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Aug 31

Collaborative Perceiver: Elevating Vision-based 3D Object Detection via Local Density-Aware Spatial Occupancy

Vision-based bird's-eye-view (BEV) 3D object detection has advanced significantly in autonomous driving by offering cost-effectiveness and rich contextual information. However, existing methods often construct BEV representations by collapsing extracted object features, neglecting intrinsic environmental contexts, such as roads and pavements. This hinders detectors from comprehensively perceiving the characteristics of the physical world. To alleviate this, we introduce a multi-task learning framework, Collaborative Perceiver (CoP), that leverages spatial occupancy as auxiliary information to mine consistent structural and conceptual similarities shared between 3D object detection and occupancy prediction tasks, bridging gaps in spatial representations and feature refinement. To this end, we first propose a pipeline to generate dense occupancy ground truths incorporating local density information (LDO) for reconstructing detailed environmental information. Next, we employ a voxel-height-guided sampling (VHS) strategy to distill fine-grained local features according to distinct object properties. Furthermore, we develop a global-local collaborative feature fusion (CFF) module that seamlessly integrates complementary knowledge between both tasks, thus composing more robust BEV representations. Extensive experiments on the nuScenes benchmark demonstrate that CoP outperforms existing vision-based frameworks, achieving 49.5\% mAP and 59.2\% NDS on the test set. Code and supplementary materials are available at this link https://github.com/jichengyuan/Collaborative-Perceiver.

  • 5 authors
·
Jul 28, 2025

Unifying UAV Cross-View Geo-Localization via 3D Geometric Perception

Cross-view geo-localization for Unmanned Aerial Vehicles (UAVs) operating in GNSS-denied environments remains challenging due to the severe geometric discrepancy between oblique UAV imagery and orthogonal satellite maps. Most existing methods address this problem through a decoupled pipeline of place retrieval and pose estimation, implicitly treating perspective distortion as appearance noise rather than an explicit geometric transformation. In this work, we propose a geometry-aware UAV geo-localization framework that explicitly models the 3D scene geometry to unify coarse place recognition and fine-grained pose estimation within a single inference pipeline. Our approach reconstructs a local 3D scene from multi-view UAV image sequences using a Visual Geometry Grounded Transformer (VGGT), and renders a virtual Bird's-Eye View (BEV) representation that orthorectifies the UAV perspective to align with satellite imagery. This BEV serves as a geometric intermediary that enables robust cross-view retrieval and provides spatial priors for accurate 3 Degrees of Freedom (3-DoF) pose regression. To efficiently handle multiple location hypotheses, we introduce a Satellite-wise Attention Block that isolates the interaction between each satellite candidate and the reconstructed UAV scene, preventing inter-candidate interference while maintaining linear computational complexity. In addition, we release a recalibrated version of the University-1652 dataset with precise coordinate annotations and spatial overlap analysis, enabling rigorous evaluation of end-to-end localization accuracy. Extensive experiments on the refined University-1652 benchmark and SUES-200 demonstrate that our method significantly outperforms state-of-the-art baselines, achieving robust meter-level localization accuracy and improved generalization in complex urban environments.

  • 7 authors
·
Apr 1

Reconstruction Matters: Learning Geometry-Aligned BEV Representation through 3D Gaussian Splatting

Bird's-Eye-View (BEV) perception serves as a cornerstone for autonomous driving, offering a unified spatial representation that fuses surrounding-view images to enable reasoning for various downstream tasks, such as semantic segmentation, 3D object detection, and motion prediction. However, most existing BEV perception frameworks adopt an end-to-end training paradigm, where image features are directly transformed into the BEV space and optimized solely through downstream task supervision. This formulation treats the entire perception process as a black box, often lacking explicit 3D geometric understanding and interpretability, leading to suboptimal performance. In this paper, we claim that an explicit 3D representation matters for accurate BEV perception, and we propose Splat2BEV, a Gaussian Splatting-assisted framework for BEV tasks. Splat2BEV aims to learn BEV feature representations that are both semantically rich and geometrically precise. We first pre-train a Gaussian generator that explicitly reconstructs 3D scenes from multi-view inputs, enabling the generation of geometry-aligned feature representations. These representations are then projected into the BEV space to serve as inputs for downstream tasks. Extensive experiments on nuScenes and argoverse dataset demonstrate that Splat2BEV achieves state-of-the-art performance and validate the effectiveness of incorporating explicit 3D reconstruction into BEV perception.

  • 7 authors
·
Mar 18

AugMapNet: Improving Spatial Latent Structure via BEV Grid Augmentation for Enhanced Vectorized Online HD Map Construction

Autonomous driving requires understanding infrastructure elements, such as lanes and crosswalks. To navigate safely, this understanding must be derived from sensor data in real-time and needs to be represented in vectorized form. Learned Bird's-Eye View (BEV) encoders are commonly used to combine a set of camera images from multiple views into one joint latent BEV grid. Traditionally, from this latent space, an intermediate raster map is predicted, providing dense spatial supervision but requiring post-processing into the desired vectorized form. More recent models directly derive infrastructure elements as polylines using vectorized map decoders, providing instance-level information. Our approach, Augmentation Map Network (AugMapNet), proposes latent BEV feature grid augmentation, a novel technique that significantly enhances the latent BEV representation. AugMapNet combines vector decoding and dense spatial supervision more effectively than existing architectures while remaining easy to integrate compared to other hybrid approaches. It additionally benefits from extra processing on its latent BEV features. Experiments on nuScenes and Argoverse2 datasets demonstrate significant improvements on vectorized map prediction of up to 13.3% over the StreamMapNet baseline on 60 m range and greater improvements on larger ranges. We confirm transferability by applying our method to another baseline, SQD-MapNet, and find similar improvements. A detailed analysis of the latent BEV grid confirms a more structured latent space of AugMapNet and shows the value of our novel concept beyond pure performance improvement. The code can be found at https://github.com/tmonnin/augmapnet

  • 5 authors
·
Dec 2, 2025

Control Map Distribution using Map Query Bank for Online Map Generation

Reliable autonomous driving systems require high-definition (HD) map that contains detailed map information for planning and navigation. However, pre-build HD map requires a large cost. Visual-based Online Map Generation (OMG) has become an alternative low-cost solution to build a local HD map. Query-based BEV Transformer has been a base model for this task. This model learns HD map predictions from an initial map queries distribution which is obtained by offline optimization on training set. Besides the quality of BEV feature, the performance of this model also highly relies on the capacity of initial map query distribution. However, this distribution is limited because the limited query number. To make map predictions optimal on each test sample, it is essential to generate a suitable initial distribution for each specific scenario. This paper proposes to decompose the whole HD map distribution into a set of point representations, namely map query bank (MQBank). To build specific map query initial distributions of different scenarios, low-cost standard definition map (SD map) data is introduced as a kind of prior knowledge. Moreover, each layer of map decoder network learns instance-level map query features, which will lose detailed information of each point. However, BEV feature map is a point-level dense feature. It is important to keep point-level information in map queries when interacting with BEV feature map. This can also be solved with map query bank method. Final experiments show a new insight on SD map prior and a new record on OpenLaneV2 benchmark with 40.5%, 45.7% mAP on vehicle lane and pedestrian area.

  • 7 authors
·
Apr 4, 2025

BLOS-BEV: Navigation Map Enhanced Lane Segmentation Network, Beyond Line of Sight

Bird's-eye-view (BEV) representation is crucial for the perception function in autonomous driving tasks. It is difficult to balance the accuracy, efficiency and range of BEV representation. The existing works are restricted to a limited perception range within 50 meters. Extending the BEV representation range can greatly benefit downstream tasks such as topology reasoning, scene understanding, and planning by offering more comprehensive information and reaction time. The Standard-Definition (SD) navigation maps can provide a lightweight representation of road structure topology, characterized by ease of acquisition and low maintenance costs. An intuitive idea is to combine the close-range visual information from onboard cameras with the beyond line-of-sight (BLOS) environmental priors from SD maps to realize expanded perceptual capabilities. In this paper, we propose BLOS-BEV, a novel BEV segmentation model that incorporates SD maps for accurate beyond line-of-sight perception, up to 200m. Our approach is applicable to common BEV architectures and can achieve excellent results by incorporating information derived from SD maps. We explore various feature fusion schemes to effectively integrate the visual BEV representations and semantic features from the SD map, aiming to leverage the complementary information from both sources optimally. Extensive experiments demonstrate that our approach achieves state-of-the-art performance in BEV segmentation on nuScenes and Argoverse benchmark. Through multi-modal inputs, BEV segmentation is significantly enhanced at close ranges below 50m, while also demonstrating superior performance in long-range scenarios, surpassing other methods by over 20% mIoU at distances ranging from 50-200m.

  • 8 authors
·
Jul 11, 2024

BEVPlace: Learning LiDAR-based Place Recognition using Bird's Eye View Images

Place recognition is a key module for long-term SLAM systems. Current LiDAR-based place recognition methods usually use representations of point clouds such as unordered points or range images. These methods achieve high recall rates of retrieval, but their performance may degrade in the case of view variation or scene changes. In this work, we explore the potential of a different representation in place recognition, i.e. bird's eye view (BEV) images. We observe that the structural contents of BEV images are less influenced by rotations and translations of point clouds. We validate that, without any delicate design, a simple VGGNet trained on BEV images achieves comparable performance with the state-of-the-art place recognition methods in scenes of slight viewpoint changes. For more robust place recognition, we design a rotation-invariant network called BEVPlace. We use group convolution to extract rotation-equivariant local features from the images and NetVLAD for global feature aggregation. In addition, we observe that the distance between BEV features is correlated with the geometry distance of point clouds. Based on the observation, we develop a method to estimate the position of the query cloud, extending the usage of place recognition. The experiments conducted on large-scale public datasets show that our method 1) achieves state-of-the-art performance in terms of recall rates, 2) is robust to view changes, 3) shows strong generalization ability, and 4) can estimate the positions of query point clouds. Source codes are publicly available at https://github.com/zjuluolun/BEVPlace.

  • 7 authors
·
Feb 28, 2023

Learning Ego-Centric BEV Representations from a Perspective-Privileged View: Cross-View Supervision for Online HD Map Construction

Bird's-eye-view (BEV) representations derived from multi-camera input have become a central interface for online high-definition (HD) map construction. However, most approaches rely solely on ego-centric supervision, requiring large-scale scene structure to be inferred from incomplete observations, occlusions, and diminishing information density at long range, where perspective effects and spatial sparsity hinder consistent structural reasoning. We introduce Cross-View Supervision (CVS), a representation learning paradigm that transfers geometric and topological priors from an ego-aligned overhead perspective into camera-based BEV encoders. Rather than adding auxiliary semantic losses, CVS aligns representations in a shared BEV feature space and distills globally consistent structural knowledge from a perspective-privileged teacher into the ego-centric backbone. This supervision enhances structural coherence without modifying the inference architecture or requiring overhead input at test time. Experiments on nuScenes using ego-aligned aerial imagery from the AID4AD cross-view extension demonstrate consistent improvements over StreamMapNet while maintaining identical camera-only inference. CVS yields +3.9\,mAP in the standard 60times30,m region and +9.9\,mAP in the extended 100times50,m setting, corresponding to a 44\% relative gain at long range. These results highlight perspective-privileged structural supervision as a promising training principle for improving BEV representation learning in HD map construction.

  • 4 authors
·
May 11

Delving into the Devils of Bird's-eye-view Perception: A Review, Evaluation and Recipe

Learning powerful representations in bird's-eye-view (BEV) for perception tasks is trending and drawing extensive attention both from industry and academia. Conventional approaches for most autonomous driving algorithms perform detection, segmentation, tracking, etc., in a front or perspective view. As sensor configurations get more complex, integrating multi-source information from different sensors and representing features in a unified view come of vital importance. BEV perception inherits several advantages, as representing surrounding scenes in BEV is intuitive and fusion-friendly; and representing objects in BEV is most desirable for subsequent modules as in planning and/or control. The core problems for BEV perception lie in (a) how to reconstruct the lost 3D information via view transformation from perspective view to BEV; (b) how to acquire ground truth annotations in BEV grid; (c) how to formulate the pipeline to incorporate features from different sources and views; and (d) how to adapt and generalize algorithms as sensor configurations vary across different scenarios. In this survey, we review the most recent works on BEV perception and provide an in-depth analysis of different solutions. Moreover, several systematic designs of BEV approach from the industry are depicted as well. Furthermore, we introduce a full suite of practical guidebook to improve the performance of BEV perception tasks, including camera, LiDAR and fusion inputs. At last, we point out the future research directions in this area. We hope this report will shed some light on the community and encourage more research effort on BEV perception. We keep an active repository to collect the most recent work and provide a toolbox for bag of tricks at https://github.com/OpenDriveLab/Birds-eye-view-Perception

  • 22 authors
·
Sep 12, 2022

Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting

Bird's-eye view (BEV) perception has gained significant attention because it provides a unified representation to fuse multiple view images and enables a wide range of down-stream autonomous driving tasks, such as forecasting and planning. Recent state-of-the-art models utilize projection-based methods which formulate BEV perception as query learning to bypass explicit depth estimation. While we observe promising advancements in this paradigm, they still fall short of real-world applications because of the lack of uncertainty modeling and expensive computational requirement. In this work, we introduce GaussianLSS, a novel uncertainty-aware BEV perception framework that revisits unprojection-based methods, specifically the Lift-Splat-Shoot (LSS) paradigm, and enhances them with depth un-certainty modeling. GaussianLSS represents spatial dispersion by learning a soft depth mean and computing the variance of the depth distribution, which implicitly captures object extents. We then transform the depth distribution into 3D Gaussians and rasterize them to construct uncertainty-aware BEV features. We evaluate GaussianLSS on the nuScenes dataset, achieving state-of-the-art performance compared to unprojection-based methods. In particular, it provides significant advantages in speed, running 2.5x faster, and in memory efficiency, using 0.3x less memory compared to projection-based methods, while achieving competitive performance with only a 0.4% IoU difference.

  • 3 authors
·
Apr 2, 2025

Estimation of Appearance and Occupancy Information in Birds Eye View from Surround Monocular Images

Autonomous driving requires efficient reasoning about the location and appearance of the different agents in the scene, which aids in downstream tasks such as object detection, object tracking, and path planning. The past few years have witnessed a surge in approaches that combine the different taskbased modules of the classic self-driving stack into an End-toEnd(E2E) trainable learning system. These approaches replace perception, prediction, and sensor fusion modules with a single contiguous module with shared latent space embedding, from which one extracts a human-interpretable representation of the scene. One of the most popular representations is the Birds-eye View (BEV), which expresses the location of different traffic participants in the ego vehicle frame from a top-down view. However, a BEV does not capture the chromatic appearance information of the participants. To overcome this limitation, we propose a novel representation that captures various traffic participants appearance and occupancy information from an array of monocular cameras covering 360 deg field of view (FOV). We use a learned image embedding of all camera images to generate a BEV of the scene at any instant that captures both appearance and occupancy of the scene, which can aid in downstream tasks such as object tracking and executing language-based commands. We test the efficacy of our approach on synthetic dataset generated from CARLA. The code, data set, and results can be found at https://rebrand.ly/APP OCC-results.

  • 5 authors
·
Nov 8, 2022

BEVPlace++: Fast, Robust, and Lightweight LiDAR Global Localization for Unmanned Ground Vehicles

This article introduces BEVPlace++, a novel, fast, and robust LiDAR global localization method for unmanned ground vehicles. It uses lightweight convolutional neural networks (CNNs) on Bird's Eye View (BEV) image-like representations of LiDAR data to achieve accurate global localization through place recognition, followed by 3-DoF pose estimation. Our detailed analyses reveal an interesting fact that CNNs are inherently effective at extracting distinctive features from LiDAR BEV images. Remarkably, keypoints of two BEV images with large translations can be effectively matched using CNN-extracted features. Building on this insight, we design a Rotation Equivariant Module (REM) to obtain distinctive features while enhancing robustness to rotational changes. A Rotation Equivariant and Invariant Network (REIN) is then developed by cascading REM and a descriptor generator, NetVLAD, to sequentially generate rotation equivariant local features and rotation invariant global descriptors. The global descriptors are used first to achieve robust place recognition, and then local features are used for accurate pose estimation. Experimental results on seven public datasets and our UGV platform demonstrate that BEVPlace++, even when trained on a small dataset (3000 frames of KITTI) only with place labels, generalizes well to unseen environments, performs consistently across different days and years, and adapts to various types of LiDAR scanners. BEVPlace++ achieves state-of-the-art performance in multiple tasks, including place recognition, loop closure detection, and global localization. Additionally, BEVPlace++ is lightweight, runs in real-time, and does not require accurate pose supervision, making it highly convenient for deployment. \revise{The source codes are publicly available at https://github.com/zjuluolun/BEVPlace2.

  • 7 authors
·
Aug 3, 2024

TempBEV: Improving Learned BEV Encoders with Combined Image and BEV Space Temporal Aggregation

Autonomous driving requires an accurate representation of the environment. A strategy toward high accuracy is to fuse data from several sensors. Learned Bird's-Eye View (BEV) encoders can achieve this by mapping data from individual sensors into one joint latent space. For cost-efficient camera-only systems, this provides an effective mechanism to fuse data from multiple cameras with different views. Accuracy can further be improved by aggregating sensor information over time. This is especially important in monocular camera systems to account for the lack of explicit depth and velocity measurements. Thereby, the effectiveness of developed BEV encoders crucially depends on the operators used to aggregate temporal information and on the used latent representation spaces. We analyze BEV encoders proposed in the literature and compare their effectiveness, quantifying the effects of aggregation operators and latent representations. While most existing approaches aggregate temporal information either in image or in BEV latent space, our analyses and performance comparisons suggest that these latent representations exhibit complementary strengths. Therefore, we develop a novel temporal BEV encoder, TempBEV, which integrates aggregated temporal information from both latent spaces. We consider subsequent image frames as stereo through time and leverage methods from optical flow estimation for temporal stereo encoding. Empirical evaluation on the NuScenes dataset shows a significant improvement by TempBEV over the baseline for 3D object detection and BEV segmentation. The ablation uncovers a strong synergy of joint temporal aggregation in the image and BEV latent space. These results indicate the overall effectiveness of our approach and make a strong case for aggregating temporal information in both image and BEV latent spaces.

  • 4 authors
·
Sep 18, 2024

Local Augmentation for Graph Neural Networks

Graph Neural Networks (GNNs) have achieved remarkable performance on graph-based tasks. The key idea for GNNs is to obtain informative representation through aggregating information from local neighborhoods. However, it remains an open question whether the neighborhood information is adequately aggregated for learning representations of nodes with few neighbors. To address this, we propose a simple and efficient data augmentation strategy, local augmentation, to learn the distribution of the node features of the neighbors conditioned on the central node's feature and enhance GNN's expressive power with generated features. Local augmentation is a general framework that can be applied to any GNN model in a plug-and-play manner. It samples feature vectors associated with each node from the learned conditional distribution as additional input for the backbone model at each training iteration. Extensive experiments and analyses show that local augmentation consistently yields performance improvement when applied to various GNN architectures across a diverse set of benchmarks. For example, experiments show that plugging in local augmentation to GCN and GAT improves by an average of 3.4\% and 1.6\% in terms of test accuracy on Cora, Citeseer, and Pubmed. Besides, our experimental results on large graphs (OGB) show that our model consistently improves performance over backbones. Code is available at https://github.com/SongtaoLiu0823/LAGNN.

  • 9 authors
·
Sep 8, 2021

RelationNet++: Bridging Visual Representations for Object Detection via Transformer Decoder

Existing object detection frameworks are usually built on a single format of object/part representation, i.e., anchor/proposal rectangle boxes in RetinaNet and Faster R-CNN, center points in FCOS and RepPoints, and corner points in CornerNet. While these different representations usually drive the frameworks to perform well in different aspects, e.g., better classification or finer localization, it is in general difficult to combine these representations in a single framework to make good use of each strength, due to the heterogeneous or non-grid feature extraction by different representations. This paper presents an attention-based decoder module similar as that in Transformer~vaswani2017attention to bridge other representations into a typical object detector built on a single representation format, in an end-to-end fashion. The other representations act as a set of key instances to strengthen the main query representation features in the vanilla detectors. Novel techniques are proposed towards efficient computation of the decoder module, including a key sampling approach and a shared location embedding approach. The proposed module is named bridging visual representations (BVR). It can perform in-place and we demonstrate its broad effectiveness in bridging other representations into prevalent object detection frameworks, including RetinaNet, Faster R-CNN, FCOS and ATSS, where about 1.5sim3.0 AP improvements are achieved. In particular, we improve a state-of-the-art framework with a strong backbone by about 2.0 AP, reaching 52.7 AP on COCO test-dev. The resulting network is named RelationNet++. The code will be available at https://github.com/microsoft/RelationNet2.

  • 3 authors
·
Oct 29, 2020

BEV-Seg: Bird's Eye View Semantic Segmentation Using Geometry and Semantic Point Cloud

Bird's-eye-view (BEV) is a powerful and widely adopted representation for road scenes that captures surrounding objects and their spatial locations, along with overall context in the scene. In this work, we focus on bird's eye semantic segmentation, a task that predicts pixel-wise semantic segmentation in BEV from side RGB images. This task is made possible by simulators such as Carla, which allow for cheap data collection, arbitrary camera placements, and supervision in ways otherwise not possible in the real world. There are two main challenges to this task: the view transformation from side view to bird's eye view, as well as transfer learning to unseen domains. Existing work transforms between views through fully connected layers and transfer learns via GANs. This suffers from a lack of depth reasoning and performance degradation across domains. Our novel 2-staged perception pipeline explicitly predicts pixel depths and combines them with pixel semantics in an efficient manner, allowing the model to leverage depth information to infer objects' spatial locations in the BEV. In addition, we transfer learning by abstracting high-level geometric features and predicting an intermediate representation that is common across different domains. We publish a new dataset called BEVSEG-Carla and show that our approach improves state-of-the-art by 24% mIoU and performs well when transferred to a new domain.

  • 6 authors
·
Jun 19, 2020

BEV-LIO(LC): BEV Image Assisted LiDAR-Inertial Odometry with Loop Closure

This work introduces BEV-LIO(LC), a novel LiDAR-Inertial Odometry (LIO) framework that combines Bird's Eye View (BEV) image representations of LiDAR data with geometry-based point cloud registration and incorporates loop closure (LC) through BEV image features. By normalizing point density, we project LiDAR point clouds into BEV images, thereby enabling efficient feature extraction and matching. A lightweight convolutional neural network (CNN) based feature extractor is employed to extract distinctive local and global descriptors from the BEV images. Local descriptors are used to match BEV images with FAST keypoints for reprojection error construction, while global descriptors facilitate loop closure detection. Reprojection error minimization is then integrated with point-to-plane registration within an iterated Extended Kalman Filter (iEKF). In the back-end, global descriptors are used to create a KD-tree-indexed keyframe database for accurate loop closure detection. When a loop closure is detected, Random Sample Consensus (RANSAC) computes a coarse transform from BEV image matching, which serves as the initial estimate for Iterative Closest Point (ICP). The refined transform is subsequently incorporated into a factor graph along with odometry factors, improving the global consistency of localization. Extensive experiments conducted in various scenarios with different LiDAR types demonstrate that BEV-LIO(LC) outperforms state-of-the-art methods, achieving competitive localization accuracy. Our code, video and supplementary materials can be found at https://github.com/HxCa1/BEV-LIO-LC.

  • 5 authors
·
Feb 26, 2025

Putting People in their Place: Monocular Regression of 3D People in Depth

Given an image with multiple people, our goal is to directly regress the pose and shape of all the people as well as their relative depth. Inferring the depth of a person in an image, however, is fundamentally ambiguous without knowing their height. This is particularly problematic when the scene contains people of very different sizes, e.g. from infants to adults. To solve this, we need several things. First, we develop a novel method to infer the poses and depth of multiple people in a single image. While previous work that estimates multiple people does so by reasoning in the image plane, our method, called BEV, adds an additional imaginary Bird's-Eye-View representation to explicitly reason about depth. BEV reasons simultaneously about body centers in the image and in depth and, by combing these, estimates 3D body position. Unlike prior work, BEV is a single-shot method that is end-to-end differentiable. Second, height varies with age, making it impossible to resolve depth without also estimating the age of people in the image. To do so, we exploit a 3D body model space that lets BEV infer shapes from infants to adults. Third, to train BEV, we need a new dataset. Specifically, we create a "Relative Human" (RH) dataset that includes age labels and relative depth relationships between the people in the images. Extensive experiments on RH and AGORA demonstrate the effectiveness of the model and training scheme. BEV outperforms existing methods on depth reasoning, child shape estimation, and robustness to occlusion. The code and dataset are released for research purposes.

  • 6 authors
·
Dec 15, 2021

SuperMapNet for Long-Range and High-Accuracy Vectorized HD Map Construction

Vectorized HD map is essential for autonomous driving. Remarkable work has been achieved in recent years, but there are still major issues: (1) in the generation of the BEV features, single modality-based methods are of limited perception capability, while direct concatenation-based multi-modal methods fail to capture synergies and disparities between different modalities, resulting in limited ranges with feature holes; (2) in the classification and localization of map elements, only point information is used without the consideration of element infor-mation and neglects the interaction between point information and element information, leading to erroneous shapes and element entanglement with low accuracy. To address above issues, we introduce SuperMapNet for long-range and high-accuracy vectorized HD map construction. It uses both camera images and LiDAR point clouds as input, and first tightly couple semantic information from camera images and geometric information from LiDAR point clouds by a cross-attention based synergy enhancement module and a flow-based disparity alignment module for long-range BEV feature generation. And then, local features from point queries and global features from element queries are tightly coupled by three-level interactions for high-accuracy classification and localization, where Point2Point interaction learns local geometric information between points of the same element and of each point, Element2Element interaction learns relation constraints between different elements and semantic information of each elements, and Point2Element interaction learns complement element information for its constituent points. Experiments on the nuScenes and Argoverse2 datasets demonstrate superior performances, surpassing SOTAs over 14.9/8.8 mAP and 18.5/3.1 mAP under hard/easy settings, respectively. The code is made publicly available1.

  • 6 authors
·
May 19, 2025

Map It Anywhere (MIA): Empowering Bird's Eye View Mapping using Large-scale Public Data

Top-down Bird's Eye View (BEV) maps are a popular representation for ground robot navigation due to their richness and flexibility for downstream tasks. While recent methods have shown promise for predicting BEV maps from First-Person View (FPV) images, their generalizability is limited to small regions captured by current autonomous vehicle-based datasets. In this context, we show that a more scalable approach towards generalizable map prediction can be enabled by using two large-scale crowd-sourced mapping platforms, Mapillary for FPV images and OpenStreetMap for BEV semantic maps. We introduce Map It Anywhere (MIA), a data engine that enables seamless curation and modeling of labeled map prediction data from existing open-source map platforms. Using our MIA data engine, we display the ease of automatically collecting a dataset of 1.2 million pairs of FPV images & BEV maps encompassing diverse geographies, landscapes, environmental factors, camera models & capture scenarios. We further train a simple camera model-agnostic model on this data for BEV map prediction. Extensive evaluations using established benchmarks and our dataset show that the data curated by MIA enables effective pretraining for generalizable BEV map prediction, with zero-shot performance far exceeding baselines trained on existing datasets by 35%. Our analysis highlights the promise of using large-scale public maps for developing & testing generalizable BEV perception, paving the way for more robust autonomous navigation.

  • 10 authors
·
Jul 11, 2024 4

CALICO: Self-Supervised Camera-LiDAR Contrastive Pre-training for BEV Perception

Perception is crucial in the realm of autonomous driving systems, where bird's eye view (BEV)-based architectures have recently reached state-of-the-art performance. The desirability of self-supervised representation learning stems from the expensive and laborious process of annotating 2D and 3D data. Although previous research has investigated pretraining methods for both LiDAR and camera-based 3D object detection, a unified pretraining framework for multimodal BEV perception is missing. In this study, we introduce CALICO, a novel framework that applies contrastive objectives to both LiDAR and camera backbones. Specifically, CALICO incorporates two stages: point-region contrast (PRC) and region-aware distillation (RAD). PRC better balances the region- and scene-level representation learning on the LiDAR modality and offers significant performance improvement compared to existing methods. RAD effectively achieves contrastive distillation on our self-trained teacher model. CALICO's efficacy is substantiated by extensive evaluations on 3D object detection and BEV map segmentation tasks, where it delivers significant performance improvements. Notably, CALICO outperforms the baseline method by 10.5% and 8.6% on NDS and mAP. Moreover, CALICO boosts the robustness of multimodal 3D object detection against adversarial attacks and corruption. Additionally, our framework can be tailored to different backbones and heads, positioning it as a promising approach for multimodal BEV perception.

  • 6 authors
·
Jun 1, 2023

Video2BEV: Transforming Drone Videos to BEVs for Video-based Geo-localization

Existing approaches to drone visual geo-localization predominantly adopt the image-based setting, where a single drone-view snapshot is matched with images from other platforms. Such task formulation, however, underutilizes the inherent video output of the drone and is sensitive to occlusions and viewpoint disparity. To address these limitations, we formulate a new video-based drone geo-localization task and propose the Video2BEV paradigm. This paradigm transforms the video into a Bird's Eye View (BEV), simplifying the subsequent inter-platform matching process. In particular, we employ Gaussian Splatting to reconstruct a 3D scene and obtain the BEV projection. Different from the existing transform methods, \eg, polar transform, our BEVs preserve more fine-grained details without significant distortion. To facilitate the discriminative intra-platform representation learning, our Video2BEV paradigm also incorporates a diffusion-based module for generating hard negative samples. To validate our approach, we introduce UniV, a new video-based geo-localization dataset that extends the image-based University-1652 dataset. UniV features flight paths at 30^circ and 45^circ elevation angles with increased frame rates of up to 10 frames per second (FPS). Extensive experiments on the UniV dataset show that our Video2BEV paradigm achieves competitive recall rates and outperforms conventional video-based methods. Compared to other competitive methods, our proposed approach exhibits robustness at lower elevations with more occlusions.

  • 4 authors
·
Nov 19, 2024

Open-Vocabulary BEV Segmentation with 3D-Aware Geometric Constraints

Bird's-eye view (BEV) perception fuses multi-camera images into a unified top-down representation for autonomous driving. Despite recent progress, state-of-the-art methods remain confined to closed-set scenarios, making them vulnerable to unpredictable real-world environments. In this work, we introduce open-vocabulary BEV segmentation (OVBS), which leverages vision-language models (VLMs) to recognize categories beyond the training set while maintaining precise BEV perception and real-time efficiency. A key challenge in OVBS lies in the 3D geometric inconsistency inherent in the ill-posed lifting of 2D VLM semantics into BEV. To address this, we propose OVBEVSeg, a geometry-aware OVBS framework that enhances efficient Gaussian splatting (GS)-based unprojection by leveraging robust 3D geometric constraints across three progressive stages: (1) 2D-to-BEV pseudo-labeling via reliable 3D projection for OV generalization; (2) joint 2D-BEV per-scene optimization with BEV structural constraints for 3D geometric consistency; and (3) 3D geometric distillation for online efficiency. On the nuScenes dataset, OVBEVSeg achieves state-of-the-art performance, outperforming closed-set methods by 15.3 mIoU on unseen categories. Remarkably, even with no novel-class ground-truth labels, it remains competitive with self- and semi-supervised baselines trained with up to 40% of ground-truth annotations. Furthermore, it achieves 2.5x faster inference with only 0.22x the memory consumption of projection-based methods. Project page: https://hchoi256.github.io/projects/ovbevseg/.

kaist-ai KAIST AI
·
Jul 28

Temporal Enhanced Training of Multi-view 3D Object Detector via Historical Object Prediction

In this paper, we propose a new paradigm, named Historical Object Prediction (HoP) for multi-view 3D detection to leverage temporal information more effectively. The HoP approach is straightforward: given the current timestamp t, we generate a pseudo Bird's-Eye View (BEV) feature of timestamp t-k from its adjacent frames and utilize this feature to predict the object set at timestamp t-k. Our approach is motivated by the observation that enforcing the detector to capture both the spatial location and temporal motion of objects occurring at historical timestamps can lead to more accurate BEV feature learning. First, we elaborately design short-term and long-term temporal decoders, which can generate the pseudo BEV feature for timestamp t-k without the involvement of its corresponding camera images. Second, an additional object decoder is flexibly attached to predict the object targets using the generated pseudo BEV feature. Note that we only perform HoP during training, thus the proposed method does not introduce extra overheads during inference. As a plug-and-play approach, HoP can be easily incorporated into state-of-the-art BEV detection frameworks, including BEVFormer and BEVDet series. Furthermore, the auxiliary HoP approach is complementary to prevalent temporal modeling methods, leading to significant performance gains. Extensive experiments are conducted to evaluate the effectiveness of the proposed HoP on the nuScenes dataset. We choose the representative methods, including BEVFormer and BEVDet4D-Depth to evaluate our method. Surprisingly, HoP achieves 68.5% NDS and 62.4% mAP with ViT-L on nuScenes test, outperforming all the 3D object detectors on the leaderboard. Codes will be available at https://github.com/Sense-X/HoP.

  • 7 authors
·
Apr 3, 2023

PowerBEV: A Powerful Yet Lightweight Framework for Instance Prediction in Bird's-Eye View

Accurately perceiving instances and predicting their future motion are key tasks for autonomous vehicles, enabling them to navigate safely in complex urban traffic. While bird's-eye view (BEV) representations are commonplace in perception for autonomous driving, their potential in a motion prediction setting is less explored. Existing approaches for BEV instance prediction from surround cameras rely on a multi-task auto-regressive setup coupled with complex post-processing to predict future instances in a spatio-temporally consistent manner. In this paper, we depart from this paradigm and propose an efficient novel end-to-end framework named POWERBEV, which differs in several design choices aimed at reducing the inherent redundancy in previous methods. First, rather than predicting the future in an auto-regressive fashion, POWERBEV uses a parallel, multi-scale module built from lightweight 2D convolutional networks. Second, we show that segmentation and centripetal backward flow are sufficient for prediction, simplifying previous multi-task objectives by eliminating redundant output modalities. Building on this output representation, we propose a simple, flow warping-based post-processing approach which produces more stable instance associations across time. Through this lightweight yet powerful design, POWERBEV outperforms state-of-the-art baselines on the NuScenes Dataset and poses an alternative paradigm for BEV instance prediction. We made our code publicly available at: https://github.com/EdwardLeeLPZ/PowerBEV.

  • 6 authors
·
Jun 19, 2023

GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation

3D city generation with NeRF-based methods shows promising generation results but is computationally inefficient. Recently 3D Gaussian Splatting (3D-GS) has emerged as a highly efficient alternative for object-level 3D generation. However, adapting 3D-GS from finite-scale 3D objects and humans to infinite-scale 3D cities is non-trivial. Unbounded 3D city generation entails significant storage overhead (out-of-memory issues), arising from the need to expand points to billions, often demanding hundreds of Gigabytes of VRAM for a city scene spanning 10km^2. In this paper, we propose GaussianCity, a generative Gaussian Splatting framework dedicated to efficiently synthesizing unbounded 3D cities with a single feed-forward pass. Our key insights are two-fold: 1) Compact 3D Scene Representation: We introduce BEV-Point as a highly compact intermediate representation, ensuring that the growth in VRAM usage for unbounded scenes remains constant, thus enabling unbounded city generation. 2) Spatial-aware Gaussian Attribute Decoder: We present spatial-aware BEV-Point decoder to produce 3D Gaussian attributes, which leverages Point Serializer to integrate the structural and contextual characteristics of BEV points. Extensive experiments demonstrate that GaussianCity achieves state-of-the-art results in both drone-view and street-view 3D city generation. Notably, compared to CityDreamer, GaussianCity exhibits superior performance with a speedup of 60 times (10.72 FPS v.s. 0.18 FPS).

  • 4 authors
·
Jun 10, 2024

BEV-CV: Birds-Eye-View Transform for Cross-View Geo-Localisation

Cross-view image matching for geo-localisation is a challenging problem due to the significant visual difference between aerial and ground-level viewpoints. The method provides localisation capabilities from geo-referenced images, eliminating the need for external devices or costly equipment. This enhances the capacity of agents to autonomously determine their position, navigate, and operate effectively in GNSS-denied environments. Current research employs a variety of techniques to reduce the domain gap such as applying polar transforms to aerial images or synthesising between perspectives. However, these approaches generally rely on having a 360{\deg} field of view, limiting real-world feasibility. We propose BEV-CV, an approach introducing two key novelties with a focus on improving the real-world viability of cross-view geo-localisation. Firstly bringing ground-level images into a semantic Birds-Eye-View before matching embeddings, allowing for direct comparison with aerial image representations. Secondly, we adapt datasets into application realistic format - limited Field-of-View images aligned to vehicle direction. BEV-CV achieves state-of-the-art recall accuracies, improving Top-1 rates of 70{\deg} crops of CVUSA and CVACT by 23% and 24% respectively. Also decreasing computational requirements by reducing floating point operations to below previous works, and decreasing embedding dimensionality by 33% - together allowing for faster localisation capabilities.

  • 3 authors
·
Dec 23, 2023

MV-Map: Offboard HD-Map Generation with Multi-view Consistency

While bird's-eye-view (BEV) perception models can be useful for building high-definition maps (HD-Maps) with less human labor, their results are often unreliable and demonstrate noticeable inconsistencies in the predicted HD-Maps from different viewpoints. This is because BEV perception is typically set up in an 'onboard' manner, which restricts the computation and consequently prevents algorithms from reasoning multiple views simultaneously. This paper overcomes these limitations and advocates a more practical 'offboard' HD-Map generation setup that removes the computation constraints, based on the fact that HD-Maps are commonly reusable infrastructures built offline in data centers. To this end, we propose a novel offboard pipeline called MV-Map that capitalizes multi-view consistency and can handle an arbitrary number of frames with the key design of a 'region-centric' framework. In MV-Map, the target HD-Maps are created by aggregating all the frames of onboard predictions, weighted by the confidence scores assigned by an 'uncertainty network'. To further enhance multi-view consistency, we augment the uncertainty network with the global 3D structure optimized by a voxelized neural radiance field (Voxel-NeRF). Extensive experiments on nuScenes show that our MV-Map significantly improves the quality of HD-Maps, further highlighting the importance of offboard methods for HD-Map generation.

  • 3 authors
·
May 15, 2023

MIC-BEV: Multi-Infrastructure Camera Bird's-Eye-View Transformer with Relation-Aware Fusion for 3D Object Detection

Infrastructure-based perception plays a crucial role in intelligent transportation systems, offering global situational awareness and enabling cooperative autonomy. However, existing camera-based detection models often underperform in such scenarios due to challenges such as multi-view infrastructure setup, diverse camera configurations, degraded visual inputs, and various road layouts. We introduce MIC-BEV, a Transformer-based bird's-eye-view (BEV) perception framework for infrastructure-based multi-camera 3D object detection. MIC-BEV flexibly supports a variable number of cameras with heterogeneous intrinsic and extrinsic parameters and demonstrates strong robustness under sensor degradation. The proposed graph-enhanced fusion module in MIC-BEV integrates multi-view image features into the BEV space by exploiting geometric relationships between cameras and BEV cells alongside latent visual cues. To support training and evaluation, we introduce M2I, a synthetic dataset for infrastructure-based object detection, featuring diverse camera configurations, road layouts, and environmental conditions. Extensive experiments on both M2I and the real-world dataset RoScenes demonstrate that MIC-BEV achieves state-of-the-art performance in 3D object detection. It also remains robust under challenging conditions, including extreme weather and sensor degradation. These results highlight the potential of MIC-BEV for real-world deployment. The dataset and source code are available at: https://github.com/HandsomeYun/MIC-BEV.

  • 8 authors
·
Oct 28, 2025

MetaBEV: Solving Sensor Failures for BEV Detection and Map Segmentation

Perception systems in modern autonomous driving vehicles typically take inputs from complementary multi-modal sensors, e.g., LiDAR and cameras. However, in real-world applications, sensor corruptions and failures lead to inferior performances, thus compromising autonomous safety. In this paper, we propose a robust framework, called MetaBEV, to address extreme real-world environments involving overall six sensor corruptions and two extreme sensor-missing situations. In MetaBEV, signals from multiple sensors are first processed by modal-specific encoders. Subsequently, a set of dense BEV queries are initialized, termed meta-BEV. These queries are then processed iteratively by a BEV-Evolving decoder, which selectively aggregates deep features from either LiDAR, cameras, or both modalities. The updated BEV representations are further leveraged for multiple 3D prediction tasks. Additionally, we introduce a new M2oE structure to alleviate the performance drop on distinct tasks in multi-task joint learning. Finally, MetaBEV is evaluated on the nuScenes dataset with 3D object detection and BEV map segmentation tasks. Experiments show MetaBEV outperforms prior arts by a large margin on both full and corrupted modalities. For instance, when the LiDAR signal is missing, MetaBEV improves 35.5% detection NDS and 17.7% segmentation mIoU upon the vanilla BEVFusion model; and when the camera signal is absent, MetaBEV still achieves 69.2% NDS and 53.7% mIoU, which is even higher than previous works that perform on full-modalities. Moreover, MetaBEV performs fairly against previous methods in both canonical perception and multi-task learning settings, refreshing state-of-the-art nuScenes BEV map segmentation with 70.4% mIoU.

  • 8 authors
·
Apr 19, 2023

NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes

Recent implicit neural representations have shown great results for novel view synthesis. However, existing methods require expensive per-scene optimization from many views hence limiting their application to real-world unbounded urban settings where the objects of interest or backgrounds are observed from very few views. To mitigate this challenge, we introduce a new approach called NeO 360, Neural fields for sparse view synthesis of outdoor scenes. NeO 360 is a generalizable method that reconstructs 360{\deg} scenes from a single or a few posed RGB images. The essence of our approach is in capturing the distribution of complex real-world outdoor 3D scenes and using a hybrid image-conditional triplanar representation that can be queried from any world point. Our representation combines the best of both voxel-based and bird's-eye-view (BEV) representations and is more effective and expressive than each. NeO 360's representation allows us to learn from a large collection of unbounded 3D scenes while offering generalizability to new views and novel scenes from as few as a single image during inference. We demonstrate our approach on the proposed challenging 360{\deg} unbounded dataset, called NeRDS 360, and show that NeO 360 outperforms state-of-the-art generalizable methods for novel view synthesis while also offering editing and composition capabilities. Project page: https://zubair-irshad.github.io/projects/neo360.html

  • 8 authors
·
Aug 24, 2023

DrivingDiffusion: Layout-Guided multi-view driving scene video generation with latent diffusion model

With the increasing popularity of autonomous driving based on the powerful and unified bird's-eye-view (BEV) representation, a demand for high-quality and large-scale multi-view video data with accurate annotation is urgently required. However, such large-scale multi-view data is hard to obtain due to expensive collection and annotation costs. To alleviate the problem, we propose a spatial-temporal consistent diffusion framework DrivingDiffusion, to generate realistic multi-view videos controlled by 3D layout. There are three challenges when synthesizing multi-view videos given a 3D layout: How to keep 1) cross-view consistency and 2) cross-frame consistency? 3) How to guarantee the quality of the generated instances? Our DrivingDiffusion solves the problem by cascading the multi-view single-frame image generation step, the single-view video generation step shared by multiple cameras, and post-processing that can handle long video generation. In the multi-view model, the consistency of multi-view images is ensured by information exchange between adjacent cameras. In the temporal model, we mainly query the information that needs attention in subsequent frame generation from the multi-view images of the first frame. We also introduce the local prompt to effectively improve the quality of generated instances. In post-processing, we further enhance the cross-view consistency of subsequent frames and extend the video length by employing temporal sliding window algorithm. Without any extra cost, our model can generate large-scale realistic multi-camera driving videos in complex urban scenes, fueling the downstream driving tasks. The code will be made publicly available.

  • 3 authors
·
Oct 11, 2023

BEV-DG: Cross-Modal Learning under Bird's-Eye View for Domain Generalization of 3D Semantic Segmentation

Cross-modal Unsupervised Domain Adaptation (UDA) aims to exploit the complementarity of 2D-3D data to overcome the lack of annotation in a new domain. However, UDA methods rely on access to the target domain during training, meaning the trained model only works in a specific target domain. In light of this, we propose cross-modal learning under bird's-eye view for Domain Generalization (DG) of 3D semantic segmentation, called BEV-DG. DG is more challenging because the model cannot access the target domain during training, meaning it needs to rely on cross-modal learning to alleviate the domain gap. Since 3D semantic segmentation requires the classification of each point, existing cross-modal learning is directly conducted point-to-point, which is sensitive to the misalignment in projections between pixels and points. To this end, our approach aims to optimize domain-irrelevant representation modeling with the aid of cross-modal learning under bird's-eye view. We propose BEV-based Area-to-area Fusion (BAF) to conduct cross-modal learning under bird's-eye view, which has a higher fault tolerance for point-level misalignment. Furthermore, to model domain-irrelevant representations, we propose BEV-driven Domain Contrastive Learning (BDCL) with the help of cross-modal learning under bird's-eye view. We design three domain generalization settings based on three 3D datasets, and BEV-DG significantly outperforms state-of-the-art competitors with tremendous margins in all settings.

  • 5 authors
·
Aug 12, 2023

MapDiffusion: Generative Diffusion for Vectorized Online HD Map Construction and Uncertainty Estimation in Autonomous Driving

Autonomous driving requires an understanding of the static environment from sensor data. Learned Bird's-Eye View (BEV) encoders are commonly used to fuse multiple inputs, and a vector decoder predicts a vectorized map representation from the latent BEV grid. However, traditional map construction models provide deterministic point estimates, failing to capture uncertainty and the inherent ambiguities of real-world environments, such as occlusions and missing lane markings. We propose MapDiffusion, a novel generative approach that leverages the diffusion paradigm to learn the full distribution of possible vectorized maps. Instead of predicting a single deterministic output from learned queries, MapDiffusion iteratively refines randomly initialized queries, conditioned on a BEV latent grid, to generate multiple plausible map samples. This allows aggregating samples to improve prediction accuracy and deriving uncertainty estimates that directly correlate with scene ambiguity. Extensive experiments on the nuScenes dataset demonstrate that MapDiffusion achieves state-of-the-art performance in online map construction, surpassing the baseline by 5% in single-sample performance. We further show that aggregating multiple samples consistently improves performance along the ROC curve, validating the benefit of distribution modeling. Additionally, our uncertainty estimates are significantly higher in occluded areas, reinforcing their value in identifying regions with ambiguous sensor input. By modeling the full map distribution, MapDiffusion enhances the robustness and reliability of online vectorized HD map construction, enabling uncertainty-aware decision-making for autonomous vehicles in complex environments.

  • 6 authors
·
Jul 28, 2025

Factorization Vision Transformer: Modeling Long Range Dependency with Local Window Cost

Transformers have astounding representational power but typically consume considerable computation which is quadratic with image resolution. The prevailing Swin transformer reduces computational costs through a local window strategy. However, this strategy inevitably causes two drawbacks: (1) the local window-based self-attention hinders global dependency modeling capability; (2) recent studies point out that local windows impair robustness. To overcome these challenges, we pursue a preferable trade-off between computational cost and performance. Accordingly, we propose a novel factorization self-attention mechanism (FaSA) that enjoys both the advantages of local window cost and long-range dependency modeling capability. By factorizing the conventional attention matrix into sparse sub-attention matrices, FaSA captures long-range dependencies while aggregating mixed-grained information at a computational cost equivalent to the local window-based self-attention. Leveraging FaSA, we present the factorization vision transformer (FaViT) with a hierarchical structure. FaViT achieves high performance and robustness, with linear computational complexity concerning input image spatial resolution. Extensive experiments have shown FaViT's advanced performance in classification and downstream tasks. Furthermore, it also exhibits strong model robustness to corrupted and biased data and hence demonstrates benefits in favor of practical applications. In comparison to the baseline model Swin-T, our FaViT-B2 significantly improves classification accuracy by 1% and robustness by 7%, while reducing model parameters by 14%. Our code will soon be publicly available at https://github.com/q2479036243/FaViT.

  • 5 authors
·
Dec 13, 2023

Iterative Methods via Locally Evolving Set Process

Given the damping factor α and precision tolerance ε, andersen2006local introduced Approximate Personalized PageRank (APPR), the de facto local method for approximating the PPR vector, with runtime bounded by Θ(1/(αε)) independent of the graph size. Recently, fountoulakis2022open asked whether faster local algorithms could be developed using O(1/(sqrtαε)) operations. By noticing that APPR is a local variant of Gauss-Seidel, this paper explores the question of whether standard iterative solvers can be effectively localized. We propose to use the locally evolving set process, a novel framework to characterize the algorithm locality, and demonstrate that many standard solvers can be effectively localized. Let operatorname{vol}{ (S_t)} and overlineγ_{t} be the running average of volume and the residual ratio of active nodes textstyle S_{t} during the process. We show operatorname{vol}{ (S_t)}/overlineγ_{t} leq 1/ε and prove APPR admits a new runtime bound O(operatorname{vol}(S_t)/(αoverlineγ_{t})) mirroring the actual performance. Furthermore, when the geometric mean of residual reduction is Θ(sqrtα), then there exists c in (0,2) such that the local Chebyshev method has runtime O(operatorname{vol}(S_{t})/(sqrtα(2-c))) without the monotonicity assumption. Numerical results confirm the efficiency of this novel framework and show up to a hundredfold speedup over corresponding standard solvers on real-world graphs.

  • 6 authors
·
Oct 18, 2024

Parametric Depth Based Feature Representation Learning for Object Detection and Segmentation in Bird's Eye View

Recent vision-only perception models for autonomous driving achieved promising results by encoding multi-view image features into Bird's-Eye-View (BEV) space. A critical step and the main bottleneck of these methods is transforming image features into the BEV coordinate frame. This paper focuses on leveraging geometry information, such as depth, to model such feature transformation. Existing works rely on non-parametric depth distribution modeling leading to significant memory consumption, or ignore the geometry information to address this problem. In contrast, we propose to use parametric depth distribution modeling for feature transformation. We first lift the 2D image features to the 3D space defined for the ego vehicle via a predicted parametric depth distribution for each pixel in each view. Then, we aggregate the 3D feature volume based on the 3D space occupancy derived from depth to the BEV frame. Finally, we use the transformed features for downstream tasks such as object detection and semantic segmentation. Existing semantic segmentation methods do also suffer from an hallucination problem as they do not take visibility information into account. This hallucination can be particularly problematic for subsequent modules such as control and planning. To mitigate the issue, our method provides depth uncertainty and reliable visibility-aware estimations. We further leverage our parametric depth modeling to present a novel visibility-aware evaluation metric that, when taken into account, can mitigate the hallucination problem. Extensive experiments on object detection and semantic segmentation on the nuScenes datasets demonstrate that our method outperforms existing methods on both tasks.

  • 4 authors
·
Jul 9, 2023

PersFormer: 3D Lane Detection via Perspective Transformer and the OpenLane Benchmark

Methods for 3D lane detection have been recently proposed to address the issue of inaccurate lane layouts in many autonomous driving scenarios (uphill/downhill, bump, etc.). Previous work struggled in complex cases due to their simple designs of the spatial transformation between front view and bird's eye view (BEV) and the lack of a realistic dataset. Towards these issues, we present PersFormer: an end-to-end monocular 3D lane detector with a novel Transformer-based spatial feature transformation module. Our model generates BEV features by attending to related front-view local regions with camera parameters as a reference. PersFormer adopts a unified 2D/3D anchor design and an auxiliary task to detect 2D/3D lanes simultaneously, enhancing the feature consistency and sharing the benefits of multi-task learning. Moreover, we release one of the first large-scale real-world 3D lane datasets: OpenLane, with high-quality annotation and scenario diversity. OpenLane contains 200,000 frames, over 880,000 instance-level lanes, 14 lane categories, along with scene tags and the closed-in-path object annotations to encourage the development of lane detection and more industrial-related autonomous driving methods. We show that PersFormer significantly outperforms competitive baselines in the 3D lane detection task on our new OpenLane dataset as well as Apollo 3D Lane Synthetic dataset, and is also on par with state-of-the-art algorithms in the 2D task on OpenLane. The project page is available at https://github.com/OpenPerceptionX/PersFormer_3DLane and OpenLane dataset is provided at https://github.com/OpenPerceptionX/OpenLane.

  • 11 authors
·
Mar 21, 2022

AutoBrep: Autoregressive B-Rep Generation with Unified Topology and Geometry

The boundary representation (B-Rep) is the standard data structure used in Computer-Aided Design (CAD) for defining solid models. Despite recent progress, directly generating B-Reps end-to-end with precise geometry and watertight topology remains a challenge. This paper presents AutoBrep, a novel Transformer model that autoregressively generates B-Reps with high quality and validity. AutoBrep employs a unified tokenization scheme that encodes both geometric and topological characteristics of a B-Rep model as a sequence of discrete tokens. Geometric primitives (i.e., surfaces and curves) are encoded as latent geometry tokens, and their structural relationships are defined as special topological reference tokens. Sequence order in AutoBrep naturally follows a breadth first traversal of the B-Rep face adjacency graph. At inference time, neighboring faces and edges along with their topological structure are progressively generated. Extensive experiments demonstrate the advantages of our unified representation when coupled with next-token prediction for B-Rep generation. AutoBrep outperforms baselines with better quality and watertightness. It is also highly scalable to complex solids with good fidelity and inference speed. We further show that autocompleting B-Reps is natively supported through our unified tokenization, enabling user-controllable CAD generation with minimal changes. Code is available at https://github.com/AutodeskAILab/AutoBrep.

  • 6 authors
·
Dec 2, 2025

InvGC: Robust Cross-Modal Retrieval by Inverse Graph Convolution

Over recent decades, significant advancements in cross-modal retrieval are mainly driven by breakthroughs in visual and linguistic modeling. However, a recent study shows that multi-modal data representations tend to cluster within a limited convex cone (as representation degeneration problem), which hinders retrieval performance due to the inseparability of these representations. In our study, we first empirically validate the presence of the representation degeneration problem across multiple cross-modal benchmarks and methods. Next, to address it, we introduce a novel method, called InvGC, a post-processing technique inspired by graph convolution and average pooling. Specifically, InvGC defines the graph topology within the datasets and then applies graph convolution in a subtractive manner. This method effectively separates representations by increasing the distances between data points. To improve the efficiency and effectiveness of InvGC, we propose an advanced graph topology, LocalAdj, which only aims to increase the distances between each data point and its nearest neighbors. To understand why InvGC works, we present a detailed theoretical analysis, proving that the lower bound of recall will be improved after deploying InvGC. Extensive empirical results show that InvGC and InvGC w/LocalAdj significantly mitigate the representation degeneration problem, thereby enhancing retrieval performance. Our code is available at https://github.com/yimuwangcs/Better_Cross_Modal_Retrieval

  • 2 authors
·
Oct 20, 2023

Local Learning on Transformers via Feature Reconstruction

Transformers are becoming increasingly popular due to their superior performance over conventional convolutional neural networks(CNNs). However, transformers usually require a much larger amount of memory to train than CNNs, which prevents their application in many low resource settings. Local learning, which divides the network into several distinct modules and trains them individually, is a promising alternative to the end-to-end (E2E) training approach to reduce the amount of memory for training and to increase parallelism. This paper is the first to apply Local Learning on transformers for this purpose. The standard CNN-based local learning method, InfoPro [32], reconstructs the input images for each module in a CNN. However, reconstructing the entire image does not generalize well. In this paper, we propose a new mechanism for each local module, where instead of reconstructing the entire image, we reconstruct its input features, generated from previous modules. We evaluate our approach on 4 commonly used datasets and 3 commonly used decoder structures on Swin-Tiny. The experiments show that our approach outperforms InfoPro-Transformer, the InfoPro with Transfomer backbone we introduced, by at up to 0.58% on CIFAR-10, CIFAR-100, STL-10 and SVHN datasets, while using up to 12% less memory. Compared to the E2E approach, we require 36% less GPU memory when the network is divided into 2 modules and 45% less GPU memory when the network is divided into 4 modules.

  • 3 authors
·
Dec 29, 2022

BiSCo-LLM: Lookup-Free Binary Spherical Coding for Extreme Low-Bit Large Language Model Compression

Large language models (LLMs) are increasingly constrained by memory capacity, weight bandwidth, and checkpoint storage during deployment. Existing low-bit compression methods mainly follow two directions. Scalar or group-wise quantization is simple and compatible with efficient low-precision kernels, but its representation capacity becomes limited when the target budget approaches 2 bits per weight. Vector-quantized weight compression provides a richer block-level representation, but usually introduces explicit codebooks, index lookup, and additional storage accounting. This paper presents BiSCo-LLM, a codebook-free binary spherical coding framework for extreme low-bit LLM weight compression. The core pipeline is built on three components. First, local weight chunks are mapped onto a unit hypersphere and binarized into compact spherical codes, so that the main payload is a bit-packed sign stream rather than explicit VQ centroids. Second, a residual BSQ stage encodes the reconstruction error left by the base spherical codec, providing an explicit rate-distortion path without stored codebooks. Third, category-wise recovery distillation is performed after replacing each Transformer module category, reducing the mismatch between local weight reconstruction and assembled model behavior. A small 8-bit protected-channel path is used as an auxiliary stabilization mechanism for sensitive channels and is counted separately from the BSQ payload. The reported storage budget includes binary codes, neural decoders, protected-channel payloads, LoRA adapters, and metadata.

  • 9 authors
·
Jul 8

FlowDrive: Energy Flow Field for End-to-End Autonomous Driving

Recent advances in end-to-end autonomous driving leverage multi-view images to construct BEV representations for motion planning. In motion planning, autonomous vehicles need considering both hard constraints imposed by geometrically occupied obstacles (e.g., vehicles, pedestrians) and soft, rule-based semantics with no explicit geometry (e.g., lane boundaries, traffic priors). However, existing end-to-end frameworks typically rely on BEV features learned in an implicit manner, lacking explicit modeling of risk and guidance priors for safe and interpretable planning. To address this, we propose FlowDrive, a novel framework that introduces physically interpretable energy-based flow fields-including risk potential and lane attraction fields-to encode semantic priors and safety cues into the BEV space. These flow-aware features enable adaptive refinement of anchor trajectories and serve as interpretable guidance for trajectory generation. Moreover, FlowDrive decouples motion intent prediction from trajectory denoising via a conditional diffusion planner with feature-level gating, alleviating task interference and enhancing multimodal diversity. Experiments on the NAVSIM v2 benchmark demonstrate that FlowDrive achieves state-of-the-art performance with an EPDMS of 86.3, surpassing prior baselines in both safety and planning quality. The project is available at https://astrixdrive.github.io/FlowDrive.github.io/.

  • 14 authors
·
Sep 17, 2025

Cross-View Meets Diffusion: Aerial Image Synthesis with Geometry and Text Guidance

Aerial imagery analysis is critical for many research fields. However, obtaining frequent high-quality aerial images is not always accessible due to its high effort and cost requirements. One solution is to use the Ground-to-Aerial (G2A) technique to synthesize aerial images from easily collectible ground images. However, G2A is rarely studied, because of its challenges, including but not limited to, the drastic view changes, occlusion, and range of visibility. In this paper, we present a novel Geometric Preserving Ground-to-Aerial (G2A) image synthesis (GPG2A) model that can generate realistic aerial images from ground images. GPG2A consists of two stages. The first stage predicts the Bird's Eye View (BEV) segmentation (referred to as the BEV layout map) from the ground image. The second stage synthesizes the aerial image from the predicted BEV layout map and text descriptions of the ground image. To train our model, we present a new multi-modal cross-view dataset, namely VIGORv2 which is built upon VIGOR with newly collected aerial images, maps, and text descriptions. Our extensive experiments illustrate that GPG2A synthesizes better geometry-preserved aerial images than existing models. We also present two applications, data augmentation for cross-view geo-localization and sketch-based region search, to further verify the effectiveness of our GPG2A. The code and data will be publicly available.

  • 5 authors
·
Aug 8, 2024

BEVerse: Unified Perception and Prediction in Birds-Eye-View for Vision-Centric Autonomous Driving

In this paper, we present BEVerse, a unified framework for 3D perception and prediction based on multi-camera systems. Unlike existing studies focusing on the improvement of single-task approaches, BEVerse features in producing spatio-temporal Birds-Eye-View (BEV) representations from multi-camera videos and jointly reasoning about multiple tasks for vision-centric autonomous driving. Specifically, BEVerse first performs shared feature extraction and lifting to generate 4D BEV representations from multi-timestamp and multi-view images. After the ego-motion alignment, the spatio-temporal encoder is utilized for further feature extraction in BEV. Finally, multiple task decoders are attached for joint reasoning and prediction. Within the decoders, we propose the grid sampler to generate BEV features with different ranges and granularities for different tasks. Also, we design the method of iterative flow for memory-efficient future prediction. We show that the temporal information improves 3D object detection and semantic map construction, while the multi-task learning can implicitly benefit motion prediction. With extensive experiments on the nuScenes dataset, we show that the multi-task BEVerse outperforms existing single-task methods on 3D object detection, semantic map construction, and motion prediction. Compared with the sequential paradigm, BEVerse also favors in significantly improved efficiency. The code and trained models will be released at https://github.com/zhangyp15/BEVerse.

  • 7 authors
·
May 19, 2022

ConDaFormer: Disassembled Transformer with Local Structure Enhancement for 3D Point Cloud Understanding

Transformers have been recently explored for 3D point cloud understanding with impressive progress achieved. A large number of points, over 0.1 million, make the global self-attention infeasible for point cloud data. Thus, most methods propose to apply the transformer in a local region, e.g., spherical or cubic window. However, it still contains a large number of Query-Key pairs, which requires high computational costs. In addition, previous methods usually learn the query, key, and value using a linear projection without modeling the local 3D geometric structure. In this paper, we attempt to reduce the costs and model the local geometry prior by developing a new transformer block, named ConDaFormer. Technically, ConDaFormer disassembles the cubic window into three orthogonal 2D planes, leading to fewer points when modeling the attention in a similar range. The disassembling operation is beneficial to enlarging the range of attention without increasing the computational complexity, but ignores some contexts. To provide a remedy, we develop a local structure enhancement strategy that introduces a depth-wise convolution before and after the attention. This scheme can also capture the local geometric information. Taking advantage of these designs, ConDaFormer captures both long-range contextual information and local priors. The effectiveness is demonstrated by experimental results on several 3D point cloud understanding benchmarks. Code is available at https://github.com/LHDuan/ConDaFormer .

  • 6 authors
·
Dec 18, 2023

Locality Alignment Improves Vision-Language Models

Vision language models (VLMs) have seen growing adoption in recent years, but many still struggle with basic spatial reasoning errors. We hypothesize that this is due to VLMs adopting pre-trained vision backbones, specifically vision transformers (ViTs) trained with image-level supervision and minimal inductive biases. Such models may fail to encode the class contents at each position in the image, and our goal is to resolve this by ensuring that the vision backbone effectively captures both local and global image semantics. Our main insight is that we do not require new supervision to learn this capability -- pre-trained models contain significant knowledge of local semantics that we can extract and use for scalable self-supervision. We propose a new efficient post-training stage for ViTs called locality alignment and a novel fine-tuning procedure called MaskEmbed that uses a masked reconstruction loss to learn semantic contributions for each image patch. We first evaluate locality alignment with a vision-only benchmark, finding that it improves a model's performance at a patch-level semantic segmentation task, especially for strong backbones trained with image-caption pairs (e.g., CLIP and SigLIP). We then train a series of VLMs with and without locality alignment, and show that locality-aligned backbones improve performance across a range of benchmarks, particularly ones that involve spatial understanding (e.g., RefCOCO, OCID-Ref, TallyQA, VSR, AI2D). Overall, we demonstrate that we can efficiently learn local semantic extraction via a locality alignment stage, and that this procedure complements existing VLM training recipes that use off-the-shelf vision backbones.

  • 4 authors
·
Oct 14, 2024

Geometric-aware Pretraining for Vision-centric 3D Object Detection

Multi-camera 3D object detection for autonomous driving is a challenging problem that has garnered notable attention from both academia and industry. An obstacle encountered in vision-based techniques involves the precise extraction of geometry-conscious features from RGB images. Recent approaches have utilized geometric-aware image backbones pretrained on depth-relevant tasks to acquire spatial information. However, these approaches overlook the critical aspect of view transformation, resulting in inadequate performance due to the misalignment of spatial knowledge between the image backbone and view transformation. To address this issue, we propose a novel geometric-aware pretraining framework called GAPretrain. Our approach incorporates spatial and structural cues to camera networks by employing the geometric-rich modality as guidance during the pretraining phase. The transference of modal-specific attributes across different modalities is non-trivial, but we bridge this gap by using a unified bird's-eye-view (BEV) representation and structural hints derived from LiDAR point clouds to facilitate the pretraining process. GAPretrain serves as a plug-and-play solution that can be flexibly applied to multiple state-of-the-art detectors. Our experiments demonstrate the effectiveness and generalization ability of the proposed method. We achieve 46.2 mAP and 55.5 NDS on the nuScenes val set using the BEVFormer method, with a gain of 2.7 and 2.1 points, respectively. We also conduct experiments on various image backbones and view transformations to validate the efficacy of our approach. Code will be released at https://github.com/OpenDriveLab/BEVPerception-Survey-Recipe.

  • 7 authors
·
Apr 6, 2023

Glocal Information Bottleneck for Time Series Imputation

Time Series Imputation (TSI), which aims to recover missing values in temporal data, remains a fundamental challenge due to the complex and often high-rate missingness in real-world scenarios. Existing models typically optimize the point-wise reconstruction loss, focusing on recovering numerical values (local information). However, we observe that under high missing rates, these models still perform well in the training phase yet produce poor imputations and distorted latent representation distributions (global information) in the inference phase. This reveals a critical optimization dilemma: current objectives lack global guidance, leading models to overfit local noise and fail to capture global information of the data. To address this issue, we propose a new training paradigm, Glocal Information Bottleneck (Glocal-IB). Glocal-IB is model-agnostic and extends the standard IB framework by introducing a Global Alignment loss, derived from a tractable mutual information approximation. This loss aligns the latent representations of masked inputs with those of their originally observed counterparts. It helps the model retain global structure and local details while suppressing noise caused by missing values, giving rise to better generalization under high missingness. Extensive experiments on nine datasets confirm that Glocal-IB leads to consistently improved performance and aligned latent representations under missingness. Our code implementation is available in https://github.com/Muyiiiii/NeurIPS-25-Glocal-IB.

  • 5 authors
·
Oct 6, 2025 2

Scaling Supervised Local Learning with Augmented Auxiliary Networks

Deep neural networks are typically trained using global error signals that backpropagate (BP) end-to-end, which is not only biologically implausible but also suffers from the update locking problem and requires huge memory consumption. Local learning, which updates each layer independently with a gradient-isolated auxiliary network, offers a promising alternative to address the above problems. However, existing local learning methods are confronted with a large accuracy gap with the BP counterpart, particularly for large-scale networks. This is due to the weak coupling between local layers and their subsequent network layers, as there is no gradient communication across layers. To tackle this issue, we put forward an augmented local learning method, dubbed AugLocal. AugLocal constructs each hidden layer's auxiliary network by uniformly selecting a small subset of layers from its subsequent network layers to enhance their synergy. We also propose to linearly reduce the depth of auxiliary networks as the hidden layer goes deeper, ensuring sufficient network capacity while reducing the computational cost of auxiliary networks. Our extensive experiments on four image classification datasets (i.e., CIFAR-10, SVHN, STL-10, and ImageNet) demonstrate that AugLocal can effectively scale up to tens of local layers with a comparable accuracy to BP-trained networks while reducing GPU memory usage by around 40%. The proposed AugLocal method, therefore, opens up a myriad of opportunities for training high-performance deep neural networks on resource-constrained platforms.Code is available at https://github.com/ChenxiangMA/AugLocal.

  • 4 authors
·
Feb 27, 2024

SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration

Next Best View computation (NBV) is a long-standing problem in robotics, and consists in identifying the next most informative sensor position(s) for reconstructing a 3D object or scene efficiently and accurately. Like most current methods, we consider NBV prediction from a depth sensor like Lidar systems. Learning-based methods relying on a volumetric representation of the scene are suitable for path planning, but have lower accuracy than methods using a surface-based representation. However, the latter do not scale well with the size of the scene and constrain the camera to a small number of poses. To obtain the advantages of both representations, we show that we can maximize surface metrics by Monte Carlo integration over a volumetric representation. In particular, we propose an approach, SCONE, that relies on two neural modules: The first module predicts occupancy probability in the entire volume of the scene. Given any new camera pose, the second module samples points in the scene based on their occupancy probability and leverages a self-attention mechanism to predict the visibility of the samples. Finally, we integrate the visibility to evaluate the gain in surface coverage for the new camera pose. NBV is selected as the pose that maximizes the gain in total surface coverage. Our method scales to large scenes and handles free camera motion: It takes as input an arbitrarily large point cloud gathered by a depth sensor as well as camera poses to predict NBV. We demonstrate our approach on a novel dataset made of large and complex 3D scenes.

  • 3 authors
·
Aug 22, 2022

GB-LSR: A Fast Local Spectral Image Representation with a Single Global Bandwidth for Continuous Reconstruction and Super-Resolution

We present GB-LSR (Global-Bandwidth Local Spectral Representation), a fixed-grid local spectral representation for continuous image reconstruction. The image domain is partitioned into non-overlapping square patches, each carrying coefficients for a truncated Fourier basis predicted from shared convolutional-encoder features. A single trainable scalar bandwidth is shared globally across all patches and images, and reconstruction at any continuous coordinate is a fixed-size basis contraction whose cost is independent of image size. We study three bandwidth-handling variants: a trainable global scalar (main), a fixed global scalar, and a per-patch bandwidth field. On a standardized native-reconstruction benchmark across Kodak, Set14, and Urban100, the main variant outperforms matched-budget amortized LIIF / LTE / WIRE re-implementations by 2.8-3.6 dB PSNR and 0.11-0.15 LPIPS, while running at roughly one-quarter of the slowest baseline's inference cost. The single global scalar suffices empirically: per-patch adaptive-bandwidth alternatives do not improve over it on either a closed-form locality diagnostic or an end-to-end ablation. In a separate arbitrary-scale super-resolution (ASR) extension, GB-LSR achieves competitive PSNR-Y under a canonical-style SR protocol and runs 1.44x faster than LIIF-RDN and 3.25x faster than LTE-SwinIR at x4; within the same extension, a variant trained and evaluated without 4-corner local-ensemble averaging gives a 1.77x speedup with 35% lower peak memory and negligible PSNR change, while additionally widening the RDN encoder from 64 to 96 channels gives a small positive PSNR shift with a 1.58x speedup and 31% lower peak memory. Native-reconstruction claims are scoped to the matched-budget amortized protocol, and ASR claims are scoped to a separate canonical-style SR protocol.

  • 2 authors
·
Jun 16

Unleashing HyDRa: Hybrid Fusion, Depth Consistency and Radar for Unified 3D Perception

Low-cost, vision-centric 3D perception systems for autonomous driving have made significant progress in recent years, narrowing the gap to expensive LiDAR-based methods. The primary challenge in becoming a fully reliable alternative lies in robust depth prediction capabilities, as camera-based systems struggle with long detection ranges and adverse lighting and weather conditions. In this work, we introduce HyDRa, a novel camera-radar fusion architecture for diverse 3D perception tasks. Building upon the principles of dense BEV (Bird's Eye View)-based architectures, HyDRa introduces a hybrid fusion approach to combine the strengths of complementary camera and radar features in two distinct representation spaces. Our Height Association Transformer module leverages radar features already in the perspective view to produce more robust and accurate depth predictions. In the BEV, we refine the initial sparse representation by a Radar-weighted Depth Consistency. HyDRa achieves a new state-of-the-art for camera-radar fusion of 64.2 NDS (+1.8) and 58.4 AMOTA (+1.5) on the public nuScenes dataset. Moreover, our new semantically rich and spatially accurate BEV features can be directly converted into a powerful occupancy representation, beating all previous camera-based methods on the Occ3D benchmark by an impressive 3.7 mIoU. Code and models are available at https://github.com/phi-wol/hydra.

  • 7 authors
·
Mar 12, 2024

Global-to-Local or Local-to-Global? Enhancing Image Retrieval with Efficient Local Search and Effective Global Re-ranking

The dominant paradigm in image retrieval systems today is to search large databases using global image features, and re-rank those initial results with local image feature matching techniques. This design, dubbed global-to-local, stems from the computational cost of local matching approaches, which can only be afforded for a small number of retrieved images. However, emerging efficient local feature search approaches have opened up new possibilities, in particular enabling detailed retrieval at large scale, to find partial matches which are often missed by global feature search. In parallel, global feature-based re-ranking has shown promising results with high computational efficiency. In this work, we leverage these building blocks to introduce a local-to-global retrieval paradigm, where efficient local feature search meets effective global feature re-ranking. Critically, we propose a re-ranking method where global features are computed on-the-fly, based on the local feature retrieval similarities. Such re-ranking-only global features leverage multidimensional scaling techniques to create embeddings which respect the local similarities obtained during search, enabling a significant re-ranking boost. Experimentally, we demonstrate solid retrieval performance, setting new state-of-the-art results on the Revisited Oxford and Paris datasets.

  • 4 authors
·
Sep 4, 2025

Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?

Building 3D perception systems for autonomous vehicles that do not rely on high-density LiDAR is a critical research problem because of the expense of LiDAR systems compared to cameras and other sensors. Recent research has developed a variety of camera-only methods, where features are differentiably "lifted" from the multi-camera images onto the 2D ground plane, yielding a "bird's eye view" (BEV) feature representation of the 3D space around the vehicle. This line of work has produced a variety of novel "lifting" methods, but we observe that other details in the training setups have shifted at the same time, making it unclear what really matters in top-performing methods. We also observe that using cameras alone is not a real-world constraint, considering that additional sensors like radar have been integrated into real vehicles for years already. In this paper, we first of all attempt to elucidate the high-impact factors in the design and training protocol of BEV perception models. We find that batch size and input resolution greatly affect performance, while lifting strategies have a more modest effect -- even a simple parameter-free lifter works well. Second, we demonstrate that radar data can provide a substantial boost to performance, helping to close the gap between camera-only and LiDAR-enabled systems. We analyze the radar usage details that lead to good performance, and invite the community to re-consider this commonly-neglected part of the sensor platform.

  • 5 authors
·
Jun 16, 2022

TopoMesh: High-Fidelity Mesh Autoencoding via Topological Unification

The dominant paradigm for high-fidelity 3D generation relies on a VAE-Diffusion pipeline, where the VAE's reconstruction capability sets a firm upper bound on generation quality. A fundamental challenge limiting existing VAEs is the representation mismatch between ground-truth meshes and network predictions: GT meshes have arbitrary, variable topology, while VAEs typically predict fixed-structure implicit fields (\eg, SDF on regular grids). This inherent misalignment prevents establishing explicit mesh-level correspondences, forcing prior work to rely on indirect supervision signals such as SDF or rendering losses. Consequently, fine geometric details, particularly sharp features, are poorly preserved during reconstruction. To address this, we introduce TopoMesh, a sparse voxel-based VAE that unifies both GT and predicted meshes under a shared Dual Marching Cubes (DMC) topological framework. Specifically, we convert arbitrary input meshes into DMC-compliant representations via a remeshing algorithm that preserves sharp edges using an Linfty distance metric. Our decoder outputs meshes in the same DMC format, ensuring that both predicted and target meshes share identical topological structures. This establishes explicit correspondences at the vertex and face level, allowing us to derive explicit mesh-level supervision signals for topology, vertex positions, and face orientations with clear gradients. Our sparse VAE architecture employs this unified framework and is trained with Teacher Forcing and progressive resolution training for stable and efficient convergence. Extensive experiments demonstrate that TopoMesh significantly outperforms existing VAEs in reconstruction fidelity, achieving superior preservation of sharp features and geometric details.

  • 9 authors
·
Mar 25

Focus on Local: Finding Reliable Discriminative Regions for Visual Place Recognition

Visual Place Recognition (VPR) is aimed at predicting the location of a query image by referencing a database of geotagged images. For VPR task, often fewer discriminative local regions in an image produce important effects while mundane background regions do not contribute or even cause perceptual aliasing because of easy overlap. However, existing methods lack precisely modeling and full exploitation of these discriminative regions. In this paper, we propose the Focus on Local (FoL) approach to stimulate the performance of image retrieval and re-ranking in VPR simultaneously by mining and exploiting reliable discriminative local regions in images and introducing pseudo-correlation supervision. First, we design two losses, Extraction-Aggregation Spatial Alignment Loss (SAL) and Foreground-Background Contrast Enhancement Loss (CEL), to explicitly model reliable discriminative local regions and use them to guide the generation of global representations and efficient re-ranking. Second, we introduce a weakly-supervised local feature training strategy based on pseudo-correspondences obtained from aggregating global features to alleviate the lack of local correspondences ground truth for the VPR task. Third, we suggest an efficient re-ranking pipeline that is efficiently and precisely based on discriminative region guidance. Finally, experimental results show that our FoL achieves the state-of-the-art on multiple VPR benchmarks in both image retrieval and re-ranking stages and also significantly outperforms existing two-stage VPR methods in terms of computational efficiency. Code and models are available at https://github.com/chenshunpeng/FoL

  • 14 authors
·
Apr 14, 2025

Accelerating Diffusion LLM Inference via Local Determinism Propagation

Diffusion large language models (dLLMs) represent a significant advancement in text generation, offering parallel token decoding capabilities. However, existing open-source implementations suffer from quality-speed trade-offs that impede their practical deployment. Conservative sampling strategies typically decode only the most confident token per step to ensure quality (i.e., greedy decoding), at the cost of inference efficiency due to repeated redundant refinement iterations--a phenomenon we term delayed decoding. Through systematic analysis of dLLM decoding dynamics, we characterize this delayed decoding behavior and propose a training-free adaptive parallel decoding strategy, named LocalLeap, to address these inefficiencies. LocalLeap is built on two fundamental empirical principles: local determinism propagation centered on high-confidence anchors and progressive spatial consistency decay. By applying these principles, LocalLeap identifies anchors and performs localized relaxed parallel decoding within bounded neighborhoods, achieving substantial inference step reduction through early commitment of already-determined tokens without compromising output quality. Comprehensive evaluation on various benchmarks demonstrates that LocalLeap achieves 6.94times throughput improvements and reduces decoding steps to just 14.2\% of the original requirement, achieving these gains with negligible performance impact. The source codes are available at: https://github.com/friedrichor/LocalLeap.

  • 7 authors
·
Oct 8, 2025

CoBEVT: Cooperative Bird's Eye View Semantic Segmentation with Sparse Transformers

Bird's eye view (BEV) semantic segmentation plays a crucial role in spatial sensing for autonomous driving. Although recent literature has made significant progress on BEV map understanding, they are all based on single-agent camera-based systems. These solutions sometimes have difficulty handling occlusions or detecting distant objects in complex traffic scenes. Vehicle-to-Vehicle (V2V) communication technologies have enabled autonomous vehicles to share sensing information, dramatically improving the perception performance and range compared to single-agent systems. In this paper, we propose CoBEVT, the first generic multi-agent multi-camera perception framework that can cooperatively generate BEV map predictions. To efficiently fuse camera features from multi-view and multi-agent data in an underlying Transformer architecture, we design a fused axial attention module (FAX), which captures sparsely local and global spatial interactions across views and agents. The extensive experiments on the V2V perception dataset, OPV2V, demonstrate that CoBEVT achieves state-of-the-art performance for cooperative BEV semantic segmentation. Moreover, CoBEVT is shown to be generalizable to other tasks, including 1) BEV segmentation with single-agent multi-camera and 2) 3D object detection with multi-agent LiDAR systems, achieving state-of-the-art performance with real-time inference speed. The code is available at https://github.com/DerrickXuNu/CoBEVT.

  • 6 authors
·
Jul 5, 2022

Momentum Auxiliary Network for Supervised Local Learning

Deep neural networks conventionally employ end-to-end backpropagation for their training process, which lacks biological credibility and triggers a locking dilemma during network parameter updates, leading to significant GPU memory use. Supervised local learning, which segments the network into multiple local blocks updated by independent auxiliary networks. However, these methods cannot replace end-to-end training due to lower accuracy, as gradients only propagate within their local block, creating a lack of information exchange between blocks. To address this issue and establish information transfer across blocks, we propose a Momentum Auxiliary Network (MAN) that establishes a dynamic interaction mechanism. The MAN leverages an exponential moving average (EMA) of the parameters from adjacent local blocks to enhance information flow. This auxiliary network, updated through EMA, helps bridge the informational gap between blocks. Nevertheless, we observe that directly applying EMA parameters has certain limitations due to feature discrepancies among local blocks. To overcome this, we introduce learnable biases, further boosting performance. We have validated our method on four image classification datasets (CIFAR-10, STL-10, SVHN, ImageNet), attaining superior performance and substantial memory savings. Notably, our method can reduce GPU memory usage by more than 45\% on the ImageNet dataset compared to end-to-end training, while achieving higher performance. The Momentum Auxiliary Network thus offers a new perspective for supervised local learning. Our code is available at: https://github.com/JunhaoSu0/MAN.

  • 7 authors
·
Jul 8, 2024

OBoW: Online Bag-of-Visual-Words Generation for Self-Supervised Learning

Learning image representations without human supervision is an important and active research field. Several recent approaches have successfully leveraged the idea of making such a representation invariant under different types of perturbations, especially via contrastive-based instance discrimination training. Although effective visual representations should indeed exhibit such invariances, there are other important characteristics, such as encoding contextual reasoning skills, for which alternative reconstruction-based approaches might be better suited. With this in mind, we propose a teacher-student scheme to learn representations by training a convolutional net to reconstruct a bag-of-visual-words (BoW) representation of an image, given as input a perturbed version of that same image. Our strategy performs an online training of both the teacher network (whose role is to generate the BoW targets) and the student network (whose role is to learn representations), along with an online update of the visual-words vocabulary (used for the BoW targets). This idea effectively enables fully online BoW-guided unsupervised learning. Extensive experiments demonstrate the interest of our BoW-based strategy which surpasses previous state-of-the-art methods (including contrastive-based ones) in several applications. For instance, in downstream tasks such Pascal object detection, Pascal classification and Places205 classification, our method improves over all prior unsupervised approaches, thus establishing new state-of-the-art results that are also significantly better even than those of supervised pre-training. We provide the implementation code at https://github.com/valeoai/obow.

  • 6 authors
·
Dec 21, 2020

Training-Free Diffusion Priors for Text-to-Image Generation via Optimization-based Visual Inversion

Diffusion models have established the state-of-the-art in text-to-image generation, but their performance often relies on a diffusion prior network to translate text embeddings into the visual manifold for easier decoding. These priors are computationally expensive and require extensive training on massive datasets. In this work, we challenge the necessity of a trained prior at all by employing Optimization-based Visual Inversion (OVI), a training-free and zero-shot alternative, to replace the need for a prior. OVI initializes a latent visual representation from random pseudo-tokens and iteratively optimizes it to maximize the cosine similarity with the input textual prompt embedding. We further propose two novel constraints, a Mahalanobis-based and a Nearest-Neighbor loss, to regularize the OVI optimization process toward the distribution of realistic images. Our experiments, conducted on Kandinsky 2.2, show that OVI can serve as an alternative to traditional priors. More importantly, our analysis reveals a critical flaw in current evaluation benchmarks like T2I-CompBench++, where simply using the text embedding as a prior achieves surprisingly high scores, despite lower perceptual quality. Our constrained OVI methods improve visual fidelity over this baseline, with the Nearest-Neighbor approach proving particularly effective. It achieves quantitative scores comparable to or higher than the state-of-the-art data-efficient prior, underscoring the potential of optimization-based strategies as viable, training-free alternatives to traditional priors. The code will be publicly available upon acceptance.

  • 2 authors
·
Dec 26, 2025