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| /** | |
| * R1-G1 — False-position (aha) gate calibration (Egyptian, ~1650 BCE) | |
| * | |
| * The Egyptian *aha* ("heap") method, recorded in the Rhind Mathematical | |
| * Papyrus (RMP problems 24, 25, 26, 27 — Robins & Shute 1987), solves a | |
| * linear equation by guessing a trial value, evaluating, and rescaling. | |
| * For a linear gate f(x) = m·x + c whose two measurements (x₁, y₁), (x₂, y₂) | |
| * are known, the input x* that yields target T is recovered exactly in one | |
| * step: | |
| * | |
| * x* = x₁ + (T − y₁) · (x₂ − x₁) / (y₂ − y₁) | |
| * | |
| * This is the closed-form one-step false-position correction, exact for any | |
| * affine gate. We use it for one-shot calibration of any axis whose | |
| * pre-calibration response is known to be locally affine (governance | |
| * thresholds, calibration scalers, scoring-function offsets). | |
| * | |
| * Sources: | |
| * - Imhausen, A. (2016), *Mathematics in Ancient Egypt: A Contextual History*, | |
| * Princeton University Press, ISBN 978-0691117133, ch. 3 §3.4 | |
| * ("Method of False Position"). | |
| * - Robins, G. & Shute, C. (1987), *The Rhind Mathematical Papyrus: An | |
| * Ancient Egyptian Text*, British Museum Press, ISBN 978-0714109442 | |
| * (RMP Problems 24–27). | |
| * - Gillings, R. J. (1972), *Mathematics in the Time of the Pharaohs*, | |
| * MIT Press, ISBN 978-0262570954, ch. 14. | |
| * | |
| * Lean obligation: `Lutar/Calibration/FalsePosition.lean` | |
| * `false_position_correct` — proved with `ring`, no `sorry`. | |
| */ | |
| /** Two-point sample of an affine gate response. */ | |
| export interface AffineSample { | |
| /** Input value x. */ | |
| readonly x: number; | |
| /** Measured output y = f(x). */ | |
| readonly y: number; | |
| } | |
| /** Result of a one-step false-position correction. */ | |
| export interface FalsePositionResult { | |
| /** Recovered input x* such that f(x*) = target. */ | |
| readonly xStar: number; | |
| /** The slope (y₂ − y₁) / (x₂ − x₁) used in the correction. */ | |
| readonly slope: number; | |
| /** True iff the two samples are not degenerate (different x AND different y). */ | |
| readonly wellPosed: boolean; | |
| } | |
| /** | |
| * Apply one-step false-position correction. | |
| * | |
| * Given two non-degenerate samples of an affine gate f(x) = m·x + c and a | |
| * target output T, return the exact x* with f(x*) = T. | |
| * | |
| * Pre-conditions: | |
| * - `s1.x !== s2.x` (samples at distinct inputs) | |
| * - `s1.y !== s2.y` (gate is non-constant on the bracket) | |
| * | |
| * Throws `RangeError` on degenerate input — degenerate inputs cannot | |
| * uniquely identify an affine gate; surfacing the error is required for | |
| * F3 failure-mode coverage rather than silently returning NaN. | |
| */ | |
| export function falsePosition( | |
| s1: AffineSample, | |
| s2: AffineSample, | |
| target: number, | |
| ): FalsePositionResult { | |
| const dx = s2.x - s1.x; | |
| const dy = s2.y - s1.y; | |
| if (dx === 0) { | |
| throw new RangeError( | |
| 'false-position: samples at identical x — bracket is a single point', | |
| ); | |
| } | |
| if (dy === 0) { | |
| throw new RangeError( | |
| 'false-position: samples at identical y — gate is constant on bracket', | |
| ); | |
| } | |
| const slope = dy / dx; | |
| const xStar = s1.x + (target - s1.y) / slope; | |
| return { xStar, slope, wellPosed: true }; | |
| } | |
| /** | |
| * Verify a false-position result by re-evaluating the affine gate at x*. | |
| * Returns the residual |f(x*) − target|. For a true affine gate, this is 0 | |
| * up to floating-point error. | |
| * | |
| * The reverification is the F3 "self-verifying" pattern: every calibration | |
| * step ships its own residual so a downstream consumer can decide whether | |
| * the affine assumption held. | |
| */ | |
| export function falsePositionResidual( | |
| s1: AffineSample, | |
| s2: AffineSample, | |
| target: number, | |
| xStar: number, | |
| ): number { | |
| const slope = (s2.y - s1.y) / (s2.x - s1.x); | |
| const intercept = s1.y - slope * s1.x; | |
| const recoveredY = slope * xStar + intercept; | |
| return Math.abs(recoveredY - target); | |
| } | |