text:
@inproceedings{10.1145/3022198.3023270,
author = {Gaikwad, Snehalkumar (Neil) S. and Whiting, Mark E. and Gamage, Dilrukshi and Mullings, Catherine A. and Majeti, Dinesh and Goyal, Shirish and Gilbee, Aaron and Chhibber, Nalin and Ginzberg, Adam and Richmond-Fuller, Angela and Matin, Sekandar and Sehgal, Vibhor and Sarma, Tejas Seshadri and Nasser, Ahmed and Ballav, Alipta and Regino, Jeff and Zhou, Sharon and Mananova, Kamila and Srinivas, Preethi and Ziulkoski, Karolina and Dhakal, Dinesh and Stolzoff, Alexander and Niranga, Senadhipathige S. and Salih, Mohamed Hashim and Sinha, Akshansh and Vaish, Rajan and Bernstein, Michael S.},
title = {The Daemo Crowdsourcing Marketplace},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023270},
doi = {10.1145/3022198.3023270},
abstract = {The success of crowdsourcing markets is dependent on a strong foundation of trust between workers and requesters. In current marketplaces, workers and requesters are often unable to trust each other's quality, and their mental models of tasks are misaligned due to ambiguous instructions or confusing edge cases. This breakdown of trust typically arises from (1) flawed reputation systems which do not accurately reflect worker and requester quality, and from (2) poorly designed tasks. In this demo, we present how Boomerang and Prototype Tasks, the fundamental building blocks of the Daemo crowdsourcing marketplace, help restore trust between workers and requesters. Daemo's Boomerang reputation system incentivizes alignment between opinion and ratings by determining the likelihood that workers and requesters will work together in the future based on how they rate each other. Daemo's Prototype tasks require that new tasks go through a feedback iteration phase with a small number of workers so that requesters can revise their instructions and task designs before launch.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {1–4},
numpages = {4},
keywords = {Trust, Crowdsourcing Markets},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023264,
author = {Gopalakrishnan, Gopakumar and Benhur, Krupa and Kaushik, Abhishek and Passala, Anjaneyulu},
title = {Professional Network Analytics Platform for Enterprise Collaboration},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023264},
doi = {10.1145/3022198.3023264},
abstract = {A fundamental challenge to effective coordination of work across various boundaries in large and geographically distributed organizations is the ability of employees to identify who knows what, who knows who, and who is doing what. In this demo, we introduce a professional network analytics platform that analyzes large and diverse set of operational records in an enterprise and constructs professional networks between employees. We describe how various challenges in constructing and analyzing networks that link various entities and time stamped events are addressed by our platform. Further, we illustrate certain collaboration support services built around them in a contextually relevant manner.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {5–8},
numpages = {4},
keywords = {big data engineering, enterprise network analysis, professional social networks, collaboration},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023275,
author = {Kang, Bumsoo and Kim, Wonjung and Hwang, Inseok and Park, Chunjong and Lee, Seungchul and Min, Chulhong and Lee, Sung-Ju and Song, Junehwa},
title = {Zaturi: Blending Hours Spent at Work and Hours Devoted to Children},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023275},
doi = {10.1145/3022198.3023275},
abstract = {Zaturi is a mobile system that enables parents to create an audio book for their children by utilizing their micro spare time. We define micro spare time as tiny fragments of time with low cognitive loads that frequently occur in daily lives, such as waiting for an elevator. Zaturi notifies the parent user of her micro spare time at work in real time and helps her seamlessly record the book piece by piece, so that the child can enjoy the book recorded in the parent's own voice. We develop and demonstrate the working prototype of the Zaturi system. It helps parent users develop her own feelings of parental achievement by putting her micro spare time together. More important, the use of Zaturi at work does not compromise the quality and quantity of parent users' working hours.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {9–12},
numpages = {4},
keywords = {reading books to babies, parenting, micro spare time},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023268,
author = {Mahoney, Mark},
title = {Collaborative Software Development Through Reflection and Storytelling},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023268},
doi = {10.1145/3022198.3023268},
abstract = {Traditionally, it has been difficult for knowledge workers to share their experiences while working with computer based tools and technologies. This makes learning from experienced, well-informed peers a challenging endeavor. Storyteller is a tool for software developers that permits them to animate and annotate their previous programming sessions. Developers can record their thoughts, insights, and ideas as they relate to how their software evolved. They can use text, pictures, and audio to add contextual elements that are not possible in plain text files. The animated playbacks can be shared among developers on a team and promotes knowledge sharing, teaching, and learning.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {13–16},
numpages = {4},
keywords = {teaching and learning on a team, software evolution, documentation},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023269,
author = {Mahyar, Narges and Liu, Weichen and Xiao, Sijia and Browne, Jacob and Yang, Ming and Dow, Steven P.},
title = {ConsesnsUs: Visualizing Points of Disagreement for Multi-Criteria Collaborative Decision Making},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023269},
doi = {10.1145/3022198.3023269},
abstract = {Groups often face difficulty reaching consensus. For complex decisions with multiple latent criteria, discourse alone may impede groups from pinpointing fundamental disagreements. To help support a consensus building process, we introduce ConsensUs, a novel visualization tool that highlights disagreements in comparative decisions. The tool fa cilitates groups to specify comparison criteria and to quantify their subjective opinions across these criteria. ConsensUs then highlights salient differences between members. An evaluation with 87 participants shows that ConsensUs helps individuals identify points of disagreement within groups and leads people to align their scores more with the group opinion. We discuss the larger design space for supporting the group consensus process, and our future directions to extend this approach to large-scale decision making platforms.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {17–20},
numpages = {4},
keywords = {information visualization, multi-criteria decisions, consensus building, group decision making},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023271,
author = {Martelaro, Nikolas and Ju, Wendy},
title = {WoZ Way: Enabling Real-Time Remote Interaction Prototyping & Observation in On-Road Vehicles},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023271},
doi = {10.1145/3022198.3023271},
abstract = {Interaction designers often have difficulty understanding people's real-world experiences with ubiquitous systems. The automobile is a great example of these challenges, where on-road testing is time-consuming and provides little ability for rapid prototyping of interface behavior. In this demonstration, we show WoZ Way, a system to connect remote designers and researchers. During this demonstration, people will have the opportunity to "ride along" with a driver on the road while observing the drive, interacting through a machine speech system, viewing live car data, and controlling an in-car interface prototype.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {21–24},
numpages = {4},
keywords = {prototyping, ethnography, Wizard of Oz, interaction design, design methods},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023267,
author = {Oliveira, Nigini and Jun, Eunice and Croxson, Trevor and Gajos, Krzysztof Z. and Reinecke, Katharina},
title = {LabintheWild: How to Design Uncompensated, Feedback-Driven Online Experiments},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023267},
doi = {10.1145/3022198.3023267},
abstract = {We present LabintheWild, an online experiment platform that provides participants with the opportunity to learn about themselves and compare themselves to others. In the past four years, LabintheWild has attracted approximately 3.5 million participants of diverse ages and education levels who came from more than 200 countries and regions. Leveraging our experience with LabintheWild, we show how researchers can design engaging and robust online experiments that provide personalized feedback. In particular, our interactive tutorial highlights challenges and best-practice guidelines for designing volunteer-based online experiments for diverse participant samples.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {25–28},
numpages = {4},
keywords = {behavioral experiments, online experimentation, tutorials},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023272,
author = {Paredes, Pablo and Oikonomou, Vasilis and Guerrero, Rocio Francesca and Yang, Terrie and Karashchu, Pierre and Jiang, Biye and Landay, James and Cheshire, Coye and Canny, John},
title = {INQUIRE Tool: Early Insight Discovery for Qualitative Research},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023272},
doi = {10.1145/3022198.3023272},
abstract = {This demo presents an instance of Inquire, a tool designed to support qualitative researchers in the early stages of research. The tool enables the search over millions of users' records to extract early insights to aid in the formulation of research strategies. The tool presents the work described in the Inquire paper by Paredes, et. al. [12] in this demo we show how queries become a part of the inductive process, enabling researchers to try multiple ideas while gaining intuition and discovering less-obvious insights. We leverage LiveJournal (LJ) as a rich source of public posts, and Google News (GN) embeddings which link formal language (e.g. "reminiscence triggers") with colloquial expressions (e.g. "music brings back memories"). Using our tool, we elicit the interplay between tool and user to enhance qualitative and social research opportunities.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {29–32},
numpages = {4},
keywords = {hypothesis formation, large-scale data, exploratory, insights, qualitative research, text data, semantic},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023266,
author = {Park, Jungkook and Park, Yeong Hoon and Kim, Suin and Oh, Alice},
title = {Eliph: Effective Visualization of Code History for Peer Assessment in Programming Education},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023266},
doi = {10.1145/3022198.3023266},
abstract = {Peer assessment is an effective pedagogical tool in which students engage in the process of evaluating other student's work. In programming education, peer assessment involves peer code review, where students mark and give feedback other peer's code. We introduce Eliph, a web-based peer assessment tool for programming education with code history visualization. Eliph incorporates the visualization of character-level code history, selection-based history tracking and the integration of execution events. In a controlled experiment performed in an undergraduate CS course, we found that Eliph helps students understand code structure and the author's intention more clearly, and promotes higher quality of peer feedback.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {33–36},
numpages = {4},
keywords = {data visualization, peer review, time series visualization, code history, peer assessment},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023273,
author = {Singhal, Samarth and Neustaedter, Carman and Antle, Alissa N. and Matkin, Brendan},
title = {Flex-N-Feel: Emotive Gloves for Physical Touch Over Distance},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023273},
doi = {10.1145/3022198.3023273},
abstract = {Many couples live apart due to work or study reasons, experiencing the challenge of maintaining a long-distance relationship. These couples rely heavily on existing communication technologies, which are limited to textual, verbal, and visual mediums. Our approach was to provide couples with a haptic experience of affective touch through vibrotactile sensations. We designed and built a vibrotactile glove called Flex-N-Feel, that allows couples to feel the flex actions of their remote partners' fingers through vibrotactile sensations on their skin. We describe our design and its rationale along with a discussion of the design space.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {37–40},
numpages = {4},
keywords = {wearable, gloves, tangible, vibrotactile, remote touch, long distance relationship, intimacy, haptic},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023274,
author = {Wong, Stephanie and Singhal, Samarth and Neustaedter, Carman},
title = {Smart Crew: A Smart Watch Design for Collaboration Amongst Flight Attendants},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023274},
doi = {10.1145/3022198.3023274},
abstract = {Collaboration is a core component of work activities amongst flight attendants as they work to promote onboard safety and a high level of customer service. Yet it can be difficult to maintain efficient communication, situation awareness, and information exchange given the technologies currently available on airplanes. We present a prototype called "Smart Crew"; a smart watch application that allows flight attendants to maintain an awareness of each other and communicate through messaging with haptic feedback. It is designed with an emphasis on real time information access and direct communication between flight attendants regardless of their location.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {41–44},
numpages = {4},
keywords = {collaboration, situation awareness, crew resource management (CRM), flight attendants},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3023265,
author = {Zhang, Haoqi and Easterday, Matthew W. and Gerber, Elizabeth M. and Lewis, Daniel Rees and Maliakal, Leesha},
title = {Agile Research Studios: Orchestrating Communities of Practice to Advance Research Training},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3023265},
doi = {10.1145/3022198.3023265},
abstract = {Undergraduate research experiences enhance learning and professional development, but providing effective and scalable research training is often limited by practical implementation and orchestration challenges. We demonstrate Agile Research Studios (ARS)---a socio-technical system that expands research training opportunities by supporting research communities of practice without increasing faculty mentoring resources.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {45–48},
numpages = {4},
keywords = {community of practice, socio-technical systems, regulation skills, self-directed learning, agile research, socially shared regulation of learning},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024948,
author = {Boon, Miriam L.},
title = {Augmenting Media Literacy with Automatic Characterization of News along Pragmatic Dimensions},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024948},
doi = {10.1145/3022198.3024948},
abstract = {Media literacy allows individuals to better interpret the information they need to absorb to contribute to our democratic, knowledge-based society. I propose that by automatically notifying readers of an article's problematic pragmatic characteristics, an application could augment their media literacy. I describe two characteristics for which I have been building automatic classifiers -- factiness and tropes as narrative frames -- and discuss the status of each project.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {49–52},
numpages = {4},
keywords = {computational journalism, natural language processing, machine learning, information retrieval},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024939,
author = {Britton, Lauren M.},
title = {Manifesting the Cyborg via Techno Body Modification: From Human Computer Interaction to Integration},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024939},
doi = {10.1145/3022198.3024939},
abstract = {Over the past decade, a community of DIY cyborgs has emerged, dubbed grinders, who implant and embed computing technology into their bodies. As technologies are hacked, (re)designed, and self-embedded in the body, the boundary between human and machine starts to blur. This research project explores the role of the body in interacting with these tools, what it means to design for integration, and what social and cultural implications emerge.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {53–56},
numpages = {4},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024947,
author = {Eslami, Motahhare},
title = {Understanding and Designing around Users' Interaction with Hidden Algorithms in Sociotechnical Systems},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024947},
doi = {10.1145/3022198.3024947},
abstract = {While today many online platforms employ complex algorithms to curate content, these algorithms are rarely highlighted in interfaces, preventing users from understanding these algorithms' operation or even existence. Here, we study how knowledgeable users are about these algorithms, showing that providing insight to users about an algorithm's existence or functionality through design facilitates rapid processing of the underlying algorithm models and increases users' engagement with the system. We also study algorithmic systems that might introduce bias to users' online experience to gain insight into users' behavior around biased algorithms. We will leverage these insights to build an algorithm-aware design that shapes a more informed interaction between users and algorithmic systems.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {57–60},
numpages = {4},
keywords = {algorithmic bias, hidden algorithms, algorithm awareness, seamful design},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024938,
author = {Fox, Sarah},
title = {Casting a Feminist Eye on Public Infrastructure},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024938},
doi = {10.1145/3022198.3024938},
abstract = {In this submission, I discuss my research on public restroom infrastructure and the distribution of hygiene resources throughout the city of Seattle. Through interviews and observation, I investigate differences to "customer convenience" across restrooms in public parks and community centers. As grassroots organizations begin to upend these systems through the collection and distribution of menstrual hygiene projects, they reorient whose resources are 'cared for' by the state. This discussion of public services and care serves as a foundation for technology field interventions meant to offer a means for collaboration across disparate maintenance practices and redefine the infrastructure of access for people with limited resources.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {61–64},
numpages = {4},
keywords = {feminism, infrastructure},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024941,
author = {Gilbert, Sarah},
title = {Motivations for Participating in Online Initiatives: Exploring Contributory Behaviour Across Initiative Types},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024941},
doi = {10.1145/3022198.3024941},
abstract = {Online initiatives, a term that describes goal-oriented systems such as crowdsourcing, peer production, and online communities, are increasingly popular ways to source work from and harness the skills of distributed populations. The explosion of online initiatives in recent years has inspired scholarship examining why people contribute to these initiatives. While there is an abundance of case studies on motivation, there is a dearth of research that explores motivation between initiative types. Through case studies of two online initiatives, my dissertation research explores relationships between initiative structure, engagement, and participant role on motivation.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {65–68},
numpages = {4},
keywords = {peer production, online communities, motivation, crowdsourcing},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024935,
author = {Gorm, Nanna},
title = {Personal Health Tracking Technologies in Practice},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024935},
doi = {10.1145/3022198.3024935},
abstract = {Personal health tracking technologies are becoming increasingly popular, both at individual level and as part of health promotion initiatives in the workplace. Workplace health tracking in particular has caused concerns of increasing surveillance of employees, simplification of health to numbers causing negative financial and personal implications to employees. So far, however, research has looked mainly at short-term, self-motivated tracking, or at workplace health and wellness programs that do not offer activity tracking. In my thesis I focus on everyday uses of activity trackers, as these are commercialized and implemented at home and in the workplace. I present findings from three empirical studies of wearable health tracking technologies in practice, questioning the underlying assumptions of activity tracking.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {69–72},
numpages = {4},
keywords = {surveillance, workplace, doctoral consortium, self-tracking, health and wellness programs},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024937,
author = {Gui, Xinning},
title = {Understanding New Parents' Navigation Practices in Healthcare},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024937},
doi = {10.1145/3022198.3024937},
abstract = {Much work falls to patients who interact with a vast and fragmented healthcare system [19]. My dissertation research concerns new parents' navigation practices in the multi-institutional healthcare system in the U.S. Examples include finding and coordinating particular health services, learning insurance information, and seeking medical knowledge. The goal is to identify the challenges the healthcare system presents to new parents, document their strategies for tackling these challenges, and provide implications for HCI design that facilitates new parents' navigation practices.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {73–76},
numpages = {4},
keywords = {healthcare, navigation practice, health services, new parents, parenting},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024934,
author = {Maity, Suman Kalyan},
title = {Understanding Popularity of Social Media Entities: From Hashtags to Question Topics},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024934},
doi = {10.1145/3022198.3024934},
abstract = {With the evolution of social media over the years, entities like hashtags, tags, topics have also evolved and adopted traits that are very similar to various natural language units. One of the interesting and prevalent linguistic phenomena is compounding. Like natural language compounding, hashtag compounding also takes place and we study the factors behind their adoption in social media. Similar compounding phenomena can also be seen in Quora topics and other non-English languages used in social media.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {77–80},
numpages = {4},
keywords = {hashtag popularity, topic popularity, hashtag compounding},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024940,
author = {Mikles, Sean P.},
title = {No Wrong Door: Designing Systems to Foster Collaboration in Support of Child Development},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024940},
doi = {10.1145/3022198.3024940},
abstract = {The identification and treatment of child developmental disabilities is a complex process that may involve people with different professional backgrounds who struggle to collaborate on behalf of affected children. Information technology (IT) systems could help many diverse stakeholders collaborate, however the current literature does not provide clear guidance on how to design such systems. Models and theories relevant to collaboration could inform designs, yet are rarely used in the design process. My dissertation aims to demonstrate the use of these models and theories to create a system to support the complex child development support space.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {81–84},
numpages = {4},
keywords = {families, health, collaboration, public health, design, child development, children},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024936,
author = {Mitchell Finnigan, Sam},
title = {Deploying Pervasive Sensing for Evidence-Based Management, Services and Sustainable Policy},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024936},
doi = {10.1145/3022198.3024936},
abstract = {Services which make use of low-cost pervasive sensor systems have the potential to support evidence-based management, decision support, service provisioning and sustainable policy design in non-domestic buildings. My research aims to understand the sociotechnical factors in the investigation of such systems through deployment case-studies with facilities managers, office workers, and students. I provide recommendations for the design of repurposeable, redeployable and retrofittable sensor toolkits for understanding conditions within the local built environment, utilising that understanding in digital services to provide new perspectives on environmental complaints (e.g. thermal comfort), and creating policy recommendations towards the sustainable management of building infrastructure.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {85–88},
numpages = {4},
keywords = {sensor toolkits, building management, data, sustainability, pervasive sensing, audits},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024944,
author = {Navar-Gill, Annemarie},
title = {Knowing the Audience in the Information Age: Big Data and Social Media in the US Television Industry},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024944},
doi = {10.1145/3022198.3024944},
abstract = {This dissertation focuses on the adoption of ICTs within organizations in the television industry, focusing on their use as tools for understanding and predicting audience behavior. By tracing emerging practices around the use of big data and social media in this essential area of industrial knowledge, the project looks at the ways in which media industry institutions are adapting their business practices following the disruption of digital technologies. Big data and social media practices offer different lenses for understanding the audience and may be mobilized differently by different industrial parties with disparate goals.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {89–92},
numpages = {4},
keywords = {media industries, audiences, social analytics, big data, social media, television},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024945,
author = {Soden, Robert},
title = {Crisis Informatics in the Anthropocene: Disasters as Matters of Care and Concern},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024945},
doi = {10.1145/3022198.3024945},
abstract = {My research examines new ways of approaching the contentious and uncertain knowledge politics surrounding natural disasters and climate change. Using three case studies, focused on different locations and type of hazards, I show how current information systems and technologies reproduce and reinforce long-standing discourses that have been widely shown to be problematic by social science research on disaster. Adopting the approach of research through design (RtD), I explore approaches to understanding flood risk, earthquake damage, and sea-level rise that seek to undermine these discourses and provide new ways of engaging with they challenges they present.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {93–96},
numpages = {4},
keywords = {climate change, HCI, CSCW, natural hazards, disaster, participatory research, critical data studies, crisis informatics},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024946,
author = {Sun, Emily},
title = {Leveraging Location Sharing to Increase Social Capital in Local Communities},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024946},
doi = {10.1145/3022198.3024946},
abstract = {Through my doctoral research, I aim to gain a deeper understanding of how LBPHDs, location-based, post-hoc data applications, can be used to build social capital in urban communities. From a case study of a dating app that utilizes shared location history, happn, we explored how LBPHD information has been used to build interpersonal relationships. Based on these findings, we designed MoveMeant, an application that extends LBPHD from interpersonal to community-level information sharing. Preliminary qualitative field results suggest the potential of MoveMeant to increase local community awareness through dissemination of local knowledge and discovery of third places. Future work in this area include a larger qualitative study and quantitative study of MoveMeant, and further understanding its application to other situations.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {97–100},
numpages = {4},
keywords = {urban computing, social capital, location sharing, community},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024943,
author = {Sun, Na},
title = {Enhancing Visibility of Distance Learners To Promote Community},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024943},
doi = {10.1145/3022198.3024943},
abstract = {Communities comprised of students enrolled in distance education differ from residential students not only in the separation of distance and time and the invisibility of peers, but also because the majority of the members are adult learners. My research is dedicated to promoting online students' sense of community and collective community efficacy by enhancing the visibility of students' relevant information and connections with one another in the online educational setting. Following a user-centered design approach, I am probing the stakeholders' needs and building prototypes grounded in iterative evaluations from the field and lab studies. I aim to deepen the understanding for distance learners' community building with interactive visualizations.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {101–105},
numpages = {5},
keywords = {visualization design, distance education, online community},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3024942,
author = {Zhang, Jing},
title = {Supporting Information Needs of Transitional Phases in Diabetes Management Through Online Health Communities},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3024942},
doi = {10.1145/3022198.3024942},
abstract = {As of 2014, 29.1 million people in the US have diabetes. Diabetes has a substantial and increasing impact on the quality of life. Patients face the burden of self-management and the challenge of 'transitional' phases, when they need to find out about their options and the next course of action. The field has under-explored the specific information needs patients have during those transitional phases. I aim to investigate the information needs in the transitional phases and develop design requirements in providing balanced and comprehensive information to better support patient information needs.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {107–111},
numpages = {5},
keywords = {health informatics, online health communities, diabetes, information needs, chronic illness},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3022199,
author = {Bruckman, Amy S. and Fiesler, Casey and Hancock, Jeff and Munteanu, Cosmin},
title = {CSCW Research Ethics Town Hall: Working Towards Community Norms},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3022199},
doi = {10.1145/3022198.3022199},
abstract = {As technologies as well as research practice evolve, new ethical challenges emerge within the CSCW research community. Currently, norms around what constitutes ethical practice in research are scattered and inconsistent. We face a number of open ethical questions around issues such as informed consent, anonymization, Terms of Service, deleted content, and what constitutes public data. The SIGCHI Ethics Committee has been looking towards ways to encourage norm setting and mitigate ethical disagreement during the peer review process. This town hall style panel will be an opportunity to prompt community discussion and collect input into how we can further address these challenges.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {113–115},
numpages = {3},
keywords = {research ethics, professional ethics},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3022201,
author = {Fox, Sarah and Dimond, Jill and Irani, Lilly and Hirsch, Tad and Muller, Michael and Bardzell, Shaowen},
title = {Social Justice and Design: Power and Oppression in Collaborative Systems},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3022201},
doi = {10.1145/3022198.3022201},
abstract = {The study of power and oppression is and has always been integral to CSCW research. From studies of less visible forms of maintenance practice to understanding the effects of categorization on users of social media, scholars highlight the ways in which certain publics are marginalized through systems that purport to serve them. Alongside this, researchers taking up participatory action research approaches and interventionist modes of inquiry have begun to question these arrangements, through design oriented projects. This panel brings together CSCW scholars active in theorizations and enactments of design for social justice to examine and debate social change oriented research. Together, they imagine a practice where agendas are made clear and academic institutions, collaborators of field sites, and the scholarly community are mutually responsive and responsible for the outcomes of their research work.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {117–122},
numpages = {6},
keywords = {design, social justice, social computing},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3022200,
author = {Tang, John C. and Kivran-Swaine, Funda and Inkpen, Kori and Van House, Nancy},
title = {Perspectives on Live Streaming: Apps, Users, and Research},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3022200},
doi = {10.1145/3022198.3022200},
abstract = {The emergence of mobile live streaming as a popular app over the past couple years provides a new platform for socio-technical interaction in the world. This panel brings together several different perspectives on live streaming: companies who are producing commercial apps, researchers studying how people are using live streaming, and users. We hope the discussion identifies design and research implications for the future.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {123–126},
numpages = {4},
keywords = {periscope, live streaming, facebook live},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026316,
author = {Arita, Shoma and Hiyama, Atsushi and Hirose, Michitaka},
title = {GBER: A Social Matching App Which Utilizes Time, Place, and Skills of Workers and Jobs},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026316},
doi = {10.1145/3022198.3026316},
abstract = {The world's population is graying at an unprecedented rate. Promoting senior engagement in the workforce is essential to enhancing senior QOL and mitigating aging-related problems of society by maintaining and encouraging their health, strength, and skills. We argue that we need an innovative matching system of senior workers to jobs. However, effective and appropriate matching and retrieval methods have not been established. We will first introduce four user interfaces that extract user information and label jobs. Then, we will examine the algorithm used to match workers with jobs and to update work profiles. Based on our theory, we built an online consumer-to-consumer/provider matching platform, GBER, where senior workers can find local jobs. We analyzed the log data we collected through our pilot study in Kashiwa, Japan, over seven month with 92 senior users. Our results demonstrated a viable approach to increasing senior involvement in their communities.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {127–130},
numpages = {4},
keywords = {social inclusion, job matching, social engagement, crowdsourcing, on-demand economy, senior workforce},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026337,
author = {Arroyo, Dante and Ishiguro, Yuichi and Tanaka, Fumihide},
title = {Design of a Home Telepresence Robot System for Supporting Childcare},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026337},
doi = {10.1145/3022198.3026337},
abstract = {Nowadays, for families with young children, it is not easy to have enough parental time to the care of the children. In the house, parents must perform housework and childcare at the same time, which becomes a hard labor, and one of the main reasons for parental stress. In this paper, we introduce a flexible telepresence system for childcare support, which allows parents to make simple housework, and perform childcare at the same time without the participation of another person. According to the availability and the focus required for the housework, parents can use the systems in three modes, autonomous, remote controlled and interactive. In the following content, we present the design and implementation of the system and an initial evaluation.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {131–134},
numpages = {4},
keywords = {home robot, robotic companion, social telepresence, childcare support, telepresence system, child-robot interaction},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026326,
author = {Ayalon, Oshrat and Toch, Eran and Hadar, Irit and Birnhack, Michael},
title = {How Developers Make Design Decisions about Users' Privacy: The Place of Professional Communities and Organizational Climate},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026326},
doi = {10.1145/3022198.3026326},
abstract = {New technologies continuously challenge people's information privacy, while privacy protection practices, such as Privacy-by-Design, did not become widespread engineering practices. The difficulty of designing privacy-preserving information systems highlights the need for studying developers' privacy decision-making processes, as the developers' communities are well coordinated and they are the ones who can promote or hinder privacy in the systems they design. We conducted an online survey (n=101), to understand the effectors on developers' professional privacy attitudes and practices. We investigate whether developer's privacy decision-making is shaped by several factors, including organizational (organizational privacy climate, business and legal contexts), professional (privacy knowledge) and personal (personal perceived privacy).},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {135–138},
numpages = {4},
keywords = {organizational climate, information systems developers, privacy, decision-making processes},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026314,
author = {Badillo-Urquiola, Karla A. and Ghosh, Arup Kumar and Wisniewski, Pamela},
title = {Understanding the Unique Online Challenges Faced by Teens in the Foster Care System},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026314},
doi = {10.1145/3022198.3026314},
abstract = {While there has been much research studying technology in family contexts, little to no research has explored the challenges and risks faced online by teens and their parents in foster care situations. To address this gap, we have begun to conduct in-depth, semi-structured interviews with foster parents of teens. Our preliminary findings suggest that teens in foster care situations face unique offline challenges (e.g., victims of sex trafficking or rape) that make them more vulnerable to online risks. In addition, foster parents struggle with managing the high-risk online behavior of their foster teens. The purpose of this paper is to present our early findings to help unpack the challenges and the problem context for online safety for "at-risk" adolescents in the foster care system.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {139–142},
numpages = {4},
keywords = {foster teens, online safety, foster parents, foster care, qualitative methods},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026328,
author = {Berry, Andrew B.L. and Lim, Catherine and Hirsch, Tad and Hartzler, Andrea L. and Wagner, Edward H. and Ludman, Evette and Ralston, James D.},
title = {Getting Traction When Overwhelmed: Implications for Supporting Patient-Provider Communication},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026328},
doi = {10.1145/3022198.3026328},
abstract = {Patients who fail to reach shared understanding with their providers about their health care priorities can have poorer health outcomes and quality of life. Because patients' priorities often reflect their values-things important and meaningful in their lives-it is important to incorporate values into patient-provider conversations. However, patients often withhold values from providers when they do not perceive them to be pertinent. In a field study with 24 patients with multiple chronic conditions, we sought to understand how participants perceived relationships among their values and their health concerns. We found that participants felt overwhelmed by multiple concerns, but were able to surmount these feelings when they pursued values that were linked to self-care. We discuss implications for patient-provider communication to help patients link values with self-care practices.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {143–146},
numpages = {4},
keywords = {patient-provider communication, multiple chronic conditions, values},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026357,
author = {Bhattacharyya, Malay and Suhara, Yoshihiko and Rahman, Md Mustafizur and Krause, Markus},
title = {Possible Confounds in Word-Based Semantic Similarity Test Data},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026357},
doi = {10.1145/3022198.3026357},
abstract = {Semantic similarity or semantic relatedness are features of natural language that contribute to the challenge machines face when analyzing text. Although semantic relatedness is still a complex challenge only few ground truth data set exist. We argue that the available corpora used to evaluate the performance of natural language tools do not capture all elements of the phenomenon. We present a set of simple interventions that illustrate 1) framing effects influence similarity perception, 2) the distribution of similarity across multiple users is important and 3) semantic relatedness is asymmetric.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {147–150},
numpages = {4},
keywords = {human computation, semantic similarity},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026346,
author = {Boston, Carol and Clegg, Tamara and Pauw, Daniel and Preece, Jennifer and Warrick, Elizabeth and Abdellahi, Sarah and Christian, Travis and Grace, Kazjon and Maher, Mary Lou and Cameron, Jacqueline and Yeh, Tom},
title = {Supporting Environmental Stewards' Needs with Technology},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026346},
doi = {10.1145/3022198.3026346},
abstract = {Within the context of a program focused on learning concepts and practices for keeping watersheds healthy and then completing community-based projects, we explore ways that NatureNet, a prototype mobile and web-based technology, can support volunteer watershed stewards. Using a mixed methods approach, our analysis of the experiences of 50 volunteers over a 16-month study period revealed that two of their strongest needs are: (1) place-based information about the location in which they are stewards, and (2) support for navigating resource challenges, including information about watersheds, tools (both digital and physical), introductions to others, and financial support in order to complete their projects. Using a combination of theory and iterative design thinking, we describe design strategies to address these needs. This study informs research beyond our specific context by providing an approach to technology design that supports development of community-driven nature projects.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {151–154},
numpages = {4},
keywords = {watershed, multi-touch displays, adult volunteers, nature parks, mobile apps, environmental education, website},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026353,
author = {Cambre, Julia and Klemmer, Scott},
title = {Standing on the Shoulders of Peers: Tournament-Style Remixing in Project Courses},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026353},
doi = {10.1145/3022198.3026353},
abstract = {All design is redesign: many real-world projects directly build on others' work. By contrast, course projects usually demand the opposite: learners must use their own work from start to finish. Drawing inspiration from peer production communities, we introduce tournament-style remixing into project-based assignments. Remixing reduces learners' path dependence, enabling them to diverge from their work on early assignments. Remixing also gives learners an up-close look at other approaches to the same project. Finally, remixing provides the opportunity to practice the real-world skill of elaborating upon the work of others. We present an early pilot of remixing in a design course project and discuss implications for learning.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {155–158},
numpages = {4},
keywords = {peer learning, remixing, peer production},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026340,
author = {Cavazos Quero, Luis and Lee, Garam and Yang, Jing and Cho, Jundong},
title = {H-Slate: A Hybrid Braille Slate Soft Keyboard for Touchscreen Devices},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026340},
doi = {10.1145/3022198.3026340},
abstract = {Touchscreens and touch input enabled interfaces are becoming more prevalent across electronic devices. They have already become the dominant input interface among mobile phones and tablets. Nowadays, even personal computers and laptops with touch enabled displays are being introduced more frequently to the market. The use of these devices becomes a demanding interaction challenge for the visually impaired because of the lack of tactile cues in their input surface. This is especially challenging to visually impaired elders who find it difficult to adapt to the accessibility technologies currently available for mobile devices. In this work we present H-Slate, our working prototype of a Braille slate soft keyboard that leverages the user's previous Braille writing experience and extends the Braille text input to all the applications and features in the device.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {159–162},
numpages = {4},
keywords = {accessibility, slate and stylus, braille, text entry, visually impaired, soft keyboard, touchscreens},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026329,
author = {Crowston, Kevin},
title = {Gravity Spy: Humans, Machines and The Future of Citizen Science},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026329},
doi = {10.1145/3022198.3026329},
abstract = {Gravity Spy is a citizen science project that draws on the contributions of both humans and machines to achieve its scientific goals. The system supports the Laser Interferometer Gravitational Observatory (LIGO) by classifying "glitches" that interfere with observations. The system makes three advances on the current state of the art: explicit training for new volunteers, synergy between machine and human classification and support for discovery of new classes of glitch. As well, it provides a platform for human-centred computing research on motivation, learning and collaboration. The system has been launched and is currently in operation.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {163–166},
numpages = {4},
keywords = {training, citizen science, learning, machine learning},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026319,
author = {Exposito, Marc and Zeamer, Vicky and Maes, Pattie},
title = {Unobtrusive Note Taking: Enriching Digital Interpersonal Interactions Using Gestures},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026319},
doi = {10.1145/3022198.3026319},
abstract = {People are collaborating remotely through an increasing number of digital channels with the aid of platforms such as video conferencing and VR/AR. Despite new ways of conducting interpersonal conversations, the method and technologies associated with note taking remain the same. Moreover, note taking can be seen as distracting to all of the participants involved and disrupt the flow of conversation. Nonetheless, note taking is a significant method for people to augment their own memory by selectively categorizing information as valuable and storing it through text or audio for future reference. We propose a system that integrates video teleconferencing interactions with notes as selected through unobtrusive eye tracking cues and foot-based gestures. Our system aids in the augmentation of human memory via note taking while increasing the quality of social interaction amongst all the interaction's participants.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {167–170},
numpages = {4},
keywords = {social interaction, interaction techniques and devices, cognitive offloading, foot-based interaction},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026343,
author = {Faklaris, Cori and Hook, Sara Anne},
title = {Attitudes About 'Fair Use' and Content Sharing in Social Media Applications},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026343},
doi = {10.1145/3022198.3026343},
abstract = {The shift to Social Networking Services (SNSs) and mobile messaging apps such as Facebook, Instagram and Snapchat that rely on User-Generated Content (UGC) has challenged notions of fair use under U.S. copyright law. It remains unclear what understandings are common among these app users regarding legal and ethical norms in reusing artistic, journalistic and other types of content outside of online remixer spaces. Our online survey of N=106 users of N=48 SNS platforms and apps measured attitudes regarding fair use under U.S. copyright law and attribution for work that is shared. Participants reported a high level of agreement with more-restrictive conditions for content publishing and reuse. However, analyses of ratings and responses to open-ended questions reveal tension between issues of intellectual integrity and intellectual property.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {171–174},
numpages = {4},
keywords = {plagiarism, journalism, user-generated content, content sharing, aggregation, publishing, fair use, messaging apps, attribution, copyright, intellectual property, social media, photography, authorship, video},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026324,
author = {Fu, Xinyu},
title = {Eliminate Misunderstandings: Measuring Virtual Team Members as Organizational Citizens},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026324},
doi = {10.1145/3022198.3026324},
abstract = {Traditionally, virtual employees have been thought to perform less Organizational Citizenship Behaviors (OCBs) than face-to-face members. Nevertheless, we argued that the existing measurement of OCBs does not cover unique aspects generating in the virtual context and thus the OCBs of virtual members indeed broadly exist. Through conducting an inductive research of 123 virtual employees and 428 office employees of one high-technology company, we eventually identified a few unique virtual-featured OCBs and compared the OCBs in globally distributed teams and on-site teams respectively. Surprisingly, we also found the behaviors of virtual members generally have larger impacts on the team, than on-site colleagues do. The ongoing research is currently developing a scale of OCBs in virtual context, which would serve for future explorations.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {175–178},
numpages = {4},
keywords = {experience sampling method, virtual teams, clustering, organizational citizenship behaviors, measurement},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026306,
author = {Ghosh, Arup Kumar and Badillo-Urquiola, Karla A. and Xu, Heng and Rosson, Mary Beth and Carroll, John M. and Wisniewski, Pamela},
title = {Examining Parents' Technical Mediation of Teens' Mobile Devices},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026306},
doi = {10.1145/3022198.3026306},
abstract = {Parental control software has been one approach for promoting adolescent online safety, but there is still some ambiguity in the adoption patterns and perceptions of technical mediation for teens' mobile devices. We have collected empirical data from a paired sample of 215 parents and teens. We found that overall usage of technical mediation for mobile devices is low and that parents' and teens' perceptions about the frequency of use are not significantly different. We discuss the implications of our findings and opportunities of future research.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {179–182},
numpages = {4},
keywords = {mobile platforms, parental control software, adolescent online safety},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026349,
author = {Girotto, Victor and Walker, Erin and Burleson, Winslow},
title = {Scalable Crowd Ideation Support through Data Visualization, Mining, and Structured Workflows},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026349},
doi = {10.1145/3022198.3026349},
abstract = {As the size of innovation communities increases, methods of supporting their creativity need to scale as well. Our research proposes the integration of three scalable techniques into a crowd ideation system: 1) data visualization, 2) structured microtask workflows, and 3) data mining, with the goal of supporting users in convergent and divergent ideation processes. In addition, these techniques do not work in isolation, but instead support each other. Our vision is to create a system that intelligently supports users' ideation in a crowd context while maintaining their agency and facilitating exploration and decision-making.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {183–186},
numpages = {4},
keywords = {creativity, data mining, ideation, crowdsourcing, microtasks, data visualization},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026315,
author = {Grundgeiger, Tobias and Hester, Julian and Held, Volker and Hurtienne, J\"{o}rn},
title = {Beyond Knowledge Acquisition: Medical Device Training as a Cooperative Process},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026315},
doi = {10.1145/3022198.3026315},
abstract = {Inadequate medical device training caused operating errors with fatal consequences. Providing healthcare staff with training, however, is difficult because of several organizational and social challenges. E-learning can potentially provide the means to tackle these challenges, but the benefits of e-learning have not yet been fully capitalized. In this paper, we describe our requirements analysis and a paper-based evaluation of a future training process. The main elements of the training include computer-supported communication and coordination, more hands-on training, and shorter trainee-trainer meetings. The next step will be the implementation of a prototype and the evaluation of variables, such as time spent on the training process and clinical skill gain, and also the effects of the organizational and social changes caused by the new training process.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {187–190},
numpages = {4},
keywords = {e-learning, training, healthcare, organization},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026321,
author = {Hayashi, Yugo and Orita, Ryo and Kajiwara, Sayuri},
title = {Negative Electronic Word-of-Mouth Can Support Product Recommendation: Experimental Investigation},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026321},
doi = {10.1145/3022198.3026321},
abstract = {Recently, electronic word-of-mouth (eWOM) communication has been included in various online recommender systems. However, the type of information that effectively recommends a product is not clearly understood. To allow consumers to select an optimal product, it is necessary to understand the human purchasing model and discover an interface design that can effectively present information. It has been predicted that pages that include negative eWOM facilitate trust toward the system, although cognitive resources are required to process the information. The results of a controlled experiment show that participants who encountered negative eWOM and have less cognitive load could developed higher trust toward the product and were motivated to purchase it. This study implies that cognitive factors such as access to negative eWOM are important for developing trust and motivating product buying behavior. It contributes to determining when negative eWOM can be effective and provides new knowledge about developing consumer buying models on the web.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {191–194},
numpages = {4},
keywords = {human experimentation, negative comments, electronic word-of-mouth(eWOM), elaboration theory, recommender systems, interface design},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026338,
author = {Hayashi, Yugo and Wakabayashi, Kosuke},
title = {Can AI Become Reliable Source to Support Human Decision Making in a Court Scene?},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026338},
doi = {10.1145/3022198.3026338},
abstract = {Recently, advances in artificial intelligence (AI) have provided support to human decision-making, and there has been some controversy regarding whether AI can be used to support judges in court. This study investigates the influence of data that is presented by a robotic system on human judgment in a sentence estimation situation in court. The study includes an experiment in which participants played the role of a juror in a sentence estimation task. Participants were presented with scripts of the case, reference materials regarding similar cases, and sentences given by the expert robotic system and human, and then, determined an adequate sentence based on this information. Results show that participants interacting with the robotic system tend to agree with the presented material (in the same way as with human experts) when it is adequate. This result shows that robotic systems are treated the same way as humans, and that intelligent systems can be a reliable source of information for human decision-making in court. Moreover, the results show that robotic systems may, in some cases, be considered more trustworthy than humans.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {195–198},
numpages = {4},
keywords = {human experimentation, human robot interaction, interface design, sentence decision, recommender systems, trust},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026351,
author = {Hong, Ming-Tung and M\"{u}ller-Birn, Claudia},
title = {Conceptualization of Computer-Supported Collaborative Sensemaking},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026351},
doi = {10.1145/3022198.3026351},
abstract = {The sensemaking process is a complex task in academic research practice. Scholars annotate on their research resources to reflect impressions, insights and facts, as well as reduce the cognitive load in their working memory as a prerequisite for carrying out such sensemaking processes. Given the data-intensive nature of research and the increased collaboration of often interdisciplinary working teams, a vast amount of annotations with a great extent of knowledge are produced daily. However, the annotation tools extant do not usually support sensemaking of those annotations. Using existing research as a foundation, we define a conceptual model for collaborative sensemaking that is based on human-machine collaboration. We introduce concepts to integrate machine intelligence into the collaborative sensemaking process by allowing users to interact with machine-recommended information in favor of exploring knowledge from collective intelligence through interactive visualizations of annotations.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {199–202},
numpages = {4},
keywords = {software agent, semantic annotation, sensemaking},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026336,
author = {Hoshikawa, Yuto and Wakabayashi, Kei},
title = {Automatic Extraction of Discussion Based on Sentence Type Estimation},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026336},
doi = {10.1145/3022198.3026336},
abstract = {Automatic analysis of conversational data in computer-supported communication is useful to support us to understand a network of people. We propose a method that detects discussion from conversations automatically. The proposed method estimates types of utterance on the basis of speech act theory and applies the insight from conversation analysis studies to measure how likely is this conversation a discussion. We confirm the effectiveness of the proposed method by an experiment that examines correlation with human annotated purposefulness scores.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {203–206},
numpages = {4},
keywords = {conversation, discussion, social media},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026325,
author = {Javadi, Elahe and Lai, Jianwei},
title = {Attribution Apprehension, Automated Attribution, and Creative Integration},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026325},
doi = {10.1145/3022198.3026325},
abstract = {Some online communities are better than others in standardizing and automating the attribution process. This study examines how automated attribution can alleviate attribution apprehension and thus facilitate creative integration in open communities. Attribution apprehension, i.e., a user's anxiety over proper attribution of reused artifacts, adversely impacts the tendencies to engage in the integration process. Because open communities thrive on the basis of fairness, automated attribution features are essential in fostering creative integration. This study draws upon task-technology fit to craft a theoretical framework for explaining this phenomenon, reviews current tools for automated attribution in different communities and describes findings of a pilot survey on how those tools can encourage creative integration.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {207–210},
numpages = {4},
keywords = {fairness, attribution apprehension, creative integration, automated attribution},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026311,
author = {Jin, Weina and Gromala, Diane and Neustaedter, Carman and Tong, Xin},
title = {A Collaborative Visualization Tool to Support Doctors' Shared Decision-Making on Antibiotic Prescription},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026311},
doi = {10.1145/3022198.3026311},
abstract = {The inappropriate prescription of antibiotics may cause severe medical outcomes such as antibiotic resistance. To prevent such situations and facilitate appropriate antibiotic prescribing, we designed and developed an asynchronous collaborative visual analytics tool. It visualizes the antibiotics' coverage spectrum that allows users choose the most appropriate antibiotics. The asynchronous collaboration around visualization mimics the actual collaboration scenarios in clinical settings, and provides supportive information during physician's decision-making process. Our work contributes to the CSCW community by providing a design prototype to support asynchronous collaboration among healthcare professionals, which is crucial but lacks in many of the present clinical decision support systems.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {211–214},
numpages = {4},
keywords = {clinical decision support, asynchronous collaboration, information visualization},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026308,
author = {Jung, Hyunggu and Seo, Woosuk and Cha, Michelle},
title = {Personas and Scenarios to Design Technologies for North Korean Defectors with Depression},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026308},
doi = {10.1145/3022198.3026308},
abstract = {Depression among North Korean defectors is becoming more common in South Korea. Our goal was to design technologies for North Korean defectors with depression. To identify the needs of our target population, we created personas and scenarios by incorporating known factors from previous studies. The findings from our work highlight that North Korean defectors may have special needs due to their special backgrounds. With these special requirements, we will attempt to produce a solution by designing technologies to support the defectors experiencing depression.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {215–218},
numpages = {4},
keywords = {scenarios, needs assessment, user-centered design, personas},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026342,
author = {Jungnickel, Tim and Cabello, Juan and Raile, Klemens},
title = {HotPi: Open-Source Collaborative Patient Documentation},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026342},
doi = {10.1145/3022198.3026342},
abstract = {In hospitals and clinics a lot of paper based documentation can be observed. Since paper based solutions are prone to information loss and data inconsistencies, the development of mobile applications for real-time collaboration is promising. In this work, we identify the major challenges for fitting application designs to medical environments. We present an open-source prototype that can be reused and customized based on the clinic's needs.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {219–222},
numpages = {4},
keywords = {patient documentation, operational transformation, real-time collaboration},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026312,
author = {Kou, Yubo and Gui, Xinning},
title = {The Rise and Fall of Moral Labor in an Online Game Community},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026312},
doi = {10.1145/3022198.3026312},
abstract = {In this study we use moral labor to denote a particular form of work primarily driven by moral sense -- people believe it is right to do so and such work is utilized to improve commercial product. We examine moral labor in League of Legends, a popular online game. The game's developer, Riot Games, built a crowdsourcing platform that solicited free labor from players to deal with massive toxic behaviors including trolling, griefing, and bullying. Our ethnographic study of the game revealed how players willingly contributed their moral labor to improve the game regardless of rewards. We also found inherent tensions between players' moral sense and Riot's corporate agenda, manifested in the differences and similarities between the narrative of players and that from Riot, which evolved along the release, maintenance, and closure of the system. We consider future research directions on the relation of moral labor to online community.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {223–226},
numpages = {4},
keywords = {moral labor, online community, League of Legends},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026335,
author = {Lee, Tae Kyoung and Crowston, Kevin and \O{}sterlund, Carsten and Miller, Grant},
title = {Recruiting Messages Matter: Message Strategies to Attract Citizen Scientists},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026335},
doi = {10.1145/3022198.3026335},
abstract = {Although participation of citizen scientists is critical for a success of citizen science projects (a distinctive form of crowdsourcing), little attention has been paid to what types of messages can effectively recruit citizen scientists. Derived from previous studies on citizen scientists' motivations, we created and sent participants one of four recruiting messages for a new project, Gravity Spy, appealing to different motivations (i.e., learning about science, social proof, contribution to science, and altruism). Counter to earlier studies on motivation, our results showed that messages appealing to learning, contribution and social proof were more effective than a message appealing to altruism. We discuss the inconsistency between the present and prior study results and plans for future work.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {227–230},
numpages = {4},
keywords = {recruitment, motivation, citizen science},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026332,
author = {Lupien, Nicole and Grandhi, Sukeshini A. and Plotnick, Linda and Hiltz, Star Roxanne},
title = {Wait, Did You Say No Internet? An Exploratory Study of the Perceived Impact of Internet Outage},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026332},
doi = {10.1145/3022198.3026332},
abstract = {Use of the Internet is widespread both in social and work contexts. In this research we explore people's perceptions of their reliance on Internet technologies and response to a scenario of Internet outage. Data from a survey (N= 1070) shows that respondents are not dismissive of the possibility or its effects, but also not greatly concerned about it in general. Preliminary analysis of 609 qualitative responses reveals that people perceive concomitantly negative, positive and/or neutral impacts of not having Internet access and often are able to articulate various offline methods they will use to cope should such an event occur. However most concerns of impact are about quality of career/work, knowledge/awareness of the world, and quality of social ties and less about basics such as food, water and electricity. These findings provide implications for educators, emergency management professionals, and designers as they plan for such alternatives.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {231–234},
numpages = {4},
keywords = {public, use, internet, outage, social media, non-use},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026322,
author = {Maheshwari, Tushar and Reganti, Aishwarya N. and Chakraborty, Tanmoy and Das, Amitava},
title = {Socio-Ethnic Ingredients of Social Network Communities},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026322},
doi = {10.1145/3022198.3026322},
abstract = {In network science, a community is considered to be a group of nodes densely connected internally and sparsely connected externally. Detecting and analyzing communities from social networks has attracted immense attention over the last decade. However, the semantic interpretation of a community is hardly studied. In this paper, we attempt to understand { em whether individuals in a community possess similar personalities, values and ethical background}. To this end, we collect Twitter values corpus, extract the network communities and propose automatic models to determine personality, values, considered as ethnicity of individuals. Various experiments are performed to understand the characteristics or blend of characteristics of individuals within a community.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {235–238},
numpages = {4},
keywords = {values, personality, social community, twitter},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026359,
author = {Mainwaring, Scott D. and Lee, Charlotte P.},
title = {Turnover and the Model of Coordinated Action (MoCA)},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026359},
doi = {10.1145/3022198.3026359},
abstract = {This work is concerned with furthering the theoretical development of one of the seven dimensions of the Model of Coordinated Action (MoCA): turnover. Turnover is an under-researched area, particularly in HCI and CSCW, so we survey how turnover and related concepts have been theorized and researched in other fields of inquiry such as organization studies, human resource management, knowledge management, customer relationship management, and marketing.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {239–242},
numpages = {4},
keywords = {theory, CSCW, turnover, HCI, collaboration},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026360,
author = {Maity, Suman Kalyan and Chakraborty, Aishik and Goyal, Pawan and Mukherjee, Animesh},
title = {Detection of Sockpuppets in Social Media},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026360},
doi = {10.1145/3022198.3026360},
abstract = {Online deception is a prevalent phenomena in social media. Creation of sockpuppets are one of the ways of online deception. The detection of such accounts are very important and crucial. We study various tweets and profile based features and propose an automated framework to early detect sockpuppet accounts in Twitter. We obtain high accuracy of 90.98% and a high recall of 0.88 in detecting the sockpuppet accounts.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {243–246},
numpages = {4},
keywords = {sockpuppet, social media, classification},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026352,
author = {Mao, Mao and Stillwell, David and Kosinski, Michal and Good, David},
title = {Testing Ageing Theory among Later Middle-Aged and Older Users Using Social Media},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026352},
doi = {10.1145/3022198.3026352},
abstract = {Research has typically examined the link of activity patterns and affect among late middle-aged and older people, in the context of continuity and activity theory. The aim of this present research was to test continuity and activity theory among younger employed age (25-54), and late middle-age and older age (over 55years of age) in the online context. We used a sample of 11837 Facebook users to investigate their Facebook activities. Our results provided evidence for continuity and activity theory of ageing among Facebook users.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {247–250},
numpages = {4},
keywords = {social media, older adults, social network, age differences},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026330,
author = {McRoberts, Sarah and Vardoulakis, Laura},
title = {Personal Tasks at Work: An Exploration},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026330},
doi = {10.1145/3022198.3026330},
abstract = {Technology has changed the way that people work, socialize, and generally live their lives. Especially, technology has changed the way that those distinct parts of a person's life intermingle. Previous work has largely focused on different styles of work-life balance, and most of the industry contributions to this problem focus on preventing work tasks from leaking into one's personal life. However, little work has been done to investigate the ways that personal tasks impact the work day. We present the results of a survey of 93 employed people, as they relate to personal tasks that people do at work. We consider the context, consequences, and persistency of these tasks, and propose some design implications that could better reinforce the individual boundaries that people have between their work and personal lives.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {251–254},
numpages = {4},
keywords = {work breaks, work, work-life balance, personal tasks, productivity},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026334,
author = {Mikles, Sean P. and Suh, Hyewon and Kientz, Julie A.},
title = {The Relevance of Theories and Models of Collaboration to Child Development Support Activities},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026334},
doi = {10.1145/3022198.3026334},
abstract = {Many stakeholders with different social and professional backgrounds can be involved in supporting a child's development. Experts note the importance of collaboration between all of these stakeholders in order to adequately support a child. Electronic systems have the potential to facilitate collaboration, and experts have suggested that models and theories relevant to collaboration can guide the design of collaborative systems. In this early exploratory work we investigate the relevance of various models and theories of collaboration and social interaction to the complex child development space.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {255–258},
numpages = {4},
keywords = {health, families, child development, children, collaboration, design},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026313,
author = {Morales, Lucas and Mick, Travis and Lyell, Kurt and Fielder, Alex},
title = {Toward an Open Platform for Organized, Gamified Volunteerism},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026313},
doi = {10.1145/3022198.3026313},
abstract = {Gamification has been employed to enhance user attraction, satisfaction, and retention in a wide variety of applications. Its success suggests that nonprofit organizations and social causes could also exploit these techniques to enhance volunteer engagement and satisfaction. In this paper, we motivate the application of gamification to the activities of such groups, analyze the requirements of a gamified volunteer management platform, and present an overview of our prototype platform designed to address these needs.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {259–262},
numpages = {4},
keywords = {volunteerism, gamification, civic engagement},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026307,
author = {Nied, A. Conrad and Stewart, Leo and Spiro, Emma and Starbird, Kate},
title = {Alternative Narratives of Crisis Events: Communities and Social Botnets Engaged on Social Media},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026307},
doi = {10.1145/3022198.3026307},
abstract = {This paper presents an early stage exploratory analysis of communities engaging in alternative narratives about crisis events on social media. Over 11,000 user accounts on Twitter engaged in conversations questioning the mainstream narrative of the Paris Attacks and Umpqua Community College Shootings in Autumn 2015. We analyze the social network of communication, examining the composition of clusters of accounts with shared audiences. We describe some of the common traits within communities and note the prevalence of automated accounts. Our results shed light on the nature of the communities espousing alternative narratives and factors in the spread of the content.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {263–266},
numpages = {4},
keywords = {twitter, communities, social botnets, alternative narratives, rumoring},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026361,
author = {P\'{a}ez Rinc\'{o}n, Cristian and Montoya Guzm\'{a}n, Isaac and L\'{o}pez Ospina, Carlos},
title = {Development of a Test and Practice Platform for a Time Perception Research},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026361},
doi = {10.1145/3022198.3026361},
abstract = {The Attention deficit hyperactivity is a behavior disorder with high global research. Because of this, his relation with the Time Perception is being research by the Neuroscience Institute of the Universidad el Bosque in order to find new ways of treatment of the Disorder, and the Institute needs new technological tools that help them finish their research. Seeing that, we have developed an activities manager software for the usage of the institute users and activities. Thanks to this system we have increase the coverage of the institute's research, reduced the costs of the patients and improve the reliability of the institute's research; providing a Time Perception activities and users manager for research propose.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {267–270},
numpages = {4},
keywords = {web-based test, lean, ADHD, user management, neuroscience},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026320,
author = {Pan, Rui and Neustaedter, Carman and Antle, Alissa N. and Matkin, Brendan},
title = {Puzzle Space: A Distributed Tangible Puzzle for Long Distance Couples},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026320},
doi = {10.1145/3022198.3026320},
abstract = {Long-Distance Relationships (LDRs) are fairly common nowadays where couples rely on computer-mediated tools to stay connected. Yet few systems have explored how couples can share fun and playful activities together over distance. In this paper, we present the design of Puzzle Space, a distributed tangible jigsaw puzzle that allows LDRs to play remotely and synchronously. With Puzzle Space, couples move puzzle pieces on a table surface where movements are shown on the remote partner's screen. We expect that Puzzle Space could enable us to explore if the hybrid of physical and digital content in shared playful activities can help long-distance couples to stay connected and maintain a strong relationship.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {271–274},
numpages = {4},
keywords = {long-distance relationships, jigsaw puzzle, computer vision, tangible user interface, collaboration over distance},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026345,
author = {Pauw, Daniel and Warrick, Elizabeth and Boston, Carol and Preece, Jennifer and Clegg, Tamara},
title = {Connecting Affinity Spaces to Places and Back: A Look at Pokemon Go},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026345},
doi = {10.1145/3022198.3026345},
abstract = {Designers of learning tools and spaces have focused on understanding learner interests and the features of online spaces (also known as affinity spaces) that allow them to share and collaborate. Pokemon Go provides a practical case to observe potential new connections between the affinity spaces and learning in place-based settings. In this study, we look at design considerations for connecting learning in online affinity spaces to physical places. We discuss learner usage of Pokemon Go, learner designs for similar technology and impacts on interaction between place, affinity space and self. Specifically, we show that learners desire connecting affinity space learning to place by using finely-detailed, context-sensitive connections so that they can reflect place back to their affinity space visibly and possibly tangibly. Interestingly, social interactions serve to strengthen the bonds between people and interest in the physical places and learners do not require an extensive technological social feature.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {275–278},
numpages = {4},
keywords = {Pokemon Go, affinity spaces, place-based learning, technology design},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026317,
author = {Peddie, David and Small, Serena and Ackerley, Christine and Balka, Ellen and Cragg, Amber and Hohl, Corinne and Wickham, Maeve},
title = {Action ADE: Enabling Cross-Setting Communication to Prevent Adverse Drug Events},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026317},
doi = {10.1145/3022198.3026317},
abstract = {Adverse drug events (ADEs) are the harmful and unintended consequences of medication use. ADEs have become a leading cause of outpatient visits, emergency department visits, and unplanned admissions to hospital. Many of these events are not strictly pharmacological, but rather are related to practical challenges in the coordination of care,prescribing, dispensing, and medication use, and may be preventable with new modes of documentation and communication for medication management. Action ADE is a CSCW intervention that aims to enable communication of patient ADE information across healthcare settings in the province of British Columbia, Canada. Implementing Action ADE requires negotiations of political agendas and policy change, evolving medical information system infrastructures, and the needs and practices of clinicians and patients. As the initial design phase for Action ADE comes to a close and we enter into our first phase of piloting and implementation, this poster provides a snapshot of five domains in which our project intervenes and highlights findings from our extensive qualitative work.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {279–282},
numpages = {4},
keywords = {collaborative software development, medical and health support, participatory design, qualitative methods},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026318,
author = {Qin, Yang and Xu, Bin and Cosley, Dan},
title = {Designing the Interplay between Anonymity and Publicity for Online Social Support},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026318},
doi = {10.1145/3022198.3026318},
abstract = {Online social platforms have been used for people to seek social support. Unlike previous studies that singularly focused on either identity anonymity or content publicity vs. privacy, we conducted a pilot study focusing on understanding the effects of interplay between anonymity and publicity towards social support provision behaviors, by prototyping interfaces in a social application called Me2. The result shows participants' discrepant practices given different combinations of anonymity and publicity, with their contrasting preferences for anonymity and publicity when they took different perspectives as disclosers vs. responders, offering us design implications and insights for future work.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {283–286},
numpages = {4},
keywords = {social support, privacy, anonymity},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026309,
author = {Rao, Xi and Guberman, Joshua and Hemphill, Libby},
title = {Comparing Formal and Informal NPOs' Use of Facebook and Twitter},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026309},
doi = {10.1145/3022198.3026309},
abstract = {Non-profit organizations' (NPO) utilization of social media has received attention from researchers in many fields. However, little research studies how legal recognition affects NPOs' ways of using social media or how, specifically, usage differs among social media platforms. As part of a larger study of NPO social media use, in this poster, we explore and analyze how formal and informal NPOs use Facebook and Twitter, and discuss how the different patterns of use that emerge result from NPOs' strategic choices.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {287–290},
numpages = {4},
keywords = {NPO, twitter, Facebook, social media},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026344,
author = {Reganti, Aishwarya and Maheshwari, Tushar and Das, Amitava and Cambria, Erik},
title = {Open Secrets and Wrong Rights: Automatic Satire Detection in English Text},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026344},
doi = {10.1145/3022198.3026344},
abstract = {Satire is an element of figurative language which often conveys feelings contrary to what is literally stated. It refers to a trenchant wit, irony, or sarcasm used to expose discredit vice or folly. The presence of a satirical utterance in text can entirely change the sentiment of the statement, hence it is necessary to distinguish between true positive statements and satirical ones.In this paper, we identify key value components and features for automatic satire detection. Our experiments have been carried out on three data sets, namely, tweets, product reviews and newswire articles. We examine the impact of a number of state of the art features as well as new generalised textual features.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {291–294},
numpages = {4},
keywords = {ensemble, sarcasm, satire, continuity disruption, social media, irony},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026350,
author = {Rieh, Soo Young and Choi, Erik and Sagan, Katie and Colby, Jennifer},
title = {Beyond Questioning and Answering: Teens' Learning Experiences and Benefits of Social Q&A Services},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026350},
doi = {10.1145/3022198.3026350},
abstract = {We present preliminary results of a study of teens who actively provide answers for other users' questions using an academic social Q&A service. Through an analysis of 18 interviews, we identified three types of learning occurring when teens create answers for their peers: reinforcing knowledge for better recall, divergent thinking from multiple perspectives, and enhancing learning through explanation. Participants reported that as a result of providing answers they were able to expand their knowledge bases, improve inquisitiveness, embrace challenging questions, and increase self-confidence. We conclude that academic social Q&A services have the potential to support teens' critical learning and creativity with proper intervention to be designed.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {295–298},
numpages = {4},
keywords = {learning in social media, social Q&A, social Q&A as a learning process},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026354,
author = {Saxena, Rohit and Pedanekar, Niranjan},
title = {I Know What You Coded Last Summer: Mining Candidate Expertise from GitHub Repositories},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026354},
doi = {10.1145/3022198.3026354},
abstract = {Resumes and social recommendations are often high-level indicators of a candidate's technical skillset. In this paper, we present a method to create a more detailed technology skill profile of a candidate based on her code repository contributions. For this purpose, we annotate user contributions to GitHub code repositories with technology tags found in Stack Overflow questions and answers (Q&A) in an unsupervised manner. We also present SkillMap, a visual representation of candidate skill profile, for quick review and comparison with other candidate profiles. We create SkillMaps for 66 Java programmers and present a preliminary qualitative assessment though manual analysis and interviews of technical recruiters.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {299–302},
numpages = {4},
keywords = {talent acquisition, stack overflow, programming skills, github, tagging},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026323,
author = {Scanlon, Eileen and McAndrew, Patrick and O'Shea, Tim},
title = {Learning in the Open: A Research Agenda for MOOCs},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026323},
doi = {10.1145/3022198.3026323},
abstract = {The development of online distance learning and the early years of the recent MOOC phenomenon leads to a mix of lessons from experience and emergent findings from studies in new contexts that require further reflection and research. Seven issues are identified from this combination each of which require attention to allow evidence-based practice in MOOC design and development. Some preliminary hypotheses are presented and an approach to interrogating evidence to develop and evaluate these hypotheses by the construction of an Evidence Hub is proposed as a next step to this work in progress.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {303–306},
numpages = {4},
keywords = {online learning, collaboration, distance learning, evidence hub, research agenda},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026310,
author = {Singhal, Samarth and Neustaedter, Carman},
title = {BeWithMe: An Immersive Telepresence System for Distance Separated Couples},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026310},
doi = {10.1145/3022198.3026310},
abstract = {Current telepresence systems are limited by the use of standard, narrow field-of-view cameras and are mainly designed to support indoor conversations. We propose a novel immersive telepresence system designed for long distance couples called "BeWithMe" which presents the entire 360-degree view of a partner's location with an independent perspective to control the view. We expect couples to use the system for sharing their daily activities, experiences, and to gain an understanding of each other's physical space. In this paper, we will explain the overview of the design principles, system design, and discuss the viewing experience.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {307–310},
numpages = {4},
keywords = {omnidirectional video, 360-degree video, telepresence, immersive},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026356,
author = {Sriraman, Anand and Bragg, Jonathan and Kulkarni, Anand},
title = {Worker-Owned Cooperative Models for Training Artificial Intelligence},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026356},
doi = {10.1145/3022198.3026356},
abstract = {Artificial intelligence (AI) is widely expected to reduce the need for human labor in a variety of sectors. Workers on virtual labor marketplaces accelerate this process by generating training data for AI systems. We propose a new model where workers earn ownership of trained AI systems, allowing them to draw a long-term royalty from a tool that replaces their labor. This concept offers benefits for workers and requesters alike, reducing the upfront costs of model training while increasing longer-term rewards to workers. We identify design and technical problems associated with this new concept, including finding market opportunities for trained models, financing model training, and compensating workers fairly for training contributions. A survey of workers on Amazon Mechanical Turk about this idea finds that workers are willing to give up 25% of their earnings in exchange for an investment in the future performance of a machine learning system.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {311–314},
numpages = {4},
keywords = {artificial intelligence, policy, crowdsourcing, worker-owned cooperatives, machine learning, human computation},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026348,
author = {Sun, Na and Rosson, Mary Beth},
title = {Connection Enablers in Online Learning Community: From Informative Online Personae to Meaningful Social Space},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026348},
doi = {10.1145/3022198.3026348},
abstract = {Building communities for online learners may ameliorate pervasive issues relating to learner retention and satisfaction. To move in this direction, we propose that educational technology infrastructures should make personal information about students more visible, so as to invite and encourage social interaction. We are exploring this "visibility proposition" through a design research project. In this paper we report part of our quantitative empirical work carried out to support the collection and visualization of student information (what we call online personae). This work points to an information framework for online personae for distance learners. We also discuss the design implications for helping distance learners to uncover meaningful but hidden connections within virtual learning communities.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {315–318},
numpages = {4},
keywords = {online community, distance education, visualization design},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026347,
author = {Tang, Yan and Gong, Yibing and Xu, Li and Zhang, Qingheng and Liu, Huaxin and Wang, Sheng and Wang, Qian and Gao, Xiaofeng},
title = {Is Danmaku an Effective Way for Promoting Event Based Social Network?},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026347},
doi = {10.1145/3022198.3026347},
abstract = {Recently, a new type of social network called event-based social network(EBSN) is emerging to promote real-time online to offline social interactions. On the other hand, Danmaku (Danmu) is becoming increasingly popular on video sharing sites in Asia. Danmu creates a one to many social experiences suitable for EBSNs. It enables real-time commentary and serves as a valuable source for further analyzing social networks. In this poster, we use Danmu to create real-time online to offline event based social network. A method for analyzing user's activity via Danmu is proposed. Finally, we conclude that Danmu is effective in promoting EBSN by presenting the results of analyzing Danmu contents gathered by a social network App called "USee" on three social events.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {319–322},
numpages = {4},
keywords = {user participation degree, Danmaku, event based social network},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026358,
author = {TeBlunthuis, Nathan and Shaw, Aaron and Hill, Benjamin Mako},
title = {Density Dependence Without Resource Partitioning: Population Ecology on Change.Org},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026358},
doi = {10.1145/3022198.3026358},
abstract = {E-petitioning is a prominent form of Internet-based collective action. We apply theories from organizational population ecology to investigate whether similar petitions compete for signatures. We use latent Dirichlet allocation (LDA) topic modeling to identify topical niches. Using these niches, we test two theories from population ecology on 442,109 Change.org petitions. First, we find evidence for density dependence, an inverse-U-shaped relationship between the density of a petition's niche and the number of signatures the petition obtains. This suggests e-petitioning is competitive and that e-petitions draw on overlapping resource pools. Second, although resource partitioning theory predicts that topically specialized petitions will obtain more signatures in concentrated populations, we find no evidence of this. This suggests that specialists struggle to avoid competition with generalists.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {323–326},
numpages = {4},
keywords = {civic engagement, e-petitions, competition, online activism, population ecology},
location = {Portland, Oregon, USA},
series = {CSCW '17 Companion}
}

@inproceedings{10.1145/3022198.3026331,
author = {Tong, Xin and Gupta, Ankit and Lo, Henry and Choo, Amber and Gromala, Diane and Shaw, Christopher D.},
title = {Chasing Lovely Monsters in the Wild, Exploring Players' Motivation and Play Patterns of Pok\'{e}Mon Go: Go, Gone or Go Away?},
year = {2017},
isbn = {9781450346887},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3022198.3026331},
doi = {10.1145/3022198.3026331},
abstract = {Pok\'{e}mon Go™ allows players to catch and train Pok\'{e}mon in the wild through a mobile Augmented Reality (AR) game. Numbers of people are willing to be physically active for long periods of time to catch the Pok\'{e}mons. Further, the medical and public health communities are also curious if this game has triggered more active levels of sustainable Physical Activity (PA) or behavior changes for health benefits. Therefore, in this paper, we presented a critical analysis of Pok\'{e}mon Go players' experience from an online survey filled in by 32 participants. The goal of this survey is to get a glimpse of Pok\'{e}mon Go players' motivation, their play patterns and experience, and an understanding of their self-reported behavior changes and concerns. The results revealed both negative and positive outcomes of the gamification approach Pok\'{e}mon Go adopted.},
booktitle = {Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing},
pages = {327–330},

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repository: goyalkaraniit/acm-cr

repo_name: goyalkaraniit/acm-cr