turn
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16
16
round69
{ "actions": [ { "adversary_0": 2, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.28, 0.64, 0.61, -0.34, -0.72, -0.32, 0.4, -0.83 ], "agent_0(Elf Wizard)": [ 1.01, 0.96, 1.01, 0...
[]
SFSA_0200_000993
round70
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.12, 0.64, 0.44, -0.34, -0.89, -0.4, 0.25, -0.83 ], "agent_0(Elf Wizard)": [ 1.01, 1.04, 1.01, 1...
[]
SFSA_0200_000993
round71
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.06, 0.64, 0.27, -0.34, -1.06, -0.46, 0.09, -0.83 ], "agent_0(Elf Wizard)": [ 1.01, 1.1, 1.01, ...
[]
SFSA_0200_000993
round159
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.59, 0.14, -0.39, -1.19, -0.55, -0.04, -0.88 ], "agent_0(Elf Wizard)": [ 1.01, 1.14, 1.01, ...
[]
SFSA_0200_000993
round160
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.28, 0.5, 0.04, -0.47, -1.29, -0.68, -0.13, -1.02 ], "agent_0(Elf Wizard)": [ 1.01, 1.18, 1.01, ...
[]
SFSA_0200_000993
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.36, 0.38, -0.03, -0.59, -1.36, -0.82, -0.19, -1.17 ], "agent_0(Elf Wizard)": [ 1.01, 1.2, 1.01, ...
[]
SFSA_0200_000993
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.21, -0.05, -0.06, -0.5, 1.51, -0.63, 0.97, -0.32 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round27
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.16, -0.05, -0.11, -0.5, 1.46, -0.63, 0.92, -0.32 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round28
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.12, -0.1, -0.14, -0.55, 1.42, -0.68, 0.89, -0.37 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round35
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.05, -0.14, -0.22, -0.59, 1.34, -0.72, 0.81, -0.41 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round36
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.04, -0.17, -0.23, -0.61, 1.33, -0.75, 0.8, -0.44 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round88
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ 0.98, -0.19, -0.29, -0.64, 1.28, -0.77, 0.74, -0.46 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round89
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.89, -0.2, -0.38, -0.65, 1.18, -0.78, 0.65, -0.42 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round122
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.77, -0.22, -0.5, -0.66, 1.06, -0.8, 0.53, -0.4 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round123
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.68, -0.23, -0.59, -0.67, 0.97, -0.8, 0.44, -0.38 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round143
{ "actions": [ { "adversary_0": 2, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.56, -0.23, -0.71, -0.68, 0.86, -0.81, 0.33, -0.36 ], "agent_0(Elf Wizard)": [ -1.56, 0.13, -0.29, ...
[]
SFSA_0200_000994
round144
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.43, -0.24, -0.84, -0.68, 0.72, -0.87, 0.19, -0.35 ], "agent_0(Elf Wizard)": [ -1.56, 0.18, -0.29, ...
[]
SFSA_0200_000994
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.32, -0.29, -0.95, -0.74, 0.62, -0.96, 0.08, -0.39 ], "agent_0(Elf Wizard)": [ -1.56, 0.22, -0.29, ...
[]
SFSA_0200_000994
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.69, -1.25, -0.92, -1.17, 0.12, -1.23, -0.9, -1.2 ], "agent_0(Elf Wizard)": [ -1.04, 0.06, -1.81, ...
[]
SFSA_0200_000995
round76
{ "actions": [ { "adversary_0": 4, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.69, -1.3, -0.92, -1.22, 0.12, -1.28, -0.9, -1.25 ], "agent_0(Elf Wizard)": [ -1.04, 0.06, -1.81, ...
[]
SFSA_0200_000995
round77
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.69, -1.39, -0.92, -1.31, 0.17, -1.37, -0.9, -1.34 ], "agent_0(Elf Wizard)": [ -1.09, 0.06, -1.86, ...
[]
SFSA_0200_000995
round83
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.69, -1.5, -0.92, -1.43, 0.21, -1.48, -0.9, -1.46 ], "agent_0(Elf Wizard)": [ -1.12, 0.06, -1.9, ...
[]
SFSA_0200_000995
round84
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.74, -1.59, -0.97, -1.51, 0.19, -1.57, -0.95, -1.54 ], "agent_0(Elf Wizard)": [ -1.15, 0.06, -1.93, ...
[]
SFSA_0200_000995
round96
{ "actions": [ { "adversary_0": 3, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.78, -1.6, -1, -1.53, 0.17, -1.58, -0.99, -1.56 ], "agent_0(Elf Wizard)": [ -1.17, 0.06, -1.95, ...
[]
SFSA_0200_000995
round97
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.81, -1.56, -1.03, -1.49, 0.21, -1.55, -1.02, -1.52 ], "agent_0(Elf Wizard)": [ -1.24, 0.06, -2.02, ...
[]
SFSA_0200_000995
round127
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.83, -1.49, -1.05, -1.41, 0.24, -1.47, -1.04, -1.44 ], "agent_0(Elf Wizard)": [ -1.29, 0.06, -2.07, ...
[]
SFSA_0200_000995
round128
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.8, -1.43, -1.02, -1.35, 0.31, -1.41, -1, -1.38 ], "agent_0(Elf Wizard)": [ -1.33, 0.06, -2.1, ...
[]
SFSA_0200_000995
round165
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -1.77, -1.43, -0.99, -1.36, 0.36, -1.41, -0.98, -1.39 ], "agent_0(Elf Wizard)": [ -1.35, 0.06, -2.13, ...
[]
SFSA_0200_000995
round166
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.75, -1.49, -0.97, -1.41, 0.4, -1.47, -0.96, -1.39 ], "agent_0(Elf Wizard)": [ -1.37, 0.06, -2.15, ...
[]
SFSA_0200_000995
round174
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.74, -1.58, -0.96, -1.5, 0.43, -1.56, -0.95, -1.44 ], "agent_0(Elf Wizard)": [ -1.39, 0.06, -2.17, ...
[]
SFSA_0200_000995
round199
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.73, -1.59, -0.95, -1.52, 0.45, -1.58, -0.93, -1.43 ], "agent_0(Elf Wizard)": [ -1.4, 0.06, -2.18, ...
[]
SFSA_0200_000995
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.98, -1.21, 0.77, -0.11, -0.17, -1.06, 0.51, 0.59 ], "agent_0(Elf Wizard)": [ 1.15, -0.15, 1.15, ...
[]
SFSA_0200_000996
round5
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.93, -1.21, 0.72, -0.11, -0.22, -1.06, 0.46, 0.59 ], "agent_0(Elf Wizard)": [ 1.15, -0.15, 1.15, ...
[]
SFSA_0200_000996
round6
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.94, -1.21, 0.73, -0.11, -0.21, -1.06, 0.48, 0.59 ], "agent_0(Elf Wizard)": [ 1.15, -0.15, 1.15, ...
[]
SFSA_0200_000996
round51
{ "actions": [ { "adversary_0": 2, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.9, -1.21, 0.69, -0.11, -0.25, -1.06, 0.43, 0.59 ], "agent_0(Elf Wizard)": [ 1.15, -0.15, 1.15, ...
[]
SFSA_0200_000996
round52
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.82, -1.21, 0.61, -0.11, -0.28, -1.06, 0.35, 0.59 ], "agent_0(Elf Wizard)": [ 1.1, -0.15, 1.1, -...
[]
SFSA_0200_000996
round71
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.71, -1.21, 0.5, -0.11, -0.36, -1.06, 0.24, 0.59 ], "agent_0(Elf Wizard)": [ 1.06, -0.15, 1.06, ...
[]
SFSA_0200_000996
round72
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.62, -1.16, 0.42, -0.06, -0.41, -1.01, 0.16, 0.64 ], "agent_0(Elf Wizard)": [ 1.04, -0.15, 1.04, ...
[]
SFSA_0200_000996
round101
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ 0.51, -1.12, 0.31, -0.03, -0.5, -0.98, 0.05, 0.68 ], "agent_0(Elf Wizard)": [ 1.01, -0.15, 1.01, ...
[]
SFSA_0200_000996
round102
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.38, -1.1, 0.17, 0, -0.62, -0.95, -0.04, 0.7 ], "agent_0(Elf Wizard)": [ 1, -0.15, 1, -0.15, ...
[]
SFSA_0200_000996
round115
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ 0.28, -1.03, 0.07, 0.07, -0.71, -0.88, -0.1, 0.78 ], "agent_0(Elf Wizard)": [ 0.99, -0.15, 0.99, ...
[]
SFSA_0200_000996
round116
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.2, -0.92, 0, 0.18, -0.78, -0.77, -0.2, 0.88 ], "agent_0(Elf Wizard)": [ 0.98, -0.15, 0.98, -0.1...
[]
SFSA_0200_000996
round164
{ "actions": [ { "adversary_0": 1, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.15, -0.89, -0.06, 0.2, -0.83, -0.75, -0.27, 0.91 ], "agent_0(Elf Wizard)": [ 0.97, -0.15, 0.97, ...
[]
SFSA_0200_000996
round165
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.15, -0.87, -0.05, 0.22, -0.81, -0.73, -0.27, 0.93 ], "agent_0(Elf Wizard)": [ 0.97, -0.15, 0.97, ...
[]
SFSA_0200_000996
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.16, -0.91, -0.05, 0.19, -0.8, -0.76, -0.28, 0.89 ], "agent_0(Elf Wizard)": [ 0.96, -0.15, 0.96, ...
[]
SFSA_0200_000996
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.97, -0.21, 0.4, -1.28, 1.32, -0.92, 0.74 ], "agent_0(Elf Wizard)": [ 1.07, -0.92, 1.09, ...
[]
SFSA_0200_000997
round6
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.92, -0.21, 0.35, -1.28, 1.27, -0.92, 0.69 ], "agent_0(Elf Wizard)": [ 1.07, -0.92, 1.09, ...
[]
SFSA_0200_000997
round7
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.83, -0.21, 0.27, -1.28, 1.13, -0.92, 0.6 ], "agent_0(Elf Wizard)": [ 1.07, -0.87, 1.09, ...
[]
SFSA_0200_000997
round8
{ "actions": [ { "adversary_0": 4, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.72, -0.21, 0.15, -1.28, 0.98, -0.92, 0.48 ], "agent_0(Elf Wizard)": [ 1.07, -0.83, 1.09, ...
[]
SFSA_0200_000997
round9
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.58, -0.21, 0.01, -1.33, 0.82, -0.92, 0.35 ], "agent_0(Elf Wizard)": [ 1.12, -0.8, 1.14, ...
[]
SFSA_0200_000997
round76
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.43, -0.21, -0.14, -1.37, 0.64, -0.92, 0.19 ], "agent_0(Elf Wizard)": [ 1.15, -0.78, 1.18, ...
[]
SFSA_0200_000997
round77
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.26, -0.21, -0.3, -1.39, 0.41, -0.92, 0.03 ], "agent_0(Elf Wizard)": [ 1.18, -0.72, 1.21, ...
[]
SFSA_0200_000997
round82
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -0.19, 0.09, -0.21, -0.48, -1.42, 0.19, -0.92, -0.14 ], "agent_0(Elf Wizard)": [ 1.2, -0.67, 1.23, ...
[]
SFSA_0200_000997
round83
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, -0.09, -0.21, -0.66, -1.43, -0.03, -0.92, -0.37 ], "agent_0(Elf Wizard)": [ 1.22, -0.63, 1.24, ...
[]
SFSA_0200_000997
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.19, -0.28, -0.21, -0.84, -1.44, -0.24, -0.92, -0.6 ], "agent_0(Elf Wizard)": [ 1.23, -0.6, 1.25, ...
[]
SFSA_0200_000997
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 1.16, -0.79, 1.86, -0.02, 1.38, -1.8, 0.95 ], "agent_0(Elf Wizard)": [ -1.07, -0.22, -1.07, ...
[]
SFSA_0200_000998
round135
{ "actions": [ { "adversary_0": 4, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 1.11, -0.79, 1.81, -0.02, 1.33, -1.8, 0.9 ], "agent_0(Elf Wizard)": [ -1.07, -0.22, -1.07, ...
[]
SFSA_0200_000998
round136
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 1.02, -0.79, 1.72, -0.07, 1.24, -1.8, 0.82 ], "agent_0(Elf Wizard)": [ -1.02, -0.22, -1.02, ...
[]
SFSA_0200_000998
round178
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 0.91, -0.79, 1.6, -0.11, 1.13, -1.8, 0.7 ], "agent_0(Elf Wizard)": [ -0.99, -0.22, -0.99, ...
[]
SFSA_0200_000998
round179
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 0.87, -0.79, 1.57, -0.14, 1.09, -1.8, 0.66 ], "agent_0(Elf Wizard)": [ -0.96, -0.22, -0.96, ...
[]
SFSA_0200_000998
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.09, 0.79, -0.79, 1.49, -0.16, 1.01, -1.8, 0.59 ], "agent_0(Elf Wizard)": [ -0.94, -0.22, -0.94, ...
[]
SFSA_0200_000998
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.77, 0.28, -0.33, 0.01, -1.05, -0.33, -0.66 ], "agent_0(Elf Wizard)": [ -0.18, 0.28, -0.18, ...
[]
SFSA_0200_000999
round5
{ "actions": [ { "adversary_0": 4, "agent_0": 3, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.82, 0.28, -0.38, 0.01, -1.1, -0.33, -0.71 ], "agent_0(Elf Wizard)": [ -0.18, 0.28, -0.18, ...
[]
SFSA_0200_000999
round6
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.91, 0.28, -0.47, 0.01, -1.24, -0.33, -0.8 ], "agent_0(Elf Wizard)": [ -0.18, 0.33, -0.18, ...
[]
SFSA_0200_000999
round22
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 3 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.93, 0.28, -0.48, 0.01, -1.29, -0.33, -0.81 ], "agent_0(Elf Wizard)": [ -0.18, 0.37, -0.18, ...
[]
SFSA_0200_000999
round23
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.89, 0.28, -0.44, 0.01, -1.28, -0.33, -0.83 ], "agent_0(Elf Wizard)": [ -0.18, 0.39, -0.18, ...
[]
SFSA_0200_000999
round32
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.81, 0.28, -0.37, 0.01, -1.22, -0.33, -0.79 ], "agent_0(Elf Wizard)": [ -0.18, 0.42, -0.18, ...
[]
SFSA_0200_000999
round158
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.8, 0.28, -0.36, 0.01, -1.23, -0.33, -0.8 ], "agent_0(Elf Wizard)": [ -0.18, 0.43, -0.18, ...
[]
SFSA_0200_000999
round159
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.84, 0.28, -0.4, 0.01, -1.29, -0.33, -0.82 ], "agent_0(Elf Wizard)": [ -0.18, 0.44, -0.18, ...
[]
SFSA_0200_000999
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -0.17, -0.93, 0.28, -0.48, 0.01, -1.38, -0.33, -0.88 ], "agent_0(Elf Wizard)": [ -0.18, 0.45, -0.18, ...
[]
SFSA_0200_000999
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -0.34, -1.41, 0.14, -0.16, -0.55, -1.13, -1.17 ], "agent_0(Elf Wizard)": [ -1.25, 0.69, -1.47, ...
[]
SFSA_0200_001000
round42
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -0.39, -1.41, 0.09, -0.16, -0.6, -1.13, -1.22 ], "agent_0(Elf Wizard)": [ -1.25, 0.69, -1.47, ...
[]
SFSA_0200_001000
round43
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -0.47, -1.41, 0, -0.16, -0.69, -1.13, -1.26 ], "agent_0(Elf Wizard)": [ -1.25, 0.69, -1.47, ...
[]
SFSA_0200_001000
round94
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -0.59, -1.41, -0.12, -0.16, -0.8, -1.13, -1.34 ], "agent_0(Elf Wizard)": [ -1.25, 0.69, -1.47, ...
[]
SFSA_0200_001000
round95
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -0.73, -1.41, -0.25, -0.16, -0.94, -1.18, -1.45 ], "agent_0(Elf Wizard)": [ -1.25, 0.69, -1.47, ...
[]
SFSA_0200_001000
round196
{ "actions": [ { "adversary_0": 4, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -0.88, -1.41, -0.41, -0.16, -1.09, -1.22, -1.58 ], "agent_0(Elf Wizard)": [ -1.25, 0.69, -1.47, ...
[]
SFSA_0200_001000
round197
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -1.04, -1.41, -0.57, -0.21, -1.26, -1.25, -1.73 ], "agent_0(Elf Wizard)": [ -1.2, 0.69, -1.42, ...
[]
SFSA_0200_001000
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.64, -1.22, -1.41, -0.74, -0.25, -1.43, -1.27, -1.89 ], "agent_0(Elf Wizard)": [ -1.16, 0.69, -1.39, ...
[]
SFSA_0200_001000
round0
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.27, 0.57, 0.37, -0.82, -0.91, -0.71, -0.18 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round9
{ "actions": [ { "adversary_0": 0, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.32, 0.57, 0.32, -0.82, -0.96, -0.71, -0.23 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round10
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.36, 0.57, 0.28, -0.82, -1, -0.71, -0.27 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round22
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.44, 0.57, 0.2, -0.82, -1.08, -0.71, -0.35 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round23
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.54, 0.57, 0.09, -0.82, -1.18, -0.76, -0.46 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round53
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.68, 0.57, -0.04, -0.82, -1.32, -0.79, -0.59 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round54
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.82, 0.57, -0.19, -0.82, -1.46, -0.82, -0.69 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round55
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.99, 0.57, -0.35, -0.82, -1.63, -0.84, -0.81 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round72
{ "actions": [ { "adversary_0": 3, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -2.06, 0.57, -0.42, -0.82, -1.7, -0.86, -0.85 ], "agent_0(Elf Wizard)": [ 1.39, 1.27, -0.57, ...
[]
SFSA_0200_001001
round73
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -2.06, 0.57, -0.42, -0.77, -1.7, -0.87, -0.84 ], "agent_0(Elf Wizard)": [ 1.34, 1.27, -0.62, ...
[]
SFSA_0200_001001
round144
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -2.01, 0.57, -0.38, -0.73, -1.65, -0.88, -0.77 ], "agent_0(Elf Wizard)": [ 1.3, 1.27, -0.66, ...
[]
SFSA_0200_001001
round145
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -2.03, 0.57, -0.39, -0.7, -1.67, -0.89, -0.78 ], "agent_0(Elf Wizard)": [ 1.27, 1.27, -0.68, ...
[]
SFSA_0200_001001
round147
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 1 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.99, 0.57, -0.35, -0.68, -1.63, -0.89, -0.73 ], "agent_0(Elf Wizard)": [ 1.25, 1.27, -0.71, ...
[]
SFSA_0200_001001
round148
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.91, 0.57, -0.27, -0.66, -1.55, -0.95, -0.64 ], "agent_0(Elf Wizard)": [ 1.24, 1.27, -0.72, ...
[]
SFSA_0200_001001
round161
{ "actions": [ { "adversary_0": 3, "agent_0": 1, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.8, 0.57, -0.16, -0.65, -1.44, -0.99, -0.53 ], "agent_0(Elf Wizard)": [ 1.23, 1.27, -0.73, ...
[]
SFSA_0200_001001
round162
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.67, 0.57, -0.03, -0.69, -1.31, -1.02, -0.39 ], "agent_0(Elf Wizard)": [ 1.27, 1.27, -0.69, ...
[]
SFSA_0200_001001
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ -1.39, -1.62, 0.57, 0.02, -0.72, -1.26, -1.04, -0.34 ], "agent_0(Elf Wizard)": [ 1.3, 1.27, -0.66, ...
[]
SFSA_0200_001001
round0
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.17, 0, 0, 0.56, 1.32, -0.22, -0.38, 1.47 ], "agent_0(Elf Wizard)": [ -0.15, 0.22, -0.15, 0.22, ...
[]
SFSA_0200_001002
round25
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 2 } ], "next_state": { "adversary_0(Thief)": [ 1.12, 0, -0.05, 0.56, 1.27, -0.22, -0.43, 1.47 ], "agent_0(Elf Wizard)": [ -0.15, 0.22, -0.15, 0....
[]
SFSA_0200_001002
round26
{ "actions": [ { "adversary_0": 2, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 1.03, 0, -0.14, 0.56, 1.18, -0.22, -0.46, 1.47 ], "agent_0(Elf Wizard)": [ -0.15, 0.22, -0.15, 0....
[]
SFSA_0200_001002
round32
{ "actions": [ { "adversary_0": 2, "agent_0": 2, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.92, 0, -0.26, 0.56, 1.07, -0.22, -0.54, 1.47 ], "agent_0(Elf Wizard)": [ -0.15, 0.22, -0.15, 0....
[]
SFSA_0200_001002
round33
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.78, 0, -0.39, 0.56, 0.98, -0.22, -0.65, 1.47 ], "agent_0(Elf Wizard)": [ -0.2, 0.22, -0.2, 0.22...
[]
SFSA_0200_001002