Instructions to use haohw/cosmos3-tactile-mot-v2-step3000 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Cosmos
How to use haohw/cosmos3-tactile-mot-v2-step3000 with Cosmos:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Notebooks
- Google Colab
- Kaggle
Cosmos-3 Tactile-MoT v2 β step-3000 (final) checkpoint
Final weights of the corrected v2 full-SFT run (3000 steps, ~10.4 h on 8ΓA100-80GB). Joint
video + tactile future prediction on the real 15.9 B NVIDIA Cosmos3-Nano backbone:
past video + past tactile β future video + future tactile (30 Hz source / 10 Hz slow / 30 Hz fast).
Results (vs the fresh, untrained backbone; official UniPC sampler)
- Future tactile forecast (normalized
normal_load, RMSE vs GT): β10Γ lower β 0.106 / 0.134 at step 3000 vs 1.131 / 1.107 fresh (two fixed validation windows). - Future video: coherent across all future frames and all three views (head + both wrists); the close-up wrist views sharpen markedly vs the fresh model; no drift/smear, no checkerboard.
See the full report in the repo: docs/cosmos3_tactile_mot_v1/reports/v2_sft_results.md, and
visual GT-vs-pred montages under docs/cosmos3_tactile_mot_v1/visualizations/coherence_check/.
The tactile RMSE is a 2-window illustrative check. A rigorous evaluation (persistence-baseline gate, tactile-alignment controls, onset/release AUPRC, multiple seeds) should be run on the held-out test split β that's what this checkpoint + the splits dataset are published for.
What was trained (v2, full SFT)
Full SFT of the Cosmos3 generation pathway (~6.98 B, FSDP2/ZeRO-3, fp32-master + bf16 compute) +
a fresh tactile modality; und/reasoner tower and Wan VAE frozen. Fixes over v1: aligned-10 Hz slow
tactile, per-view identity embedding, English text conditioning (official Cosmos3 prompt format),
official UniPC flow sampler β on top of the v1 fixes (distinct per-view mRoPE, corrected VAE
conditioning boundary, removed fast-path future leakage). Both the slow expert (gen pathway + tactile
head) and the 30 Hz fast expert (codec + FastTactileExpert) are trained.
Files
model.safetensorsβ full model weights in bf16 (Cosmos3 backbone + tactile head + view embedding + tactile codec + fast expert + Wan VAE), ~32 GB.config.jsonβ theJointModelConfigused (setsnapshotto your local Cosmos3-Nano base path).keys.jsonβ exact state-dict keys (load loads withmissing=0 unexpected=0).
Load & evaluate
Requires the model code + the Cosmos3-Nano base snapshot.
import torch
from safetensors.torch import load_file
from tacwam.cosmos_tactile.joint_model import JointModelConfig, TactileCosmosModel
cfg = JointModelConfig(snapshot="/path/to/Cosmos3-Nano", train_mode="gen_sft", use_lora=False,
master_dtype="bfloat16", slow_ctx=8, slow_hor=8, num_views=3, use_fast_expert=True)
m = TactileCosmosModel(cfg).to("cuda").eval()
missing, unexpected = m.load_state_dict(load_file("model.safetensors"), strict=False)
assert not unexpected and len(missing) < 8
Or: python scripts/cosmos3/smoke_coherence.py --ckpt <dir-with-model.safetensors> --sampler unipc.
- Code:
github.com/haohww/tacWAM - Data splits (which recordings to eval on):
haohw/tacwam-tactile-mot-v2-splits - Base model: NVIDIA Cosmos3-Nano (OpenMDW-1.1); this is a derivative and inherits that license.
- Training corpus is egocentric human-subject vendor video; only weights are shared here.
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Model tree for haohw/cosmos3-tactile-mot-v2-step3000
Base model
nvidia/Cosmos3-Nano