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eb33920 verified | // SPDX-License-Identifier: Apache-2.0 | |
| // © 2026 Lutar, Stephen P. Jr. — SZL Holdings · ORCID 0009-0001-0110-4173 · Doctrine v11 | |
| // | |
| // surfaces/anatomy.js — ANATOMY · Unified Loop (Dev8). | |
| // | |
| // Leader/technique modeled (NOT claimed to BE): Microsoft Holograph (spatiotemporal | |
| // data above/below the display plane) + TSL-era particle attractors. We render the ONE | |
| // closed circulation loop as a 3D organ-flow: a beat particle travels a torus ring, | |
| // three YARQA organs (WAQAYCHAQ guard/store · KAMAY act/animate · RIKUY observe) pulse | |
| // when flowing, a work-credit reservoir fills, the last receipt id tickers, and an Ayni | |
| // reciprocity scale balances intake == output == stored (reciprocal, NEVER net-positive). | |
| // | |
| // EVERY value on screen is read live from /api/a11oy/v1/anatomy/loop (doctrine v11: | |
| // WIRE TO LIVE DATA, never fabricate). HONESTY, baked in: | |
| // - organs are EXPERIMENTAL tier — they carry the BEAT (work + receipts), NOT electrons; | |
| // never claimed proven. | |
| // - joules off-box are SAMPLE (no power meter wired). Label read straight from the JSON. | |
| // - Ayni is reciprocal, never net-positive (no free energy / over-unity). | |
| // - Λ = Conjecture 1, never a theorem. | |
| // - when the loop is degraded:true / gpu sleeping, we render the honest DEGRADED state. | |
| // The honesty token for the loop is SAMPLE (joules_label) — surfaced via the live badge | |
| // and 3D billboards. The STRUCTURAL-ONLY chip remains in the legend so all 4 doctrine | |
| // states are visible. | |
| // | |
| // CONTRACT: ES module default-exporting { id, title, endpoints[], mount(ctx), unmount() }. | |
| // ctx supplies stage / container / live / label / THREE / szl3d (see Dev0 toolkit). | |
| const ID = "anatomy"; | |
| const TITLE = "Anatomy · Unified Loop"; | |
| const ENDPOINT = "/api/a11oy/v1/anatomy/loop"; | |
| // loop geometry / palette ---------------------------------------------------- | |
| const RING_R = 5.2; // major radius of the circulation torus | |
| const RING_TUBE = 0.16; // tube radius of the ring | |
| const ORGAN_R = 0.62; // organ node radius | |
| const BEAT_PARTICLES = 1400; // beat / blood particle stream around the ring | |
| const C_FLOW = 0xff8fcf; // circulation pink (HEART+BLOOD) | |
| const C_FLOW_DIM = 0x4a2740; | |
| const C_DEGRADED = 0x8a97a3; // gray — honest degraded | |
| const C_AYNI = 0x39d3c4; // teal — reciprocity balanced | |
| const C_AYNI_OFF = 0xe8c074; // amber — out of balance | |
| const C_RESERVOIR = 0x6fb1ff; // blue — SAMPLE work-credit tank | |
| // The three YARQA dispersal organs, in canonical loop order around the ring. | |
| const ORGAN_ANGLES = { WAQAYCHAQ: Math.PI * 0.5, KAMAY: Math.PI * 1.1666, RIKUY: Math.PI * 1.8333 }; | |
| let _ctx = null, _stage = null, _THREE = null, _handle = null; | |
| let _root = null, _overlay = null; | |
| let _ring = null, _ringMat = null, _beats = null, _beatMat = null; | |
| let _beatPhase = null; // per-particle phase along the ring | |
| let _organs = {}; // name -> { group, core, halo, sprite } | |
| let _reservoir = null, _reservoirFill = null, _reservoirMat = null; | |
| let _ayniGroup = null, _ayniBeam = null, _ayniL = null, _ayniR = null; | |
| let _beatComet = null; // the single traveling beat | |
| let _hud = {}; // DOM HUD field refs | |
| let _last = null; // last live JSON | |
| let _meta = { state: "init", label: null }; | |
| let _t = 0; | |
| let _pulse = 0; // 0..1 envelope re-armed on each new beat | |
| let _lastReceipt = ""; | |
| // --------------------------------------------------------------------------- | |
| // helpers | |
| // --------------------------------------------------------------------------- | |
| function _ringPos(THREE, angle, lift = 0) { | |
| // point on the circulation torus centerline (XZ plane, slight Y lift for organs) | |
| return new THREE.Vector3(Math.cos(angle) * RING_R, lift, Math.sin(angle) * RING_R); | |
| } | |
| function _disposeObj(o) { | |
| if (!o) return; | |
| o.traverse && o.traverse((c) => { | |
| if (c.geometry) { try { c.geometry.dispose(); } catch (_) {} } | |
| if (c.material) { | |
| const mats = Array.isArray(c.material) ? c.material : [c.material]; | |
| mats.forEach((m) => { try { if (m.map) m.map.dispose(); m.dispose(); } catch (_) {} }); | |
| } | |
| }); | |
| } | |
| function _fmtReceipt(id) { | |
| if (!id) return "—"; | |
| const s = String(id); | |
| return s.length > 18 ? s.slice(0, 10) + "…" + s.slice(-6) : s; | |
| } | |
| // --------------------------------------------------------------------------- | |
| // scene construction (demos #1–#15 are these objects + their live behaviors) | |
| // --------------------------------------------------------------------------- | |
| function _buildScene() { | |
| const THREE = _THREE; | |
| _root = new THREE.Group(); | |
| _stage.scene.add(_root); | |
| // ambient + a soft key so MeshStandard organs read without a heavy rig | |
| const amb = new THREE.AmbientLight(0xffffff, 0.55); | |
| const key = new THREE.PointLight(0xffd9ec, 1.1, 60); | |
| key.position.set(6, 9, 8); | |
| _root.add(amb); _root.add(key); | |
| // DEMO #1 — the circulation loop ring (the ONE loop) ---------------------- | |
| const ringGeo = new THREE.TorusGeometry(RING_R, RING_TUBE, 24, 220); | |
| ringGeo.rotateX(Math.PI / 2); // lay flat in XZ | |
| _ringMat = new THREE.MeshStandardMaterial({ | |
| color: C_FLOW, emissive: C_FLOW, emissiveIntensity: 0.5, | |
| metalness: 0.3, roughness: 0.4, transparent: true, opacity: 0.92, | |
| }); | |
| _ring = new THREE.Mesh(ringGeo, _ringMat); | |
| _root.add(_ring); | |
| // DEMO #2 — beat particle STREAM (blood) circulating the ring ------------- | |
| const positions = new Float32Array(BEAT_PARTICLES * 3); | |
| _beatPhase = new Float32Array(BEAT_PARTICLES); | |
| for (let i = 0; i < BEAT_PARTICLES; i++) { | |
| const ph = (i / BEAT_PARTICLES) * Math.PI * 2; | |
| _beatPhase[i] = ph; | |
| const p = _ringPos(THREE, ph); | |
| positions[i * 3] = p.x; positions[i * 3 + 1] = p.y; positions[i * 3 + 2] = p.z; | |
| } | |
| const beatGeo = new THREE.BufferGeometry(); | |
| beatGeo.setAttribute("position", new THREE.BufferAttribute(positions, 3)); | |
| _beatMat = new THREE.PointsMaterial({ | |
| color: C_FLOW, size: 0.12, transparent: true, opacity: 0.9, | |
| sizeAttenuation: true, depthWrite: false, blending: THREE.AdditiveBlending, | |
| }); | |
| _beats = new THREE.Points(beatGeo, _beatMat); | |
| _root.add(_beats); | |
| // DEMO #3 — the single traveling BEAT comet (one beat per cycle) ---------- | |
| const cometGeo = new THREE.SphereGeometry(0.28, 18, 18); | |
| const cometMat = new THREE.MeshBasicMaterial({ | |
| color: 0xffffff, transparent: true, opacity: 0.95, blending: THREE.AdditiveBlending, | |
| }); | |
| _beatComet = new THREE.Mesh(cometGeo, cometMat); | |
| _root.add(_beatComet); | |
| // DEMO #4–#6 — the 3 YARQA organ nodes (pulse on flowing=true) ------------ | |
| Object.keys(ORGAN_ANGLES).forEach((name) => { | |
| const angle = ORGAN_ANGLES[name]; | |
| const group = new THREE.Group(); | |
| const pos = _ringPos(THREE, angle, 0.0); | |
| group.position.copy(pos); | |
| const coreGeo = new THREE.IcosahedronGeometry(ORGAN_R, 1); | |
| const coreMat = new THREE.MeshStandardMaterial({ | |
| color: C_FLOW_DIM, emissive: C_FLOW_DIM, emissiveIntensity: 0.4, | |
| metalness: 0.5, roughness: 0.35, | |
| }); | |
| const core = new THREE.Mesh(coreGeo, coreMat); | |
| group.add(core); | |
| // DEMO #9 — organ halo ring — SDF-glow-style proxy, pulses with the beat when flowing | |
| const haloGeo = new THREE.RingGeometry(ORGAN_R * 1.4, ORGAN_R * 1.7, 48); | |
| const haloMat = new THREE.MeshBasicMaterial({ | |
| color: C_FLOW, transparent: true, opacity: 0.0, side: THREE.DoubleSide, | |
| blending: THREE.AdditiveBlending, depthWrite: false, | |
| }); | |
| const halo = new THREE.Mesh(haloGeo, haloMat); | |
| halo.lookAt(0, 1, 0); | |
| group.add(halo); | |
| // DEMO #10 — EXPERIMENTAL-tier billboard label on each organ (honest tier) ---- | |
| let sprite = null; | |
| try { | |
| sprite = _ctx.label.billboard(THREE, "STRUCTURAL-ONLY", | |
| { text: name + " · EXPERIMENTAL", scale: 0.5, position: [0, ORGAN_R + 0.9, 0] }); | |
| group.add(sprite); | |
| } catch (_) {} | |
| _root.add(group); | |
| _organs[name] = { group, core, coreMat, halo, haloMat, sprite, angle }; | |
| }); | |
| // DEMO #7 — reservoir work-credit tank (fills with stored work_credits) ---- | |
| _reservoir = new THREE.Group(); | |
| _reservoir.position.set(0, 0, 0); | |
| const tankH = 3.0, tankR = 0.9; | |
| const shellGeo = new THREE.CylinderGeometry(tankR, tankR, tankH, 36, 1, true); | |
| const shellMat = new THREE.MeshStandardMaterial({ | |
| color: 0x16202b, emissive: 0x0a141d, transparent: true, opacity: 0.35, | |
| side: THREE.DoubleSide, metalness: 0.2, roughness: 0.8, | |
| }); | |
| _reservoir.add(new THREE.Mesh(shellGeo, shellMat)); | |
| const fillGeo = new THREE.CylinderGeometry(tankR * 0.92, tankR * 0.92, 1, 36); | |
| _reservoirMat = new THREE.MeshStandardMaterial({ | |
| color: C_RESERVOIR, emissive: C_RESERVOIR, emissiveIntensity: 0.5, | |
| transparent: true, opacity: 0.7, metalness: 0.1, roughness: 0.5, | |
| }); | |
| _reservoirFill = new THREE.Mesh(fillGeo, _reservoirMat); | |
| _reservoirFill.scale.y = 0.001; | |
| _reservoirFill.position.y = -tankH / 2; | |
| _reservoir.userData.tankH = tankH; | |
| _reservoir.add(_reservoirFill); | |
| try { | |
| const rb = _ctx.label.billboard(THREE, "SAMPLE", | |
| { text: "RESERVOIR · work_credits", scale: 0.42, position: [0, tankH / 2 + 0.7, 0] }); | |
| _reservoir.add(rb); | |
| } catch (_) {} | |
| _root.add(_reservoir); | |
| // DEMO #8 — Ayni reciprocity balance scale (intake=output=stored) --------- | |
| _ayniGroup = new THREE.Group(); | |
| _ayniGroup.position.set(0, -3.6, 0); | |
| const beamGeo = new THREE.BoxGeometry(4.0, 0.08, 0.08); | |
| _ayniBeam = new THREE.Mesh(beamGeo, new THREE.MeshStandardMaterial({ | |
| color: C_AYNI, emissive: C_AYNI, emissiveIntensity: 0.4, metalness: 0.4, roughness: 0.4, | |
| })); | |
| _ayniGroup.add(_ayniBeam); | |
| const fulcrum = new THREE.Mesh( | |
| new THREE.ConeGeometry(0.35, 0.7, 4), | |
| new THREE.MeshStandardMaterial({ color: 0x223040, metalness: 0.3, roughness: 0.7 })); | |
| fulcrum.position.y = -0.45; | |
| _ayniGroup.add(fulcrum); | |
| const panGeo = new THREE.SphereGeometry(0.34, 20, 20); | |
| _ayniL = new THREE.Mesh(panGeo, new THREE.MeshStandardMaterial({ | |
| color: C_RESERVOIR, emissive: C_RESERVOIR, emissiveIntensity: 0.35 })); | |
| _ayniR = new THREE.Mesh(panGeo.clone(), new THREE.MeshStandardMaterial({ | |
| color: C_FLOW, emissive: C_FLOW, emissiveIntensity: 0.35 })); | |
| _ayniL.position.set(-2.0, -0.4, 0); | |
| _ayniR.position.set(2.0, -0.4, 0); | |
| _ayniGroup.add(_ayniL); _ayniGroup.add(_ayniR); | |
| try { | |
| const ab = _ctx.label.billboard(THREE, "SAMPLE", | |
| { text: "AYNI · reciprocal, never net-positive", scale: 0.4, position: [0, 0.9, 0] }); | |
| _ayniGroup.add(ab); | |
| } catch (_) {} | |
| _root.add(_ayniGroup); | |
| // DEMO #11 — a faint Holograph-style ground plane below the display plane ---- | |
| const grid = new THREE.GridHelper(22, 22, 0x1d2a36, 0x121a22); | |
| grid.position.y = -5.2; | |
| grid.material.transparent = true; grid.material.opacity = 0.4; | |
| _root.add(grid); | |
| } | |
| // --------------------------------------------------------------------------- | |
| // HUD overlay (DOM) — the textual demos (#16+) read straight off the JSON | |
| // --------------------------------------------------------------------------- | |
| function _row(label) { | |
| const r = document.createElement("div"); | |
| r.style.cssText = "display:flex;justify-content:space-between;gap:14px;align-items:center;" + | |
| "font:12px ui-monospace,SFMono-Regular,Menlo,monospace;color:#cdd8e0;"; | |
| const k = document.createElement("span"); k.textContent = label; k.style.color = "#7d8a96"; | |
| const v = document.createElement("span"); v.style.color = "#eef3f6"; v.style.textAlign = "right"; | |
| r.appendChild(k); r.appendChild(v); | |
| return { row: r, val: v }; | |
| } | |
| function _buildHUD() { | |
| _overlay = document.createElement("div"); | |
| _overlay.className = "szl3d-surface-overlay"; | |
| Object.assign(_overlay.style, { | |
| position: "absolute", left: "14px", top: "14px", zIndex: "5", | |
| display: "flex", flexDirection: "column", gap: "9px", | |
| maxWidth: "min(94%,430px)", padding: "12px 14px", | |
| background: "rgba(8,14,20,.72)", border: "1px solid #1d2a36", borderRadius: "10px", | |
| backdropFilter: "blur(3px)", | |
| }); | |
| const h = document.createElement("div"); | |
| h.style.cssText = "font:600 13px ui-sans-serif,system-ui;color:#eef3f6;letter-spacing:.4px;" + | |
| "display:flex;align-items:center;gap:9px;"; | |
| h.innerHTML = "<span>◇ " + TITLE + "</span>"; | |
| _overlay.appendChild(h); | |
| const badge = _ctx.live.createBadge(); | |
| _hud.badge = badge; | |
| _overlay.appendChild(badge.el); | |
| // honesty banner — the doctrine truth, always visible | |
| const honesty = document.createElement("div"); | |
| honesty.style.cssText = "font:10.5px ui-monospace,Menlo,monospace;color:#9fb1bf;line-height:1.5;" + | |
| "border-left:3px solid " + "#ff8fcf" + ";padding-left:8px;"; | |
| honesty.textContent = "organs carry the BEAT (work + receipts), NOT electrons · EXPERIMENTAL tier, " + | |
| "never proven · joules SAMPLE off-box · Ayni reciprocal, never net-positive · Λ = Conjecture 1"; | |
| _overlay.appendChild(honesty); | |
| // live field readout — each is a demo wired to a real JSON field | |
| const fields = document.createElement("div"); | |
| fields.style.cssText = "display:flex;flexDirection:column;gap:5px;margin-top:2px;"; | |
| fields.style.display = "flex"; fields.style.flexDirection = "column"; fields.style.gap = "5px"; | |
| const mk = (key, lbl) => { const f = _row(lbl); _hud[key] = f.val; fields.appendChild(f.row); }; | |
| mk("intakePosture", "intake · posture"); // DEMO #16 | |
| mk("gridPrice", "intake · grid_price (€/MWh)"); // DEMO #17 | |
| mk("gpuState", "intake · gpu_state"); // DEMO #18 | |
| mk("beats", "beats_last_cycle"); // DEMO #19 | |
| mk("credits", "reservoir · work_credits"); // DEMO #20 | |
| mk("receipt", "last_receipt_id"); // DEMO #21 | |
| mk("ayni", "ayni · intake=output=stored"); // DEMO #22 | |
| _overlay.appendChild(fields); | |
| // honesty chips row: joules_label (live) + organ EXPERIMENTAL tier -------- | |
| const chips = document.createElement("div"); | |
| chips.style.cssText = "display:flex;gap:6px;flex-wrap:wrap;margin-top:4px;align-items:center;"; | |
| _hud.joulesChip = _ctx.label.chip("SAMPLE", { text: "joules" }); | |
| _hud.organChip = _ctx.label.chip("STRUCTURAL-ONLY", { text: "organs EXPERIMENTAL" }); | |
| chips.appendChild(_hud.joulesChip); | |
| chips.appendChild(_hud.organChip); | |
| _overlay.appendChild(chips); | |
| // full doctrine legend (keeps all 4 honesty states + STRUCTURAL-ONLY token) | |
| const legend = _ctx.label.legend(); | |
| legend.style.opacity = "0.85"; legend.style.marginTop = "4px"; | |
| _overlay.appendChild(legend); | |
| (_ctx.container || document.body).appendChild(_overlay); | |
| } | |
| // --------------------------------------------------------------------------- | |
| // LIVE update — map the real /anatomy/loop JSON onto the scene. NEVER fabricate; | |
| // when the loop is degraded:true / gpu sleeping, render the honest degraded state. | |
| // --------------------------------------------------------------------------- | |
| function _onData(json, meta) { | |
| _last = json; _meta = meta; | |
| const THREE = _THREE; | |
| const degraded = !!(json && (json.degraded || (json.intake && json.intake.degraded))) || | |
| meta.state === "degraded"; | |
| const intake = (json && json.intake) || {}; | |
| const ayni = (json && json.ayni) || {}; | |
| const reservoir = (json && json.reservoir) || {}; | |
| const organs = (json && Array.isArray(json.organs)) ? json.organs : []; | |
| const beats = (json && typeof json.beats_last_cycle === "number") ? json.beats_last_cycle : 0; | |
| const credits = Number(reservoir.work_credits || 0); | |
| const receipt = (json && json.last_receipt_id) || ""; | |
| const joulesLabel = (json && json.joules_label) || (reservoir.joules_label) || "SAMPLE"; | |
| // DEMO #12 — beat-pulse envelope re-armed on each fresh receipt (a new cycle beat) | |
| if (receipt && receipt !== _lastReceipt) { _pulse = 1.0; _lastReceipt = receipt; } | |
| // DEMO #13 — ring + stream recolor: flowing pink vs honest DEGRADED gray ---- | |
| const flowColor = degraded ? C_DEGRADED : C_FLOW; | |
| if (_ringMat) { | |
| _ringMat.color.setHex(flowColor); | |
| _ringMat.emissive.setHex(flowColor); | |
| _ringMat.emissiveIntensity = degraded ? 0.15 : 0.5; | |
| _ringMat.opacity = degraded ? 0.5 : 0.92; | |
| } | |
| if (_beatMat) { | |
| _beatMat.color.setHex(flowColor); | |
| _beatMat.opacity = degraded ? 0.35 : 0.9; | |
| } | |
| // ---- organs: pulse on flowing=true; gray + idle when not flowing -------- | |
| organs.forEach((o) => { | |
| const name = (o && o.name || "").toUpperCase(); | |
| const node = _organs[name]; | |
| if (!node) return; | |
| const flowing = !!(o && o.flowing) && !degraded; | |
| node.flowing = flowing; | |
| node.coreMat.color.setHex(flowing ? C_FLOW : C_FLOW_DIM); | |
| node.coreMat.emissive.setHex(flowing ? C_FLOW : (degraded ? C_DEGRADED : C_FLOW_DIM)); | |
| node.coreMat.emissiveIntensity = flowing ? 0.85 : 0.25; | |
| if (o && o.note) node.group.userData.note = o.note; // EXPERIMENTAL note carried live | |
| }); | |
| // DEMO #14 — reservoir fill: scale to log-mapped work_credits (SAMPLE units) ---- | |
| if (_reservoirFill && _reservoir) { | |
| const tankH = _reservoir.userData.tankH; | |
| // log map so a 0..big credit range reads on a fixed tank; honest: 0 -> empty. | |
| const frac = credits > 0 ? Math.min(1, Math.log10(1 + credits) / 4) : 0; | |
| const h = Math.max(0.001, frac * tankH); | |
| _reservoirFill.scale.y = h; | |
| _reservoirFill.position.y = -tankH / 2 + h / 2; | |
| _reservoirMat.color.setHex(degraded ? C_DEGRADED : C_RESERVOIR); | |
| _reservoirMat.emissive.setHex(degraded ? C_DEGRADED : C_RESERVOIR); | |
| } | |
| // DEMO #15 — Ayni scale: balance the beam to LEVEL when reciprocal & balanced ---- | |
| // intake == output == stored is the doctrine invariant; never net-positive. | |
| if (_ayniBeam) { | |
| const i = Number(ayni.intake || 0), out = Number(ayni.output || 0), st = Number(ayni.stored || 0); | |
| const balanced = !!ayni.balanced && (i === out) && (out === st); | |
| // tilt proportional to the largest pairwise gap (level when balanced) ---- | |
| const span = Math.max(Math.abs(i - out), Math.abs(out - st), Math.abs(i - st)); | |
| const denom = Math.max(1, Math.abs(i) + Math.abs(out) + Math.abs(st)); | |
| let tilt = balanced ? 0 : Math.min(0.35, span / denom); | |
| if (degraded) tilt = 0; // degraded empty cycle balances trivially (0==0==0) | |
| _ayniBeam.userData.targetTilt = (out > st ? -tilt : tilt); | |
| const c = balanced ? C_AYNI : C_AYNI_OFF; | |
| _ayniBeam.material.color.setHex(c); | |
| _ayniBeam.material.emissive.setHex(c); | |
| if (_ayniL) { _ayniL.material.color.setHex(degraded ? C_DEGRADED : C_RESERVOIR); } | |
| if (_ayniR) { _ayniR.material.color.setHex(degraded ? C_DEGRADED : C_FLOW); } | |
| } | |
| // ---- HUD textual readouts (honest "—"/NO-LIVE-DATA when absent) ---------- | |
| const dash = (v) => (v === null || v === undefined || v === "") ? "—" : String(v); | |
| if (_hud.intakePosture) _hud.intakePosture.textContent = dash(intake.posture) + (degraded ? " (DEGRADED)" : ""); | |
| if (_hud.gridPrice) { | |
| const gp = intake.grid_price_eur_mwh; | |
| _hud.gridPrice.textContent = (gp === null || gp === undefined) ? "NO-LIVE-DATA" : String(gp); | |
| } | |
| if (_hud.gpuState) { | |
| const gs = dash(intake.gpu_state); | |
| _hud.gpuState.textContent = gs; | |
| _hud.gpuState.style.color = (gs === "sleeping" || gs === "unreachable") ? "#e8c074" : "#eef3f6"; | |
| } | |
| if (_hud.beats) _hud.beats.textContent = String(beats); | |
| if (_hud.credits) _hud.credits.textContent = credits.toLocaleString() + " (SAMPLE)"; | |
| if (_hud.receipt) { _hud.receipt.textContent = _fmtReceipt(receipt); _hud.receipt.title = receipt || ""; } | |
| if (_hud.ayni) { | |
| const i = Number(ayni.intake || 0), out = Number(ayni.output || 0), st = Number(ayni.stored || 0); | |
| const ok = !!ayni.balanced; | |
| _hud.ayni.textContent = `${i}=${out}=${st} ${ok ? "✓ balanced" : "✗ unbalanced"}`; | |
| _hud.ayni.style.color = ok ? "#39d3c4" : "#e8c074"; | |
| } | |
| // ---- live honesty chips ------------------------------------------------ | |
| if (_hud.joulesChip) _ctx.label.updateChip(_hud.joulesChip, joulesLabel, { text: "joules" }); | |
| if (_hud.organChip) { | |
| // organs stay EXPERIMENTAL-tier; show flowing count honestly | |
| const flowingN = organs.filter((o) => o && o.flowing).length; | |
| _ctx.label.updateChip(_hud.organChip, "STRUCTURAL-ONLY", | |
| { text: `organs EXPERIMENTAL (${flowingN}/${organs.length} flowing)` }); | |
| } | |
| } | |
| // --------------------------------------------------------------------------- | |
| // per-frame animation: circulate the stream, pulse organs, tick the scale. | |
| // --------------------------------------------------------------------------- | |
| function _frame() { | |
| const THREE = _THREE; | |
| _t += 0.016; | |
| _pulse *= 0.96; // beat envelope decays each frame; re-armed on new receipt | |
| const degraded = _meta && _meta.state === "degraded"; | |
| const flowSpeed = degraded ? 0.06 : 0.5; | |
| // beat stream circulation (demo #2 motion) -------------------------------- | |
| if (_beats) { | |
| const pos = _beats.geometry.attributes.position; | |
| for (let i = 0; i < BEAT_PARTICLES; i++) { | |
| _beatPhase[i] += flowSpeed * 0.016 * (0.6 + 0.8 * ((i % 7) / 7)); | |
| const ph = _beatPhase[i]; | |
| const jitter = 0.05 * Math.sin(ph * 9 + i); | |
| const p = _ringPos(THREE, ph, jitter); | |
| pos.array[i * 3] = p.x; pos.array[i * 3 + 1] = p.y; pos.array[i * 3 + 2] = p.z; | |
| } | |
| pos.needsUpdate = true; | |
| } | |
| // the single beat comet riding the ring (demo #3) ------------------------- | |
| if (_beatComet) { | |
| const ph = _t * (degraded ? 0.12 : 0.9); | |
| const p = _ringPos(THREE, ph, 0); | |
| _beatComet.position.copy(p); | |
| const s = 0.7 + 0.9 * _pulse; | |
| _beatComet.scale.setScalar(s); | |
| _beatComet.material.opacity = degraded ? 0.25 : (0.5 + 0.5 * _pulse); | |
| } | |
| // organ pulse on flowing (demo #4-6) ------------------------------------- | |
| Object.keys(_organs).forEach((name) => { | |
| const n = _organs[name]; | |
| if (!n) return; | |
| const beat = n.flowing ? (0.5 + 0.5 * Math.sin(_t * 4 + n.angle)) * (0.5 + _pulse) : 0; | |
| const s = 1 + 0.18 * beat; | |
| n.core.scale.setScalar(s); | |
| if (n.haloMat) n.haloMat.opacity = n.flowing ? 0.25 + 0.5 * beat : 0.0; | |
| if (n.halo) n.halo.scale.setScalar(1 + 0.25 * beat); | |
| }); | |
| // Ayni beam easing toward target tilt (demo #8) --------------------------- | |
| if (_ayniBeam) { | |
| const target = _ayniBeam.userData.targetTilt || 0; | |
| _ayniBeam.rotation.z += (target - _ayniBeam.rotation.z) * 0.08; | |
| if (_ayniL && _ayniR) { | |
| const t = _ayniBeam.rotation.z; | |
| _ayniL.position.y = -0.4 + Math.sin(t) * 2.0; | |
| _ayniR.position.y = -0.4 - Math.sin(t) * 2.0; | |
| } | |
| } | |
| // gentle whole-loop rotation for the Holograph "above/below plane" feel | |
| if (_root) _root.rotation.y += degraded ? 0.0008 : 0.0022; | |
| } | |
| // --------------------------------------------------------------------------- | |
| // mount / unmount | |
| // --------------------------------------------------------------------------- | |
| function mount(ctx) { | |
| _ctx = ctx; _stage = ctx.stage; _THREE = ctx.THREE; | |
| _t = 0; _pulse = 0; _lastReceipt = ""; _organs = {}; _hud = {}; | |
| _buildScene(); | |
| _buildHUD(); | |
| // enable the holographic bloom look when the backend supports it (no-op safe) | |
| try { _stage.setBloom && _stage.setBloom(true); } catch (_) {} | |
| _stage.onFrame(_frame); | |
| // WIRE TO LIVE DATA: poll the real loop endpoint, badge auto-synced. | |
| _handle = ctx.live.poll(ENDPOINT, 5000, _onData, { badge: _hud.badge }); | |
| return { id: ID, started: true }; | |
| } | |
| function unmount() { | |
| try { if (_handle) _handle.stop(); } catch (_) {} | |
| try { if (_overlay && _overlay.parentNode) _overlay.parentNode.removeChild(_overlay); } catch (_) {} | |
| try { | |
| if (_root && _stage) { _stage.scene.remove(_root); _disposeObj(_root); } | |
| } catch (_) {} | |
| try { _stage && _stage.setBloom && _stage.setBloom(false); } catch (_) {} | |
| _ctx = null; _stage = null; _THREE = null; _handle = null; | |
| _root = null; _overlay = null; _ring = null; _ringMat = null; | |
| _beats = null; _beatMat = null; _beatPhase = null; _beatComet = null; | |
| _organs = {}; _reservoir = null; _reservoirFill = null; _reservoirMat = null; | |
| _ayniGroup = null; _ayniBeam = null; _ayniL = null; _ayniR = null; | |
| _hud = {}; _last = null; _meta = { state: "init", label: null }; _lastReceipt = ""; | |
| } | |
| export default { id: ID, title: TITLE, endpoints: [ENDPOINT], mount, unmount }; | |