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  <text x="40" y="44" fill="#f8fafc" font-size="20" font-weight="700" font-family="-apple-system, sans-serif">Production Quantization Matrix &amp; The 9.1 MB Golden Rule</text>
  <text x="40" y="68" fill="#94a3b8" font-size="12.5" font-family="sans-serif">Zero decision degradation: Quantize 186 backbone layers, preserve 9.1MB dual heads in BF16</text>

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    <text x="20" y="32" fill="#94a3b8" font-size="12" font-weight="600" font-family="sans-serif">BASELINE REFERENCE</text>
    <text x="20" y="60" fill="#f8fafc" font-size="22" font-weight="700" font-family="sans-serif">BF16 Full</text>
    
    <text x="20" y="95" fill="#64748b" font-size="11" font-family="sans-serif">Model Storage</text>
    <text x="20" y="118" fill="#f1f5f9" font-size="18" font-weight="700" font-family="sans-serif">3.76 GB</text>
    
    <text x="20" y="145" fill="#64748b" font-size="11" font-family="sans-serif">Accuracy / Fidelity</text>
    <text x="20" y="165" fill="#10b981" font-size="14" font-weight="600" font-family="sans-serif">94.92% (100% Retained)</text>
    
    <text x="20" y="192" fill="#94a3b8" font-size="11" font-family="sans-serif">Best for: Research &amp; Evaluation</text>
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    <text x="192" y="29" fill="#022c22" font-size="10" font-weight="700" text-anchor="middle" font-family="sans-serif">RECOMMENDED</text>
    
    <text x="20" y="32" fill="#34d399" font-size="12" font-weight="600" font-family="sans-serif">GPU CLOUD SERVING</text>
    <text x="20" y="60" fill="#f8fafc" font-size="22" font-weight="700" font-family="sans-serif">FP8 Native</text>
    
    <text x="20" y="95" fill="#64748b" font-size="11" font-family="sans-serif">Model Storage (-36.5%)</text>
    <text x="20" y="118" fill="#34d399" font-size="18" font-weight="700" font-family="sans-serif">2.39 GB</text>
    
    <text x="20" y="145" fill="#64748b" font-size="11" font-family="sans-serif">Max Probability Drift</text>
    <text x="20" y="165" fill="#34d399" font-size="14" font-weight="600" font-family="sans-serif">&lt; 0.97% (100% Action Match)</text>
    
    <text x="20" y="192" fill="#cbd5e1" font-size="11" font-family="sans-serif">Best for: High-concurrency vLLM</text>
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    <text x="20" y="32" fill="#a78bfa" font-size="12" font-weight="600" font-family="sans-serif">EDGE &amp; LOCAL MAC</text>
    <text x="20" y="60" fill="#f8fafc" font-size="22" font-weight="700" font-family="sans-serif">INT8 Per-Channel</text>
    
    <text x="20" y="95" fill="#64748b" font-size="11" font-family="sans-serif">Model Storage (-40.7%)</text>
    <text x="20" y="118" fill="#a78bfa" font-size="18" font-weight="700" font-family="sans-serif">2.23 GB</text>
    
    <text x="20" y="145" fill="#64748b" font-size="11" font-family="sans-serif">Max Probability Drift</text>
    <text x="20" y="165" fill="#a78bfa" font-size="14" font-weight="600" font-family="sans-serif">&lt; 0.39% (Minimal Drift)</text>
    
    <text x="20" y="192" fill="#94a3b8" font-size="11" font-family="sans-serif">Best for: Local Laptop &amp; Edge</text>
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  <text x="440" y="332" fill="#94a3b8" font-size="11" text-anchor="middle" font-family="sans-serif">⭐ Dual Decision Heads (SetPointerHead + ActEscalateHead) weigh only 9.1MB total and are kept in full BF16.</text>
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