--- license: mit base_model: deepreinforce-ai/Ornith-1.0-35B tags: - gguf - quantized - apex - moe - mixture-of-experts - qwen3 - vlm - vision - agentic - coding ---

⚡ Each donation = another big MoE quantized

I host 30+ free APEX MoE quantizations as independent research. My only local hardware is an NVIDIA DGX Spark (122 GB unified memory), enough for ~30-50B-class MoEs, but bigger ones (200B+) require rented compute on H100/H200/Blackwell, typically $20-100 per quant.
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# Ornith-1.0-35B — APEX GGUF **APEX (Adaptive Precision for EXpert Models)** quantizations of [deepreinforce-ai/Ornith-1.0-35B](https://huggingface.co/deepreinforce-ai/Ornith-1.0-35B) — the lightweight, single-GPU member of the **Ornith-1.0** self-improving family of open-source agentic-coding models (Qwen3.5 MoE base). **Brought to you by the [LocalAI](https://github.com/mudler/LocalAI) team** | [APEX Project](https://github.com/mudler/apex-quant) | [Technical Report](https://github.com/mudler/apex-quant/blob/main/paper/APEX_Technical_Report.pdf) ## Available Files | File | Profile | Best For | |------|---------|----------| | Ornith-1.0-35B-APEX-I-Balanced.gguf | I-Balanced | Best overall — imatrix-enhanced, lowest worst-case divergence | | Ornith-1.0-35B-APEX-I-Quality.gguf | I-Quality | Highest quality with imatrix | | Ornith-1.0-35B-APEX-Quality.gguf | Quality | Highest quality (no imatrix) | | Ornith-1.0-35B-APEX-Balanced.gguf | Balanced | General purpose | | Ornith-1.0-35B-APEX-I-Compact.gguf | I-Compact | Consumer GPUs, imatrix-enhanced | | Ornith-1.0-35B-APEX-Compact.gguf | Compact | Consumer GPUs | | Ornith-1.0-35B-APEX-I-Mini.gguf | I-Mini | Smallest viable, fastest inference | | mmproj.gguf | Vision projector | Required for image understanding | ## What is APEX? APEX is a quantization strategy for Mixture-of-Experts (MoE) models. It classifies tensors by role (routed expert, shared expert, attention) and applies a layer-wise precision gradient — edge layers (first/last 5) get higher precision, middle layers get more aggressive compression. I-variants use diverse imatrix calibration (chat, code, reasoning, tool-calling, agentic traces, Wikipedia). The key insight: in MoE models, expert FFN tensors make up the bulk of model weight but only ~8/256 experts activate per token. APEX compresses middle-layer experts more aggressively while preserving edge layers and keeping attention, SSM/Mamba, and shared-expert tensors at higher precision. See the [APEX project](https://github.com/mudler/apex-quant) for full details, technical report, and scripts. ## Architecture - **Model**: Ornith-1.0-35B (Qwen3_5MoeForConditionalGeneration, Qwen3.5 MoE base) - **Layers**: 40 - **Experts**: 256 routed + 1 shared (8 active per token) - **Total Parameters**: ~35B - **Active Parameters**: ~3B per token - **Attention**: Hybrid (full attention every 4th layer, linear otherwise) - **Vision**: Built-in vision encoder (mmproj included) - **APEX Config**: 5+5 symmetric edge gradient across 40 layers - **Calibration**: v1.3 diverse dataset (chat, code, reasoning, multilingual, tool-calling, agentic traces, Wikipedia) ## Run with LocalAI ```bash local-ai run mudler/Ornith-1.0-35B-APEX-GGUF@Ornith-1.0-35B-APEX-I-Balanced.gguf ``` ## Credits APEX is brought to you by the [LocalAI](https://github.com/mudler/LocalAI) team. Developed through human-driven, AI-assisted research. Built on [llama.cpp](https://github.com/ggerganov/llama.cpp). Base model by [DeepReinforce AI](https://huggingface.co/deepreinforce-ai).