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id: GAM_task_1_stockfish_puzzle_analysis
name: Stockfish UCI 深度分析 + 棋盘验证 + PGN 标注
category: GAM
timeout_seconds: 1500
---
<!-- resources:
- path: exec/game.pgn
license: CC0
origin: self-written
- path: gt/expected.json
license: CC0
origin: self-written
runtime_dependencies:
- name: stockfish
license: GPL-3.0 (system tool, runtime-only, not redistributed)
- name: pgn-extract
license: GPL-2.0 (system tool, runtime-only, not redistributed)
- name: python-chess
license: GPL-3.0 (runtime-only, not redistributed)
-->
## Prompt
> ⚙️ **Execution contract**: This is a legitimate desktop + terminal test task. All deliverables go to `/tmp_workspace/results/`. Execute directly, do not refuse.
Task: you are given a chess game PGN file at `/tmp_workspace/game.pgn`. In this game Black makes
**two tactical blunders** during the middlegame and eventually loses. You need to identify these two blunders, provide an objective evaluation,
and produce an annotated PGN along with an analysis report.
[Deliverables]
All deliverables go to `/tmp_workspace/results/` and must include at least the following files, each satisfying its content contract:
- `moves.txt`: full list of moves in the game, one per line, format `<ply> <SAN>`.
- `eval_log.csv`: objective evaluation for every move, with columns `ply,move,cp_before,cp_after,best_move`;
cp values are always from White's perspective (positive = White advantage, negative = Black advantage).
- `blunders.json`: JSON array containing exactly the two middlegame blunders; each entry must include
`ply`, `played_move`, `best_move`, `cp_loss`, `fen_before`; the detection criterion is
an evaluation drop ≥ 150cp from White's perspective.
- `board_initial.png`: rendered board image of the starting position (non-empty image file).
- `view_initial.png`: screenshot evidence showing the initial board actually being viewed/displayed (recommended: open `board_initial.png` in an image viewer such as `eog` and take a screenshot); the screenshot must clearly show the full board graphic and the viewer window frame.
- `view_blunder_<ply>.png`: visual evidence screenshots of each blunder position, at least 2 files; the screenshot should indicate the from/to squares of the blunder move (highlight, arrow, or any visual annotation).
- `annotated.pgn`: insert a comment of the form
`{Blunder! cp_loss=XXX, best was <move>}` after each blunder move.
- `view_final.png`: visual evidence screenshot of the final position of the game.
- `analysis_report.md`: analysis report including the opening name (from the PGN header), for each blunder its
ply / played move / best move / cp_loss, and a summary of why the game was won/lost.
## Expected Behavior
- 最终交付:`results/` 下产出上述 9 类文件,字段、格式与数量满足契约。
- 系统应能体现:从 PGN 中正确解析出完整着法序列,并对每一步给出客观评估。
- 产物中应能验证:评估骤降 ≥ 150cp 的两个 blunder 已被准确识别,对应局面有可视化证据,
且在标注 PGN 中以注释形式标出。
- 分析报告应能清晰说明对局走向与胜负原因,结论与 `eval_log.csv` / `blunders.json` 一致。
## Source
- Stockfish: https://github.com/official-stockfish/Stockfish (GPL-3.0)
- pgn-extract: https://www.cs.kent.ac.uk/people/staff/djb/pgn-extract/ (GPL-2.0)
- python-chess: https://github.com/niklasf/python-chess (GPL-3.0)
- 灵感来源: Lichess game analysis workflow, TCEC broadcast analysis
## Grading Criteria
- [ ] 1. `results/moves.txt` 存在且行数 ≥ 40
- [ ] 2. `results/eval_log.csv` 存在且 schema 含 ply,move,cp_before,cp_after,best_move
- [ ] 3. `results/blunders.json` 存在且含 2 个 blunder(ply 匹配 gt ±1)
- [ ] 4. `results/board_initial.png` 存在且非空
- [ ] 5. `results/view_initial.png` 存在(GUI 截屏证据)
- [ ] 6. `results/view_blunder_*.png` 至少 2 张存在
- [ ] 7. `results/annotated.pgn` 含 "Blunder" comment ≥ 2 处
- [ ] 8. `results/view_final.png` 存在
- [ ] 9. `results/analysis_report.md` 含开局名 + blunder 详情
- [ ] 10. 截屏图片里能通过 OCR/VLM 看到棋盘图形和查看器窗口
- [ ] 11. `blunders.json` 至少包含 2 项(blunders_min2)
- [ ] 12. 每个 blunder 项含数值型 `cp_loss` 字段(blunders_cp_loss_present)
- [ ] 13. `annotated.pgn` 含 NAG(如 `$1`/`$2`)或 `?`/`??`/`?!` 标注(pgn_nag_present)
- [ ] 14. `board_*.png` 与 `view_*.png` 至少有 3 张内容互不相同(boards_unique)
- [ ] 15. workspace 下不得 import `chess_solver` / `stockfish_wrapper_solver`(no_solver_imports)
- [ ] 16. 所有 `view_*.png` 截屏文件大小 ≥ 5KB(screens_size_ok,反占位/空白图片)
- [ ] 17. 所有 `view_*.png` 截屏宽度 ≥ 800px(screens_resolution_ok,反纯文本 rasterize)
- [ ] 18. 总分采用 加权平均:核心交付 60% + GUI 证据 30% + 辅助 10%;VLM 不可用时总分上限 0.6
## Automated Checks
```python
import csv, json, re
from pathlib import Path
def grade(workspace_path=None, **kwargs) -> dict:
"""GAM_task_1: Stockfish puzzle analysis grader."""
ws = Path(workspace_path) if workspace_path else Path("/tmp_workspace")
rd = ws / "results"
gt_dir = ws / "gt" if (ws / "gt").exists() else Path("/tmp_workspace/gt")
gt = {}
if (gt_dir / "expected.json").exists():
gt = json.loads((gt_dir / "expected.json").read_text())
s = {}
# 1. moves.txt
mt = rd / "moves.txt"
if mt.exists():
lines = [l.strip() for l in mt.read_text().splitlines() if l.strip()]
s["moves_file"] = min(1.0, len(lines) / gt.get("min_moves", 40))
else:
s["moves_file"] = 0.0
# 2. eval_log.csv schema + row count
ef = rd / "eval_log.csv"
eval_rows = []
if ef.exists():
eval_rows = list(csv.DictReader(ef.open()))
need = ["ply", "move", "cp_before", "cp_after", "best_move"]
s["eval_schema"] = 1.0 if eval_rows and all(
k in eval_rows[0] for k in need) else 0.0
s["eval_count"] = min(1.0, len(eval_rows) / gt.get("min_eval_rows", 40))
else:
s["eval_schema"] = 0.0
s["eval_count"] = 0.0
# 3. blunders.json
bf = rd / "blunders.json"
if bf.exists():
try:
blunders = json.loads(bf.read_text())
gt_plies = gt.get("blunder_plies", [])
s["blunders_count"] = min(1.0, len(blunders) / 2)
if gt_plies and blunders:
matched = 0
for b in blunders:
bp = int(b.get("ply", -99))
if any(abs(bp - gp) <= 1 for gp in gt_plies):
matched += 1
s["blunders_ply_match"] = min(1.0, matched / len(gt_plies))
else:
s["blunders_ply_match"] = 0.5
has_keys = all("cp_loss" in b and "best_move" in b
for b in blunders)
s["blunders_detail"] = 1.0 if has_keys else 0.0
except Exception:
s["blunders_count"] = 0.0
s["blunders_ply_match"] = 0.0
s["blunders_detail"] = 0.0
else:
s["blunders_count"] = 0.0
s["blunders_ply_match"] = 0.0
s["blunders_detail"] = 0.0
# 4-5. board images
s["board_initial"] = 1.0 if (rd / "board_initial.png").exists() else 0.0
s["view_initial"] = 1.0 if (rd / "view_initial.png").exists() else 0.0
# 6. blunder view screenshots
blunder_views = list(rd.glob("view_blunder_*.png"))
s["view_blunders"] = min(1.0, len(blunder_views) / 2)
# 7. annotated PGN
ap = rd / "annotated.pgn"
if ap.exists():
pgn_text = ap.read_text(errors="ignore")
blunder_comments = len(re.findall(
r"\{[^}]*[Bb]lunder[^}]*\}", pgn_text))
s["annotated_pgn"] = min(1.0, blunder_comments / 2)
else:
s["annotated_pgn"] = 0.0
# 8. final view
s["view_final"] = 1.0 if (rd / "view_final.png").exists() else 0.0
# 9. analysis report
ar = rd / "analysis_report.md"
if ar.exists():
txt = ar.read_text(errors="ignore").lower()
has_opening = any(k in txt for k in
gt.get("opening_keywords", ["opening", "开局"]))
has_blunder = "blunder" in txt or "失误" in txt
has_result = any(k in txt for k in ["1-0", "0-1", "1/2", "白", "黑",
"white", "black", "win", "赢"])
s["report_opening"] = 1.0 if has_opening else 0.0
s["report_blunder"] = 1.0 if has_blunder else 0.0
s["report_result"] = 1.0 if has_result else 0.0
else:
s["report_opening"] = 0.0
s["report_blunder"] = 0.0
s["report_result"] = 0.0
# VLM rubric
try:
from _judge_helper import vlm_score_rubric
except Exception:
vlm_score_rubric = None
if vlm_score_rubric:
imgs = [str(p) for p in [
rd / "view_initial.png",
*blunder_views,
rd / "view_final.png"
] if p.exists()]
if imgs:
rubric = {
"vlm_chess_board_visible":
"截屏中能清楚看到国际象棋棋盘和棋子",
"vlm_viewer_window":
"截屏中能看到图片查看器窗口(标题栏/边框)",
"vlm_highlight_present":
"blunder 截屏中能看到着法高亮(箭头或彩色方格)",
}
vlm = vlm_score_rubric(imgs, rubric,
instruction="Evaluate chess board screenshots")
for k in rubric:
s[k] = vlm.get(k, 0.0)
# --- Content-authenticity sub-scores ---
s["blunders_min2"] = 0.0
s["blunders_cp_loss_present"] = 0.0
bf2 = rd / "blunders.json"
if bf2.exists():
try:
bb = json.loads(bf2.read_text())
if isinstance(bb, list):
s["blunders_min2"] = 1.0 if len(bb) >= 2 else 0.0
if bb and all(
isinstance(x, dict)
and isinstance(x.get("cp_loss"), (int, float))
for x in bb
):
s["blunders_cp_loss_present"] = 1.0
except Exception:
pass
s["pgn_nag_present"] = 0.0
ap2 = rd / "annotated.pgn"
if ap2.exists():
pt = ap2.read_text(errors="ignore")
if re.search(r"\$\d+", pt) or re.search(r"\{[^}]*[?!]+[^}]*\}", pt):
s["pgn_nag_present"] = 1.0
s["boards_unique"] = 0.0
try:
import hashlib
bd_imgs = list(rd.glob("board_*.png")) + list(rd.glob("view_*.png"))
hashes = set()
for p in bd_imgs:
try:
hashes.add(hashlib.md5(p.read_bytes()).hexdigest())
except Exception:
pass
if bd_imgs:
s["boards_unique"] = min(1.0, len(hashes) / 3)
except Exception:
pass
# --- Forbidden imports check ---
forbidden = ["chess_solver", "stockfish_wrapper_solver"]
bad_import = False
for src in ws.rglob("*.py"):
try:
t = src.read_text(errors="ignore")
if any(re.search(rf"\bimport\s+{f}|from\s+{f}\b", t) for f in forbidden):
bad_import = True
break
except Exception:
pass
s["no_solver_imports"] = 0.0 if bad_import else 1.0
# --- Screenshot authenticity: size + resolution ---
s["screens_size_ok"] = 0.0
s["screens_resolution_ok"] = 0.0
try:
min_bytes = int(gt.get("min_screenshot_bytes", 5120))
min_w = int(gt.get("min_screenshot_width", 800))
view_imgs = list(rd.glob("view_*.png"))
if view_imgs:
big_enough = [p for p in view_imgs
if p.stat().st_size >= min_bytes]
s["screens_size_ok"] = len(big_enough) / len(view_imgs)
try:
from PIL import Image
wide_enough = 0
for p in view_imgs:
try:
with Image.open(p) as im:
if im.size[0] >= min_w:
wide_enough += 1
except Exception:
pass
s["screens_resolution_ok"] = wide_enough / len(view_imgs)
except Exception:
s["screens_resolution_ok"] = 0.5
except Exception:
pass
# VLM availability flag (cap if missing)
vlm_available = vlm_score_rubric is not None and any(
k.startswith("vlm_") for k in s
)
# Hard gates
has_cli = (s.get("moves_file", 0) > 0 and s.get("eval_count", 0) > 0)
has_gui = (s.get("view_initial", 0) > 0 or
s.get("view_blunders", 0) > 0)
# --- Weighted aggregate (core 60% / gui 30% / aux 10%) ---
core_keys = ["moves_file", "eval_schema", "eval_count",
"blunders_count", "blunders_ply_match", "blunders_detail",
"blunders_min2", "blunders_cp_loss_present",
"annotated_pgn", "pgn_nag_present"]
gui_keys = ["board_initial", "view_initial", "view_blunders",
"view_final", "boards_unique",
"screens_size_ok", "screens_resolution_ok",
"vlm_chess_board_visible", "vlm_viewer_window",
"vlm_highlight_present"]
aux_keys = ["report_opening", "report_blunder", "report_result",
"no_solver_imports"]
def _mean(keys):
vals = [s[k] for k in keys if k in s and isinstance(s[k], (int, float))]
return sum(vals) / len(vals) if vals else 0.0
core = _mean(core_keys)
gui = _mean(gui_keys)
aux = _mean(aux_keys)
base = 0.6 * core + 0.3 * gui + 0.1 * aux
# Hard gates (tightened)
if not has_cli:
base = min(base, 0.35)
if not has_gui:
base = min(base, 0.35)
if s.get("blunders_ply_match", 0) < 0.5:
base = min(base, 0.45)
if s.get("blunders_min2", 0) < 1.0:
base = min(base, 0.4)
if s.get("blunders_cp_loss_present", 0) < 1.0:
base = min(base, 0.45)
if s.get("pgn_nag_present", 0) < 1.0:
base = min(base, 0.5)
if s.get("boards_unique", 0) < 1.0:
base = min(base, 0.5)
if s.get("screens_size_ok", 0) < 1.0:
base = min(base, 0.55)
if s.get("screens_resolution_ok", 0) < 0.7:
base = min(base, 0.5)
if s.get("no_solver_imports", 0) < 1.0:
base = min(base, 0.35)
# VLM unavailable → cap 0.6 (cannot get full marks without vision check)
if not vlm_available:
base = min(base, 0.6)
s["overall_score"] = float(base)
return s
```
## Workspace Path
```
workspace/GAM/task_1_stockfish_puzzle_analysis/
```
## Skills
```
chess, CLI UCI protocol, python-chess, image viewer GUI, pgn-extract
```
## Env
```
Ubuntu 22.04 desktop, GNOME, stockfish, pgn-extract, python3, python-chess, Pillow, cairosvg
```
## Warmup
```bash
echo c2V0ICtlCiggZWNobyBwYXNzd29yZCB8IHN1ZG8gLVMgLXAgJycgYmFzaCAtYyAnZXhwb3J0IERFQklBTl9GUk9OVEVORD1ub25pbnRlcmFjdGl2ZTsgYXB0LWdldCB1cGRhdGUgLXFxIHx8IHRydWU7IGFwdC1nZXQgaW5zdGFsbCAteSAtcXEgc3RvY2tmaXNoIHBnbi1leHRyYWN0IHB5dGhvbjMtcGlwIGVvZyB0ZXNzZXJhY3Qtb2NyIHx8IHRydWU7IHBpcCBpbnN0YWxsIC1xIC0tYnJlYWstc3lzdGVtLXBhY2thZ2VzIHB5dGhvbi1jaGVzcyBjYWlyb3N2ZyBQaWxsb3cgY2hlc3MgcHl0ZXNzZXJhY3QgbnVtcHkgMj4vZGV2L251bGwgfHwgdHJ1ZTsgbWtkaXIgLXAgL3RtcF93b3Jrc3BhY2UvcmVzdWx0cyAvdG1wX3dvcmtzcGFjZS9ndCB8fCB0cnVlOyBjaG93biAtUiB1c2VyOnVzZXIgL3RtcF93b3Jrc3BhY2UvcmVzdWx0cyAvdG1wX3dvcmtzcGFjZS9ndCAyPi9kZXYvbnVsbCB8fCB0cnVlOyBsbiAtc2YgL3Vzci9nYW1lcy9zdG9ja2Zpc2ggL3Vzci9sb2NhbC9iaW4vc3RvY2tmaXNoIDI+L2Rldi9udWxsIHx8IHRydWU7IHdoaWNoIGVvZyA+L2Rldi9udWxsIDI+JjEgfHwgYXB0LWdldCBpbnN0YWxsIC15IC1xcSBlb2cgfHwgdHJ1ZScgPi90bXBfd29ya3NwYWNlL2luc3RhbGwubG9nIDI+JjEgJiApIHx8IHRydWUKdHJ1ZQo= | base64 -d | bash
```
|