// SPDX-License-Identifier: Apache-2.0 // © 2026 Lutar, Stephen P. Jr. — SZL Holdings · ORCID 0009-0001-0110-4173 · Doctrine v11 // // surfaces/agentos.js — AGENT OS MAP · live, self-honest operator's-eye map of the agent OS. // // concept spark: Agentic-OS mapping, @Av1dlive on X // https://x.com/Av1dlive/status/2074796427595874636 — we borrow the single-operator-map idea // (one map of the whole agent OS: a daily loop, a trust ledger, standing goals, optional loops). // We do NOT copy their diagrams or claim Fable-5 specifics. agentos composes ONLY our own // governed components and reads every node/edge and every verdict LIVE from the running estate. // // A NODE/EDGE GRAPH: one mesh per agent-OS node (standing goals, daily loop, trust ledger, // optional loops), coloured by its LIVE honesty verdict; edges are the control/data flow // between them. A STATE PLATE at the top carries the estate's single map state — OPERATING / // DEGRADED / HALTED-HONEST — read VERBATIM from the aggregate. HONEST BY CONSTRUCTION: node // presence is derived from the live surface registry and each verdict is sourced from the // honestywall aggregate — never a hand-drawn diagram. // // DATA: live snapshot from GET /api/a11oy/v1/govern/agentos (PURE READ, mints nothing): // ok, label (MODELED), state, state_reason, // nodes[ { id, title, kind, verdict, backing, backing_kind } ], // edges[ { src, dst, flow, label } ], // summary{ nodes_present, edges_present, verdict_counts, honestywall_reachable, honestywall_verdict }, // doctrine{ lambda, locked_proven, trust_ceiling, trust_100_percent, adds_to_locked_8 }. // // HONESTY LABEL: MODELED — this surface's own top label is MODELED (a derived composed view, // not a measurement). Per-node verdicts are read VERBATIM and NEVER upgraded. The map is // NEVER OPERATING if any node is VIOLATED. No green "1.0 / VERIFIED" state. Trust 0.97, not 100%. // COLOURS: proof-teal 0x3af4c8 (intact/operating), amber 0xf4b23a (degraded/unknown), crimson // 0xff5964 (violated/halted), grey 0x42505d (neutral), lattice-blue 0x5b8dee (frame/control), // violet-blue 0x8a6bff (standing-goals accent). PURPLE BANNED except 0x8a6bff. No green. // 0 RUNTIME CDN. Vendored three.js via page importmap (ctx.THREE). // DOCTRINE v11: COMPOSES only — adds NOTHING to the locked-8 {F1,F4,F7,F11,F12,F18,F19,F22} @ // c7c0ba17; Lambda stays Conjecture 1; introduces no theorem. Degrades grey on 404/error. import { createShowcase } from "./_showcase.js"; const ID = "agentos"; const TITLE = "Agent OS Map · self-honest operator's-eye map (live, drift-proof)"; // same-origin, relative — no CDN, no cross-origin fetch. PURE-READ live-map endpoint. const EP = "/api/a11oy/v1/govern/agentos"; // verdict / state hues — purple BANNED (except 0x8a6bff), no green const C_INTACT = 0x3af4c8; // proof-teal — INTACT / OPERATING const C_DEGRADED = 0xf4b23a; // amber — DEGRADED / UNKNOWN const C_VIOLATED = 0xff5964; // crimson — VIOLATED / HALTED-HONEST const C_NEUTRAL = 0x42505d; // grey — neutral / init const C_FRAME = 0x5b8dee; // lattice-blue — frame / control edges const C_GOALS = 0x8a6bff; // violet-blue — standing-goals accent (only approved purple) const C_GRID = 0x1b3a44; // floor colour function _verdictColor(v) { const s = String(v || "").toUpperCase(); if (s === "INTACT") return C_INTACT; if (s === "VIOLATED") return C_VIOLATED; if (s === "UNKNOWN" || s === "DEGRADED") return C_DEGRADED; return C_NEUTRAL; } function _stateColor(v) { const s = String(v || "").toUpperCase(); if (s === "OPERATING") return C_INTACT; if (s === "HALTED-HONEST") return C_VIOLATED; return C_DEGRADED; // DEGRADED / init } // deterministic layout position (x,y,z) by node kind — an operator's-eye stack: standing goals // at the top, the daily loop in the middle, the trust ledger below, optional loops in an arc. function _layout(node, optIndex, optCount) { const kind = String(node.kind || ""); if (kind === "goals") return [0, 6.0, 0]; if (kind === "loop") return [0, 3.0, 0]; if (kind === "ledger") return [0, 0.2, 0]; // optional_loop — spread along an arc beneath the daily loop const n = Math.max(1, optCount); const span = 12.0; const step = n > 1 ? span / (n - 1) : 0; const x = n > 1 ? -span / 2 + step * optIndex : 0; return [x, 1.6, -4.2]; } let _stage = null, _THREE = null, _ctx = null, _group = null, _show = null; let _frameReg = false, _polls = [], _el = {}, _badge = null, _plain = false; let _plate = null; // THREE.Mesh — the map-state plate let _nodes = []; // Array<{ id, mesh, verdict, pos }> let _edges = []; // Array<{ line, flow }> // live state (all read from JSON; nothing invented) const S = { label: null, // top honesty label VERBATIM (MODELED) state: null, // OPERATING | DEGRADED | HALTED-HONEST reason: null, nodes: [], edges: [], present: null, vc: {}, // verdict_counts hwReach: null, hwVerd: null, trustCeil: null, lambda: null, locked: null, mode: "init", }; // ============================================================================= export function mount(ctx) { _ctx = ctx; _stage = ctx.stage; _THREE = ctx.THREE; _group = new _THREE.Group(); _stage.scene.add(_group); _stage.camera.position.set(0, 4.2, 20); try { if (_stage.controls && _stage.controls.target) { _stage.controls.target.set(0, 2.6, -1); _stage.controls.update(); } } catch (_) {} try { _stage.setBloom(true); } catch (_) {} _buildFloor(); _buildPlate(); if (!_frameReg) { _stage.onFrame(_onFrame); _frameReg = true; } _badge = ctx.live.createBadge(); _polls.push(ctx.live.poll(EP, 8000, _onData, { badge: _badge, onState: (m) => { S.mode = m.state; _paintOverlay(); _paintPlate(); }, })); _buildOverlay(); return { id: ID, started: true }; } // ============================================================================= function _buildFloor() { const THREE = _THREE; const grid = new THREE.GridHelper(44, 44, C_GRID, 0x0f2027); grid.material.opacity = 0.16; grid.material.transparent = true; grid.position.y = -0.01; _group.add(grid); } function _buildPlate() { const THREE = _THREE; const g = new THREE.BoxGeometry(7.2, 1.2, 0.6); _plate = new THREE.Mesh(g, new THREE.MeshStandardMaterial({ color: C_DEGRADED, emissive: C_DEGRADED, emissiveIntensity: 0.35, transparent: true, opacity: 0.9, })); _plate.position.set(0, 8.4, 0); _group.add(_plate); } // Build (or rebuild) the node/edge graph from the CURRENT feed (never a stale hard-coded set). function _buildGraph() { const THREE = _THREE; _disposeGraph(); const nodes = Array.isArray(S.nodes) ? S.nodes : []; if (!nodes.length) return; // assign layout positions const optNodes = nodes.filter((n) => String(n.kind) === "optional_loop"); const pos = {}; let oi = 0; nodes.forEach((n) => { if (String(n.kind) === "optional_loop") { pos[n.id] = _layout(n, oi, optNodes.length); oi++; } else { pos[n.id] = _layout(n, 0, optNodes.length); } }); // edges first (so nodes render on top) (Array.isArray(S.edges) ? S.edges : []).forEach((e) => { const a = pos[e.src], b = pos[e.dst]; if (!a || !b) return; // never draw a dangling edge to an absent node const geo = new THREE.BufferGeometry().setFromPoints([ new THREE.Vector3(a[0], a[1], a[2]), new THREE.Vector3(b[0], b[1], b[2]), ]); const col = String(e.flow) === "data" ? C_INTACT : C_FRAME; const line = new THREE.Line(geo, new THREE.LineBasicMaterial({ color: col, transparent: true, opacity: 0.42, })); _group.add(line); _edges.push({ line, flow: String(e.flow) }); }); // nodes nodes.forEach((n) => { const p = pos[n.id]; if (!p) return; const isGoals = String(n.kind) === "goals"; const base = _verdictColor(n.verdict); const geo = isGoals ? new THREE.BoxGeometry(1.7, 1.7, 1.7) : new THREE.SphereGeometry(0.95, 24, 24); const mesh = new THREE.Mesh(geo, new THREE.MeshStandardMaterial({ color: base, emissive: base, emissiveIntensity: 0.3, transparent: true, opacity: 0.94, })); mesh.position.set(p[0], p[1], p[2]); _group.add(mesh); // a thin accent ring for the standing-goals node (violet-blue, the only approved purple) if (isGoals) { const ring = new THREE.Mesh( new THREE.TorusGeometry(1.5, 0.05, 8, 40), new THREE.MeshStandardMaterial({ color: C_GOALS, emissive: C_GOALS, emissiveIntensity: 0.5, transparent: true, opacity: 0.7 })); ring.position.set(p[0], p[1], p[2]); ring.rotation.x = Math.PI / 2; _group.add(ring); _nodes.push({ id: n.id + ":ring", mesh: ring, verdict: null, pos: p }); } _nodes.push({ id: n.id, mesh, verdict: String(n.verdict || ""), pos: p }); }); } function _disposeGraph() { const rm = (o) => { if (!o) return; try { if (o.geometry && o.geometry.dispose) o.geometry.dispose(); if (o.material) { const ms = Array.isArray(o.material) ? o.material : [o.material]; ms.forEach((m) => m.dispose && m.dispose()); } if (_group) _group.remove(o); } catch (_) {} }; _nodes.forEach((n) => rm(n.mesh)); _edges.forEach((e) => rm(e.line)); _nodes = []; _edges = []; } // ============================================================================= // live data handler — read VERBATIM, never upgrade // ============================================================================= function _onData(j) { S.label = (j && j.label ? String(j.label) : "MODELED").toUpperCase(); S.state = j && j.state ? String(j.state).toUpperCase() : null; S.reason = j && j.state_reason ? String(j.state_reason) : null; S.nodes = (j && Array.isArray(j.nodes)) ? j.nodes : []; S.edges = (j && Array.isArray(j.edges)) ? j.edges : []; const sm = (j && j.summary) || {}; S.present = typeof sm.nodes_present === "number" ? sm.nodes_present : null; S.vc = (sm.verdict_counts && typeof sm.verdict_counts === "object") ? sm.verdict_counts : {}; S.hwReach = typeof sm.honestywall_reachable === "boolean" ? sm.honestywall_reachable : null; S.hwVerd = sm.honestywall_verdict != null ? String(sm.honestywall_verdict) : null; const d = (j && j.doctrine) || {}; S.trustCeil = typeof d.trust_ceiling === "number" ? d.trust_ceiling : null; S.lambda = typeof d.lambda === "string" ? d.lambda : null; S.locked = typeof d.locked_proven === "number" ? d.locked_proven : null; _buildGraph(); _paintPlate(); _paintOverlay(); _paintList(); } // ============================================================================= function _onFrame() { const t = performance.now(); if (_group) _group.rotation.y = Math.sin(t * 0.00005) * 0.10; const live = S.mode === "live"; if (_plate) { const pulse = 0.35 + (live ? 0.25 : 0.08) * (0.5 + 0.5 * Math.sin(t * 0.003)); _plate.material.emissiveIntensity = pulse; } for (let i = 0; i < _nodes.length; i++) { const nd = _nodes[i]; if (!nd.mesh || !nd.mesh.material) continue; const violated = nd.verdict === "VIOLATED"; const base = violated ? 0.6 : (live ? 0.3 : 0.12); const wob = 0.15 * (0.5 + 0.5 * Math.sin(t * 0.002 + i)); nd.mesh.material.emissiveIntensity = base + (live ? wob : 0); nd.mesh.material.opacity = live ? 0.94 : 0.4; } } // ============================================================================= function _paintPlate() { if (!_plate) return; const col = _stateColor(S.mode === "live" ? S.state : null); _plate.material.color.setHex(col); _plate.material.emissive.setHex(col); } // ============================================================================= // overlay (HUD) // ============================================================================= function _buildOverlay() { const ctx = _ctx; _show = createShowcase(ctx, { id: ID, title: TITLE, accent: "#5b8dee", badge: _badge, chips: [{ label: "MODELED", text: "composed", name: "lbl" }, { label: "—", text: "state", name: "stt" }], legend: ["MODELED"], }); const host = _show.body; const sub = document.createElement("div"); sub.style.cssText = "color:#9fb1bf;font-size:11px;line-height:1.55"; sub.innerHTML = 'A live operator’s-eye map of the whole agent OS, composed only from our own ' + 'governed components: a daily loop, a trust ledger, standing goals, and ' + 'optional loops. Node presence is derived from the live surface registry; each node’s ' + 'honesty verdict is read VERBATIM from the honesty-wall aggregate. The map reads ' + 'OPERATING only when every node is INTACT, DEGRADED when a backing is UNKNOWN, ' + 'and HALTED-HONEST the instant any node is VIOLATED — it can never render green ' + 'while something is wrong. Honest by construction, not a hand-drawn diagram. 0 runtime CDN.'; host.appendChild(sub); const spark = document.createElement("div"); spark.style.cssText = "font-size:9.5px;color:#6b7a86;line-height:1.5;border-left:2px solid #8a6bff;padding-left:7px"; spark.innerHTML = 'concept spark: Agentic-OS mapping, @Av1dlive on X — we borrow the ' + 'single-operator-map idea; we do not copy their diagrams or claim Fable-5 specifics. ' + 'agentos composes only our own governed components.'; host.appendChild(spark); const card = document.createElement("div"); card.style.cssText = "background:#0a1117;border:1px solid #1d2a36;border-radius:9px;padding:9px 10px;display:flex;flex-direction:column;gap:6px"; const grid = document.createElement("div"); grid.style.cssText = "display:grid;grid-template-columns:1fr;gap:4px"; function kpiRow(id, label) { const r = document.createElement("div"); r.style.cssText = "display:flex;justify-content:space-between;gap:10px;font-size:11px"; const l = document.createElement("span"); l.style.cssText = "color:#9fb1bf"; l.textContent = label; const v = document.createElement("b"); v.id = id; v.style.cssText = "font-variant-numeric:tabular-nums;color:#eef3f6;text-align:right;max-width:62%;overflow-wrap:anywhere"; v.textContent = "—"; _el[id] = v; r.appendChild(l); r.appendChild(v); return r; } grid.appendChild(kpiRow("ao-state", "map state")); grid.appendChild(kpiRow("ao-nodes", "nodes present")); grid.appendChild(kpiRow("ao-intact", "nodes INTACT")); grid.appendChild(kpiRow("ao-unk", "nodes UNKNOWN")); grid.appendChild(kpiRow("ao-viol", "nodes VIOLATED")); grid.appendChild(kpiRow("ao-hw", "honesty-wall verdict")); grid.appendChild(kpiRow("ao-locked", "locked proofs")); grid.appendChild(kpiRow("ao-trust", "trust ceiling")); grid.appendChild(kpiRow("ao-lambda", "Λ")); card.appendChild(grid); host.appendChild(card); // scrollable per-node list (text mirror of the graph). const listWrap = document.createElement("div"); listWrap.style.cssText = "display:flex;flex-direction:column;gap:4px;max-height:170px;overflow:auto"; _el["list"] = listWrap; host.appendChild(listWrap); const leg = document.createElement("div"); leg.style.cssText = "font-size:9.5px;color:#6b7a86;line-height:1.6"; leg.innerHTML = '● INTACT / OPERATING   ' + '● UNKNOWN / degraded   ' + '● VIOLATED / halted   ' + '◯ standing goals. ' + 'MODELED · verdicts read verbatim, never upgraded · never OPERATING if violated.'; card.appendChild(leg); const pl = document.createElement("button"); pl.textContent = "◑ what this means"; pl.title = "Toggle plain-language explanation for investors & consumers."; pl.style.cssText = "font:11px ui-monospace,monospace;padding:5px 11px;border-radius:7px;border:1px solid #3af4c8;background:#08140f;color:#3af4c8;cursor:pointer;width:fit-content"; pl.addEventListener("click", () => { _plain = !_plain; pl.style.background = _plain ? "#0f2a20" : "#08140f"; _applyPlain(); }); host.appendChild(pl); const pd = document.createElement("div"); pd.id = "ao-plain"; pd.style.cssText = "font-size:10.5px;color:#c9d6df;line-height:1.55;border:1px dashed #26333f;border-radius:7px;padding:7px 9px;display:none"; _el["plain"] = pd; host.appendChild(pd); _paintOverlay(); } function _applyPlain() { const pd = _el["plain"]; if (!pd) return; pd.style.display = _plain ? "block" : "none"; if (!_plain) return; pd.innerHTML = "What this means: one honest map of how the agent system actually runs — a daily " + "loop, a trust ledger, the standing goals it must obey, and the optional loops it can call. " + "Every box is a real, running part of our own platform (nothing is drawn by hand), and each " + "one shows whether it is currently honest. If every part checks out the map reads " + "OPERATING; if a part can’t be reached it reads DEGRADED; and if any part " + "breaks a house rule the whole map reads HALTED-HONEST — it will never claim " + "OPERATING while something is wrong. No “verified / 1.0” state."; } function _tok(s) { if (s === "live") return null; if (s === "missing") return "NO-LIVE-DATA"; if (s === "degraded") return "DEGRADED"; if (s === "error") return "OFFLINE"; return "…"; } function _set(id, v) { if (_el[id]) _el[id].textContent = v; } function _n(v) { return v == null ? "—" : String(v); } function _paintList() { const wrap = _el["list"]; if (!wrap) return; wrap.innerHTML = ""; (Array.isArray(S.nodes) ? S.nodes : []).forEach((n) => { const row = document.createElement("div"); row.style.cssText = "display:flex;justify-content:space-between;gap:8px;font-size:10.5px;border-bottom:1px solid #12202b;padding:2px 0"; const left = document.createElement("span"); left.style.cssText = "color:#c9d6df;overflow:hidden;text-overflow:ellipsis;white-space:nowrap;max-width:66%"; left.textContent = String(n.title || n.id); const val = document.createElement("b"); const hex = "#" + _verdictColor(n.verdict).toString(16).padStart(6, "0"); val.style.cssText = "color:" + hex + ";font-variant-numeric:tabular-nums"; val.textContent = String(n.verdict || "—"); row.appendChild(left); row.appendChild(val); wrap.appendChild(row); }); } function _paintOverlay() { const t = _tok(S.mode); const stt = t || (S.state || "—"); if (_show) { _show.setChip("lbl", S.label || "MODELED", { text: "composed" }); _show.setChip("stt", stt, { text: "state" }); } _set("ao-state", stt); _set("ao-nodes", t || _n(S.present)); _set("ao-intact", t || _n(S.vc && S.vc.INTACT != null ? S.vc.INTACT : null)); _set("ao-unk", t || _n(S.vc && S.vc.UNKNOWN != null ? S.vc.UNKNOWN : null)); _set("ao-viol", t || _n(S.vc && S.vc.VIOLATED != null ? S.vc.VIOLATED : null)); _set("ao-hw", t || (S.hwVerd || "—")); _set("ao-locked", t || (S.locked != null ? String(S.locked) : "—")); _set("ao-trust", t || (S.trustCeil != null ? String(S.trustCeil) : "—")); _set("ao-lambda", t || (S.lambda || "—")); if (_plain) _applyPlain(); } // ============================================================================= export function unmount() { _polls.forEach((p) => { try { p.stop(); } catch (_) {} }); _polls = []; try { if (_show) _show.destroy(); } catch (_) {} try { _disposeGraph(); if (_group && _stage) { _group.traverse((o) => { if (o.geometry && o.geometry.dispose) o.geometry.dispose(); if (o.material) { const ms = Array.isArray(o.material) ? o.material : [o.material]; ms.forEach((mm) => { if (mm.dispose) mm.dispose(); }); } }); _stage.scene.remove(_group); } } catch (_) {} _group = _show = null; _plate = null; _nodes = []; _edges = []; _el = {}; _badge = null; _plain = false; _frameReg = false; _stage = _THREE = _ctx = null; S.label = S.state = S.reason = null; S.nodes = []; S.edges = []; S.present = null; S.vc = {}; S.hwReach = null; S.hwVerd = null; S.trustCeil = S.lambda = S.locked = null; S.mode = "init"; } export default { id: ID, title: TITLE, endpoints: [EP], mount, unmount };