a11oy / static /3d /surfaces /ccattest.js
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// SPDX-License-Identifier: Apache-2.0
// © 2026 Lutar, Stephen P. — SZL Holdings · ORCID 0009-0001-0110-4173 · Doctrine v11
//
// surfaces/ccattest.js — CONFIDENTIAL-COMPUTE ATTESTATION CHAIN (TEE / NVIDIA H100 CC)
// organ for the holographic frontier ring. DISTINCT from the L6 chain-of-title receipt
// organ (governance/provenance/sovereign-compute doctrine) — this is a hardware-
// attestation hash-chain simulation, not a build/agent-action provenance receipt.
//
// Renders a vertical lattice-blue tower of stacked hash-blocks driven by a live
// deterministic snapshot from /api/killinchu/v1/cc-attest/verify:
// device_identity (sha384) -> measurement_chain[] (bootloader -> firmware -> driver ->
// microcode -> gpu-vbios) -> final_digest -> golden_match (bool).
// Each block in the tower is one measurement-log stage; blocks whose chained digest
// matches the fixed golden reference glow proof-teal, non-matching/pending blocks are
// grey. A HUD shows golden_match + a truncated final_digest. Honesty label "MODELED" is
// read VERBATIM from the JSON and displayed as-is; it is never upgraded.
//
// Surface export shape (mirrors testtime.js / neuromorphic.js / interpretability.js):
// export default { id, title, endpoints, mount(ctx), unmount() }
// ctx = { stage, container, live, label, THREE, szl3d }
//
// DATA SHOWN (all from live endpoint):
// label, seed, stages, device_identity, measurement_chain[{stage,digest}],
// final_digest, golden_match, honest_note
//
// CONCEPT CITED (clean-room; NOT claimed as SZL's own; NO real GPU/TEE/network used):
// NVIDIA, "Confidential Computing on H100 GPUs for Secure and Trustworthy AI" (2023):
// https://developer.nvidia.com/blog/confidential-computing-on-h100-gpus-for-secure-and-trustworthy-ai/
//
// HONESTY LABEL: MODELED (deterministic sha256/sha384 hash-chain simulation of the TEE +
// H100 CC attestation concept; NOT a real TDX/SEV-SNP/NRAS verifier; NEVER-CLAIMED-AS
// actual hardware attestation). Read verbatim from JSON; never upgraded here.
// COLOURS: lattice-blue 0x5b8dee (pending/tower body), proof-teal 0x3af4c8 (golden-match
// glow ring), violet-blue 0x8a6bff (device-identity marker, data-viz only), greys for
// pending/unverified/degraded. Purple BANNED as UI/background.
// 0 RUNTIME CDN. Vendored three.js r170 via page importmap.
// DOCTRINE v11: degrades gracefully (grey) on 404/error; honesty label still shown.
// Nothing here is in the locked-8. Λ stays Conjecture 1. Trust never 100% — the
// attestation is MODELED, not real trust.
import { createShowcase } from "./_showcase.js";
const ID = "ccattest";
const TITLE = "Confidential-Compute Attestation Chain · TEE / H100 CC (live)";
// Endpoint is hosted on the dedicated killinchu Space (isolated compute), reached
// cross-origin (killinchu returns access-control-allow-origin: https://a-11-oy.com).
const EP = "https://szlholdings-killinchu.hf.space/api/killinchu/v1/cc-attest/verify?seed=42&stages=5";
// data-viz hues — purple BANNED
const C_BLOCK = 0x5b8dee; // lattice-blue (tower block body)
const C_IDENT = 0x8a6bff; // violet-blue (device-identity marker — data-viz only)
const C_DIM = 0x42505d; // grey (pending / unverified / no-live-data)
const C_ACCENT = 0x3af4c8; // proof-teal (golden-match glow ring / HUD accent)
const C_GRID = 0x1b3a44; // floor / link colour
// tower layout geometry
const BLOCK_H = 1.1; // world-units, height of one hash-block
const BLOCK_W = 2.2; // world-units, block footprint (X/Z)
const BLOCK_GAP = 0.22; // world-units, gap between stacked blocks
const MAX_BLOCKS = 5; // bootloader..gpu-vbios
let _stage = null, _THREE = null, _ctx = null, _group = null, _overlay = null;
let _frameReg = false, _polls = [], _el = {}, _badge = null;
let _plain = false;
let _show = null;
// geometry handles
let _blocks = []; // Array<{ mesh: THREE.Mesh, ring: THREE.Mesh }> — stacked hash-blocks
let _identMarker = null; // THREE.Mesh — device-identity marker (base of tower)
let _floor = null;
// live state
const S = {
label: null,
seed: null,
stagesReq: null,
deviceId: null, // device_identity hex
chain: null, // measurement_chain[]
finalDigest:null,
goldenMatch:null, // bool
honestNote: null,
state: "init",
};
// =============================================================================
// mount(ctx)
// =============================================================================
export function mount(ctx) {
_ctx = ctx; _stage = ctx.stage; _THREE = ctx.THREE;
_group = new _THREE.Group();
_stage.scene.add(_group);
_stage.camera.position.set(3, 7, 14);
try { if (_stage.controls && _stage.controls.target) { _stage.controls.target.set(0, 3, 0); _stage.controls.update(); } } catch (_) {}
try { _stage.setBloom(true); } catch (_) {}
_buildFloor();
_buildIdentMarker();
_buildTower();
if (!_frameReg) { _stage.onFrame(_onFrame); _frameReg = true; }
_badge = ctx.live.createBadge();
_polls.push(ctx.live.poll(EP, 5000, _onAttest, { badge: _badge, onState: (m) => { S.state = m.state; _paintOverlay(); } }));
_buildOverlay();
return { id: ID, started: true };
}
// =============================================================================
// builders
// =============================================================================
function _buildFloor() {
const THREE = _THREE;
const grid = new THREE.GridHelper(30, 30, C_GRID, 0x0f2027);
grid.material.opacity = 0.18; grid.material.transparent = true; grid.position.y = -0.01;
_group.add(grid);
_floor = grid;
}
function _buildIdentMarker() {
const THREE = _THREE;
_identMarker = new THREE.Mesh(
new THREE.OctahedronGeometry(0.4, 0),
new THREE.MeshStandardMaterial({ color: C_IDENT, emissive: C_IDENT, emissiveIntensity: 0.35, wireframe: true, transparent: true, opacity: 0.85 }),
);
_identMarker.position.set(0, 0.35, 0);
_group.add(_identMarker);
}
// Pre-allocate MAX_BLOCKS stacked hash-block meshes + glow rings; visibility and
// colour are updated in-place as live data arrives (no per-poll geometry churn).
function _buildTower() {
const THREE = _THREE;
const boxGeo = new THREE.BoxGeometry(BLOCK_W, BLOCK_H, BLOCK_W);
const ringGeo = new THREE.TorusGeometry(BLOCK_W * 0.62, 0.05, 8, 24);
for (let i = 0; i < MAX_BLOCKS; i++) {
const y = 0.9 + i * (BLOCK_H + BLOCK_GAP);
const mat = new THREE.MeshStandardMaterial({
color: C_DIM, emissive: C_DIM, emissiveIntensity: 0.15,
transparent: true, opacity: 0.5, wireframe: false,
});
const mesh = new THREE.Mesh(boxGeo, mat);
mesh.position.set(0, y, 0);
mesh.visible = false;
_group.add(mesh);
const ringMat = new THREE.MeshBasicMaterial({ color: C_ACCENT, transparent: true, opacity: 0.0 });
const ring = new THREE.Mesh(ringGeo, ringMat);
ring.position.set(0, y, 0);
ring.rotation.x = Math.PI / 2;
ring.visible = false;
_group.add(ring);
_blocks.push({ mesh, ring, y });
}
// vertical spine (edge lines) connecting block centers, grey, data-viz only
const spinePts = [];
for (let i = 0; i < MAX_BLOCKS; i++) spinePts.push(new THREE.Vector3(0, _blocks[i].y, 0));
const spineGeo = new THREE.BufferGeometry().setFromPoints(spinePts);
const spine = new THREE.Line(spineGeo, new THREE.LineBasicMaterial({ color: C_GRID, transparent: true, opacity: 0.5 }));
_group.add(spine);
}
// =============================================================================
// live data handler
// =============================================================================
function _onAttest(j) {
// read honesty label VERBATIM — never upgrade
S.label = (j.label || "MODELED").toUpperCase();
S.seed = typeof j.seed === "number" ? j.seed : null;
S.stagesReq = typeof j.stages === "number" ? j.stages : null;
S.deviceId = typeof j.device_identity === "string" ? j.device_identity : null;
S.chain = Array.isArray(j.measurement_chain) ? j.measurement_chain : null;
S.finalDigest = typeof j.final_digest === "string" ? j.final_digest : null;
S.goldenMatch = typeof j.golden_match === "boolean" ? j.golden_match : null;
S.honestNote = typeof j.honest_note === "string" ? j.honest_note : null;
_updateTower();
_paintOverlay();
}
// =============================================================================
// geometry updater — drives the stacked hash-block tower from live data
// =============================================================================
function _updateTower() {
const live = S.state === "live";
if (live && S.chain && S.chain.length) {
const n = Math.min(MAX_BLOCKS, S.chain.length);
for (let i = 0; i < MAX_BLOCKS; i++) {
const b = _blocks[i];
if (i < n) {
b.mesh.visible = true;
// Golden-match applies to the CHAIN AS A WHOLE (final_digest comparison);
// if golden_match is true, light every realized block proof-teal to show
// the whole verified chain; otherwise blocks stay lattice-blue (present,
// computed) but the top block + ring signal the mismatch in grey/teal below.
const isFinal = i === n - 1;
const verified = S.goldenMatch === true;
b.mesh.material.color.setHex(verified ? C_ACCENT : C_BLOCK);
b.mesh.material.emissive.setHex(verified ? C_ACCENT : C_BLOCK);
b.mesh.material.emissiveIntensity = verified ? 0.55 : 0.25;
b.mesh.material.opacity = 0.88;
b.ring.visible = isFinal;
if (isFinal) {
b.ring.material.color.setHex(verified ? C_ACCENT : C_DIM);
b.ring.material.opacity = verified ? 0.9 : 0.35;
}
} else {
b.mesh.visible = false;
b.ring.visible = false;
}
}
} else {
_blocks.forEach((b) => {
b.mesh.visible = false;
b.ring.visible = false;
});
}
if (_identMarker) {
if (live && S.deviceId) {
_identMarker.material.color.setHex(C_IDENT);
_identMarker.material.emissive.setHex(C_IDENT);
_identMarker.material.opacity = 0.85;
} else {
_identMarker.material.color.setHex(C_DIM);
_identMarker.material.emissive.setHex(C_DIM);
_identMarker.material.opacity = 0.3;
}
}
}
// =============================================================================
// per-frame animation
// =============================================================================
function _onFrame() {
const t = performance.now();
if (_group) _group.rotation.y = Math.sin(t * 0.00009) * 0.12;
if (_identMarker) {
_identMarker.rotation.y += 0.015;
_identMarker.rotation.x += 0.008;
}
// pulse the top (final-digest) glow ring, if visible and golden_match
for (const b of _blocks) {
if (b.ring.visible && S.goldenMatch === true) {
const pulse = 1.0 + 0.12 * Math.sin(t * 0.0035);
b.ring.scale.setScalar(pulse);
}
}
}
// =============================================================================
// overlay
// =============================================================================
function _buildOverlay() {
const ctx = _ctx;
_overlay = document.createElement("div");
Object.assign(_overlay.style, {
position: "absolute", left: "14px", top: "14px", zIndex: "6",
display: "flex", flexDirection: "column", gap: "8px",
maxWidth: "min(94%,440px)",
font: "12px ui-sans-serif,system-ui,Segoe UI,Roboto,Arial",
color: "#eef3f6",
});
const h = document.createElement("div");
h.style.cssText = "font:600 13px ui-sans-serif,system-ui;letter-spacing:.4px";
h.textContent = TITLE;
_overlay.appendChild(h);
const sub = document.createElement("div");
sub.style.cssText = "color:#9fb1bf;font-size:11px;line-height:1.55";
sub.innerHTML =
'A deterministic <b>sha256/sha384 hash-chain</b> stand-in for a TEE + ' +
'<b>NVIDIA H100 Confidential Computing</b>-style measured-boot attestation: ' +
'device identity \\u2192 ordered stage digests \\u2192 final digest checked ' +
'against a fixed golden reference. Honesty label <b>MODELED</b> \\u2014 NOT a real ' +
'TDX/SEV-SNP/NRAS verifier, no real key material, no live GPU, no network. 0 runtime CDN.';
_overlay.appendChild(sub);
const brow = document.createElement("div");
brow.style.cssText = "display:flex;gap:8px;align-items:center;flex-wrap:wrap";
if (_badge && _badge.el) brow.appendChild(_badge.el);
_overlay.appendChild(brow);
const card = document.createElement("div");
card.style.cssText = "background:#0a1117;border:1px solid #1d2a36;border-radius:9px;padding:9px 10px;display:flex;flex-direction:column;gap:6px";
const chead = document.createElement("div");
chead.style.cssText = "display:flex;align-items:center;gap:8px;flex-wrap:wrap";
const dot = document.createElement("span");
dot.style.cssText = "width:9px;height:9px;border-radius:50%;background:#5b8dee;box-shadow:0 0 7px #5b8dee";
const nm = document.createElement("b");
nm.style.cssText = "font-size:12px;color:#5b8dee;letter-spacing:.3px";
nm.textContent = "cc-attest";
chead.appendChild(dot); chead.appendChild(nm);
card.appendChild(chead);
const grid = document.createElement("div");
grid.style.cssText = "display:grid;grid-template-columns:1fr;gap:4px";
function kpiRow(id, label) {
const r = document.createElement("div");
r.style.cssText = "display:flex;justify-content:space-between;gap:10px;font-size:11px";
const l = document.createElement("span"); l.style.cssText = "color:#9fb1bf"; l.textContent = label;
const v = document.createElement("b");
v.id = id;
v.style.cssText = "font-variant-numeric:tabular-nums;color:#eef3f6;text-align:right;max-width:62%;overflow-wrap:anywhere";
v.textContent = "\u2014";
_el[id] = v;
r.appendChild(l); r.appendChild(v); return r;
}
grid.appendChild(kpiRow("cc-seed", "seed"));
grid.appendChild(kpiRow("cc-stages", "stages (measurement log depth)"));
grid.appendChild(kpiRow("cc-ident", "device identity (sha384, truncated)"));
grid.appendChild(kpiRow("cc-final", "final digest (truncated)"));
grid.appendChild(kpiRow("cc-golden", "golden_match \\u2014 MODELED"));
grid.appendChild(kpiRow("cc-label", "honesty label"));
card.appendChild(grid);
const fn = document.createElement("div");
fn.style.cssText = "font-size:9.5px;color:#6b7a86;line-height:1.5";
fn.textContent = "NVIDIA, \"Confidential Computing on H100 GPUs for Secure and Trustworthy AI\" (2023), developer.nvidia.com/blog/confidential-computing-on-h100-gpus-for-secure-and-trustworthy-ai. MODELED \\u00b7 not claimed-as.";
card.appendChild(fn);
_overlay.appendChild(card);
const pl = document.createElement("button");
pl.textContent = "\u25d1 what this means";
pl.title = "Toggle plain-language explanation for investors & consumers.";
pl.style.cssText = "font:11px ui-monospace,monospace;padding:5px 11px;border-radius:7px;border:1px solid #3af4c8;background:#08140f;color:#3af4c8;cursor:pointer;width:fit-content";
pl.addEventListener("click", () => {
_plain = !_plain;
pl.style.background = _plain ? "#0f2a20" : "#08140f";
_applyPlain();
});
_overlay.appendChild(pl);
const pd = document.createElement("div");
pd.id = "cc-plain";
pd.style.cssText = "font-size:10.5px;color:#c9d6df;line-height:1.55;border:1px dashed #26333f;border-radius:7px;padding:7px 9px;display:none";
_el["plain"] = pd;
_overlay.appendChild(pd);
// Fold the legacy panel into the shared showcase overlay (surfaces/_showcase.js):
// title + live badge + doctrine legend live in the always-visible chrome; the
// descriptive text + KPI card become the collapsible body so the 3D scene is the star.
_show = createShowcase(_ctx, {
id: ID, title: TITLE, accent: "#5b8dee",
badge: _badge,
legend: true,
});
_overlay.style.position = "static";
_overlay.style.left = _overlay.style.top = "auto";
_overlay.style.maxWidth = "none";
_overlay.style.font = "inherit";
if (_overlay.firstChild) _overlay.removeChild(_overlay.firstChild); // drop duplicate title
_show.body.appendChild(_overlay);
_paintOverlay();
}
function _applyPlain() {
const pd = _el["plain"];
if (!pd) return;
pd.style.display = _plain ? "block" : "none";
if (!_plain) return;
const match = S.goldenMatch === true ? "MATCHES" : (S.goldenMatch === false ? "does NOT match" : "loading\u2026");
pd.innerHTML =
"<b>What this means:</b> Real NVIDIA H100 Confidential-Computing hardware boots " +
"through a measured sequence \\u2014 bootloader, firmware, driver, microcode, GPU " +
"VBIOS \\u2014 and produces a signed attestation report a relying party checks " +
"against NVIDIA's remote attestation service before trusting the GPU with secrets. " +
"This view is a <b>toy stand-in</b>: it hashes together a synthetic device ID and a " +
"chain of stage names with plain SHA-256/SHA-384, then compares the result to a " +
"single fixed \\u201cgolden\\u201d value. Right now the computed chain <b>" + match +
"</b> that golden value. There is <b>no real GPU, no real key, and no network call</b> " +
"involved \\u2014 it exists to show how attestation-chain verification WORKS, not to " +
"perform one. Plain: this is a labeled toy model of a real security concept, not a " +
"working hardware verifier.";
}
function _tok(s) {
if (s === "live") return null;
if (s === "missing") return "NO-LIVE-DATA";
if (s === "degraded") return "DEGRADED";
if (s === "error") return "OFFLINE";
return "\u2026";
}
function _trunc(s, n) { return typeof s === "string" ? (s.length > n ? s.slice(0, n) + "\u2026" : s) : "\u2014"; }
function _set(id, v) { if (_el[id]) _el[id].textContent = v; }
function _paintOverlay() {
const t = _tok(S.state);
_set("cc-seed", t || (S.seed != null ? String(S.seed) : "\u2014"));
_set("cc-stages", t || (S.stagesReq != null ? String(S.stagesReq) : "\u2014"));
_set("cc-ident", t || _trunc(S.deviceId, 20));
_set("cc-final", t || _trunc(S.finalDigest, 20));
_set("cc-golden", t || (S.goldenMatch === true ? "MATCH" : (S.goldenMatch === false ? "MISMATCH" : "\u2014")));
// honesty label verbatim — never upgraded
_set("cc-label", t || (S.label || "MODELED"));
if (_plain) _applyPlain();
}
// =============================================================================
// unmount — clean up everything; must not affect other organs
// =============================================================================
export function unmount() {
_polls.forEach((p) => { try { p.stop(); } catch (_) {} }); _polls = [];
try { if (_show) _show.destroy(); } catch (_) {}
try {
if (_group && _stage) {
_group.traverse((o) => {
if (o.geometry && o.geometry.dispose) o.geometry.dispose();
if (o.material) {
const ms = Array.isArray(o.material) ? o.material : [o.material];
ms.forEach((m) => { if (m.dispose) m.dispose(); });
}
});
_stage.scene.remove(_group);
}
} catch (_) {}
_group = _overlay = _show = null;
_blocks = []; _identMarker = null; _floor = null;
_el = {}; _badge = null; _plain = false; _frameReg = false;
_stage = _THREE = _ctx = null;
S.label = S.seed = S.stagesReq = S.deviceId = S.chain = null;
S.finalDigest = S.goldenMatch = S.honestNote = null;
S.state = "init";
}
export default { id: ID, title: TITLE, endpoints: [EP], mount, unmount };