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@@ -37,6 +37,11 @@ Basically add your OVERCAST image and the ball image as latent reference and you
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  I am already working in a v2 where this intermediate overcast step is not necessary, and other stuff like light hardness, color, intensity, etc etc
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  This LoRA uses a ball reference image, so I created a Sphere Render Node to make easier to specify where the light comes from.
 
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  I am already working in a v2 where this intermediate overcast step is not necessary, and other stuff like light hardness, color, intensity, etc etc
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+ You have the Flux 2 Klein 4B version of this lora here:
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+ - [Flux 2 Klein 4B version](https://huggingface.co/eric-venti-seeds/Sun-Direction-Lora-Flux2Klein4B)
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  This LoRA uses a ball reference image, so I created a Sphere Render Node to make easier to specify where the light comes from.