Genshin TCG 2D Style LoRA β€” Qwen-Image-2.1

Style LoRA for Qwen-Image-2.1. Works in both text-to-image and image-editing (img2img / image edit) mode. trained on comfyui's qwen_image_2.1_int8_convrot.safetensors, pls use this as based model Trigger word: genshintcg_style

License: Apache-2.0 Base model: Qwen-Image-2.1 Type: LoRA adapter Trigger: genshintcg_style


🎨 Gallery β€” text-to-image (t2i)







All six samples are native generations (no upscaling, no inpainting) at genshintcg_style strength 0.8 β€” 1–3 at 832Γ—1248, 4–6 at 944Γ—1104.


🎨 Gallery β€” image editing (edit / img2img)

prompt: Reapply this image using the genshintcg_style.

1 Β· Photoreal β†’ 2D character art (strongest example)

edit0 compare

2 Β· Anime illustration β†’ vivid cel-shaded version

edit2 compare

3 Β· Anime illustration β†’ high-contrast version

edit3 compare


πŸ“‹ Model Details

Property Value
Base model Qwen-Image-2.1 (qwen_image_2)
Type Style LoRA β€” Genshin-style 2D character art
Trigger word genshintcg_style
Modes text-to-image and image editing (img2img)
Rank 32
Tensors 384 (192 pairs of lora_A / lora_B)
Target modules Per layer: attn.to_q Β· to_k Β· to_v Β· to_out.0 Β· img_mlp.gate_up Β· img_mlp.out
Blocks covered All 32 layers transformer_blocks.0–31
Dtype F16
Alpha Not written β†’ loaders treat as alpha = rank = 32 (scale 1.0)
Training framework ai-toolkit v0.13.21 Β· flowmatch
Key format ComfyUI-style diffusion_model.* prefixes (ai-toolkit save format)
Size per file 152 MiB each

πŸ“¦ Checkpoint Guide

File Step / Epoch Size Recommendation
genshintcg_style_st3000.safetensors 3000 / 27 152 MiB βœ… Safe, most restrained colouring
genshintcg_style_st3500.safetensors 3500 / 31 152 MiB ⭐ Recommended default β€” best balance of linework and palette
genshintcg_style_st4000.safetensors 4000 / 36 152 MiB βœ… Strongest saturation, most stylised

The three checkpoints ship here; no weight is excluded from the guide.


πŸš€ Usage

Text-to-image

genshintcg_style, a girl with long purple hair sitting on the floor, white t-shirt, blue shorts, plain white background

Image editing (img2img)

The prompt for edit mode is the edit instruction, not a scene description β€” the input image already carries the content.

genshintcg_style, 2d character art style

Feeding a full scene description in edit mode competes with the input image and pushes the result toward a new composition. Keep the prompt short.

LoRA strength

Scale Effect
0.6 – 0.7 Mild stylisation; retains more of the input's original rendering
0.8 Sweet spot used for the gallery above β€” linework and palette clearly present without flattening detail
0.9 – 1.0 Heavier stylisation; small facial features and fabric patterns start to compress

ComfyUI

Base model files (diffusion_models + text_encoder + vae):

Slot File
diffusion model qwen_image_2.1_int8_convrot.safetensors
text encoder qwen3vl_8b_int8_convrot.safetensors
VAE qwen_image_2.1_vae_bf16.safetensors

KSampler parameters (measured from this repo's example images):

Parameter Value
Steps 30
CFG 5.0
Sampler euler
Scheduler simple
Shift (ModelSamplingAuraFlow) 3.0
Size 832 Γ— 1248 (t2i gallery) / follows input for edit

Negative prompt

deformed, wrong hands, mutated, fused fingers, extra hand, extra feet, ugly underwear

⚠️ Limitations

  1. Trained mainly on single-character shots. The gallery is portraits and half-body; multi-character scenes and complex full-body compositions generalize less reliably.
  2. Photoreal inputs in edit mode lose photographic texture by design β€” skin pores, lens effects and fabric weave are replaced by painted shading. Subject, pose and framing survive; photorealism does not.
  3. Composition drift rises with edit denoise. Above roughly 0.85 denoise the output starts re-arranging the subject rather than restyling it.
  4. Above ~1.0 strength the style over-compresses eyes, hands and layered clothing; drop the strength instead of pushing it.
  5. Generated content is not official Genshin lore. Costume and character details may not match the source material β€” defer to official assets for anything canon-critical.
  6. 8-bit lines need real resolution. Inputs below ~512 px on the short side produce soft, muddy output.

πŸ“„ License

Apache-2.0, matching the Qwen-Image-2.1 base model.

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