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tfrere HF Staff
feat: title menu revamp, vendored deps, ghost relay fix
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import { lazy, Suspense } from "react";
import { createRoot } from "react-dom/client";
import { ThemeProvider } from "@mui/material/styles";
import CssBaseline from "@mui/material/CssBaseline";
import { theme } from "./theme.js";
// ?soundboard=1: standalone audio A/B experiment page instead of the game
// (lazy on both sides so the soundboard never pulls the game bundle in).
const App = new URLSearchParams(location.search).get("soundboard") === "1"
? lazy(() => import("./ui/Soundboard.jsx"))
: lazy(() => import("./App.jsx"));
// Build tag: bump to change the bundle's content hash, e.g. to bust a stale
// edge-cached asset URL on the HF Space.
const BUILD_TAG = "2026-08-25";
console.info(`Microduck build ${BUILD_TAG}`);
// No StrictMode: the game core is a heavyweight singleton (MuJoCo WASM,
// ONNX sessions, WebRTC room) and dev double-mounting would double-boot it.
createRoot(document.getElementById("root")).render(
<ThemeProvider theme={theme}>
<CssBaseline />
<Suspense fallback={null}>
<App />
</Suspense>
</ThemeProvider>,
);