+ OUTPUT_DIR=./upload-embeddinggemma_2 + LLAMA_CPP=llama.cpp + DISPLAY_NAME=embeddinggemma-2 + QUANTIZE=llama.cpp/build/bin/llama-quantize + python3 llama.cpp/convert_hf_to_gguf.py ./model-temp-embeddinggemma_2-PRIMARY --outtype bf16 --outfile ./upload-embeddinggemma_2/embeddinggemma-2-BF16.gguf --model-name embeddinggemma-2 INFO:hf-to-gguf:Loading model: model-temp-embeddinggemma_2-PRIMARY WARNING:hf-to-gguf:Failed to load model config from model-temp-embeddinggemma_2-PRIMARY: The checkpoint you are trying to load has model type `embedding_gemma2` but Transformers does not recognize this architecture. This could be because of an issue with the checkpoint, or because your version of Transformers is out of date. You can update Transformers with the command `pip install --upgrade transformers`. If this does not work, and the checkpoint is very new, then there may not be a release version that supports this model yet. In this case, you can get the most up-to-date code by installing Transformers from source with the command `pip install git+https://github.com/huggingface/transformers.git` WARNING:hf-to-gguf:Trying to load config.json instead INFO:hf-to-gguf:Model architecture: EmbeddingGemma2Model WARNING:hf-to-gguf:Failed to load model config from model-temp-embeddinggemma_2-PRIMARY: The checkpoint you are trying to load has model type `embedding_gemma2` but Transformers does not recognize this architecture. This could be because of an issue with the checkpoint, or because your version of Transformers is out of date. You can update Transformers with the command `pip install --upgrade transformers`. If this does not work, and the checkpoint is very new, then there may not be a release version that supports this model yet. In this case, you can get the most up-to-date code by installing Transformers from source with the command `pip install git+https://github.com/huggingface/transformers.git` WARNING:hf-to-gguf:Trying to load config.json instead INFO:hf-to-gguf:gguf: indexing model part 'model.safetensors' INFO:gguf.gguf_writer:gguf: This GGUF file is for Little Endian only INFO:hf-to-gguf:Exporting model... INFO:hf-to-gguf:token_embd.weight, torch.bfloat16 --> BF16, shape = {512, 262144} INFO:hf-to-gguf:output.weight, torch.bfloat16 --> BF16, shape = {512, 768} INFO:hf-to-gguf:blk.0.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.0.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.0.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.0.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.0.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.0.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.0.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.0.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.0.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.0.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.0.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.0.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.0.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.0.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.0.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.0.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.0.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.1.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.1.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.1.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.1.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.1.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.1.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.1.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.1.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.1.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.1.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.1.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.1.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.1.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.1.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.1.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.1.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.1.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.10.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.10.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.10.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.10.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.10.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.10.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.10.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.10.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.10.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.10.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.10.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.10.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.10.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.10.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.10.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.10.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.10.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.11.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.11.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.11.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.11.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.11.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.11.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.11.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.11.attn_output.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.11.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.11.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.11.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.12.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.12.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.12.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.12.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.12.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.12.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.12.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.12.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.12.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.12.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.12.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.12.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.12.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.12.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.12.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.12.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.12.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.13.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.13.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.13.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.13.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.13.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.13.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.13.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.13.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.13.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.13.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.13.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.13.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.13.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.13.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.13.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.13.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.13.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.14.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.14.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.14.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.14.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.14.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.14.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.14.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.14.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.14.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.14.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.14.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.14.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.14.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.14.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.14.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.14.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.14.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.15.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.15.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.15.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.15.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.15.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.15.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.15.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.15.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.15.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.15.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.15.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.15.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.15.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.15.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.15.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.15.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.15.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.16.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.16.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.16.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.16.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.16.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.16.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.16.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.16.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.16.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.16.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.16.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.16.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.16.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.16.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.16.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.16.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.16.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.17.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.17.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.17.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.17.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.17.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.17.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.17.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.17.attn_output.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.17.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.17.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.17.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.18.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.18.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.18.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.18.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.18.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.18.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.18.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.18.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.18.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.18.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.18.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.18.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.18.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.18.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.18.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.18.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.18.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.19.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.19.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.19.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.19.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.19.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.19.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.19.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.19.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.19.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.19.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.19.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.19.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.19.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.19.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.19.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.19.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.19.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.2.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.2.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.2.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.2.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.2.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.2.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.2.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.2.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.2.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.2.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.2.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.2.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.2.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.2.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.2.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.2.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.2.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.20.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.20.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.20.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.20.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.20.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.20.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.20.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.20.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.20.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.20.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.20.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.20.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.20.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.20.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.20.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.20.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.20.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.21.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.21.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.21.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.21.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.21.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.21.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.21.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.21.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.21.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.21.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.21.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.21.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.21.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.21.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.21.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.21.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.21.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.22.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.22.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.22.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.22.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.22.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.22.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.22.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.22.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.22.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.22.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.22.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.22.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.22.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.22.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.22.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.22.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.22.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.23.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.23.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.23.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.23.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.23.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.23.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.23.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.23.attn_output.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.23.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.23.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.23.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.3.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.3.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.3.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.3.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.3.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.3.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.3.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.3.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.3.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.3.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.3.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.3.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.3.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.3.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.3.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.3.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.3.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.4.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.4.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.4.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.4.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.4.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.4.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.4.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.4.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.4.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.4.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.4.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.4.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.4.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.4.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.4.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.4.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.4.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.5.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.5.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.5.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.5.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.5.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.5.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.5.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.5.attn_output.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.5.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.5.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.5.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.6.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.6.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.6.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.6.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.6.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.6.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.6.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.6.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.6.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.6.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.6.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.6.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.6.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.6.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.6.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.6.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.6.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.7.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.7.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.7.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.7.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.7.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.7.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.7.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.7.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.7.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.7.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.7.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.7.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.7.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.7.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.7.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.7.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.7.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.8.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.8.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.8.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.8.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.8.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.8.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.8.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.8.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.8.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.8.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.8.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.8.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.8.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.8.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.8.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.8.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.8.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.9.attn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.9.layer_output_scale.weight, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:blk.9.ffn_down.weight, torch.bfloat16 --> BF16, shape = {2048, 512} INFO:hf-to-gguf:blk.9.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.9.ffn_up.weight, torch.bfloat16 --> BF16, shape = {512, 2048} INFO:hf-to-gguf:blk.9.inp_gate.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.9.proj.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.9.post_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.9.post_attention_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.9.post_ffw_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.9.ffn_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:blk.9.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.9.attn_k.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:blk.9.attn_output.weight, torch.bfloat16 --> BF16, shape = {1024, 512} INFO:hf-to-gguf:blk.9.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {256} INFO:hf-to-gguf:blk.9.attn_q.weight, torch.bfloat16 --> BF16, shape = {512, 1024} INFO:hf-to-gguf:blk.9.attn_v.weight, torch.bfloat16 --> BF16, shape = {512, 512} INFO:hf-to-gguf:output_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:per_layer_model_proj.weight, torch.bfloat16 --> BF16, shape = {512, 12288} INFO:hf-to-gguf:per_layer_proj_norm.weight, torch.bfloat16 --> F32, shape = {512} INFO:hf-to-gguf:Set meta model INFO:hf-to-gguf:Set model parameters INFO:hf-to-gguf:gguf: context length = 262144 INFO:hf-to-gguf:gguf: embedding length = 512 INFO:hf-to-gguf:gguf: feed forward length = 2048 INFO:hf-to-gguf:gguf: head count = 4 INFO:hf-to-gguf:gguf: key-value head count = 2 WARNING:hf-to-gguf:Unknown RoPE type: default INFO:hf-to-gguf:gguf: rope scaling type = NONE INFO:hf-to-gguf:gguf: rope theta = 1000000.0 INFO:hf-to-gguf:gguf: rope theta swa = 10000.0 INFO:hf-to-gguf:gguf: rms norm epsilon = 1e-06 INFO:hf-to-gguf:gguf: file type = 32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.context_length', overwriting it with new value 262144 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.head_count', overwriting it with new value 4 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.layer_norm_rms_epsilon', overwriting it with new value 1e-06 of type FLOAT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.key_length', overwriting it with new value 256 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.value_length', overwriting it with new value 256 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.rope.freq_base', overwriting it with new value 1000000.0 of type FLOAT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.head_count_kv', overwriting it with new value 2 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.key_length', overwriting it with new value 512 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.value_length', overwriting it with new value 512 of type UINT32 WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.head_count_kv', overwriting it with new value [2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1] of type ARRAY WARNING:gguf.gguf_writer:Duplicated key name 'gemma-embedding2.attention.sliding_window', overwriting it with new value 1024 of type UINT32 INFO:hf-to-gguf:Set model quantization version INFO:hf-to-gguf:Set model tokenizer [transformers] You are using a model of type `embedding_gemma2` to instantiate a model of type ``. This may be expected if you are loading a checkpoint that shares a subset of the architecture (e.g., loading a `sam2_video` checkpoint into `Sam2Model`), but is otherwise not supported and can yield errors. Please verify that the checkpoint is compatible with the model you are instantiating. INFO:hf-to-gguf:Token '<|tool_call>' is set to USER_DEFINED INFO:hf-to-gguf:Token '' is set to USER_DEFINED INFO:hf-to-gguf:Token '<|tool_response>' is set to USER_DEFINED INFO:hf-to-gguf:Token '' is set to USER_DEFINED INFO:hf-to-gguf:Token '<|"|>' is set to USER_DEFINED INFO:hf-to-gguf:Token '<|channel>' is set to USER_DEFINED INFO:hf-to-gguf:Token '' is set to USER_DEFINED WARNING:gguf.vocab:Unknown second separator token '' in TemplateProcessing INFO:gguf.vocab:Adding 514906 merge(s). INFO:gguf.vocab:Setting special token type bos to 2 INFO:gguf.vocab:Setting special token type eos to 1 INFO:gguf.vocab:Setting special token type unk to 3 INFO:gguf.vocab:Setting special token type pad to 0 INFO:gguf.vocab:Setting special token type mask to 4 INFO:gguf.vocab:Setting add_bos_token to True INFO:gguf.vocab:Setting add_eos_token to True INFO:gguf.vocab:Setting add_sep_token to False INFO:gguf.vocab:Setting chat_template to {%- for msg in messages if msg.get('role') == 'system' -%}{%- if msg.get('content') is string -%}{{ msg['content'] }}{%- else -%}{%- for item in msg['content'] if item.get('type') == 'text' -%}{{ item['text'] }}{%- endfor -%}{%- endif -%}{%- endfor -%}{%- for msg in messages if msg.get('role') != 'system' -%}{%- if msg.get('content') is string -%}{{ msg['content'] }}{%- else -%}{%- set existing_text = msg['content'] | selectattr('type', 'equalto', 'text') | map(attribute='text') | join -%}{%- set has_manual_placeholders = ('<|image|>' in existing_text) or ('<|video|>' in existing_text) or ('<|audio|>' in existing_text) -%}{%- for item in msg['content'] -%}{%- if item.get('type') == 'text' -%}{{ item['text'] }}{%- elif not has_manual_placeholders and item.get('type') == 'image' -%}<|image|>{%- elif not has_manual_placeholders and item.get('type') == 'video' -%}<|video|>{%- elif not has_manual_placeholders and item.get('type') == 'audio' -%}<|audio|>{%- endif -%}{%- endfor -%}{%- endif -%}{%- endfor -%} WARNING:gguf.gguf_writer:Duplicated key name 'tokenizer.ggml.add_bos_token', overwriting it with new value True of type BOOL INFO:gguf.gguf_writer:Writing the following files: INFO:gguf.gguf_writer:upload-embeddinggemma_2/embeddinggemma-2-BF16.gguf: n_tensors = 413, total_size = 542.2M Writing: 0%| | 0.00/542M [00:00 F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.0.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.0.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.0.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.0.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.0.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.0.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.0.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.1.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.1.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.1.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.1.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.1.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.1.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.1.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.10.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.10.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.10.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.10.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.10.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.10.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.10.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.11.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.11.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.11.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.11.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.11.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.11.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.11.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.2.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.2.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.2.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.2.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.2.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.2.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.2.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.3.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.3.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.3.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.3.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.3.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.3.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.3.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.4.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.4.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.4.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.4.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.4.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.4.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.4.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.5.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.5.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.5.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.5.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.5.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.5.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.5.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.6.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.6.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.6.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.6.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.6.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.6.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.6.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.7.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.7.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.7.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.7.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.7.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.7.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.7.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.8.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.8.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.8.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.8.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.8.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.8.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.8.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.9.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.9.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up_1.weight, torch.bfloat16 --> BF16, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.9.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.weight, torch.bfloat16 --> BF16, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.9.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.9.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw2.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.weight, torch.bfloat16 --> BF16, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.9.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.9.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_out.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k_rel.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_v.weight, torch.bfloat16 --> BF16, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.pre_encode.out.bias, torch.bfloat16 --> F32, shape = {1536} INFO:hf-to-gguf:a.pre_encode.out.weight, torch.bfloat16 --> BF16, shape = {1024, 1536} INFO:hf-to-gguf:a.input_projection.weight, torch.bfloat16 --> F32, shape = {1024, 1024} INFO:hf-to-gguf:a.conv1d.0.weight, torch.bfloat16 --> F32, shape = {3, 3, 1, 128} INFO:hf-to-gguf:a.conv1d.0.norm.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.conv1d.1.weight, torch.bfloat16 --> F32, shape = {3, 3, 128, 32} INFO:hf-to-gguf:a.conv1d.1.norm.weight, torch.bfloat16 --> F32, shape = {32} INFO:hf-to-gguf:mm.a.input_projection.weight, torch.bfloat16 --> BF16, shape = {1536, 512} INFO:hf-to-gguf:mm.input_projection.weight, torch.bfloat16 --> BF16, shape = {768, 512} INFO:hf-to-gguf:v.blk.0.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.0.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.0.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.0.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.0.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.0.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.0.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.0.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.0.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.1.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.1.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.1.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.1.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.1.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.10.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.10.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.10.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.10.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.10.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.11.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.11.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.11.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.11.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.11.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.12.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.12.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.12.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.12.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.12.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.13.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.13.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.13.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.13.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.13.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.14.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.14.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.14.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.14.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.14.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.15.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.15.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.15.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.15.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.15.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.2.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.2.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.2.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.2.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.2.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.3.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.3.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.3.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.3.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.3.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.4.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.4.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.4.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.4.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.4.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.5.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.5.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.5.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.5.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.5.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.6.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.6.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.6.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.6.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.6.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.7.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.7.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.7.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.7.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.7.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.8.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.8.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.8.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.8.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.8.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.ffn_down.weight, torch.bfloat16 --> BF16, shape = {3072, 768} INFO:hf-to-gguf:v.blk.9.ffn_gate.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.9.ffn_up.weight, torch.bfloat16 --> BF16, shape = {768, 3072} INFO:hf-to-gguf:v.blk.9.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.9.attn_k.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.attn_out.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.9.attn_q.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.attn_v.weight, torch.bfloat16 --> BF16, shape = {768, 768} INFO:hf-to-gguf:v.patch_embd.weight, torch.bfloat16 --> F32, shape = {16, 16, 3, 768} INFO:hf-to-gguf:v.position_embd.weight, torch.bfloat16 --> F32, shape = {768, 10240, 2} INFO:hf-to-gguf:Set meta model INFO:hf-to-gguf:Set model parameters INFO:hf-to-gguf:Set model quantization version INFO:gguf.gguf_writer:Writing the following files: INFO:gguf.gguf_writer:upload-embeddinggemma_2/mmproj-embeddinggemma-2-BF16.gguf: n_tensors = 963, total_size = 982.0M Writing: 0%| | 0.00/982M [00:00", "", "", "", ... llama_model_loader: - kv 33: tokenizer.ggml.scores arr[f32,262144] = [-1000.000000, -1000.000000, -1000.00... llama_model_loader: - kv 34: tokenizer.ggml.token_type arr[i32,262144] = [3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, ... llama_model_loader: - kv 35: tokenizer.ggml.merges arr[str,514906] = ["\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n \n", ... llama_model_loader: - kv 36: tokenizer.ggml.bos_token_id u32 = 2 llama_model_loader: - kv 37: tokenizer.ggml.eos_token_id u32 = 1 llama_model_loader: - kv 38: tokenizer.ggml.unknown_token_id u32 = 3 llama_model_loader: - kv 39: tokenizer.ggml.padding_token_id u32 = 0 llama_model_loader: - kv 40: tokenizer.ggml.mask_token_id u32 = 4 llama_model_loader: - kv 41: tokenizer.ggml.add_bos_token bool = true llama_model_loader: - kv 42: tokenizer.ggml.add_eos_token bool = true llama_model_loader: - kv 43: tokenizer.ggml.add_sep_token bool = false llama_model_loader: - kv 44: tokenizer.chat_template str = {%- for msg in messages if msg.get('r... llama_model_loader: - kv 45: tokenizer.ggml.add_space_prefix bool = false llama_model_loader: - type f32: 194 tensors llama_model_loader: - type bf16: 219 tensors [ 1/ 413] output.weight - [ 512, 768, 1, 1], type = bf16, converting to q8_0 .. size = 0.75 MiB -> 0.40 MiB [ 2/ 413] output_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 3/ 413] per_layer_model_proj.weight - [ 512, 12288, 1, 1], type = bf16, size = 12.000 MiB [ 4/ 413] per_layer_proj_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 5/ 413] token_embd.weight - [ 512, 262144, 1, 1], type = bf16, converting to q8_0 .. size = 256.00 MiB -> 136.00 MiB [ 6/ 413] blk.0.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 7/ 413] blk.0.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 8/ 413] blk.0.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 9/ 413] blk.0.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 10/ 413] blk.0.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 11/ 413] blk.0.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 12/ 413] blk.0.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 13/ 413] blk.0.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 14/ 413] blk.0.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 15/ 413] blk.0.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 16/ 413] blk.0.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 17/ 413] blk.0.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 18/ 413] blk.0.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 19/ 413] blk.0.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 20/ 413] blk.0.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 21/ 413] blk.0.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 22/ 413] blk.0.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 23/ 413] blk.1.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 24/ 413] blk.1.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 25/ 413] blk.1.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 26/ 413] blk.1.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 27/ 413] blk.1.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 28/ 413] blk.1.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 29/ 413] blk.1.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 30/ 413] blk.1.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 31/ 413] blk.1.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 32/ 413] blk.1.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 33/ 413] blk.1.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 34/ 413] blk.1.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 35/ 413] blk.1.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 36/ 413] blk.1.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 37/ 413] blk.1.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 38/ 413] blk.1.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 39/ 413] blk.1.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 40/ 413] blk.2.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 41/ 413] blk.2.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 42/ 413] blk.2.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 43/ 413] blk.2.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 44/ 413] blk.2.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 45/ 413] blk.2.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 46/ 413] blk.2.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 47/ 413] blk.2.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 48/ 413] blk.2.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 49/ 413] blk.2.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 50/ 413] blk.2.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 51/ 413] blk.2.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 52/ 413] blk.2.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 53/ 413] blk.2.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 54/ 413] blk.2.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 55/ 413] blk.2.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 56/ 413] blk.2.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 57/ 413] blk.3.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 58/ 413] blk.3.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 59/ 413] blk.3.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 60/ 413] blk.3.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 61/ 413] blk.3.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 62/ 413] blk.3.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 63/ 413] blk.3.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 64/ 413] blk.3.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 65/ 413] blk.3.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 66/ 413] blk.3.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 67/ 413] blk.3.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 68/ 413] blk.3.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 69/ 413] blk.3.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 70/ 413] blk.3.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 71/ 413] blk.3.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 72/ 413] blk.3.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 73/ 413] blk.3.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 74/ 413] blk.4.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 75/ 413] blk.4.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 76/ 413] blk.4.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 77/ 413] blk.4.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 78/ 413] blk.4.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 79/ 413] blk.4.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 80/ 413] blk.4.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 81/ 413] blk.4.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 82/ 413] blk.4.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 83/ 413] blk.4.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 84/ 413] blk.4.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 85/ 413] blk.4.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 86/ 413] blk.4.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 87/ 413] blk.4.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 88/ 413] blk.4.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 89/ 413] blk.4.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 90/ 413] blk.4.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 91/ 413] blk.5.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 92/ 413] blk.5.attn_k_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 93/ 413] blk.5.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 94/ 413] blk.5.attn_output.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 95/ 413] blk.5.attn_q.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 96/ 413] blk.5.attn_q_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 97/ 413] blk.5.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 98/ 413] blk.5.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 99/ 413] blk.5.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 100/ 413] blk.5.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 101/ 413] blk.5.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 102/ 413] blk.5.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 103/ 413] blk.5.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 104/ 413] blk.5.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 105/ 413] blk.5.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 106/ 413] blk.5.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 107/ 413] blk.5.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 108/ 413] blk.6.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 109/ 413] blk.6.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 110/ 413] blk.6.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 111/ 413] blk.6.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 112/ 413] blk.6.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 113/ 413] blk.6.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 114/ 413] blk.6.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 115/ 413] blk.6.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 116/ 413] blk.6.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 117/ 413] blk.6.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 118/ 413] blk.6.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 119/ 413] blk.6.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 120/ 413] blk.6.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 121/ 413] blk.6.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 122/ 413] blk.6.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 123/ 413] blk.6.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 124/ 413] blk.6.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 125/ 413] blk.7.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 126/ 413] blk.7.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 127/ 413] blk.7.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 128/ 413] blk.7.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 129/ 413] blk.7.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 130/ 413] blk.7.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 131/ 413] blk.7.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 132/ 413] blk.7.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 133/ 413] blk.7.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 134/ 413] blk.7.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 135/ 413] blk.7.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 136/ 413] blk.7.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 137/ 413] blk.7.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 138/ 413] blk.7.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 139/ 413] blk.7.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 140/ 413] blk.7.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 141/ 413] blk.7.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 142/ 413] blk.8.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 143/ 413] blk.8.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 144/ 413] blk.8.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 145/ 413] blk.8.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 146/ 413] blk.8.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 147/ 413] blk.8.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 148/ 413] blk.8.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 149/ 413] blk.8.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 150/ 413] blk.8.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 151/ 413] blk.8.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 152/ 413] blk.8.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 153/ 413] blk.8.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 154/ 413] blk.8.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 155/ 413] blk.8.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 156/ 413] blk.8.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 157/ 413] blk.8.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 158/ 413] blk.8.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 159/ 413] blk.9.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 160/ 413] blk.9.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 161/ 413] blk.9.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 162/ 413] blk.9.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 163/ 413] blk.9.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 164/ 413] blk.9.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 165/ 413] blk.9.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 166/ 413] blk.9.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 167/ 413] blk.9.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 168/ 413] blk.9.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 169/ 413] blk.9.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 170/ 413] blk.9.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 171/ 413] blk.9.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 172/ 413] blk.9.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 173/ 413] blk.9.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 174/ 413] blk.9.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 175/ 413] blk.9.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 176/ 413] blk.10.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 177/ 413] blk.10.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 178/ 413] blk.10.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 179/ 413] blk.10.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 180/ 413] blk.10.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 181/ 413] blk.10.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 182/ 413] blk.10.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 183/ 413] blk.10.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 184/ 413] blk.10.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 185/ 413] blk.10.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 186/ 413] blk.10.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 187/ 413] blk.10.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 188/ 413] blk.10.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 189/ 413] blk.10.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 190/ 413] blk.10.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 191/ 413] blk.10.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 192/ 413] blk.10.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 193/ 413] blk.11.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 194/ 413] blk.11.attn_k_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 195/ 413] blk.11.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 196/ 413] blk.11.attn_output.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 197/ 413] blk.11.attn_q.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 198/ 413] blk.11.attn_q_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 199/ 413] blk.11.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 200/ 413] blk.11.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 201/ 413] blk.11.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 202/ 413] blk.11.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 203/ 413] blk.11.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 204/ 413] blk.11.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 205/ 413] blk.11.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 206/ 413] blk.11.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 207/ 413] blk.11.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 208/ 413] blk.11.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 209/ 413] blk.11.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 210/ 413] blk.12.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 211/ 413] blk.12.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 212/ 413] blk.12.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 213/ 413] blk.12.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 214/ 413] blk.12.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 215/ 413] blk.12.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 216/ 413] blk.12.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 217/ 413] blk.12.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 218/ 413] blk.12.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 219/ 413] blk.12.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 220/ 413] blk.12.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 221/ 413] blk.12.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 222/ 413] blk.12.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 223/ 413] blk.12.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 224/ 413] blk.12.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 225/ 413] blk.12.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 226/ 413] blk.12.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 227/ 413] blk.13.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 228/ 413] blk.13.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 229/ 413] blk.13.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 230/ 413] blk.13.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 231/ 413] blk.13.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 232/ 413] blk.13.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 233/ 413] blk.13.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 234/ 413] blk.13.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 235/ 413] blk.13.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 236/ 413] blk.13.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 237/ 413] blk.13.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 238/ 413] blk.13.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 239/ 413] blk.13.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 240/ 413] blk.13.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 241/ 413] blk.13.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 242/ 413] blk.13.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 243/ 413] blk.13.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 244/ 413] blk.14.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 245/ 413] blk.14.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 246/ 413] blk.14.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 247/ 413] blk.14.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 248/ 413] blk.14.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 249/ 413] blk.14.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 250/ 413] blk.14.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 251/ 413] blk.14.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 252/ 413] blk.14.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 253/ 413] blk.14.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 254/ 413] blk.14.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 255/ 413] blk.14.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 256/ 413] blk.14.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 257/ 413] blk.14.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 258/ 413] blk.14.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 259/ 413] blk.14.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 260/ 413] blk.14.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 261/ 413] blk.15.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 262/ 413] blk.15.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 263/ 413] blk.15.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 264/ 413] blk.15.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 265/ 413] blk.15.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 266/ 413] blk.15.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 267/ 413] blk.15.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 268/ 413] blk.15.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 269/ 413] blk.15.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 270/ 413] blk.15.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 271/ 413] blk.15.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 272/ 413] blk.15.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 273/ 413] blk.15.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 274/ 413] blk.15.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 275/ 413] blk.15.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 276/ 413] blk.15.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 277/ 413] blk.15.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 278/ 413] blk.16.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 279/ 413] blk.16.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 280/ 413] blk.16.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 281/ 413] blk.16.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 282/ 413] blk.16.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 283/ 413] blk.16.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 284/ 413] blk.16.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 285/ 413] blk.16.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 286/ 413] blk.16.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 287/ 413] blk.16.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 288/ 413] blk.16.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 289/ 413] blk.16.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 290/ 413] blk.16.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 291/ 413] blk.16.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 292/ 413] blk.16.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 293/ 413] blk.16.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 294/ 413] blk.16.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 295/ 413] blk.17.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 296/ 413] blk.17.attn_k_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 297/ 413] blk.17.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 298/ 413] blk.17.attn_output.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 299/ 413] blk.17.attn_q.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 300/ 413] blk.17.attn_q_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 301/ 413] blk.17.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 302/ 413] blk.17.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 303/ 413] blk.17.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 304/ 413] blk.17.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 305/ 413] blk.17.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 306/ 413] blk.17.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 307/ 413] blk.17.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 308/ 413] blk.17.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 309/ 413] blk.17.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 310/ 413] blk.17.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 311/ 413] blk.17.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 312/ 413] blk.18.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 313/ 413] blk.18.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 314/ 413] blk.18.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 315/ 413] blk.18.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 316/ 413] blk.18.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 317/ 413] blk.18.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 318/ 413] blk.18.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 319/ 413] blk.18.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 320/ 413] blk.18.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 321/ 413] blk.18.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 322/ 413] blk.18.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 323/ 413] blk.18.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 324/ 413] blk.18.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 325/ 413] blk.18.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 326/ 413] blk.18.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 327/ 413] blk.18.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 328/ 413] blk.18.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 329/ 413] blk.19.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 330/ 413] blk.19.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 331/ 413] blk.19.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 332/ 413] blk.19.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 333/ 413] blk.19.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 334/ 413] blk.19.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 335/ 413] blk.19.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 336/ 413] blk.19.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 337/ 413] blk.19.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 338/ 413] blk.19.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 339/ 413] blk.19.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 340/ 413] blk.19.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 341/ 413] blk.19.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 342/ 413] blk.19.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 343/ 413] blk.19.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 344/ 413] blk.19.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 345/ 413] blk.19.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 346/ 413] blk.20.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 347/ 413] blk.20.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 348/ 413] blk.20.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 349/ 413] blk.20.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 350/ 413] blk.20.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 351/ 413] blk.20.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 352/ 413] blk.20.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 353/ 413] blk.20.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 354/ 413] blk.20.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 355/ 413] blk.20.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 356/ 413] blk.20.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 357/ 413] blk.20.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 358/ 413] blk.20.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 359/ 413] blk.20.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 360/ 413] blk.20.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 361/ 413] blk.20.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 362/ 413] blk.20.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 363/ 413] blk.21.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 364/ 413] blk.21.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 365/ 413] blk.21.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 366/ 413] blk.21.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 367/ 413] blk.21.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 368/ 413] blk.21.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 369/ 413] blk.21.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 370/ 413] blk.21.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 371/ 413] blk.21.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 372/ 413] blk.21.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 373/ 413] blk.21.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 374/ 413] blk.21.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 375/ 413] blk.21.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 376/ 413] blk.21.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 377/ 413] blk.21.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 378/ 413] blk.21.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 379/ 413] blk.21.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 380/ 413] blk.22.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 381/ 413] blk.22.attn_k_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 382/ 413] blk.22.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 383/ 413] blk.22.attn_output.weight - [ 1024, 512, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 384/ 413] blk.22.attn_q.weight - [ 512, 1024, 1, 1], type = bf16, converting to q8_0 .. size = 1.00 MiB -> 0.53 MiB [ 385/ 413] blk.22.attn_q_norm.weight - [ 256, 1, 1, 1], type = f32, size = 0.001 MiB [ 386/ 413] blk.22.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 387/ 413] blk.22.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 388/ 413] blk.22.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 389/ 413] blk.22.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 390/ 413] blk.22.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 391/ 413] blk.22.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 392/ 413] blk.22.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 393/ 413] blk.22.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 394/ 413] blk.22.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 395/ 413] blk.22.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 396/ 413] blk.22.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 397/ 413] blk.23.attn_k.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 398/ 413] blk.23.attn_k_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 399/ 413] blk.23.attn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 400/ 413] blk.23.attn_output.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 401/ 413] blk.23.attn_q.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 402/ 413] blk.23.attn_q_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 403/ 413] blk.23.attn_v.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 404/ 413] blk.23.ffn_down.weight - [ 2048, 512, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 405/ 413] blk.23.ffn_gate.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 406/ 413] blk.23.ffn_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 407/ 413] blk.23.ffn_up.weight - [ 512, 2048, 1, 1], type = bf16, converting to q8_0 .. size = 2.00 MiB -> 1.06 MiB [ 408/ 413] blk.23.inp_gate.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB [ 409/ 413] blk.23.layer_output_scale.weight - [ 1, 1, 1, 1], type = f32, size = 0.000 MiB [ 410/ 413] blk.23.post_attention_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 411/ 413] blk.23.post_ffw_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 412/ 413] blk.23.post_norm.weight - [ 512, 1, 1, 1], type = f32, size = 0.002 MiB [ 413/ 413] blk.23.proj.weight - [ 512, 512, 1, 1], type = bf16, converting to q8_0 .. size = 0.50 MiB -> 0.27 MiB llama_model_quantize_impl: model size = 517.04 MiB (16.00 BPW) llama_model_quantize_impl: quant size = 280.44 MiB (8.68 BPW) llama_quantize: quantize time = 1855.14 ms llama_quantize: total time = 1855.14 ms + python3 llama.cpp/convert_hf_to_gguf.py ./model-temp-embeddinggemma_2-PRIMARY --outtype q8_0 --outfile ./upload-embeddinggemma_2/mmproj-embeddinggemma-2-Q8_0.gguf --mmproj --model-name embeddinggemma-2 INFO:hf-to-gguf:Loading model: model-temp-embeddinggemma_2-PRIMARY WARNING:hf-to-gguf:Failed to load model config from model-temp-embeddinggemma_2-PRIMARY: The checkpoint you are trying to load has model type `embedding_gemma2` but Transformers does not recognize this architecture. This could be because of an issue with the checkpoint, or because your version of Transformers is out of date. You can update Transformers with the command `pip install --upgrade transformers`. If this does not work, and the checkpoint is very new, then there may not be a release version that supports this model yet. In this case, you can get the most up-to-date code by installing Transformers from source with the command `pip install git+https://github.com/huggingface/transformers.git` WARNING:hf-to-gguf:Trying to load config.json instead INFO:hf-to-gguf:Model architecture: EmbeddingGemma2Model WARNING:hf-to-gguf:Failed to load model config from model-temp-embeddinggemma_2-PRIMARY: The checkpoint you are trying to load has model type `embedding_gemma2` but Transformers does not recognize this architecture. This could be because of an issue with the checkpoint, or because your version of Transformers is out of date. You can update Transformers with the command `pip install --upgrade transformers`. If this does not work, and the checkpoint is very new, then there may not be a release version that supports this model yet. In this case, you can get the most up-to-date code by installing Transformers from source with the command `pip install git+https://github.com/huggingface/transformers.git` WARNING:hf-to-gguf:Trying to load config.json instead INFO:hf-to-gguf:gguf: indexing model part 'model.safetensors' INFO:gguf.gguf_writer:gguf: This GGUF file is for Little Endian only INFO:hf-to-gguf:Exporting model... INFO:hf-to-gguf:a.blk.0.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.0.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.0.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.0.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.0.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.0.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.0.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.0.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.0.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.0.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.0.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.1.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.1.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.1.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.1.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.1.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.1.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.1.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.1.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.1.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.1.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.10.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.10.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.10.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.10.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.10.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.10.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.10.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.10.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.10.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.10.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.11.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.11.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.11.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.11.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.11.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.11.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.11.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.11.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.11.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.11.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.2.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.2.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.2.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.2.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.2.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.2.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.2.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.2.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.2.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.2.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.3.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.3.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.3.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.3.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.3.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.3.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.3.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.3.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.3.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.3.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.4.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.4.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.4.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.4.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.4.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.4.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.4.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.4.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.4.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.4.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.5.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.5.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.5.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.5.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.5.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.5.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.5.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.5.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.5.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.5.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.6.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.6.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.6.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.6.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.6.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.6.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.6.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.6.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.6.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.6.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.7.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.7.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.7.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.7.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.7.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.7.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.7.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.7.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.7.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.7.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.8.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.8.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.8.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.8.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.8.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.8.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.8.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.8.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.8.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.8.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.9.ffn_up.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.9.ffn_down.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ffn_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ffn_up_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up_1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 4096} INFO:hf-to-gguf:a.blk.9.ffn_up_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_up_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.weight, torch.bfloat16 --> Q8_0, shape = {4096, 1024} INFO:hf-to-gguf:a.blk.9.ffn_down_1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_down_1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.ffn_post_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ffn_norm_1.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.norm_conv.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.conv_dw.weight, torch.bfloat16 --> F32, shape = {5, 1024} INFO:hf-to-gguf:a.blk.9.conv_pw2.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw2.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw2.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.conv_pw2.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw2.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.weight, torch.bfloat16 --> Q8_0, shape = {1024, 2048} INFO:hf-to-gguf:a.blk.9.conv_pw1.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_pw1.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.conv_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.ln2.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.attn_pre_norm.weight, torch.bfloat16 --> F32, shape = {1024} INFO:hf-to-gguf:a.blk.9.attn_k.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_k.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.per_dim_scale.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.blk.9.attn_out.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_out.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_out.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_out.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_q.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_q.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_k_rel.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_v.input_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_v.input_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1024} INFO:hf-to-gguf:a.blk.9.attn_v.output_max, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.blk.9.attn_v.output_min, torch.bfloat16 --> F32, shape = {1} INFO:hf-to-gguf:a.pre_encode.out.bias, torch.bfloat16 --> F32, shape = {1536} INFO:hf-to-gguf:a.pre_encode.out.weight, torch.bfloat16 --> Q8_0, shape = {1024, 1536} INFO:hf-to-gguf:a.input_projection.weight, torch.bfloat16 --> F32, shape = {1024, 1024} INFO:hf-to-gguf:a.conv1d.0.weight, torch.bfloat16 --> F32, shape = {3, 3, 1, 128} INFO:hf-to-gguf:a.conv1d.0.norm.weight, torch.bfloat16 --> F32, shape = {128} INFO:hf-to-gguf:a.conv1d.1.weight, torch.bfloat16 --> F32, shape = {3, 3, 128, 32} INFO:hf-to-gguf:a.conv1d.1.norm.weight, torch.bfloat16 --> F32, shape = {32} INFO:hf-to-gguf:mm.a.input_projection.weight, torch.bfloat16 --> Q8_0, shape = {1536, 512} INFO:hf-to-gguf:mm.input_projection.weight, torch.bfloat16 --> Q8_0, shape = {768, 512} INFO:hf-to-gguf:v.blk.0.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.0.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.0.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.0.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.0.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.0.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.0.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.0.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.0.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.0.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.1.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.1.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.1.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.1.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.1.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.1.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.1.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.10.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.10.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.10.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.10.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.10.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.10.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.10.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.11.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.11.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.11.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.11.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.11.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.11.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.11.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.12.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.12.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.12.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.12.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.12.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.12.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.12.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.13.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.13.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.13.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.13.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.13.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.13.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.13.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.14.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.14.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.14.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.14.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.14.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.14.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.14.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.15.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.15.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.15.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.15.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.15.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.15.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.15.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.2.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.2.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.2.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.2.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.2.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.2.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.2.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.3.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.3.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.3.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.3.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.3.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.3.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.3.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.4.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.4.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.4.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.4.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.4.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.4.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.4.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.5.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.5.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.5.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.5.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.5.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.5.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.5.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.6.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.6.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.6.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.6.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.6.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.6.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.6.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.7.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.7.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.7.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.7.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.7.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.7.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.7.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.8.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.8.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.8.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.8.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.8.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.8.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.8.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.ln1.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.ffn_down.weight, torch.bfloat16 --> Q8_0, shape = {3072, 768} INFO:hf-to-gguf:v.blk.9.ffn_gate.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.9.ffn_up.weight, torch.bfloat16 --> Q8_0, shape = {768, 3072} INFO:hf-to-gguf:v.blk.9.attn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.ffn_post_norm.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.ln2.weight, torch.bfloat16 --> F32, shape = {768} INFO:hf-to-gguf:v.blk.9.attn_k_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.9.attn_k.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.attn_out.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.attn_q_norm.weight, torch.bfloat16 --> F32, shape = {64} INFO:hf-to-gguf:v.blk.9.attn_q.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.blk.9.attn_v.weight, torch.bfloat16 --> Q8_0, shape = {768, 768} INFO:hf-to-gguf:v.patch_embd.weight, torch.bfloat16 --> F32, shape = {16, 16, 3, 768} INFO:hf-to-gguf:v.position_embd.weight, torch.bfloat16 --> F32, shape = {768, 10240, 2} INFO:hf-to-gguf:Set meta model INFO:hf-to-gguf:Set model parameters INFO:hf-to-gguf:Set model quantization version INFO:gguf.gguf_writer:Writing the following files: INFO:gguf.gguf_writer:upload-embeddinggemma_2/mmproj-embeddinggemma-2-Q8_0.gguf: n_tensors = 963, total_size = 554.7M Writing: 0%| | 0.00/555M [00:00