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| license: other | |
| task_categories: | |
| - image-to-video | |
| - image-to-image | |
| - unconditional-image-generation | |
| language_creators: | |
| - found | |
| tags: | |
| - sprites | |
| - animation | |
| - slideshow | |
| - compositing | |
| - video-frames | |
| - image-sequence | |
| size_categories: | |
| - 10K<n<100K | |
| configs: | |
| - config_name: default | |
| data_files: | |
| - split: train | |
| path: "train-*.parquet" | |
| dataset_info: | |
| features: | |
| - name: id | |
| dtype: string | |
| - name: source_images | |
| sequence: binary | |
| - name: frames | |
| sequence: binary | |
| - name: num_sources | |
| dtype: int64 | |
| - name: num_frames | |
| dtype: int64 | |
| splits: | |
| - name: train | |
| # Sprite Compositing & Animation Dataset | |
| A diverse dataset of image sequences with their source sprite assets. Contains animations, slideshows, and composited scenes created from transparent PNG sprites with additional effects and overlays. | |
| ## Dataset Statistics | |
| | Metric | Value | | |
| |--------|-------| | |
| | Total animations | 50,849 | | |
| | Total frames | 1,191,969 | | |
| | Total source sprites | 312,926 | | |
| | Avg frames/animation | 23.4 | | |
| | Avg sprites/animation | 6.2 | | |
| | Frame resolution | 800 x 450-600 | | |
| | Sprite resolution | Variable | | |
| | Total size | ~27 GB | | |
| | Format | Parquet (ZSTD compressed) | | |
| ## Schema | |
| | Column | Type | Description | | |
| |--------|------|-------------| | |
| | `id` | `string` | Unique identifier (UUID) | | |
| | `source_images` | `list[binary]` | PNG bytes of source sprite assets (RGBA), sorted by index. Can be empty. | | |
| | `frames` | `list[binary]` | PNG bytes of final rendered frames (RGB 800x450-600), sorted by sequence order | | |
| | `num_sources` | `int64` | Number of source sprites (0 for rows without source assets) | | |
| | `num_frames` | `int64` | Number of frames in the sequence | | |
| ## Data Structure | |
| Each sample contains: | |
| 1. **Source Images** (`source_images`): Transparent PNG sprites/assets (RGBA mode) used to compose the final frames. Variable sizes. May include characters, objects, etc. | |
| 2. **Frames** (`frames`): Final rendered image sequence (RGB mode, typically 800x450-600). These are the result of compositing source sprites with additional effects like: | |
| - Text overlays | |
| - Drawings and sketches | |
| - Backgrounds | |
| - Animations and transitions | |
| - Visual effects | |
| ### Content Variations | |
| - **Animations**: Smooth frame-by-frame animations of sprites (e.g., character movement) | |
| - **Slideshows**: Discrete scene transitions using source assets | |
| - **Composited Scenes**: Source sprites combined with text, drawings, and effects | |
| - **Sketches**: Hand-drawn or illustrated frames with optional sprite references | |
| **Note**: Not all frames are strict animations - many are slideshows or scene compositions where source assets are combined with additional elements. | |