Download toolbox/viz.py from yxma/React: direct link, hf CLI and curl.
- Browser
- Download file 6.87 kB
-
https://huggingface.co/datasets/yxma/React/resolve/fd3fe6bfe5e7783d1685886905ef0f63d74e43c4/toolbox/viz.py
- Command line
-
hf download hf://datasets/yxma/React@fd3fe6bfe5e7783d1685886905ef0f63d74e43c4/toolbox/viz.py
-
curl -L -o viz.py https://huggingface.co/datasets/yxma/React/resolve/fd3fe6bfe5e7783d1685886905ef0f63d74e43c4/toolbox/viz.py
6.87 kB
| """Visualization helpers — all return RGB uint8 (H, W, 3) images you can | |
| imshow / save, no display side effects. | |
| """ | |
| from __future__ import annotations | |
| import numpy as np | |
| from .reference import difference, l2_diff | |
| from .contact import contact_mask | |
| def _colormap(gray01, name="viridis"): | |
| import cv2 | |
| g = (np.clip(gray01, 0, 1) * 255).astype(np.uint8) | |
| cmaps = {"viridis": cv2.COLORMAP_VIRIDIS, "jet": cv2.COLORMAP_JET, | |
| "magma": cv2.COLORMAP_MAGMA, "turbo": getattr(cv2, "COLORMAP_TURBO", cv2.COLORMAP_JET)} | |
| bgr = cv2.applyColorMap(g, cmaps.get(name, cv2.COLORMAP_VIRIDIS)) | |
| return bgr[..., ::-1].copy() # BGR->RGB | |
| def diff_heatmap(frame, reference, vmax=None, cmap="turbo"): | |
| """L2 difference-from-reference as a heatmap (contact intensity).""" | |
| d = l2_diff(frame, reference) | |
| vmax = vmax if vmax is not None else max(d.max(), 1e-6) | |
| return _colormap(d / vmax, cmap) | |
| def contact_overlay(frame, reference, tau=8.0, color=(255, 0, 0), alpha=0.45): | |
| """Tint the contact region on top of the raw frame.""" | |
| m = contact_mask(frame, reference, tau=tau) | |
| out = frame.copy().astype(np.float32) | |
| out[m] = (1 - alpha) * out[m] + alpha * np.array(color, np.float32) | |
| return out.clip(0, 255).astype(np.uint8) | |
| def reference_compare(frame, reference): | |
| """Side-by-side [reference | frame | signed-diff] strip.""" | |
| sd = difference(frame, reference, signed=True) | |
| return np.concatenate([reference, frame, sd], axis=1) | |
| def depth_view(height_map, cmap="gray"): | |
| """Render a (H, W) height map as an RGB image. | |
| Default is **grayscale** (brighter = higher), the standard GelSight | |
| height-map convention (gsrobotics, GelSight Wedge, depth-recon papers). | |
| Pass cmap="turbo"/"jet"/"viridis" for a colormapped view instead. | |
| """ | |
| h = height_map.astype(np.float32) | |
| rng = h.max() - h.min() | |
| norm = (h - h.min()) / (rng + 1e-6) | |
| if cmap in (None, "gray", "grey", "grayscale"): | |
| g = (np.clip(norm, 0, 1) * 255).astype(np.uint8) | |
| return np.repeat(g[..., None], 3, axis=2) # (H,W,3) gray RGB | |
| return _colormap(norm, cmap) | |
| def height_to_pointcloud(height_map, stride=4, z_scale=1.0): | |
| """(H, W) height -> (N, 3) point cloud (x, y, z) for 3D rendering.""" | |
| h = height_map[::stride, ::stride] | |
| ys, xs = np.mgrid[0:h.shape[0], 0:h.shape[1]] | |
| return np.stack([xs.ravel(), ys.ravel(), (h * z_scale).ravel()], axis=1).astype(np.float32) | |
| # ── camera-view projection, for checking your own geometry ────────────────── | |
| # Force -> disc radius. Area is linear in force: human size judgement of a | |
| # filled disc tracks its area, so radius ∝ F would exaggerate large forces | |
| # roughly quadratically. Same law the published preview videos use. | |
| F_FULL_N, R_MIN_PX, R_MAX_PX = 8.0, 3.0, 22.0 | |
| TARGET_GAIN = 40.0 # drawn gap exaggeration; see draw_projection | |
| def force_radius_px(force_n): | |
| """THE force -> pixel-radius law, so a legend cannot drift from a disc.""" | |
| f = max(float(force_n), 0.0) | |
| return R_MIN_PX + (R_MAX_PX - R_MIN_PX) * (min(f, F_FULL_N) / F_FULL_N) ** 0.5 | |
| def draw_projection(frame_rgb, sensor_pose7, gel_center_mm, cam_calib, | |
| force_n=None, target_pose7=None, gain=TARGET_GAIN, | |
| label=None): | |
| """Draw where the sensor projects into this camera view. Returns a copy. | |
| WHY THE TOOLBOX DRAWS AT ALL | |
| A coordinate is a weak debugging aid for a geometry problem. Knowing that | |
| `project_gel_to_pixel` returned (366, 188) says nothing about whether that | |
| is ON the sensor, and every projection defect this dataset has shipped was | |
| obvious in a picture and invisible in a number: | |
| wrong calibration epoch 35-73 px | |
| gel centre defaulted to the origin 21-36 px | |
| world offset not applied 155-223 px | |
| All three look like a slightly miscalibrated rig, which is exactly why | |
| they survived. Render one frame and they stop looking like that. | |
| Draws, when given: the gel centre (dot), the pressing normal (line), the | |
| press force (translucent disc, area linear in newtons) and the DexForce | |
| virtual target (ring joined to the dot). | |
| ONE PROJECTION. Every element goes through `calibration.project_gel_to_pixel` | |
| — the same call you use — so the picture cannot disagree with the number | |
| you got from the library. | |
| `gain` exaggerates the drawn target OFFSET only, and is printed on the | |
| image. At true scale it is invisible: force/k is millimetres while the | |
| view spans a metre, measured p50 0.00 px and max 1.41 px on a real | |
| episode, against a force disc of radius up to 22 px. An unlabelled | |
| exaggeration is a false statement about a distance. | |
| """ | |
| import cv2 | |
| from .calibration import project_gel_to_pixel | |
| out = np.ascontiguousarray(frame_rgb).copy() | |
| uv = project_gel_to_pixel(sensor_pose7, gel_center_mm, cam_calib) | |
| if uv is None: # behind the camera: draw nothing. | |
| return out # A wrapped coordinate is not a position. | |
| u, v = int(round(uv[0])), int(round(uv[1])) | |
| h, w = out.shape[:2] | |
| if not (0 <= u < w and 0 <= v < h): | |
| return out | |
| if force_n is not None and float(force_n) > 0.02: | |
| r = int(round(force_radius_px(force_n))) | |
| layer = out.copy() | |
| cv2.circle(layer, (u, v), r, (255, 120, 60), -1, cv2.LINE_AA) | |
| cv2.addWeighted(layer, 0.42, out, 0.58, 0, out) | |
| cv2.circle(out, (u, v), r, (255, 120, 60), 1, cv2.LINE_AA) | |
| cv2.putText(out, f"{float(force_n):.1f}N", (u + r + 4, v - r - 4), | |
| cv2.FONT_HERSHEY_SIMPLEX, 0.42, (255, 120, 60), 1, | |
| cv2.LINE_AA) | |
| if target_pose7 is not None: | |
| t = np.asarray(target_pose7, np.float64).copy() | |
| o = np.asarray(sensor_pose7, np.float64) | |
| if not np.allclose(t[:3], o[:3]): # force 0 -> target IS pose | |
| t[:3] = o[:3] + gain * (t[:3] - o[:3]) # exaggerate in WORLD mm, | |
| tuv = project_gel_to_pixel(t, gel_center_mm, cam_calib) # then project | |
| if tuv is not None: | |
| tu, tv = int(round(tuv[0])), int(round(tuv[1])) | |
| cv2.line(out, (u, v), (tu, tv), (220, 0, 255), 1, cv2.LINE_AA) | |
| cv2.circle(out, (tu, tv), 5, (220, 0, 255), 1, cv2.LINE_AA) | |
| cv2.putText(out, f"target x{gain:g}", (tu + 7, tv + 4), | |
| cv2.FONT_HERSHEY_SIMPLEX, 0.36, (220, 0, 255), 1, | |
| cv2.LINE_AA) | |
| cv2.circle(out, (u, v), 3, (255, 255, 255), -1, cv2.LINE_AA) | |
| cv2.circle(out, (u, v), 5, (0, 200, 255), 1, cv2.LINE_AA) | |
| if label: | |
| cv2.putText(out, str(label), (u + 8, v + 4), | |
| cv2.FONT_HERSHEY_SIMPLEX, 0.42, (0, 200, 255), 1, | |
| cv2.LINE_AA) | |
| return out | |