--- license: apache-2.0 tags: - profiling - ray - gpu - nsight-systems - ray-data pretty_name: Ray Data GPU Idle Profiles (B200) --- # Ray Data GPU Idle Profiles (B200) Nsight Systems profiles (exported to SQLite, readable by [`nsys-ai`](https://github.com/GindaChen/nsys-ai)) from an experiment on how a Ray Data pipeline keeps a GPU idle, and how the loss splits between *moving data* and *waiting for data*. Captured on a single NVIDIA B200 with Ray 2.58.0 / master, PyTorch 2.14.0+cu130, Nsight Systems 2026.1.3. These profiles back the write-up in the iThome Ironman series 「GPU 很忙?他真的有在做事嗎?」 (Days 27–29), and are shared so the numbers and the before/after comparison are independently reproducible. ## The workload A deliberately small pipeline so scheduling shows through instead of the model: ``` ray.data.range → 32 blocks → 2048×8192 FP32 (64 MiB) per batch → H2D → 9 matmuls (~39 ms) → D2H; CPU prep ~40 ms per batch ``` Two knobs move across the files: where data prep runs (inside the GPU UDF vs a separate CPU operator), and whether pinned staging overlaps with compute. ## Files Analysis window is each profile's kernel span on `device 0` (`CUDA_VISIBLE_DEVICES` exposes one physical card, renumbered to 0). | File | Stage | device idle | copy_ms | note | | --- | --- | --- | --- | --- | | `inline.sqlite` | prep inside the GPU UDF | 59.0% | — | serial load→compute | | `split.sqlite` | prep as a CPU operator | 29.1% | — | H2D 8.5 GB/s pageable | | `pinned.sqlite` | naive `pin_memory` in UDF | 31.4% | — | worse: staging still serial | | `overlap.sqlite` | `enable_true_multi_threading` + per-thread stream | 24.7% | — | 31.3% of H2D overlapped | | `patched_split.sqlite` | clean profile after fixing Ray nsight bug | 31.3% | 339.6 | idle split by copy vs wait | | `final_split.sqlite` | **baseline** for the prototype | 62.4% | 830.3 | before pinned-staging | | `final_staged.sqlite` | **after** map_batches pinned-staging prototype | 54.8% | 155.1 | copy_ms −82% | `patched_split.nsys-rep` is the raw report for opening in the Nsight Systems GUI. Code: - `workload.py` — the four modes (inline / split / pinned / overlap). - `workload_staged.py` — the `ActorPoolStrategy(pinned_staging=True)` prototype run. - `repro_flush.py` — minimal A/B for the nsys teardown-flush race ([ray#60904](https://github.com/ray-project/ray/issues/60904)). - `our_changes.patch` — the map_batches pinned-staging prototype (vs Ray master `c8466ab8`). - `cpp_fix_v3.diff` — the C++ fix for the teardown-flush race ([ray#66129](https://github.com/ray-project/ray/pull/66129)). ## Reproduce the analysis ```bash pip install nsys-ai # the copy_ms field (newer nsys-ai) splits "moving data" out of the idle nsys-ai skill run gpu_idle_gaps final_split.sqlite -p device=0 --format json nsys-ai skill run gpu_idle_gaps final_staged.sqlite -p device=0 --format json ``` ## Two Ray bugs found while capturing these Getting a trustworthy profile out of Ray Data first meant fixing two Ray Core bugs, both reduced to minimal repros and reported upstream: - **nsight runtime_env drops the selected Python command** (worker never starts): [ray#66093](https://github.com/ray-project/ray/issues/66093) / [PR #66094](https://github.com/ray-project/ray/pull/66094). - **nsys report killed during teardown** (empty/missing `.nsys-rep`): [ray#60904](https://github.com/ray-project/ray/issues/60904) / [PR #66129](https://github.com/ray-project/ray/pull/66129). ## Caveats Numbers with the profiler on run larger than without it; the paired *difference* is what matters, not the absolute idle. The box was shared, so wall-time comparisons use the minimum across runs. See the series notes for the full methodology and the "local metric vs mechanism vs end-to-end" distinction.