Spaces:
Running
Running
配色换成深海军蓝+电光蓝/青的赛博风;abstract 右栏改成内外双循环
Browse files- index.html +18 -9
index.html
CHANGED
|
@@ -81,15 +81,24 @@
|
|
| 81 |
Across 140 GameCraft-Bench tasks, two game engines, and five generators, RSIGame
|
| 82 |
consistently improves game quality under matched development budgets.</p></div>
|
| 83 |
<aside class="loopcard">
|
| 84 |
-
<h3>
|
| 85 |
-
<
|
| 86 |
-
<
|
| 87 |
-
<
|
| 88 |
-
|
| 89 |
-
|
| 90 |
-
|
| 91 |
-
|
| 92 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 93 |
</aside>
|
| 94 |
</div>
|
| 95 |
</div>
|
|
|
|
| 81 |
Across 140 GameCraft-Bench tasks, two game engines, and five generators, RSIGame
|
| 82 |
consistently improves game quality under matched development budgets.</p></div>
|
| 83 |
<aside class="loopcard">
|
| 84 |
+
<h3>How a game develops</h3>
|
| 85 |
+
<section class="loopbox inner">
|
| 86 |
+
<div class="loophead"><b>Inner loop</b><span>one development round</span></div>
|
| 87 |
+
<ol class="loopsteps">
|
| 88 |
+
<li><b>Explore</b><span>An agent plays the executable game and records what actually happens — logs, metrics, screenshots.</span></li>
|
| 89 |
+
<li><b>Diagnose</b><span>That evidence becomes one concrete objective: the place with the most improvement headroom.</span></li>
|
| 90 |
+
<li><b>Edit</b><span>A repair agent changes code or content against that single objective.</span></li>
|
| 91 |
+
<li><b>Verify</b><span>An independent agent replays the game: did the change land, and did anything that worked before break?</span></li>
|
| 92 |
+
</ol>
|
| 93 |
+
<p class="loopcycle"><span aria-hidden="true">↻</span> Repeats every round, each round starting from the verified state of the last.</p>
|
| 94 |
+
</section>
|
| 95 |
+
<section class="loopbox outer">
|
| 96 |
+
<div class="loophead"><b>Outer loop</b><span>across stages</span></div>
|
| 97 |
+
<ul class="loopouter">
|
| 98 |
+
<li><b>Global Quality Monitor</b>Scores progress across rounds, holds the globally best checkpoint, and detects when the inner loop has saturated.</li>
|
| 99 |
+
<li><b>Sparse high-level guidance</b>On saturation, a human or a stronger model contributes new mechanics, a design direction or an art style — opening the next stage instead of ending the run.</li>
|
| 100 |
+
</ul>
|
| 101 |
+
</section>
|
| 102 |
</aside>
|
| 103 |
</div>
|
| 104 |
</div>
|