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89bf094 dd3a137 89bf094 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 | /* ============================================================================
* a11oy_operator_organ.js — The OPERATOR organ: live 3D infrastructure topology.
*
* PROVENANCE: the real 3D infra-visualization capability was ingested from an
* internal showpiece Space and re-homed here as the platform's Operator organ.
* The orbiting-node / signal-wire / live-health-poll engine is that capability;
* it has been re-themed to a11oy's sovereign-gold palette and reframed as an
* honest infrastructure topology (the 5 governed SZL services + the Operator
* core). No banned codenames are surfaced — this is the "Operator" organ.
*
* 0 RUNTIME CDN: Three.js r160 + OrbitControls are vendored locally and loaded
* via the import map ("three" -> /hero/vendor3d/three.module.min.js). Glow is
* additive-blend sprites (no postprocessing pass), so nothing un-vendored is
* needed. Honest live/cached/pending states only — no fabricated telemetry.
*
* Doctrine v11: locked-proven = 8 {F1,F4,F7,F11,F12,F18,F19,F22}; Λ = Conjecture 1.
* Signed-off-by: Opus 4.8 (Dev3 — Operator-organ ingest). Apache-2.0.
* ========================================================================== */
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/OrbitControls.js';
const REDUCED = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
const GOLD = 0xc9b787, GOLD_BRIGHT = 0xd6c69a, LIVE = 0x5a8a6e, WARN = 0xc7a14a, DOWN = 0x9a4a4a;
// Infra topology source — fetched server-side from /operator-organ/topology.json
// (which reads the org infra manifest + probes the 5 governed services). The
// nodes below are the honest fallback skeleton used until topology.json loads.
const FALLBACK = {
core: { id: 'operator', name: 'Operator Core', role: 'orchestrator' },
nodes: [
{ id: 'gate', name: 'Trust Gate', role: 'heart', pos: [13, 6, 2] },
{ id: 'reasoning', name: 'Reasoning Cortex', role: 'brain', pos: [8, 12, -3] },
{ id: 'receipts', name: 'Receipt Bus', role: 'circulatory', pos: [-13, 7, 2] },
{ id: 'telemetry', name: 'Telemetry Spans', role: 'nervous', pos: [12, -5, 3] },
{ id: 'mesh', name: 'Service Mesh', role: 'skeleton', pos: [-12, -5, 3] },
{ id: 'fleet', name: 'Fleet C2', role: 'effector', pos: [0, 6, -15] },
],
};
let scene, camera, renderer, controls, raycaster, pointer;
let coreGroup, coreMat, nodes = {}, wires = [], clock = new THREE.Clock();
let topo = FALLBACK, lastFpsTime = performance.now(), frameCount = 0, fps = 60;
let dataMode = 'pending'; // live | cached | pending
const CENTER = new THREE.Vector3(0, 6, 0);
const PARTICLE_GEO = new THREE.SphereGeometry(0.13, 8, 6);
const PER_WIRE = 5;
init();
async function init() {
const wrap = document.getElementById('scene');
scene = new THREE.Scene();
scene.background = new THREE.Color(0x0a0a0a);
scene.fog = new THREE.FogExp2(0x0a0a0a, 0.012);
camera = new THREE.PerspectiveCamera(50, innerWidth / innerHeight, 0.1, 1000);
camera.position.set(0, 7, 34);
renderer = new THREE.WebGLRenderer({ antialias: true, powerPreference: 'high-performance' });
renderer.setSize(innerWidth, innerHeight);
renderer.setPixelRatio(Math.min(devicePixelRatio, 1.8));
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1.12;
wrap.appendChild(renderer.domElement);
scene.add(new THREE.AmbientLight(0x2a2a33, 0.7));
const key = new THREE.DirectionalLight(0xffe6b8, 1.0); key.position.set(6, 16, 12); scene.add(key);
const fill = new THREE.DirectionalLight(0xc9b787, 0.4); fill.position.set(-12, 4, 8); scene.add(fill);
scene.add(new THREE.PointLight(0xd6c69a, 0.7, 60));
controls = new OrbitControls(camera, renderer.domElement);
controls.enableDamping = true; controls.dampingFactor = 0.07;
controls.minDistance = 10; controls.maxDistance = 90;
controls.target.copy(CENTER);
raycaster = new THREE.Raycaster(); pointer = new THREE.Vector2();
buildStarfield();
await loadTopology(); // sets `topo` + dataMode before building
buildCore();
buildNodes();
buildWires();
buildUI();
addEventListener('resize', onResize);
pollHealth();
setInterval(pollHealth, 30000);
setInterval(updateClock, 1000); updateClock();
animate();
}
function buildStarfield() {
const n = REDUCED ? 600 : 1500, pos = [], col = [];
const c1 = new THREE.Color(0x2a2a33), c2 = new THREE.Color(GOLD);
for (let i = 0; i < n; i++) {
pos.push((Math.random() - 0.5) * 280, (Math.random() - 0.5) * 280, (Math.random() - 0.5) * 280);
const c = c1.clone().lerp(c2, Math.random() * 0.5);
col.push(c.r, c.g, c.b);
}
const geo = new THREE.BufferGeometry();
geo.setAttribute('position', new THREE.Float32BufferAttribute(pos, 3));
geo.setAttribute('color', new THREE.Float32BufferAttribute(col, 3));
scene.add(new THREE.Points(geo, new THREE.PointsMaterial({ size: 0.4, vertexColors: true, transparent: true, opacity: 0.5 })));
}
function glowSprite(color, size, op) {
const cv = document.createElement('canvas'); cv.width = cv.height = 128;
const g = cv.getContext('2d');
const col = new THREE.Color(color);
const rgb = `${(col.r*255)|0},${(col.g*255)|0},${(col.b*255)|0}`;
const grd = g.createRadialGradient(64, 64, 0, 64, 64, 64);
grd.addColorStop(0, `rgba(${rgb},0.9)`); grd.addColorStop(0.4, `rgba(${rgb},0.35)`); grd.addColorStop(1, 'rgba(0,0,0,0)');
g.fillStyle = grd; g.fillRect(0, 0, 128, 128);
const s = new THREE.Sprite(new THREE.SpriteMaterial({ map: new THREE.CanvasTexture(cv), transparent: true, opacity: op, blending: THREE.AdditiveBlending, depthWrite: false }));
s.scale.set(size, size, 1); return s;
}
// ---- central Operator core (orchestrator) ----
function buildCore() {
coreGroup = new THREE.Group(); coreGroup.position.copy(CENTER);
coreMat = new THREE.MeshStandardMaterial({ color: GOLD_BRIGHT, emissive: 0xb89a52, emissiveIntensity: 1.3, roughness: 0.4, metalness: 0.4, toneMapped: false });
const core = new THREE.Mesh(new THREE.IcosahedronGeometry(2.0, 2), coreMat);
// gentle surface displacement for an organic governed-core look
const p = core.geometry.attributes.position;
for (let i = 0; i < p.count; i++) {
const v = new THREE.Vector3().fromBufferAttribute(p, i);
const nn = 0.12 * Math.sin(v.x * 3) * Math.cos(v.y * 3) * Math.sin(v.z * 2.5);
v.multiplyScalar(1 + nn); p.setXYZ(i, v.x, v.y, v.z);
}
core.geometry.computeVertexNormals();
coreGroup.add(core);
const cage = new THREE.Mesh(new THREE.IcosahedronGeometry(2.5, 1),
new THREE.MeshBasicMaterial({ color: GOLD, wireframe: true, transparent: true, opacity: 0.35, toneMapped: false }));
coreGroup.add(cage); coreGroup.userData.cage = cage;
coreGroup.add(glowSprite(GOLD, 11, 0.5));
coreGroup.add(makeLabel(topo.core.name || 'Operator Core', '#d6c69a', 1.05));
coreGroup.children[coreGroup.children.length - 1].position.set(0, 3.4, 0);
scene.add(coreGroup);
}
// ---- governed-service nodes orbiting the core ----
function buildNodes() {
topo.nodes.forEach(nd => {
const grp = new THREE.Group(); grp.position.set(...(nd.pos || [10, 0, 0]));
const orb = new THREE.Mesh(new THREE.IcosahedronGeometry(0.85, 1),
new THREE.MeshStandardMaterial({ color: 0x6a6a6a, emissive: 0x333333, emissiveIntensity: 0.6, metalness: 0.5, roughness: 0.35, toneMapped: false }));
grp.add(orb);
const halo = new THREE.Mesh(new THREE.TorusGeometry(1.35, 0.05, 8, 48),
new THREE.MeshBasicMaterial({ color: 0x6a6a6a, transparent: true, opacity: 0.5, toneMapped: false }));
grp.add(halo);
grp.add(glowSprite(0x6a6a6a, 4.5, 0.35));
const gl = grp.children[grp.children.length - 1];
const label = makeLabel(nd.name, '#c9b787', 0.9); label.position.set(0, 1.9, 0); grp.add(label);
scene.add(grp);
nodes[nd.id] = { grp, orb, halo, glow: gl, label, data: nd, alive: null };
});
}
// ---- signal wires from core to each node ----
function buildWires() {
topo.nodes.forEach(nd => {
const start = CENTER.clone();
const end = new THREE.Vector3(...(nd.pos || [10, 0, 0]));
const mid = start.clone().add(end).multiplyScalar(0.5).add(new THREE.Vector3((Math.random()-0.5)*2, 2.5, (Math.random()-0.5)*2));
const curve = new THREE.QuadraticBezierCurve3(start, mid, end);
const grp = new THREE.Group();
const pts = curve.getPoints(60);
const dashed = new THREE.Line(new THREE.BufferGeometry().setFromPoints(pts),
new THREE.LineDashedMaterial({ color: 0x6a6a6a, transparent: true, opacity: 0.5, dashSize: 0.4, gapSize: 0.3 }));
dashed.computeLineDistances(); grp.add(dashed);
const tube = new THREE.Mesh(new THREE.TubeGeometry(curve, 64, 0.045, 8, false),
new THREE.MeshStandardMaterial({ color: LIVE, emissive: LIVE, emissiveIntensity: 1.2, metalness: 0.3, roughness: 0.3, transparent: true, opacity: 0, toneMapped: false }));
grp.add(tube);
const particles = [];
const pmat = new THREE.MeshBasicMaterial({ color: LIVE, toneMapped: false });
for (let k = 0; k < PER_WIRE; k++) {
const pp = new THREE.Mesh(PARTICLE_GEO, pmat.clone()); pp.userData = { t: k / PER_WIRE }; pp.visible = false;
grp.add(pp); particles.push(pp);
}
scene.add(grp);
wires.push({ id: nd.id, grp, dashed, tube, particles, curve, live: false });
});
}
function makeLabel(text, color, scale) {
const cv = document.createElement('canvas'); cv.width = 320; cv.height = 64;
const ctx = cv.getContext('2d');
ctx.fillStyle = 'rgba(10,10,10,0.72)'; roundRect(ctx, 4, 8, 312, 48, 12); ctx.fill();
ctx.font = 'bold 28px "Space Grotesk", Georgia, sans-serif'; ctx.fillStyle = color || '#f5f5f5';
ctx.textAlign = 'center'; ctx.textBaseline = 'middle'; ctx.fillText(text, 160, 34);
const spr = new THREE.Sprite(new THREE.SpriteMaterial({ map: new THREE.CanvasTexture(cv), transparent: true, depthWrite: false }));
spr.scale.set(4.2 * (scale || 1), 0.84 * (scale || 1), 1); return spr;
}
function roundRect(ctx, x, y, w, h, r) {
ctx.beginPath(); ctx.moveTo(x + r, y);
ctx.arcTo(x + w, y, x + w, y + h, r); ctx.arcTo(x + w, y + h, x, y + h, r);
ctx.arcTo(x, y + h, x, y, r); ctx.arcTo(x, y, x + w, y, r); ctx.closePath();
}
// ============================================================
// TOPOLOGY + LIVE HEALTH — server-side fetched, honest degrade
// ============================================================
async function loadTopology() {
try {
const r = await fetch('/operator-organ/topology.json', { cache: 'no-store', signal: AbortSignal.timeout(8000) });
if (r.ok) {
const j = await r.json();
if (j && Array.isArray(j.nodes) && j.nodes.length) { topo = j; dataMode = j.source === 'live' ? 'live' : 'cached'; }
}
} catch { dataMode = 'pending'; }
setModeBadge();
}
async function pollHealth() {
let alive = 0;
for (const nd of topo.nodes) {
let up = (typeof nd.healthy === 'boolean') ? nd.healthy : null;
const n = nodes[nd.id]; if (!n) continue;
if (up) alive++;
const c = new THREE.Color(up === true ? LIVE : (up === false ? DOWN : WARN));
n.orb.material.color.copy(c); n.orb.material.emissive.copy(c);
n.halo.material.color.copy(c); n.glow.material.color.copy(c);
const w = wires.find(x => x.id === nd.id);
if (w) {
w.live = up === true;
w.dashed.visible = up !== true;
w.tube.material.opacity = up === true ? 0.8 : 0;
w.tube.material.color.copy(c); w.tube.material.emissive.copy(c);
w.particles.forEach(p => { p.visible = up === true; p.material.color.copy(c); });
}
}
// refresh topology (which carries live healthy flags) on each poll cycle
await loadTopology();
renderHUD(alive);
}
function setModeBadge() {
const el = document.getElementById('opMode'); if (!el) return;
const map = { live: ['LIVE', '#5a8a6e'], cached: ['CACHED', '#c7a14a'], pending: ['PENDING', '#9a4a4a'] };
const [txt, col] = map[dataMode] || map.pending;
el.textContent = txt; el.style.color = col;
}
function renderHUD(alive) {
const set = (id, v) => { const e = document.getElementById(id); if (e) e.textContent = v; };
set('opNodes', topo.nodes.length);
set('opAlive', `${alive}/${topo.nodes.length}`);
const ul = document.getElementById('opList');
if (ul) ul.innerHTML = topo.nodes.map(nd => {
const st = nd.healthy === true ? 'up' : (nd.healthy === false ? 'down' : 'warn');
const tag = nd.healthy === true ? 'live' : (nd.healthy === false ? 'down' : 'unmeasured');
return `<div class="orow"><span class="od ${st}"></span>${nd.name}<span class="ot">${tag}</span></div>`;
}).join('');
setModeBadge();
}
function updateClock() { const el = document.getElementById('opClock'); if (el) el.textContent = new Date().toISOString().substring(11, 19) + 'Z'; }
function buildUI() {
const reset = document.getElementById('btnReset');
if (reset) reset.onclick = () => { controls.reset(); camera.position.set(0, 7, 34); };
}
function onResize() {
camera.aspect = innerWidth / innerHeight; camera.updateProjectionMatrix();
renderer.setSize(innerWidth, innerHeight);
}
function animate() {
requestAnimationFrame(animate);
const t = clock.getElapsedTime();
if (coreGroup) {
const b = 1 + Math.sin(t * 2.0) * 0.04;
coreGroup.scale.setScalar(b);
if (!REDUCED) { coreGroup.userData.cage.rotation.y += 0.004; coreGroup.userData.cage.rotation.x += 0.0025; }
coreMat.emissiveIntensity = 1.2 + Math.sin(t * 2.6) * 0.3;
}
Object.values(nodes).forEach(n => { n.orb.rotation.y += 0.01; n.halo.rotation.z += 0.012; });
wires.forEach(w => { if (w.live) w.particles.forEach(p => { p.userData.t = (p.userData.t + 0.007) % 1; p.position.copy(w.curve.getPoint(p.userData.t)); }); });
controls.update();
if (!document.hidden) renderer.render(scene, camera);
frameCount++;
const now = performance.now();
if (now - lastFpsTime >= 1000) { fps = frameCount; frameCount = 0; lastFpsTime = now; const el = document.getElementById('opFps'); if (el) el.textContent = fps; }
}
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