, -0.8, 1.07, 0.08, 0.92 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round51
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, -0.18, -0.6, 1.34, -0.8, 0.94, 0.05, 0.73 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round57
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, -0.33, -0.6, 1.19, -0.8, 0.79, 0.03, 0.54 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round58
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, -0.44, -0.6, 1.07, -0.8, 0.67, 0.01, 0.4 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round87
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, -0.58, -0.6, 0.94, -0.8, 0.54, 0, 0.24 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, -1...
[]
SFSA_0200_000978
round88
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.14, -0.68, -0.65, 0.83, -0.85, 0.43, -0.06, 0.13 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round89
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.18, -0.81, -0.68, 0.71, -0.89, 0.31, -0.1, -0.01 ], "agent_0(Elf Wizard)": [ -0.29, -1.11, -0.29, ...
[]
SFSA_0200_000978
round90
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.21, -0.95, -0.71, 0.56, -0.92, 0.11, -0.14, -0.17 ], "agent_0(Elf Wizard)": [ -0.29, -1.06, -0.29, ...
[]
SFSA_0200_000978
round98
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.23, -1.11, -0.73, 0.4, -0.94, -0.08, -0.16, -0.33 ], "agent_0(Elf Wizard)": [ -0.29, -1.03, -0.29, ...
[]
SFSA_0200_000978
round99
{ "actions": [ { "adversary_0": 4, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.25, -1.28, -0.75, 0.24, -0.95, -0.33, -0.18, -0.51 ], "agent_0(Elf Wizard)": [ -0.29, -0.95, -0.29, ...
[]
SFSA_0200_000978
round100
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.26, -1.46, -0.76, 0.06, -1.02, -0.57, -0.19, -0.69 ], "agent_0(Elf Wizard)": [ -0.24, -0.89, -0.24, ...
[]
SFSA_0200_000978
round157
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -1.27, -1.64, -0.77, -0.12, -1.06, -0.79, -0.2, -0.87 ], "agent_0(Elf Wizard)": [ -0.2, -0.85, -0.2, ...
[]
SFSA_0200_000978
round158
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.27, -1.83, -0.78, -0.31, -1.1, -1.01, -0.21, -1.01 ], "agent_0(Elf Wizard)": [ -0.18, -0.81, -0.18, ...
[]
SFSA_0200_000978
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.28, -2.02, -0.78, -0.5, -1.12, -1.23, -0.22, -1.16 ], "agent_0(Elf Wizard)": [ -0.15, -0.79, -0.15, ...
[]
SFSA_0200_000978
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 1.12, -0.06, 0.81, 0.34, -0.03, -0.86, 0.46 ], "agent_0(Elf Wizard)": [ -0.54, 1.15, -0.54, ...
[]
SFSA_0200_000979
round41
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 1.07, -0.06, 0.76, 0.34, -0.08, -0.86, 0.41 ], "agent_0(Elf Wizard)": [ -0.54, 1.15, -0.54, ...
[]
SFSA_0200_000979
round42
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 1.08, -0.06, 0.77, 0.34, -0.07, -0.86, 0.43 ], "agent_0(Elf Wizard)": [ -0.54, 1.15, -0.54, ...
[]
SFSA_0200_000979
round124
{ "actions": [ { "adversary_0": 4, "agent_0": 4, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 1.04, -0.06, 0.73, 0.34, -0.11, -0.86, 0.39 ], "agent_0(Elf Wizard)": [ -0.54, 1.15, -0.54, ...
[]
SFSA_0200_000979
round125
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.96, -0.06, 0.65, 0.34, -0.14, -0.86, 0.31 ], "agent_0(Elf Wizard)": [ -0.54, 1.1, -0.54, ...
[]
SFSA_0200_000979
round133
{ "actions": [ { "adversary_0": 4, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.85, -0.06, 0.54, 0.34, -0.21, -0.86, 0.2 ], "agent_0(Elf Wizard)": [ -0.54, 1.06, -0.54, ...
[]
SFSA_0200_000979
round134
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.72, -0.06, 0.41, 0.39, -0.32, -0.86, 0.06 ], "agent_0(Elf Wizard)": [ -0.59, 1.04, -0.59, ...
[]
SFSA_0200_000979
round174
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.57, -0.06, 0.26, 0.42, -0.45, -0.86, -0.09 ], "agent_0(Elf Wizard)": [ -0.63, 1.02, -0.63, ...
[]
SFSA_0200_000979
round175
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.46, -0.06, 0.14, 0.45, -0.54, -0.86, -0.2 ], "agent_0(Elf Wizard)": [ -0.66, 1, -0.66, 1...
[]
SFSA_0200_000979
round191
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.32, -0.06, 0.01, 0.47, -0.67, -0.86, -0.33 ], "agent_0(Elf Wizard)": [ -0.68, 0.99, -0.68, ...
[]
SFSA_0200_000979
round192
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.17, -0.06, -0.14, 0.49, -0.81, -0.91, -0.48 ], "agent_0(Elf Wizard)": [ -0.69, 0.98, -0.69, ...
[]
SFSA_0200_000979
round195
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.21, 0.01, -0.06, -0.3, 0.5, -0.96, -0.95, -0.65 ], "agent_0(Elf Wizard)": [ -0.71, 0.97, -0.71, ...
[]
SFSA_0200_000979
round196
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.26, -0.11, -0.11, -0.43, 0.46, -1.08, -1.02, -0.77 ], "agent_0(Elf Wizard)": [ -0.72, 0.97, -0.72, ...
[]
SFSA_0200_000979
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.29, -0.26, -0.15, -0.57, 0.43, -1.22, -1.08, -0.91 ], "agent_0(Elf Wizard)": [ -0.72, 0.96, -0.72, ...
[]
SFSA_0200_000979
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -0.75, -1.54, 0.24, -0.21, 0.72, -1.35, -0.14 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round18
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -0.8, -1.54, 0.19, -0.21, 0.67, -1.35, -0.19 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round19
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -0.83, -1.54, 0.16, -0.21, 0.63, -1.35, -0.23 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round53
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -0.91, -1.54, 0.08, -0.21, 0.55, -1.35, -0.31 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round54
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.02, -1.54, -0.03, -0.21, 0.44, -1.4, -0.42 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round87
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.15, -1.54, -0.16, -0.21, 0.31, -1.44, -0.55 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round88
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.2, -1.54, -0.21, -0.21, 0.26, -1.46, -0.6 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round130
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.29, -1.54, -0.3, -0.21, 0.18, -1.49, -0.68 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round131
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.4, -1.54, -0.41, -0.21, 0.06, -1.45, -0.8 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round196
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.54, -1.54, -0.55, -0.21, -0.08, -1.43, -0.93 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07,...
[]
SFSA_0200_000980
round197
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.69, -1.54, -0.7, -0.21, -0.23, -1.46, -1.09 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07, ...
[]
SFSA_0200_000980
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, -1.85, -1.54, -0.86, -0.21, -0.39, -1.48, -1.25 ], "agent_0(Elf Wizard)": [ -1.33, -0.47, -0.07,...
[]
SFSA_0200_000980
round0
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.95, -0.39, -0.09, 1.2, -1.94, 0.68, -1.32 ], "agent_0(Elf Wizard)": [ -1.59, 1.84, -1, -0...
[]
SFSA_0200_000981
round31
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.9, -0.39, -0.04, 1.2, -1.89, 0.68, -1.27 ], "agent_0(Elf Wizard)": [ -1.59, 1.84, -1, -0....
[]
SFSA_0200_000981
round32
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.92, -0.39, -0.06, 1.2, -1.9, 0.68, -1.28 ], "agent_0(Elf Wizard)": [ -1.59, 1.84, -1, -0....
[]
SFSA_0200_000981
round66
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.88, -0.39, -0.02, 1.2, -1.86, 0.68, -1.24 ], "agent_0(Elf Wizard)": [ -1.59, 1.84, -1, -0...
[]
SFSA_0200_000981
round67
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.8, -0.39, 0.06, 1.2, -1.78, 0.63, -1.16 ], "agent_0(Elf Wizard)": [ -1.59, 1.84, -1, -0.0...
[]
SFSA_0200_000981
round113
{ "actions": [ { "adversary_0": 3, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.69, -0.39, 0.18, 1.2, -1.67, 0.59, -1.05 ], "agent_0(Elf Wizard)": [ -1.59, 1.84, -1, -0....
[]
SFSA_0200_000981
round114
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.55, -0.39, 0.31, 1.15, -1.54, 0.56, -0.92 ], "agent_0(Elf Wizard)": [ -1.54, 1.84, -0.95, ...
[]
SFSA_0200_000981
round123
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -1.4, -0.39, 0.46, 1.11, -1.39, 0.54, -0.77 ], "agent_0(Elf Wizard)": [ -1.5, 1.84, -0.92, -...
[]
SFSA_0200_000981
round124
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.15, -1.29, -0.44, 0.57, 1.03, -1.28, 0.48, -0.65 ], "agent_0(Elf Wizard)": [ -1.47, 1.84, -0.89, ...
[]
SFSA_0200_000981
round125
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.11, -1.26, -0.48, 0.6, 0.98, -1.24, 0.43, -0.62 ], "agent_0(Elf Wizard)": [ -1.45, 1.84, -0.87, ...
[]
SFSA_0200_000981
round126
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.13, -1.23, -0.45, 0.63, 0.98, -1.22, 0.44, -0.59 ], "agent_0(Elf Wizard)": [ -1.44, 1.84, -0.85, ...
[]
SFSA_0200_000981
round173
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.15, -1.26, -0.44, 0.6, 0.99, -1.25, 0.45, -0.63 ], "agent_0(Elf Wizard)": [ -1.42, 1.84, -0.84, ...
[]
SFSA_0200_000981
round174
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.16, -1.28, -0.43, 0.58, 0.99, -1.27, 0.46, -0.65 ], "agent_0(Elf Wizard)": [ -1.41, 1.84, -0.83, ...
[]
SFSA_0200_000981
round179
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.17, -1.35, -0.42, 0.51, 0.99, -1.34, 0.46, -0.72 ], "agent_0(Elf Wizard)": [ -1.41, 1.84, -0.82, ...
[]
SFSA_0200_000981
round180
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.17, -1.45, -0.41, 0.41, 0.99, -1.49, 0.47, -0.82 ], "agent_0(Elf Wizard)": [ -1.4, 1.89, -0.82, ...
[]
SFSA_0200_000981
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.18, -1.58, -0.4, 0.28, 1, -1.65, 0.47, -0.94 ], "agent_0(Elf Wizard)": [ -1.4, 1.93, -0.82, 0.0...
[]
SFSA_0200_000981
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.64, 0.59, -0.88, 0.94, 0.39, 0.83, 0.47, -0.79 ], "agent_0(Elf Wizard)": [ -1.27, 0.11, -1.03, ...
[]
SFSA_0200_000982
round51
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -0.64, 0.54, -0.88, 0.89, 0.39, 0.78, 0.47, -0.84 ], "agent_0(Elf Wizard)": [ -1.27, 0.11, -1.03, ...
[]
SFSA_0200_000982
round52
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.64, 0.45, -0.88, 0.8, 0.39, 0.7, 0.42, -0.93 ], "agent_0(Elf Wizard)": [ -1.27, 0.11, -1.03, -...
[]
SFSA_0200_000982
round130
{ "actions": [ { "adversary_0": 4, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.64, 0.33, -0.88, 0.69, 0.39, 0.58, 0.39, -1.05 ], "agent_0(Elf Wizard)": [ -1.27, 0.11, -1.03, ...
[]
SFSA_0200_000982
round131
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.64, 0.2, -0.88, 0.55, 0.34, 0.44, 0.36, -1.18 ], "agent_0(Elf Wizard)": [ -1.22, 0.11, -0.98, ...
[]
SFSA_0200_000982
round194
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.64, 0.04, -0.88, 0.4, 0.3, 0.29, 0.34, -1.34 ], "agent_0(Elf Wizard)": [ -1.18, 0.11, -0.94, -...
[]
SFSA_0200_000982
round195
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.69, -0.07, -0.93, 0.29, 0.22, 0.18, 0.27, -1.45 ], "agent_0(Elf Wizard)": [ -1.15, 0.11, -0.91, ...
[]
SFSA_0200_000982
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.73, -0.21, -0.97, 0.15, 0.16, 0.04, 0.22, -1.59 ], "agent_0(Elf Wizard)": [ -1.13, 0.11, -0.89, ...
[]
SFSA_0200_000982
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -0.82, -1.84, -0.76, -1.35, 0.11, -1.92, -0.16 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round32
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -0.87, -1.84, -0.81, -1.35, 0.06, -1.92, -0.21 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round33
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -0.91, -1.84, -0.84, -1.35, 0.03, -1.92, -0.25 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round87
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -0.99, -1.84, -0.92, -1.35, -0.05, -1.92, -0.33 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round88
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -1.1, -1.84, -1.03, -1.35, -0.16, -1.92, -0.49 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round91
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -1.23, -1.84, -1.16, -1.35, -0.29, -1.92, -0.66 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round92
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -1.38, -1.84, -1.31, -1.35, -0.44, -1.97, -0.83 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round121
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -1.54, -1.84, -1.47, -1.35, -0.6, -2, -1.02 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983
round122
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.44, -1.71, -1.84, -1.64, -1.35, -0.77, -2.03, -1.15 ], "agent_0(Elf Wizard)": [ 0.91, -0.94, 0.91, ...
[]
SFSA_0200_000983