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React — loading, preprocessing, and the tools that post-process it

Everything a consumer touches, in one place: what the columns mean, what the loader does, what was done to the data before you got it, and what is known to be wrong with it.

Companion docs: test_sets/probes_v1/README.md for the action-following probe set, toolbox/quickstart.md for a five-minute tour.


1. Conventions, stated once

Pose layout [x, y, z, qx, qy, qz, qw]
Position units metres (millimetres everywhere inside the toolbox)
Quaternion order scalar-last (xyzw)scipy...Rotation.from_quat
Rotation deltas world-frame: dq = q[i+1] · q[i]⁻¹, integrate q[i+1] = dq · q[i]
World frame OptiTrack, 2026-05-10 reference
Up axis +z, right-handed. Recorded Y-up, published Z-up. See below.
Images 640×480, three colour views (left, middle, right) + two tactile

Up is +z — converted, not recorded

OptiTrack records Y-up. This release is published Z-up, because robotics code overwhelmingly assumes Z-up and reading pose[2] as height under the recorded convention silently returns a horizontal coordinate: the numbers stay plausible, the plots look fine, and it surfaces only as a model that never learns which way gravity points.

So the conversion was done once, in the data:

ds  = ReactVideoDataset(root)                # up_axis="z" is the default
cal = ds.calibration()                       # extrinsics in the SAME convention

Measured on the published tree, the table normal is [-0.015, -0.029, 0.999] — +z, 1.9° off — and every rotation has determinant +1. Pass up_axis="y" to get the raw OptiTrack convention back; the calibration comes back with it.

Never take the two halves from different places. The conversion is a rotation of the world frame, so it applies to the poses and to T_mocap_to_cam. Applied to one only it moves every projection by up to 165 px and raises nothing. That is not hypothetical: the probe test set drew poses from the converted release and calibration from an unconverted tree, and every overlay was a median 153 px off while all of its self-consistency checks stayed green — the same wrong matrix was used to draw and to re-verify.

Two things now prevent it. Each camera calibration declares its convention:

{"T_mocap_to_cam": [...], "up_axis": "z"}

and toolbox/frames.py exposes require_up_axis(cal), which raises rather than letting a mismatched pair through. A file with no up_axis key is treated as the pre-conversion Y-up it was, not waved past.

scripts/test_frames.py asserts both directions: converting poses and cameras together leaves projections identical to 8.5e-14 px, and converting one alone moves them 165 px. The second check is what makes the first mean anything.

One field is deliberately not Z-up. Each parquet's twm.world_frame declaration carries raw_h5_offset_m, whose job is to be added to a pose read straight out of the source HDF5 — and that file is Y-up, as recorded. It ships with raw_h5_offset_up_axis: "y" saying so. Everything else in that blob describes the published poses and is Z-up.

The rotation is R_x(-90°): (x, y, z) → (x, -z, y). There are two right-handed candidates; the other one leaves the world upside down with det = +1 and no handedness check would notice. toolbox/frames.py exposes convert_poses, convert_calibration and to_zup(poses, cal) — prefer the last, since the whole point is that they move as one piece.

The gel centre is in the sensor's own rigid frame and is untouched.

toolbox/actions.py once documented "quat wxyz" while its code was scalar-last. The code was right; a reader who trusted the text would have swapped w into x. If a docstring and the data disagree, trust a round-trip test, not prose.

2. Parquet columns

Per episode, one row per camera frame.

group columns
index frame_idx, timestamp, source_h5_frame, episode, episode_index, frame_index, task, task_index
poses sensor_left_pose, sensor_right_pose, object_pose — 7-vectors
tactile tactile_{side}_{intensity,area,mixed}, tactile_{side}_is_new
force force_{side}_normal_n, force_{side}_penetration_mm, force_{side}_target_pose, force_{side}_source_frame

tactile_*_is_new is not decoration. Tactile — and therefore force — updates on only ~29 % of rows: the GelSight stream ran slower than the cameras. A row where is_new is false repeats the previous tactile frame. Averaging force over all rows silently weights repeats.

penetration_mm = force_normal_n / k, with k = dexforce.STIFFNESS_N_PER_M / 1000 = 2.0 N/mm. Import it; do not retype it. A hard-coded k = 1.0 in a test went stale against the data and failed silently on 12 episode-sides.

force_{side}_source_frame names the tactile frame a force came from, so an alignment claim is checkable rather than asserted.

3. The loader

from react_video_dataset import ReactVideoDataset

ds = ReactVideoDataset(
    "data/motherboard",
    window_length=16, stride=1, window_step=16,
    streams=("view_middle", "tactile_left", "tactile_right"),
    split="train",            # "train" | "test" | "all"
    skip_bad=True,
    tactile_latency=0,
)
argument what it does
window_length, stride, window_step window shape and how far the index advances
mode "segment" (default, clean intervals from segments.json) or "window" (whole episode)
streams any of the three views, two tactile, plus depth if load_depth=True
skip_bad drop windows touching bad_frames.json
tactile_latency pairs view[i] with tactile[i+lat]; see §5
split reads splits.json; raises if your window is longer than the guard

The split, and the part that leaks

Held-out data is carved as intervals from inside episodes, not whole episodes. There are 32 motherboard episodes; spending them on episode-level held-out data buys independence a short-horizon world model does not need — what it must generalise over is dynamics within a scene, not scenes.

Measured with a 64-frame training window: test 12.1 %, guard 9.4 %, train 78.5 %, over 147 intervals plus 2 wholly-held-out episodes.

A training window starting shortly before a held-out interval still contains its frames, so starts in [a-(S-1), b] must be rejected, not just [a, b]. splits.json records guard_frames = max_train_window - 1, and the loader raises on a longer window rather than leaking:

ValueError: window spans 128 frames but the split has guard_frames=63 …
            Rebuild with max_train_window >= 128.

That failure mode leaves no trace in any metric until the numbers are suspiciously good. Enumerated: 159,890 admissible training windows, none touch a held-out frame; drop the guard and 1,827 leak in the first six episodes alone.

Rebuild for a longer horizon:

python scripts/build_splits.py --max-train-window 128

4. Two evaluation sets, two questions

question data
split="test" can the model predict what actually happened? real frames, real actions, real futures
probe set does it follow the action it is given? commanded motions nobody performed; ground truth is geometric

The held-out split cannot isolate action-following, because the action in a recording is whatever the human happened to do. The probes command motions one axis at a time, so a failure names a direction. Probe start frames are drawn only from held-out intervals.

5. What was done to the data before you got it

  1. Trim. source_h5_frame maps a row back to its raw HDF5 frame; row r is camera frame trim + r. Do not add any other lag term here — a fifth inline copy of a +15 shift put the force disc half a second from its tile in every published preview.
  2. Bad-frame flagging. bad_frames.json marks intensity spikes, pose teleports and OptiTrack dropouts. skip_bad=True honours it.
  3. Segments. segments.json holds 81 clean intervals; mode="segment" uses only those.
  4. Rest-gel reference. Per-episode fuzzy-mode background, falling back to a per-session reference only for episodes that are ~100 % contact. (data/<task>/reference/validation.md.)
  5. Force. Estimated from tactile, then penetration = F/k and a DexForce virtual target pose. Only ~29 % of rows carry a fresh estimate.
  6. World frame. 2026-05-19's OptiTrack origin was redefined mid-collection; the release bakes in a translation correction. See §7.

Tactile latency. Recordings before 2026-06-27 have a V4L2 buffer bug: the tactile stream was captured before the view at the same index. Pass tactile_latency=15 to pair view[i] with tactile[i+15] if your task needs tight tactile-visual sync. All motherboard episodes predate the fix.

Frame rate is not 30 Hz everywhere. 2026-05-10 and 2026-05-11 run at 29.9 Hz; 2026-05-19 runs at 11.7–23.5 Hz, and varies between its own episodes. Anything that converts frames to seconds must read timestamp, not assume a rate.

6. Post-processing tools

module what it is for
toolbox/calibration.py load calibration; project the gel centre or its full frame into a camera
toolbox/viz.py draw a projection, a sensor triad, a collision circle, a force disc
toolbox/actions.py derive actions from recorded poses (delta_pose_action / integrate_delta)
toolbox/synth_actions.py generate the synthetic single-axis probes
toolbox/probe_eval.py project ground truth, overlay it, score a rollout
toolbox/world_frame.py declare and verify which world frame a pose array is in
toolbox/splits.py build / read the held-out interval split
toolbox/calib_epoch.py which calibration epoch and world transform a session uses

Overlaying ground truth on an image

from react_toolbox.calibration import load_calibration
from react_toolbox.probe_eval import overlay_gt, rollout_error

cal = load_calibration(root)               # the calibration IN the package
vis = overlay_gt(frame, gt_poses, cal["gel_left"], cal["cams"]["middle"],
                 held_pose7=held, held_gel_mm=cal["gel_right"])
vis = overlay_gt(vis, my_rollout, cal["gel_left"], cal["cams"]["middle"],
                 color=(255, 90, 90))
err = rollout_error(my_rollout, gt_poses, cal["gel_left"], cal["cams"]["middle"])

All projection goes through calibration.project_gel_to_pixel, the same function the previews and the release fingerprint use, so an overlay you draw cannot disagree with a stored one.

What "correct" means. Camera reprojection rmse is 4.7 / 5.3 / 7.5 mm for left / middle / right → 3.6 / 4.0 / 5.7 px at 800 mm; the gel centre in the rigid frame is good to ~5 mm → ~3.8 px. Agreement within about 6 px is at the noise floor. rollout_error reports millimetres and pixels because they differ by depth.

7. Known problems, stated rather than hidden

2026-05-19's world frame. Its OptiTrack calibration was re-run mid-collection. The release applies a translation-only correction, (230, 0, 175) mm. What remains unmeasured:

  • rotation about the table normal (yaw). An estimate from board-outline matching gave +2.4°, but the reference date — zero by construction — scattered −1.8° to +3.3° over the same settings, so the method has no power and the number was withdrawn.
  • Coupling mocap to the depth camera puts 05-19 20–26 mm from the reference frame, against a reference-to-reference floor of 8.7–11 mm: about twice the instrument's own noise, so it is recorded, not corrected.

A tilt about an in-plane axis is not possible: the OptiTrack ground plane is set with an L-bracket laid on the table, so two calibrations differ only by yaw and in-plane translation. A 3.38° tilt measured here once was an artefact of a non-planar contact cloud and has been retracted.

calib_epoch.world_residual("motherboard", date) returns all of this programmatically. Use it to bound your own error rather than assuming zero.

7b. Running the scripts

Everything the sections above tell you to run ships under scripts/. They read their roots from the environment, so:

REACT_RELEASE=/path/to/react/data python scripts/build_splits.py
REACT_RELEASE=... python scripts/test_splits.py
variable what it points at published?
REACT_RELEASE the release tree — episodes.jsonl, splits.json, meta/, videos/ yes, this dataset
REACT_FORCE a release whose meta/ has the force columns; defaults to REACT_RELEASE yes
REACT_TESTSET the probe package yes, test_sets/probes_v1
REACT_OUT where build scripts write
REACT_RAW the original HDF5 capture tree no, ~1 TB

What needs REACT_RAW, and therefore cannot be reproduced from the release alone: build_probe_testset.py and render_probe_overlays.py read original camera frames for the probe context images, and test_frame_consistency.py reads the depth stream. Everything else — the split, its tests, the probe package's own tests, the pages — runs from what is published.

8. Adding a session or a task

The pieces that must be told about a new session, in order:

  1. calib_epoch.CALIB_DIRS — which camera-extrinsics epoch the task uses. calib_dir() raises on an unknown task rather than falling back; a wrong epoch does not look wrong, it looks like a slightly miscalibrated rig, which is how it shipped unnoticed once.

  2. episodes.jsonl — one record per episode, including world_frame_offset. Read by calib_epoch.world_offset_m; never retype the offset in code.

  3. calib_epoch.WORLD_TRANSFORM / WORLD_RESIDUAL — only if the world frame moved. Record what you could not measure as None with a reason.

  4. bad_frames.json, segments.json — from the curation pass.

  5. splits.jsonpython scripts/build_splits.py.

  6. Validate:

    python scripts/check_session_ready.py --task <task>   # is it registered?
    python scripts/validate_all.py                        # 22 checks
    python scripts/test_frame_consistency.py              # same world frame?
    python scripts/test_site.py                           # if pages were rebuilt
    

    check_session_ready answers steps 1–5 mechanically rather than leaving them to this list — a prose checklist gets skipped, and each omission has a silent failure mode: a wrong calibration epoch looks like a slightly miscalibrated rig (it shipped that way once, 35–73 px off), a missing splits.json entry puts the whole session in train.

If a new session's world frame moved and you cannot measure the change, say so in WORLD_RESIDUAL and keep the session. Dropping data to hide a bounded, declared error is the wrong trade — that mistake was made here once and undone.