ardy
nvidia
rigplay

Add pipeline tag and links to paper and GitHub

#1
by nielsr HF Staff - opened
Files changed (1) hide show
  1. README.md +7 -7
README.md CHANGED
@@ -1,18 +1,18 @@
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  ---
 
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  license: other
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  license_name: nvidia-open-model-agreement
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- license_link: >-
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- https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-agreement
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- library_name: ardy
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  tags:
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- - nvidia
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- - ardy
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- - rigplay
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  ---
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  # ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation
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- **[Paper](https://research.nvidia.com/labs/sil/projects/ardy/assets/ardy_paper.pdf), [Project Page](https://research.nvidia.com/labs/sil/projects/ardy/)**
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  ## Description:
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  ARDY is an autoregressive diffusion model designed for interactive motion generation, supporting online text prompting and flexible long-horizon kinematic constraints (root paths/waypoints, full-body keyframes, and sparse joint positions/rotations) with real-time responsiveness.
 
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  ---
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+ library_name: ardy
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  license: other
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  license_name: nvidia-open-model-agreement
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+ license_link: https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-agreement
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+ pipeline_tag: other
 
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  tags:
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+ - nvidia
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+ - ardy
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+ - rigplay
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  ---
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  # ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation
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+ **[Paper](https://huggingface.co/papers/2607.08741) | [Project Page](https://research.nvidia.com/labs/sil/projects/ardy/) | [GitHub](https://github.com/nv-tlabs/ardy)**
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  ## Description:
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  ARDY is an autoregressive diffusion model designed for interactive motion generation, supporting online text prompting and flexible long-horizon kinematic constraints (root paths/waypoints, full-body keyframes, and sparse joint positions/rotations) with real-time responsiveness.